barnold1953
7bb8e4d571
Animated magnification opening and closing
2014-06-17 11:20:02 -07:00
wangyix
6e71523346
added OctreeEditPacketSender::nodeKilled(), no locks yet
...
also added nodeKilled() calls to the 3 editsenders in
Application::nodeKilled()
2014-06-17 10:58:44 -07:00
Andrew Meadows
018ba52b1c
merge upstream/master with andrew/inertia
2014-06-17 10:50:49 -07:00
Andrew Meadows
fa6aed3e01
Add unit tests for ray intersections with shapes.
2014-06-17 10:49:53 -07:00
Thijs Wenker
1e200c3b9c
The balance display didn't get over ~21.1 because the parsed json object int32 is maximal 2147483647, fixed this by parsing it from json to double.
2014-06-17 19:49:35 +02:00
Andrew Meadows
ab3d582d79
Add ray intersection tests against most shapes.
2014-06-17 10:49:14 -07:00
Andrew Meadows
e75340f8ce
Add PlaneShape::getNormal() method.
2014-06-17 10:48:29 -07:00
barnold1953
dc663dedf8
Fixed compiler warnings
2014-06-17 10:45:59 -07:00
wangyix
dc71f87ea4
edit nacks seem to be working;
...
added mutex for releaseQueuedPacket() to prevent duplicate packets being
queued up due to the steps of queueing the packet and clearing it not
being atomic.
2014-06-17 10:42:56 -07:00
Atlante45
f367e1840d
Added a detached mode by default in inpect.js
2014-06-17 10:37:35 -07:00
barnold1953
3052996a9e
Pressing trigger and bumper at same time toggles UI
2014-06-17 10:37:15 -07:00
Ryan Huffman
5843425db9
Fix scripts being loaded on start even if they don't exist
...
Application::loadScript should not store a reference to a script until
it has been successfully loaded. Previously if a script didn't exist it
would be "loaded" and show up in the running scripts window, but
wouldn't have been successfully loaded, and wouldn't be running anything
at all.
2014-06-17 09:18:58 -07:00
Brad Hefta-Gaub
5b62733a36
Merge pull request #3025 from talentraspel/19753
...
replaced usleep for windows
2014-06-16 17:40:01 -07:00
barnold1953
b0e89c5810
Made magnification use only button 3
2014-06-16 17:34:18 -07:00
wangyix
06f8464ec9
edit nacks ready for test; seq numbers sometimes repeat??
2014-06-16 17:17:48 -07:00
Philip Rosedale
0084c36cd0
Merge pull request #3024 from Barnold1953/OculusOverlay
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Exposed sixense mouse options and oculus UI angle to prefs
2014-06-16 16:42:33 -07:00
wangyix
e3db60d1ef
forgot to add "break;"s
2014-06-16 16:42:04 -07:00
wangyix
4d84e1fff1
added processNackPacket calls to DatagramProcessor
2014-06-16 16:41:00 -07:00
wangyix
18a9d74b88
changed OctreeEditPacketSender to queue packets for resend as nack is parsed
2014-06-16 16:35:30 -07:00
wangyix
95b2524784
removed magic number 65536 from OctreeInboundPacketProcessor
2014-06-16 16:08:48 -07:00
wangyix
5e37704772
SentPacketHistory now handles rollover
...
updated SentPacketHistory path in comments
2014-06-16 15:59:38 -07:00
wangyix
ddfe98ad43
added code to parse nack packets in OctreeEditPacketSender
2014-06-16 15:32:39 -07:00
barnold1953
2b374470b0
Allow clicking on magnified controls
2014-06-16 15:24:53 -07:00
barnold1953
84d183b2bc
Switched Oculus magnify method to a manual mode
2014-06-16 14:46:40 -07:00
Kai Ludwig
d08b63b247
changed 2000 into a constant defined inline
2014-06-16 23:30:28 +02:00
wangyix
14f50f4576
removed old SentPacketHistory
2014-06-16 14:05:27 -07:00
wangyix
69c2a2d12b
moved SentPacketHistory to libraries/networking/src
2014-06-16 14:04:21 -07:00
wangyix
0f7ce694c0
minor changes before moving SentPacketHistory
2014-06-16 13:52:01 -07:00
wangyix
ebfd65dea8
added OctreeInboundPacketProcessor::process() override to send nack periodically
...
