Merge branch 'master' of https://github.com/highfidelity/hifi into local-audio

This commit is contained in:
Stephen Birarda 2014-11-07 10:28:31 -08:00
commit e78f149369
12 changed files with 81 additions and 3 deletions

View file

@ -54,6 +54,8 @@ EntityPropertyDialogBox = (function () {
index++;
array.push({ label: "Textures:", value: properties.textures });
index++;
array.push({ label: "Original Textures:\n" + properties.originalTextures, type: "header" });
index++;
}
array.push({ label: "Position:", type: "header" });
index++;
@ -239,6 +241,7 @@ EntityPropertyDialogBox = (function () {
properties.animationFPS = array[index++].value;
properties.animationFrameIndex = array[index++].value;
properties.textures = array[index++].value;
index++; // skip textureNames label
}
index++; // skip header
properties.position.x = array[index++].value;

View file

@ -61,11 +61,13 @@ EntityTreeRenderer::~EntityTreeRenderer() {
void EntityTreeRenderer::clear() {
OctreeRenderer::clear();
_entityScripts.clear();
}
void EntityTreeRenderer::init() {
OctreeRenderer::init();
static_cast<EntityTree*>(_tree)->setFBXService(this);
EntityTree* entityTree = static_cast<EntityTree*>(_tree);
entityTree->setFBXService(this);
if (_wantScripts) {
_entitiesScriptEngine = new ScriptEngine(NO_SCRIPT, "Entities",
@ -77,6 +79,8 @@ void EntityTreeRenderer::init() {
// first chance, we'll check for enter/leave entity events.
glm::vec3 avatarPosition = Application::getInstance()->getAvatar()->getPosition();
_lastAvatarPosition = avatarPosition + glm::vec3(1.f, 1.f, 1.f);
connect(entityTree, &EntityTree::deletingEntity, this, &EntityTreeRenderer::deletingEntity);
}
QScriptValue EntityTreeRenderer::loadEntityScript(const EntityItemID& entityItemID) {
@ -762,4 +766,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
}
}
void EntityTreeRenderer::deletingEntity(const EntityItemID& entityID) {
_entityScripts.remove(entityID);
}

View file

@ -101,6 +101,9 @@ signals:
void enterEntity(const EntityItemID& entityItemID);
void leaveEntity(const EntityItemID& entityItemID);
public slots:
void deletingEntity(const EntityItemID& entityID);
private:
QList<Model*> _releasedModels;

View file

@ -62,10 +62,21 @@ void RenderableModelEntityItem::remapTextures() {
return; // nothing to do if we don't have a model
}
if (!_model->isLoadedWithTextures()) {
return; // nothing to do if the model has not yet loaded it's default textures
}
if (!_originalTexturesRead && _model->isLoadedWithTextures()) {
const QSharedPointer<NetworkGeometry>& networkGeometry = _model->getGeometry();
if (networkGeometry) {
_originalTextures = networkGeometry->getTextureNames();
_originalTexturesRead = true;
}
}
if (_currentTextures == _textures) {
return; // nothing to do if our recently mapped textures match our desired textures
}
qDebug() << "void RenderableModelEntityItem::remapTextures()....";
// since we're changing here, we need to run through our current texture map
// and any textures in the recently mapped texture, that is not in our desired
@ -234,6 +245,14 @@ bool RenderableModelEntityItem::needsSimulation() const {
return _needsInitialSimulation || simulationState == Moving || simulationState == Changing;
}
EntityItemProperties RenderableModelEntityItem::getProperties() const {
EntityItemProperties properties = ModelEntityItem::getProperties(); // get the properties from our base class
if (_originalTexturesRead) {
properties.setTextureNames(_originalTextures);
}
return properties;
}

View file

@ -37,10 +37,12 @@ public:
_model(NULL),
_needsInitialSimulation(true),
_needsModelReload(true),
_myRenderer(NULL) { }
_myRenderer(NULL),
_originalTexturesRead(false) { }
virtual ~RenderableModelEntityItem();
virtual EntityItemProperties getProperties() const;
virtual bool setProperties(const EntityItemProperties& properties, bool forceCopy);
virtual int readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
ReadBitstreamToTreeParams& args,
@ -59,6 +61,8 @@ private:
bool _needsModelReload;
EntityTreeRenderer* _myRenderer;
QString _currentTextures;
QStringList _originalTextures;
bool _originalTexturesRead;
};
#endif // hifi_RenderableModelEntityItem_h

View file

@ -734,6 +734,32 @@ void NetworkGeometry::setTextureWithNameToURL(const QString& name, const QUrl& u
}
}
QStringList NetworkGeometry::getTextureNames() const {
QStringList result;
for (int i = 0; i < _meshes.size(); i++) {
const NetworkMesh& mesh = _meshes[i];
for (int j = 0; j < mesh.parts.size(); j++) {
const NetworkMeshPart& part = mesh.parts[j];
if (!part.diffuseTextureName.isEmpty()) {
QString textureURL = part.diffuseTexture->getURL().toString();
result << part.diffuseTextureName + ":" + textureURL;
}
if (!part.normalTextureName.isEmpty()) {
QString textureURL = part.normalTexture->getURL().toString();
result << part.normalTextureName + ":" + textureURL;
}
if (!part.specularTextureName.isEmpty()) {
QString textureURL = part.specularTexture->getURL().toString();
result << part.specularTextureName + ":" + textureURL;
}
}
}
return result;
}
/// Reads geometry in a worker thread.
class GeometryReader : public QRunnable {
public:

View file

@ -112,6 +112,7 @@ public:
virtual void clearLoadPriority(const QPointer<QObject>& owner);
void setTextureWithNameToURL(const QString& name, const QUrl& url);
QStringList getTextureNames() const;
protected:

View file

@ -243,6 +243,9 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
boundingBox.setProperty("dimensions", boundingBoxDimensions);
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(boundingBox, boundingBox); // gettable, but not settable
QString textureNamesList = _textureNames.join(",\n");
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(originalTextures, textureNamesList); // gettable, but not settable
return properties;
}

View file

@ -285,6 +285,9 @@ public:
const QString& getTextures() const { return _textures; }
void setTextures(const QString& value) { _textures = value; _texturesChanged = true; }
const QStringList& getTextureNames() const { return _textureNames; }
void setTextureNames(const QStringList& value) { _textureNames = value; }
void setLastEdited(quint64 usecTime) { _lastEdited = usecTime; }
@ -381,6 +384,7 @@ private:
// properties of model geometry. But these properties are not serialized like other properties.
QVector<SittingPoint> _sittingPoints;
glm::vec3 _naturalDimensions;
QStringList _textureNames;
};
Q_DECLARE_METATYPE(EntityItemProperties);
QScriptValue EntityItemPropertiesToScriptValue(QScriptEngine* engine, const EntityItemProperties& properties);

View file

@ -185,6 +185,8 @@ void EntityTree::trackDeletedEntity(const EntityItemID& entityID) {
}
void EntityTree::deleteEntity(const EntityItemID& entityID) {
emit deletingEntity(entityID);
// NOTE: callers must lock the tree before using this method
DeleteEntityOperator theOperator(this, entityID);
recurseTreeWithOperator(&theOperator);
@ -197,6 +199,7 @@ void EntityTree::deleteEntities(QSet<EntityItemID> entityIDs) {
foreach(const EntityItemID& entityID, entityIDs) {
// tell our delete operator about this entityID
theOperator.addEntityIDToDeleteList(entityID);
emit deletingEntity(entityID);
}
recurseTreeWithOperator(&theOperator);

View file

@ -141,6 +141,9 @@ public:
void trackDeletedEntity(const EntityItemID& entityID);
QList<EntityItem*>& getMovingEntities() { return _movingEntities; }
signals:
void deletingEntity(const EntityItemID& entityID);
private:

View file

@ -123,6 +123,8 @@ public:
void setCache(ResourceCache* cache) { _cache = cache; }
Q_INVOKABLE void allReferencesCleared();
const QUrl& getURL() const { return _url; }
signals: