removed mutex locking from VoxelTree for now

This commit is contained in:
ZappoMan 2013-04-27 15:09:32 -07:00
parent 9d6c53a535
commit c364ec0dc7

View file

@ -63,45 +63,8 @@
#include "ViewFrustum.h"
#include <fstream> // to load voxels from file
#include <pthread.h>
#include <errno.h>
using voxels_lib::printLog;
void debugThreadError(const char* message, int err) {
switch (err) {
case EINVAL:
printf("%s -> EINVAL\n",message);
break;
case EBUSY:
printf("%s -> EBUSY\n",message);
break;
case EAGAIN:
printf("%s -> EAGAIN\n",message);
break;
case EDEADLK:
printf("%s -> EDEADLK\n",message);
break;
case EPERM:
printf("%s -> EPERM\n",message);
break;
case EINTR:
printf("%s -> EINTR\n",message);
break;
default:
printf("%s -> %d\n",message,err);
break;
}
}
int boundaryDistanceForRenderLevel(unsigned int renderLevel) {
switch (renderLevel) {
case 1: