better version of boundaryDistanceForRenderLevel()

This commit is contained in:
ZappoMan 2013-04-29 19:18:38 -07:00
parent 429ba8c729
commit ee814d7ddc

View file

@ -67,45 +67,8 @@
using voxels_lib::printLog;
int boundaryDistanceForRenderLevel(unsigned int renderLevel) {
switch (renderLevel) {
case 1:
case 2:
case 3:
return 100;
case 4:
return 75;
break;
case 5:
return 50;
break;
case 6:
return 25;
break;
case 7:
return 12;
break;
case 8:
return 10;
break;
case 9:
return 6;
break;
case 10:
return 4.5;
break;
case 11:
return 3;
break;
case 12:
return 2.25;
break;
case 13:
return 1.5;
break;
default:
return 1;
break;
}
float voxelSizeScale = 5000.0;
return voxelSizeScale/pow(2,renderLevel);
}
VoxelTree::VoxelTree() :