some cleanup pre CR

This commit is contained in:
ZappoMan 2013-05-06 16:34:34 -07:00
parent 37b165c8e9
commit cfbcc4418f

View file

@ -113,9 +113,6 @@ VoxelNode* VoxelTree::createMissingNode(VoxelNode* lastParentNode, unsigned char
}
}
// BHG Notes: We appear to call this function for every Voxel Node getting created.
// This is recursive in nature. So, for example, if we are given an octal code for
// a 1/256th size voxel, we appear to call this function NUMBER_OF_CHILDREN times. Maybe??
int VoxelTree::readNodeData(VoxelNode* destinationNode,
unsigned char* nodeData,
int bytesLeftToRead) {