Fix particle aging

This commit is contained in:
David Rowe 2015-11-17 12:02:35 +13:00
parent 8dcf245b74
commit b3b73e8cd1

View file

@ -662,7 +662,7 @@ void ParticleEffectEntityItem::stepSimulation(float deltaTime) {
// move head forward
_particleHeadIndex = (_particleHeadIndex + 1) % _maxParticles;
} else {
float age = 1.0f - _particleLifetimes[i] / _lifespan; // 0.0 .. 1.0
float age = _particleLifetimes[i] / _lifespan; // 0.0 .. 1.0
updateRadius(i, age);
updateColor(i, age);
updateAlpha(i, age);