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removed mutex locking from VoxelTree for now
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9d6c53a535
commit
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1 changed files with 0 additions and 37 deletions
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@ -63,45 +63,8 @@
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#include "ViewFrustum.h"
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#include <fstream> // to load voxels from file
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#include <pthread.h>
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#include <errno.h>
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using voxels_lib::printLog;
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void debugThreadError(const char* message, int err) {
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switch (err) {
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case EINVAL:
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printf("%s -> EINVAL\n",message);
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break;
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case EBUSY:
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printf("%s -> EBUSY\n",message);
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break;
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case EAGAIN:
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printf("%s -> EAGAIN\n",message);
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break;
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case EDEADLK:
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printf("%s -> EDEADLK\n",message);
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break;
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case EPERM:
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printf("%s -> EPERM\n",message);
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break;
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case EINTR:
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printf("%s -> EINTR\n",message);
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break;
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default:
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printf("%s -> %d\n",message,err);
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break;
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}
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}
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int boundaryDistanceForRenderLevel(unsigned int renderLevel) {
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switch (renderLevel) {
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case 1:
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