Commit graph

607 commits

Author SHA1 Message Date
Andrzej Kapolka
ebc612f87a Start out with gray, fix coloring smaller portions by (similar to deleting)
breaking up leaf nodes into their components.
2013-05-14 14:23:08 -07:00
ZappoMan
8dc61d89fc Added support for "destructive" vs "non-destructive" voxel create
- changed VoxelTree to support destructive and non-destructive mode
- added protocol packet headers to differentiate
- added new UI to switch modes
- default mode now, non-destructive.
2013-05-14 14:19:31 -07:00
ZappoMan
a1902e3dc9 Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-14 12:14:53 -07:00
ZappoMan
4e92f5d3d8 tweaks to delta sending 2013-05-14 12:11:32 -07:00
ZappoMan
2c1518144a added setAtBit() utility 2013-05-14 11:09:53 -07:00
ZappoMan
d59a8143d7 added wantDelta, made want bools a bit mask 2013-05-14 11:08:59 -07:00
ZappoMan
fa37b88fa8 first cut at delta view frustum encoding 2013-05-14 09:02:01 -07:00
ZappoMan
f63407aea5 added printDebugDetails() 2013-05-14 08:57:49 -07:00
Philip Rosedale
ba0263a436 Fixed uninitialized audio loudness value 2013-05-13 19:26:46 -07:00
ZappoMan
b196227385 Added wantResIn and wantColor feature between client and server
- Updated Voxel Server to support non-res-in version of voxel distribution
- Updated agent data to allow client to send desired res-in and color state
- added menu items to client debug menu to toggle wantResIn and wantColor
2013-05-13 15:02:46 -07:00
ZappoMan
dd4303800d Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-13 13:15:02 -07:00
ZappoMan
777dd6dc53 Added PointerStack class, and implemented support for monochrome in VoxelTree 2013-05-13 09:57:36 -07:00
Andrzej Kapolka
eb77f5ff83 Removed debug code, more tests for staged-for-deletion. 2013-05-12 20:36:10 -07:00
Andrzej Kapolka
be88fec7d3 Fixed the major bug, which is that non-leaves were being collapsed. Update
full VBO on deletion, since otherwise we don't see the update.
2013-05-12 20:08:01 -07:00
Andrzej Kapolka
4289921b7e Merge branch 'master' of https://github.com/worklist/hifi 2013-05-11 15:39:18 -07:00
Andrzej Kapolka
f4565b329a lengthOfVoxelData already includes the length of the color data. 2013-05-11 15:37:06 -07:00
Andrzej Kapolka
750843e867 More editing progress. Now there are threading issues. Joy! 2013-05-10 21:02:08 -07:00
ZappoMan
930353e658 optimized distanceToCamera() added distanceToPoint() and distanceSquaredToPoint() 2013-05-10 18:13:08 -07:00
Andrzej Kapolka
f0573e6ee5 When we add (or recolor) a voxel, make sure it has no children. When we
attempt to remove a voxel that would be a child of a larger solid one, carve
up the parent.
2013-05-10 17:31:55 -07:00
ZappoMan
ef20b3e4b3 optimized performance of VoxelNode::isLeaf() 2013-05-10 14:32:44 -07:00
Andrzej Kapolka
501aac39da Use isColored, not getShouldRender. 2013-05-10 10:46:04 -07:00
Andrzej Kapolka
e6e5b20dee Merge branch 'master' of https://github.com/worklist/hifi 2013-05-10 10:20:04 -07:00
ZappoMan
3af8a1b8f4 code review fixes 2013-05-10 10:03:28 -07:00
Andrzej Kapolka
beadb6a93d Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/main.cpp
2013-05-10 10:03:05 -07:00
Andrzej Kapolka
f6fcdd78b2 Adding/removing voxels at different sizes. 2013-05-10 09:53:53 -07:00
ZappoMan
9dc09de75e make VoxelSystem::deleteVoxelAt() work properly 2013-05-10 09:32:56 -07:00
Philip Rosedale
527b65f6a4 Log cleanup. removed star field meridians. 2013-05-09 22:06:32 -07:00
Philip Rosedale
cdab62c10c Merge pull request #265 from ZappoMan/render_voxels_optimization
Optimized Voxel Rendering Performance by implementing blended VBO strategy
2013-05-09 17:21:05 -07:00
ZappoMan
33fc9f5389 fixed partial VBO updates 2013-05-09 17:01:20 -07:00
Philip Rosedale
c0a54eca14 Added head lean to broadcast data packets, lean now being set from invensense accelerometers. 2013-05-09 15:03:19 -07:00
ZappoMan
c73d4ddfa4 Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-09 14:06:42 -07:00
Stephen Birarda
23f861f5e2 fixes per code review comments 2013-05-09 13:30:11 -07:00
Stephen Birarda
cd69297af2 some refactoring for member variables in AudioRingBuffer 2013-05-09 13:04:42 -07:00
Stephen Birarda
a8eb9187f1 underscore the sample length variables in AudioRingBuffer 2013-05-09 12:48:20 -07:00
ZappoMan
8ef78fde83 Merge pull request #259 from birarda/mixer-crash
fix the audio-mixer crash for uninitialized _shouldLoopbackForAgent variable
2013-05-09 11:49:42 -07:00
Stephen Birarda
a92571bdee initialize the _shouldLoopbackForAgent variable 2013-05-09 11:45:59 -07:00
Stephen Birarda
d9a5bba1d1 remove the unhelpful stack trace setup, using gdb on server for now 2013-05-09 11:21:16 -07:00
Andrzej Kapolka
7ff8b84f4c Return the box face, as well as the distance, from the ray intersection test.
