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add gettable feature which lists texture names
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786c08f196
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7 changed files with 46 additions and 0 deletions
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@ -54,6 +54,8 @@ EntityPropertyDialogBox = (function () {
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index++;
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array.push({ label: "Textures:", value: properties.textures });
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index++;
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array.push({ label: "Texture Names:" + properties.textureNames, type: "header" });
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index++;
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}
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array.push({ label: "Position:", type: "header" });
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index++;
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@ -239,6 +241,7 @@ EntityPropertyDialogBox = (function () {
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properties.animationFPS = array[index++].value;
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properties.animationFrameIndex = array[index++].value;
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properties.textures = array[index++].value;
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index++; // skip textureNames label
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}
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index++; // skip header
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properties.position.x = array[index++].value;
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@ -234,6 +234,17 @@ bool RenderableModelEntityItem::needsSimulation() const {
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return _needsInitialSimulation || simulationState == Moving || simulationState == Changing;
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}
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EntityItemProperties RenderableModelEntityItem::getProperties() const {
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EntityItemProperties properties = ModelEntityItem::getProperties(); // get the properties from our base class
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if (_model) {
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const QSharedPointer<NetworkGeometry>& networkGeometry = _model->getGeometry();
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if (networkGeometry) {
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properties.setTextureNames(networkGeometry->getTextureNames());
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}
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}
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return properties;
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}
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@ -41,6 +41,7 @@ public:
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virtual ~RenderableModelEntityItem();
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virtual EntityItemProperties getProperties() const;
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virtual bool setProperties(const EntityItemProperties& properties, bool forceCopy);
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virtual int readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
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ReadBitstreamToTreeParams& args,
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@ -734,6 +734,29 @@ void NetworkGeometry::setTextureWithNameToURL(const QString& name, const QUrl& u
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}
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}
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QStringList NetworkGeometry::getTextureNames() const {
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QStringList result;
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for (int i = 0; i < _meshes.size(); i++) {
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const NetworkMesh& mesh = _meshes[i];
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for (int j = 0; j < mesh.parts.size(); j++) {
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const NetworkMeshPart& part = mesh.parts[j];
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if (!part.diffuseTextureName.isEmpty()) {
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result << part.diffuseTextureName;
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}
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if (!part.normalTextureName.isEmpty()) {
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result << part.normalTextureName;
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}
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if (!part.specularTextureName.isEmpty()) {
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result << part.specularTextureName;
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}
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}
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}
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return result;
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}
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/// Reads geometry in a worker thread.
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class GeometryReader : public QRunnable {
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public:
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@ -112,6 +112,7 @@ public:
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virtual void clearLoadPriority(const QPointer<QObject>& owner);
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void setTextureWithNameToURL(const QString& name, const QUrl& url);
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QStringList getTextureNames() const;
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protected:
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@ -243,6 +243,9 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
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boundingBox.setProperty("dimensions", boundingBoxDimensions);
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COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(boundingBox, boundingBox); // gettable, but not settable
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QString textureNamesList = _textureNames.join(",");
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COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(textureNames, textureNamesList); // gettable, but not settable
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return properties;
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}
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@ -285,6 +285,9 @@ public:
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const QString& getTextures() const { return _textures; }
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void setTextures(const QString& value) { _textures = value; _texturesChanged = true; }
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const QStringList& getTextureNames() const { return _textureNames; }
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void setTextureNames(const QStringList& value) { _textureNames = value; }
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void setLastEdited(quint64 usecTime) { _lastEdited = usecTime; }
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@ -381,6 +384,7 @@ private:
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// properties of model geometry. But these properties are not serialized like other properties.
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QVector<SittingPoint> _sittingPoints;
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glm::vec3 _naturalDimensions;
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QStringList _textureNames;
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};
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Q_DECLARE_METATYPE(EntityItemProperties);
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QScriptValue EntityItemPropertiesToScriptValue(QScriptEngine* engine, const EntityItemProperties& properties);
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