From cfbcc4418fbd92df97773cb58760db7f6fa50f44 Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Mon, 6 May 2013 16:34:34 -0700 Subject: [PATCH] some cleanup pre CR --- libraries/voxels/src/VoxelTree.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/libraries/voxels/src/VoxelTree.cpp b/libraries/voxels/src/VoxelTree.cpp index 2cfe5e7be8..d1f4b6523a 100644 --- a/libraries/voxels/src/VoxelTree.cpp +++ b/libraries/voxels/src/VoxelTree.cpp @@ -113,9 +113,6 @@ VoxelNode* VoxelTree::createMissingNode(VoxelNode* lastParentNode, unsigned char } } -// BHG Notes: We appear to call this function for every Voxel Node getting created. -// This is recursive in nature. So, for example, if we are given an octal code for -// a 1/256th size voxel, we appear to call this function NUMBER_OF_CHILDREN times. Maybe?? int VoxelTree::readNodeData(VoxelNode* destinationNode, unsigned char* nodeData, int bytesLeftToRead) {