Use it to determine which voxel neighbor we create when adding.
2013-05-09 10:46:52 -07:00
ZappoMan
a08d89a074 Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-09 10:28:05 -07:00
ZappoMan
655f14121d Voxel Render Optimization - using blended VBO update strategy
- Fixed a bug in updateNodeInArraysAsFullVBO() that caused blended strategy
  to not work properly.
- Implement strategy to usually update only the portion of the VBOs that
  have changed, unless nodes have been removed, and then update the full
  VBO. This siginificantly improves treeToArrays() performance
- Still to do implement partial strategy for copy buffers and update GPU
2013-05-09 10:25:12 -07:00
Jeffrey Ventrella
bbd85664d6 Merge remote-tracking branch 'upstream/master' 2013-05-08 19:24:07 -07:00
Jeffrey Ventrella
7a24c50063 put orientation back in avatar folder (this should be put in a more logical place at some point) - also did some work on avatar renderer 2013-05-08 19:22:21 -07:00
ZappoMan
244b4a17f7 lowered voxel count so Ryan can run, and handle too many voxels case slightly more gracefully than crashing 2013-05-08 18:06:13 -07:00
ZappoMan
5f55d511c5 Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-08 15:01:50 -07:00
ZappoMan
ad67c363ec Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-08 14:27:37 -07:00
ZappoMan
66e416d4dd added VoxelNode::inFrustum() which returns OUTSIDE, INTERSECT, INSIDE to allow more optimal frustum analysis 2013-05-08 14:23:36 -07:00
ZappoMan
24501e5c68 added contains() and remove() methods 2013-05-08 14:22:03 -07:00
Andrzej Kapolka
1c8b835bb8 Merge branch 'master' of https://github.com/worklist/hifi 2013-05-08 13:15:21 -07:00
ZappoMan
0b873dddc8 Merge pull request #244 from Ventrella/master
moved Orientation class to shared folder
2013-05-08 12:51:26 -07:00
ZappoMan
ed9a7ae900 Merge pull request #247 from ZappoMan/render_voxels_optimization
Use different voxel persist files for local or server mode
2013-05-08 12:22:03 -07:00
ZappoMan
2f3a7f8ea8 use different voxel persist files for local or server mode 2013-05-08 12:19:27 -07:00
Andrzej Kapolka
4ed7176ff6 Move the sun back up again to match the lighting. 2013-05-08 12:07:21 -07:00
ZappoMan
7a5ce57b4e added alwaysDisplay mode to PerformanceWarnings class 2013-05-08 12:01:55 -07:00
Andrzej Kapolka
c34b6df2f4 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	voxel-server/src/main.cpp
2013-05-08 11:56:03 -07:00
Philip Rosedale
9dd2f2e589 Merge pull request #242 from ZappoMan/render_voxels_optimization
Fixed some bugs, and made better scenes
2013-05-08 10:34:54 -07:00
Andrzej Kapolka
310c0288c7 Changed atmosphere radius to 1000 meters. 2013-05-08 10:31:13 -07:00
ZappoMan
e508c9fedc removed a redundant comment 2013-05-08 10:04:06 -07:00
ZappoMan
9a9656708c CR cleanup 2013-05-08 10:03:05 -07:00
Andrzej Kapolka
8895cbeb6c Merge branch 'master' of https://github.com/worklist/hifi 2013-05-08 10:01:34 -07:00
Jeffrey Ventrella
9e60c8a36e increased GRAVITY_SCALE to 10.0; tidied-up avatar code; moved Orientation class to shared folder 2013-05-08 08:59:29 -07:00
ZappoMan
bc55c09ed7 Added more SceneUtils support cleaned up voxel-edit to use scene utils
- Added addCornersAndAxisLines() scene
- Added addSurfaceScene() scene
- moved improved addSphereScene() from voxel-edit to SceneUtils.cpp
- added command line options to voxel-edit to create different scenes
2013-05-08 02:15:39 -07:00
ZappoMan
cdf72711b5 cleaned up compiler warning 2013-05-08 02:15:10 -07:00
ZappoMan
de969891d8 Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-08 01:19:35 -07:00
ZappoMan
b459cbc8ea Fixed a couple bugs in pointToVoxel()
- fixed a byte packing bug related to having exactly 7 bits of octal data
  where we weren't correctly packing the last bit and moving the byte count
