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add a fixme comment
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@ -862,6 +862,12 @@ std::unique_ptr<NLPacket> EntityTree::encodeEntitiesDeletedSince(OCTREE_PACKET_S
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// if the timestamp is more recent then out last sent time, include it
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if (it.key() > considerEntitiesSince) {
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QUuid entityID = values.at(valueItem);
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// FIXME - we still seem to see cases where incorrect EntityIDs get sent from the server
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// to the client. These were causing "lost" entities like flashlights and laser pointers
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// now that we keep around some additional history of the erased entities and resend that
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// history for a longer time window, these entities are not "lost". But we haven't yet
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// found/fixed the underlying issue that caused bad UUIDs to be sent to some users.
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deletesPacket->write(entityID.toRfc4122());
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++numberOfIDs;
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