added code to remove dead nodes' stats in sendNackPackets()
2014-06-16 12:30:16 -07:00
Stephen Birarda
f84abeaa7b
Merge pull request #3027 from huffman/19779
...
Code Review for Job #19779
2014-06-16 11:51:17 -07:00
Ryan Huffman
9faf9d7749
Remove extra connect and disconnect for multipleDestinationsDecision
2014-06-16 11:43:04 -07:00
Ryan Huffman
a13810bd72
Merge branch 'master' of git://github.com/highfidelity/hifi into 19779
...
Conflicts:
interface/src/location/LocationManager.cpp
2014-06-16 11:35:55 -07:00
Ryan Huffman
978b7521db
Move connect call for multiple destinations to constructor
2014-06-16 11:30:47 -07:00
Brad Hefta-Gaub
e8a7c5dbb4
Merge pull request #3026 from Atlante45/model_support_for_inspect_js
...
Model support for inspect js
2014-06-16 11:03:32 -07:00
Atlante45
b3b3a72946
Disable editModels.js mouse events when ALT is pressed. (no conflict with inspect.js)
2014-06-16 10:55:34 -07:00
Atlante45
d5aa12db7d
Added models support to inspect.js
2014-06-16 10:55:05 -07:00
Ryan Huffman
af3b2a9d0f
Update LocationManager::goTo to use new addresses API
...
The new API address is now used for goTo when # or @ isn't present
Fixed the multiple locations popup to show when multiple locations are
found
2014-06-16 10:43:13 -07:00
barnold1953
031fe323ea
Got rid of some verbosity
2014-06-16 10:12:09 -07:00
barnold1953
94e58e9559
Fixed coding standard and made getCursorPixelRangeMultiplier more clear
2014-06-16 10:04:56 -07:00
wangyix
2b20720f51
added sendNackPackets() to OctreeInboundPacketProcessor
...
added rollover handling in _missingSequenceNumbers pruning; added
EditNack packet types; added getMyEditNackType() to OctreeServer
subclasses; added code to randomly skip edit packet sequence numbers for
testing in OctreeEditPacketSender
2014-06-16 09:57:05 -07:00
Kai Ludwig
8c700d43f3
Modified CALLBACK_ACCELERATOR_RATIO for windows because some systems need larger input buffer to work fine.
2014-06-15 21:08:14 +02:00
Kai Ludwig
05900420a5
Replaced windows usleep version with a non busy waiting high accuracy version. This fixes the high CPU load for the windows servers too!
2014-06-15 21:07:03 +02:00
Kai Ludwig
3fbde70f96
Added functions to test usleep, msleep and sleep for accuracy.
2014-06-15 21:05:23 +02:00
Stojce Slavkovski
f1e008853c
Merge branch 'master' of https://github.com/highfidelity/hifi into 19755
2014-06-15 12:36:14 +02:00
barnold1953
bef625d237
Removed pointless Code
2014-06-13 16:14:03 -07:00
barnold1953
53d4cc795a
Removed unused UI types that clutter code
2014-06-13 16:09:45 -07:00
barnold1953
587c0e5a9d
Render Oculus pointers separate from texture for better quality
2014-06-13 16:01:59 -07:00
barnold1953
7e4317d5d2
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay
2014-06-13 15:06:11 -07:00
barnold1953
cb1669653d
Mouse reticle bigger in oculus
2014-06-13 15:05:23 -07:00
barnold1953
c593117ac5
New reticle for sixense and oculus mouse movement
2014-06-13 15:03:09 -07:00