  forward. This resulted in bogus colors being written
- fixed a bug for points that exactly match an octet boundary test creating
  voxels that are one a unit smaller than they should be
2013-05-08 01:16:07 -07:00
ZappoMan
6f05403c0d added SceneUtils.h/.cpp which moves addSphereScene() to a common location 2013-05-08 01:06:10 -07:00
ZappoMan
7d6b28dd4d Tweaks to createSphere() plus some new helper functions
- changed createSphere() to support new NATURAL mode which uses perlin
  noise to create natural color and shape
- added getVoxelCount()
- coding standard cleanup
2013-05-08 01:02:55 -07:00
ZappoMan
146334e4d7 dead code cleanup 2013-05-08 00:49:37 -07:00
ZappoMan
2cee643e7c update TREE_SCALE to 128 so it's power of 2, and MAX_VOXELS_PER_SYSTEM to 500k 2013-05-08 00:47:42 -07:00
Jeffrey Ventrella
9d17df27bf Merge remote-tracking branch 'upstream/master' 2013-05-07 18:33:21 -07:00
Jeffrey Ventrella
2d8c15e0cb cleaned up some spacing issues in Orientarion class 2013-05-07 18:32:56 -07:00
Andrzej Kapolka
44f596653e Merge branch 'master' of https://github.com/worklist/hifi 2013-05-07 17:50:27 -07:00
Andrzej Kapolka
7c8a06ed4d Added wrapper classes for shaders/shader programs to ease the process of
compiling, linking, assigning uniforms, etc.  They're modeled after the ones
included in QtOpenGL, which we can't use at the moment because they require
a Qt OpenGL context.
2013-05-07 17:40:55 -07:00
Stephen Birarda
9658c40dd6 change lastAgentId member variable to _lastAgentID 2013-05-07 17:17:47 -07:00
Andrzej Kapolka
a1c3e8515d Merge branch 'master' of https://github.com/worklist/hifi 2013-05-07 15:11:55 -07:00
Stephen Birarda
8daae1dd1d bring eve closer to the ground after scale changes 2013-05-07 15:11:01 -07:00
Andrzej Kapolka
b245e16623 Merge branch 'master' of https://github.com/worklist/hifi 2013-05-07 15:10:55 -07:00
Andrzej Kapolka
7c9b0d8f58 Have the voxel server push out an environment packet with its regular updates. 2013-05-07 15:10:02 -07:00
Stephen Birarda
11b2271b91 size of agent ID must be included in bytes read per avatar 2013-05-07 15:05:31 -07:00
Stephen Birarda
e8fbfcab05 fix unpacking of other avatars in avatar mixer bulk packet 2013-05-07 14:57:24 -07:00
Andrzej Kapolka
c7e31ec414 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	libraries/shared/src/PacketHeaders.h
2013-05-07 14:44:17 -07:00
Andrzej Kapolka
47f3566929 Wavelengths, switch for environment rendering, far plane adjustment. 2013-05-07 14:40:30 -07:00
Stephen Birarda
82cff262b1 for agent loopback perform no distance and angle calculations 2013-05-07 14:28:48 -07:00
Stephen Birarda
00c11d82b2 if the agent stops asking for loopback make sure the flag is set false 2013-05-07 13:50:01 -07:00
Stephen Birarda
d5d9479b65 make eve send her ID to identify with the avatar mixer 2013-05-07 13:38:56 -07:00
Stephen Birarda
0566330a8a some magic number removals 2013-05-07 12:44:45 -07:00
Andrzej Kapolka
7faa9e4318 More work on atmosphere rendering; rendering now working. 2013-05-07 12:40:15 -07:00
Stephen Birarda
85dfb23fbd add constant for UNKNOWN_AGENT_ID 2013-05-07 12:39:35 -07:00
Stephen Birarda
4eeb1ed5b1 have interface clients tell the avatar-mixer and voxel-server what their ID is 2013-05-07 12:05:19 -07:00
Stephen Birarda
722205682e expect domain server to append one's own ID to end of packet 2013-05-07 12:05:13 -07:00
Stephen Birarda
43a3775633 add _ownerID member variable to AgentList 2013-05-07 12:05:06 -07:00
Philip Rosedale
3afb1dc7a8 Merge branch 'master' of https://github.com/worklist/hifi 2013-05-07 08:40:43 -07:00
ZappoMan
d11e490b62 cleaned up code in createSphere() 2013-05-06 21:07:42 -07:00
ZappoMan
94473d6b95 made TREE_SCALE 100 2013-05-06 21:07:10 -07:00
Philip Rosedale
631ee8f478 Merge remote-tracking branch 'upstream/master' 2013-05-06 18:23:06 -07:00
Philip Rosedale
69cac10cee null change 2013-05-06 18:21:33 -07:00
Philip Rosedale
ef68ef9c5d Merge pull request #217 from birarda/off-axis
add off-axis attenuation to audio
2013-05-06 18:18:23 -07:00
Stephen Birarda
81fade33dc refactoring in audio mixer in preparation for off axis attenuation 2013-05-06 17:07:57 -07:00
ZappoMan
bccad01e0e fixed CR issue 2013-05-06 16:47:31 -07:00
ZappoMan
342e3e0407 fixed CR issue 2013-05-06 16:43:25 -07:00
ZappoMan
c2588e0120 fixed CR issue 2013-05-06 16:42:12 -07:00
ZappoMan
cfbcc4418f some cleanup pre CR 2013-05-06 16:34:34 -07:00
ZappoMan
37b165c8e9 some cleanup pre CR 2013-05-06 16:30:34 -07:00
ZappoMan
f5808f43b5 some cleanup pre CR 2013-05-06 16:24:09 -07:00
ZappoMan
9fb57feb3b some cleanup pre CR 2013-05-06 16:21:58 -07:00
ZappoMan
239aa1ed49 some cleanup pre CR 2013-05-06 16:18:30 -07:00
ZappoMan
dc481002ec fixed Xcode compiler warnings 2013-05-06 16:00:43 -07:00
ZappoMan
35c840fefa Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-06 15:57:44 -07:00
ZappoMan
89226b18a5 switched getAABox() interface 2013-05-06 15:50:42 -07:00
ZappoMan
96561e97d8 added VIEW_CULLING_RATE_IN_MILLISECONDS 2013-05-06 15:49:54 -07:00
ZappoMan
c975699cea added debug to ViewFrustum::matches() 2013-05-06 15:48:05 -07:00
Stephen Birarda
90a8027f69 include cstdlib for call to exit 2013-05-06 15:36:48 -07:00
Stephen Birarda
c742c292b6 have the audio mixer output a stacktrace when it crashes 2013-05-06 15:29:21 -07:00
ZappoMan
043a284d4d Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-06 13:36:31 -07:00
Andrzej Kapolka
2226d722cf Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	libraries/shared/src/PacketHeaders.h
2013-05-06 13:31:46 -07:00
Andrzej Kapolka
b4dd6b57aa Starting on environment bits. 2013-05-06 13:30:07 -07:00
Stephen Birarda
499899c6e0 if there are no active agents in list begin() iterator should be end() 2013-05-06 13:11:40 -07:00
Stephen Birarda
beca9cac8d update timestamp variables in Agent, use new packet headers for DS 2013-05-06 12:40:52 -07:00
ZappoMan
e0d040a73b added removeChildAtIndex() which removes a node, but doesn't delete it 2013-05-06 11:02:28 -07:00
ZappoMan
17b137cc53 changed VoxelNodeBag to just compare pointers, since we don't really care about ordering the bag 2013-05-06 11:01:29 -07:00
ZappoMan
16b93f8c92 added PerformanceWarning class 2013-05-06 11:00:01 -07:00
ZappoMan
17e26b2d42 add matches() 2013-05-06 10:59:09 -07:00
Andrzej Kapolka
4d33c462fe Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	libraries/voxels/src/VoxelTree.h
2013-05-06 09:45:57 -07:00
ZappoMan
2c8c6a2600 Coding standard cleanup and VoxelNode optimization
- make octalCode and children members private
- add public getters for accessing these private members
- change constructor to require an OctalCode for all non-roots
- default constructor constructs a rootNode
- make primary access for deleting, adding, and accessing children through public methods that do bookkeeping
- calculate AABox on voxel creation so that we don't need to do all the math when we deal with voxels
- added methods on VoxelNode for common items like getCorner(), getCenter(), getLevel(), etc
2013-05-05 10:17:02 -07:00
ZappoMan
34982227e4 removed color reaveraging from readNodeData() because server will already send averages 2013-05-04 21:58:16 -07:00
ZappoMan
6a32424fb2 make readFromFileV2() return bool for file exists 2013-05-04 09:41:10 -07:00
ZappoMan
c1847a7511 set dirty bit on tree in a couple new places 2013-05-04 09:19:46 -07:00
ZappoMan
3ed19ccb91 fixed comment 2013-05-04 08:28:00 -07:00
Andrzej Kapolka
aff465b17b Missed a spot with the conversion from pointers to references. 2013-05-04 07:59:45 -07:00
Andrzej Kapolka
34565a4956 Pointers to references for in/out parameters, renamed line parameter to more
descriptive "distance."
