Commit graph

9584 commits

Author SHA1 Message Date
Andrzej Kapolka
cd110d6048 Fix for invalid projection matrix on startup. 2014-11-07 14:35:01 -08:00
Andrzej Kapolka
7008012492 Trigger fixes. 2014-11-07 14:20:31 -08:00
Andrzej Kapolka
b421ee9243 Fix for audio toolbox. 2014-11-07 14:09:40 -08:00
Andrzej Kapolka
61e0660d65 This actually seems to work differently on OS X versus Linux. 2014-11-07 14:01:28 -08:00
Andrzej Kapolka
a4db244182 Mirror/warning fixes. 2014-11-07 13:57:20 -08:00
Stephen Birarda
bd8b71a02a complete handling of local audio loopback 2014-11-07 11:05:01 -08:00
Stephen Birarda
66949ee7a9 Merge branch 'master' of https://github.com/highfidelity/hifi into local-audio 2014-11-07 10:57:37 -08:00
Brad Hefta-Gaub
4a6c5e4203 Merge pull request #3753 from RyanDowne/master
Changes to Hair to make it look more like clothing
2014-11-07 10:55:08 -08:00
Ryan
d0ca9ed14c Changes to Hair to make it look more like clothing 2014-11-07 10:45:58 -08:00
Stephen Birarda
e78f149369 Merge branch 'master' of https://github.com/highfidelity/hifi into local-audio 2014-11-07 10:28:31 -08:00
Stephen Birarda
f1a238a6c2 piping for local UI sounds 2014-11-07 10:08:09 -08:00
ZappoMan
45ca063249 use original textures for textureNames 2014-11-07 10:00:04 -08:00
ZappoMan
fdc5aa1da5 include urls with texture names, make sure to wait till default textures loaded before setting new textures 2014-11-07 09:54:13 -08:00
ZappoMan
7b40a7cd89 CR feedback 2014-11-07 09:07:28 -08:00
ZappoMan
c48d79ad8b add gettable feature which lists texture names 2014-11-07 09:05:47 -08:00
ZappoMan
542d671e54 cleanup entity scripts when changing domains or entity is deleted 2014-11-06 20:01:09 -08:00
ZappoMan
55576e7f9d fix crash in mouse messages while quitting 2014-11-06 17:53:22 -08:00
ZappoMan
c1385a9c35 fix random crash on checkEnterLeaveEntities 2014-11-06 17:41:55 -08:00
ZappoMan
bceab4ead9 clear all octree related state when disconnecting from a domain 2014-11-06 17:25:49 -08:00
AndrewMeadows
efd9626c2f Merge pull request #3740 from samcake/temp0
Introduce the input stream stage to the gpu::Batch and apply it for model rendering
2014-11-06 14:14:08 -08:00
Sam Gateau
bed524716d Removed all the prefix to the enum values, since all the enums are in the gpu scope we consider its good to avoid name colisions 2014-11-06 14:01:43 -08:00
Andrzej Kapolka
788f1b91c0 Use near radius as threshold, since we need to switch to full screen rendering
whenever any point of the near window intersects the light volume.
2014-11-06 12:54:49 -08:00
Andrzej Kapolka
2c0b8c9172 Winding order fixes. 2014-11-06 12:45:02 -08:00
Sam Gateau
b0189efcdf Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2014-11-06 10:56:54 -08:00
Sam Gateau
820c0798aa In BufferStream, clean up the constructor and destructor 2014-11-06 10:43:54 -08:00
Sam Gateau
2d06e71e32 Remove double definition of static const arrays for Types and Dimensions 2014-11-06 10:42:14 -08:00
Sam Gateau
5a51a99f76 Fixing missing brackets after if 2014-11-06 10:40:06 -08:00
AndrewMeadows
843aaf4e95 Merge pull request #3747 from PhilipRosedale/master
First pass audio mixer muting, improved tour guide, hair, injector loudness in JS
2014-11-06 10:36:46 -08:00
Philip Rosedale
54957a2fa1 merge fix 2014-11-05 21:08:24 -08:00
Philip Rosedale
0b205f3f16 fix bad spaces 2014-11-05 17:06:00 -08:00
Philip Rosedale
688bd0f34f first pass audio mixer automatic muting of noisy streams, tour guide improvements, new lightExample.js, hair hangs over cone 'body' 2014-11-05 16:58:58 -08:00
Andrzej Kapolka
fd00461b4e Perspective correction fix (lets us use lower tesselation on light volumes). 2014-11-05 16:50:34 -08:00
Stephen Birarda
663167d684 wait on AudioInjectors when shutting down interface 2014-11-05 10:37:22 -08:00
Stephen Birarda
2c667d209d make the AudioInjectorScriptingInterface a singleton 2014-11-05 10:10:05 -08:00
Sam Gateau
2b27af51f1 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2014-11-05 09:35:26 -08:00
Andrzej Kapolka
fb4c1d38eb Set Oculus camera fov/aspect ratio. 2014-11-04 19:04:31 -08:00
Andrzej Kapolka
a0e0c47701 Depth value tweak. 2014-11-04 18:27:24 -08:00
Sam Gateau
562ecc8e3a fix glLight attenuation bad values by filtering before glcall 2014-11-04 18:18:24 -08:00
Andrzej Kapolka
52d0b15979 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-11-04 18:13:58 -08:00
Andrzej Kapolka
892987d68a Increase tesselation to minimize artifacts. 2014-11-04 18:13:33 -08:00
Andrzej Kapolka
feabd1d5b3 Use a fullscreen quad when we're actually inside the light influence. 2014-11-04 18:08:56 -08:00
Sam Gateau
a344d46871 fix std::bitset method 2014-11-04 18:05:04 -08:00
Sam Gateau
1eb49d3763 fixing template bracket issues 2014-11-04 17:54:54 -08:00
Andrzej Kapolka
1763d8f7f0 Switch to using cones/spheres (as opposed to screen-aligned quads) with depth
testing for light geometry.
2014-11-04 17:29:19 -08:00
Sam Gateau
99eb46f218 Removed any checkGLError so they do not show 2014-11-04 17:10:17 -08:00
Sam Gateau
27aadd24b3 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2014-11-04 16:43:26 -08:00
Sam Gateau
441d09a460 debugiing the mysterious glError coming from glFrustum 2014-11-04 16:42:58 -08:00
Sam Gateau
4afa0b4188 more GL error checking 2014-11-04 15:52:25 -08:00
Brad Hefta-Gaub
24c324fd1d Merge pull request #3735 from ctrlaltdavid/20126
CR for Job #20126 - Rift HUD shouldn't move with head
2014-11-04 15:52:10 -08:00
Brad Hefta-Gaub
583b7b1267 Merge pull request #3732 from thoys/20166
CR for Job #20166 - Extend AudioDeviceScriptingInterface to have muted property and mute event
2014-11-04 15:51:05 -08:00