2013-05-04 07:56:30 -07:00
ZappoMan
5253485261 added TREE_SCALE to default camera farClip 2013-05-04 07:46:42 -07:00
Andrzej Kapolka
ff4e21e504 Remaining pick bits. 2013-05-03 20:12:46 -07:00
ZappoMan
2c128fd813 added voxel-edit tool, as well as made voxel file read/write work, disabled voxel persist on server shutdown 2013-05-03 19:19:48 -07:00
Andrzej Kapolka
f8cbe34e07 Added basic ray intersection testing to VoxelTree. 2013-05-03 17:27:57 -07:00
ZappoMan
e3164b3976 added read/write voxel files 2013-05-03 17:09:43 -07:00
ZappoMan
f4099349e8 change to encodeTreeBitstreamRecursion() to allow calling without viewFrustum 2013-05-03 15:13:00 -07:00
ZappoMan
1366794bdc added some tree methods for primitive voxel editing 2013-05-03 15:00:03 -07:00
ZappoMan
e9d556419f got rid of some dead code 2013-05-03 14:39:00 -07:00
ZappoMan
a4f2dc283d various changes to help debug render pipeline
- fixing some cases where TREE_SCALE was not using constant in prep for making TREE_SCALE larger
- added createLine() to VoxelTree
- added axis lines made of voxels to scene
- added corner points made of voxels to scene
2013-05-03 09:58:52 -07:00
ZappoMan
34a059db9a more optimizations of render pipeline 2013-05-02 22:26:56 -07:00
ZappoMan
771c604121 more render pipeline optimizations 2013-05-02 18:12:55 -07:00
ZappoMan
fcce4753c9 more optimizations on render pipeline 2013-05-02 16:37:31 -07:00
ZappoMan
5a14c71225 added dirty bit support to VoxelTree, use it to determine when to call treeToArrays 2013-05-02 15:57:31 -07:00
ZappoMan
174c3ee65b search into level appropriately 2013-05-02 11:31:20 -07:00
ZappoMan
6a7ebb3a55 fixed LOD issue in client 2013-05-01 22:57:19 -07:00
Philip Rosedale
f78f983e2d Merge pull request #176 from ZappoMan/render_voxels_optimization
Render voxels optimization
2013-05-01 20:52:48 -07:00
ZappoMan
cfcfacfbdb cleanup 2013-05-01 18:25:42 -07:00
ZappoMan
4f86b5570f first cut at improved render pipeline 2013-05-01 18:21:13 -07:00
Jeffrey Ventrella
aeb545656e (1) added a few methods to orientation; (2) fixed Eve's height; (3) added pitch and roll members to Avatar (not used yet); added avatar pull from handshake; 2013-05-01 15:38:55 -07:00
Jeffrey Ventrella
c88a7f8f55 fixed merge 2013-05-01 13:51:59 -07:00
Jeffrey Ventrella
b388e9a760 (1) re-designed and debugged the orientation class and cleaned up quaternion code, and fixed issues in camera and main related to yaw and camera transforms (2) improved hand-holding algorithm 2013-05-01 13:00:08 -07:00
Stephen Birarda
cee73e4622 don't replay last buffer for silent agent 2013-05-01 10:57:59 -07:00
ZappoMan
47326230a1 fixed build buster 2013-04-30 11:57:06 -07:00
ZappoMan
f8523e135d cr cleanup 2013-04-30 11:44:59 -07:00
ZappoMan
2a746ec111 cr cleanup 2013-04-30 11:34:14 -07:00
ZappoMan
7fddd63a61 cr cleanup 2013-04-30 11:29:13 -07:00
ZappoMan
91ca787e2f removed MarkerNode 2013-04-30 11:14:36 -07:00
ZappoMan
dae3881821 removed MarkerNode 2013-04-30 11:13:41 -07:00
ZappoMan
447de68fb5 cr cleanup, remove loadBitstreamBuffer() 2013-04-30 11:06:30 -07:00
ZappoMan
7d801e99d1 cr cleanup 2013-04-30 10:55:04 -07:00
ZappoMan
2ec2824e8f cr cleanup 2013-04-30 10:46:48 -07:00
ZappoMan
a6b486aa89 cr cleanup 2013-04-30 10:39:45 -07:00
ZappoMan
59ce921645 cr cleanup 2013-04-30 10:38:30 -07:00
ZappoMan
778d3715ce cr cleanup 2013-04-30 10:37:02 -07:00
ZappoMan
4cea0ffa10 cr cleanup 2013-04-30 10:33:13 -07:00
ZappoMan
5a90dc4487 cr cleanup 2013-04-30 10:32:55 -07:00
ZappoMan
0fd3f00054 cr cleanup 2013-04-30 10:28:34 -07:00
ZappoMan
218dd3d62b cr cleanup 2013-04-30 10:27:38 -07:00
ZappoMan
37b139621a cr cleanup 2013-04-30 10:27:32 -07:00
ZappoMan
6d378281a8 cr cleaup - third times a charm? 2013-04-30 10:24:13 -07:00
ZappoMan
3673ee36ad cr cleanup and optimization of isLeaf() 2013-04-30 10:23:35 -07:00
ZappoMan
bf3b014743 code review cleanup 2013-04-30 10:16:04 -07:00
ZappoMan
8a5633a0db got rid of compareOctalCodesDepth() and cleaned up compareOctalCodes() 2013-04-30 10:09:15 -07:00
ZappoMan
ee814d7ddc better version of boundaryDistanceForRenderLevel() 2013-04-29 19:18:38 -07:00
ZappoMan
429ba8c729 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-29 17:48:12 -07:00
ZappoMan
823e23d50a add VoxelConstants.h 2013-04-29 17:46:02 -07:00
ZappoMan
accda966d5 Add LOD culling to the server protocol.
- Add LOD/distance culling to VoxelTree:encodeTreeBitstreamRecursion()
  and VoxelTree::searchForColoredNodesRecursion()
- added new levels to boundaryDistanceForRenderLevel()
- added more spheres to the scene to get a better sense of LOD behavior
2013-04-29 17:38:52 -07:00
ZappoMan
ea219cdd16 Merge pull request #163 from birarda/no-avatars
remove half-baked ping reply setup from avatar mixer
2013-04-29 14:53:24 -07:00
ZappoMan
a638542aa0 added support for LOD scanned sendding order of voxel scene 2013-04-29 14:34:17 -07:00
Andrzej Kapolka
0fe4d57ad7 I think this is the least intrusive fix for the chat crashes: lock the agent
list when we're updating from the network, simulating, or rendering.  I think
there are likely to be other synchronization issues, but this is a start.
2013-04-29 13:17:39 -07:00
Stephen Birarda
7b8d377eb4 simplify the avatar mixer communication while publicly accessible 2013-04-29 12:47:03 -07:00
ZappoMan
781721b79c clean up constants for voxels 2013-04-29 06:49:57 -07:00
ZappoMan
7c180c800f printf/pringLog cleanup 2013-04-29 06:28:19 -07:00
ZappoMan
2f9c3da914 removed some dead code 2013-04-27 15:22:50 -07:00
ZappoMan
628b74b8e1 removed some dead code 2013-04-27 15:21:40 -07:00
ZappoMan
7fda49a5e1 removed some dead code 2013-04-27 15:17:59 -07:00
ZappoMan
7155557127 removed some dead code 2013-04-27 15:13:24 -07:00
ZappoMan
c364ec0dc7 removed mutex locking from VoxelTree for now 2013-04-27 15:09:32 -07:00
ZappoMan
9d6c53a535 remove mutex locking from VoxelTree for now, isn't needed 2013-04-27 15:08:17 -07:00
ZappoMan
e55993abf1 removed accidental whitespace 2013-04-27 15:04:08 -07:00
ZappoMan
e4c39369aa Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-27 14:49:03 -07:00
ZappoMan
82c5c3706a Latest work on new voxel sending strategy
- removed mutex locking for now. do we need this?
- fixed bug in createMissingNode() where we would accidentally stomp on
  a previously created peer tree while creating a new node
- improved printTreeForDebugging() to include more details
- fixed a bug in readBitstreamToTree() for multi-tree case where we
  weren't correctly walking through the buffer
2013-04-27 12:08:50 -07:00
ZappoMan
5758e42870 Added deleteAll() member to VoxelNodeBag class 2013-04-27 12:04:33 -07:00
ZappoMan
e93cab40ed change default grow size 2013-04-26 12:12:41 -07:00
Andrzej Kapolka
b9fdba2711 Rather than creating a thread to read datagrams, just set the socket to
nonblocking mode and check it before simulating.  This addresses one aspect
of the lack of synchronization on AgentList, but there are other issues...
2013-04-26 11:08:41 -07:00
Andrzej Kapolka
46041b2ed9 Style tweaks: preface privates with underscore, capitalize enum members. 2013-04-26 10:21:14 -07:00
ZappoMan
e1defb8681 added searchForColoredNodes() 2013-04-26 09:23:10 -07:00
ZappoMan
0dfa5d573a removed debug code 2013-04-26 09:22:26 -07:00
ZappoMan
99c0cbc7cd removed some debug code 2013-04-26 00:47:14 -07:00
ZappoMan
2ba24e1716 fixed a couple bugs in VoxelNodeBag 2013-04-26 00:46:29 -07:00
ZappoMan
17694b3f46 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Fixed conflict in interface/src/main.cpp
2013-04-25 23:49:08 -07:00
ZappoMan
d6e27d8f2f thread safety in VoxelTree (aded mutex to prevent reads and adds/deletes at same time)
also added VoxelNodeBag class to handle running out of room in the encode tree functions
2013-04-25 23:45:34 -07:00
ZappoMan
3f158c0753 Added new version of compareOctalCodes() which actually compares octal codes 2013-04-25 23:42:35 -07:00
ZappoMan
c014abbe6c new VoxelNodeBag class which is used to store a collection of voxel node pointers 2013-04-25 23:41:07 -07:00
Andrzej Kapolka
c6af08d883 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	avatar-mixer/src/main.cpp
2013-04-25 17:40:55 -07:00
ZappoMan
899068e3a6 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-25 17:35:02 -07:00
ZappoMan
3c7c85a98c Added second cut at new bitstream writers
- added encodeTreeBitstream() which is new version of bitstream encoder that handles
  only encoding nodes that are in view. Also handles detecting packet overflow with
  new technique
- added encodeTreeBitstreamRecursion() which is the private work horse function
- moved temporary code to searchAndEncodeMultiTreeBitstream() which is still not
  ready for prime time
2013-04-25 17:31:32 -07:00
ZappoMan
667fe11694 added VoxelNode::printDebugDetails() 2013-04-25 17:29:56 -07:00
Stephen Birarda
69ea567f77 use class key for AgentListIterator friend in AgentList 2013-04-25 17:12:11 -07:00
Stephen Birarda
ccbbf31beb fix for extraneous typedefs and reference to AgentListIterator as friend 2013-04-25 17:10:09 -07:00
Stephen Birarda
cdb8b1b144 Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 16:40:20 -07:00
Stephen Birarda
edc908b1cd AgentList type squishes across project 2013-04-25 16:25:49 -07:00
Stephen Birarda
81322d01e5 spacing fixes in AgentList 2013-04-25 16:19:33 -07:00
Stephen Birarda
507f39a052 fix readability of agent dereference 2013-04-25 16:14:38 -07:00
Stephen Birarda
215efe3b78 bunch of const changes for glm::vec3 in Avatar and Orientation 2013-04-25 16:10:55 -07:00
Stephen Birarda
625a963918 prefer -> notation to (*TYPE) for AgentList iterator 2013-04-25 15:49:25 -07:00
Andrzej Kapolka
d5da35e91a Merge branch 'master' of https://github.com/worklist/hifi 2013-04-25 15:41:57 -07:00
Stephen Birarda
5ddd9a9f4f Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 15:27:40 -07:00
Andrzej Kapolka
d041072d40 Delete support (though the one on my numeric keypad doesn't work?),
sending key states.
2013-04-25 15:26:05 -07:00
Stephen Birarda
ef6593eb89 update audio-mixer to use new AgentList iterator 2013-04-25 15:21:56 -07:00
Stephen Birarda
ad530b4eb8 fix bug based on dynamic end of agentList iterator 2013-04-25 15:10:08 -07:00
Stephen Birarda
2850d74a84 add typedefs for stl iterator implementation 2013-04-25 14:48:07 -07:00
Andrzej Kapolka
675d06e4b9 More chat bits; basic functionality now working. 2013-04-25 14:03:31 -07:00
Stephen Birarda
836d286b75 initial transition from vector to multi-dimensional array in AgentList 2013-04-25 13:11:13 -07:00
Philip Rosedale
ba55175870 Gravity is ON near origin, off in space, and a gravity field can be created with getGravity() 2013-04-25 09:50:35 -07:00
ZappoMan
0bec7156aa Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-24 23:50:57 -07:00
ZappoMan
785ef88820 Code cleanup, change readBitstreamToTree() to support multiple trees, first cut at new loadBitstream()
- some small tweaks to cod to match coding standard for pointers
- changed readBitstreamToTree() to handle multiple trees in a single packet
- first cut at new version of loadBitstream() which is currently not in use
2013-04-24 23:47:38 -07:00
ZappoMan
0c692ca0c0 added isLeaf(), isInView(), and distanceToCamera() helper methods 2013-04-24 22:54:55 -07:00
ZappoMan
f449eafa63 added typedef for location enum 2013-04-24 22:53:34 -07:00
ZappoMan
bbdf97ccc4 added some helper functions for debugging and for improved voxel protocol
- added outputBufferBits() which will output an entire buffer as debug bits/bytes
- tweak to outputBits() to allow caller to ask for NewLine or not
- added insertIntoSortedArrays() which keeps a set of arrays sorted by a key
2013-04-24 22:50:40 -07:00
ZappoMan
4b726b7fba added compareOctalCodes() and support for null octal code in printOctalCode() 2013-04-24 22:49:09 -07:00
Andrzej Kapolka
9d4fded901 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/main.cpp
2013-04-24 17:11:37 -07:00
Andrzej Kapolka
f538e2bdbc Added key state to avatar data, started on chat entry field. 2013-04-24 17:06:55 -07:00
Philip Rosedale
6c986a1049 Merge pull request #127 from tschw/19188
19188
2013-04-24 16:53:04 -07:00
Stephen Birarda
87386cb05a line the consts back up in AvatarData 2013-04-24 13:54:35 -07:00
Stephen Birarda
461ca6ecb4 revert some of the const changes that make sense 2013-04-24 13:51:27 -07:00
Stephen Birarda
a423d3c38f more const repairs in AvatarData 2013-04-24 13:49:24 -07:00
Stephen Birarda
142a8a6f08 remove double const in AvatarData.h 2013-04-24 13:45:17 -07:00
Stephen Birarda
cfbe8a719c fix getter for hand state in AvatarData 2013-04-24 12:39:25 -07:00
Stephen Birarda
a5ea1dca7e fix incorrect debugging of agent local and public addresses 2013-04-24 11:16:13 -07:00
tosh
225188a6f9 Merge branch 'master' of git://github.com/worklist/hifi into 19188 2013-04-24 13:32:30 +02:00
Jeffrey Ventrella
428cb89895 Merge remote-tracking branch 'upstream/master' 2013-04-23 20:44:50 -07:00
Stephen Birarda
11986ca00f add IP address to DS information output 2013-04-23 15:58:06 -07:00
Stephen Birarda
3344016212 SOLO_AGENT_TYPES needs a defined size 2013-04-23 14:12:21 -07:00
Stephen Birarda
ceefda8ce1 add cstring for memset and memcpy 2013-04-23 14:09:09 -07:00
Jeffrey Ventrella
eb631e2ef6 renamed "bodyPosition" to "position". (This corresponds to the position of the avatar on the ground, where y=0). I will next add a new "getBodyPosition" which returns the avatar's center of gravity - is useful for certain purposes, such as setting collision volumes, etc. 2013-04-23 14:05:23 -07:00
Stephen Birarda
620615599f fix the const for injectAudio 2013-04-23 14:01:19 -07:00
Stephen Birarda
ed5afb3537 add const to injectAudio method 2013-04-23 13:57:41 -07:00
Stephen Birarda
fd6fb60d24 fix pointer var declarations in AudioInjector class 2013-04-23 13:55:42 -07:00
Stephen Birarda
ddc74984b5 fix pointer var declarations, AudioInjector constructor in eve main 2013-04-23 13:52:25 -07:00
Jeffrey Ventrella
a73ea8c255 some preparation for adding hand state to avatar interactions 2013-04-23 13:48:34 -07:00