Geenz
043fe3508a
Add SRGBA color format.
2016-04-30 15:47:42 -04:00
Geenz
d6ee569963
Add sRGB conversions to shaders.
2016-04-25 23:52:33 -04:00
Geenz
97931d96b8
Move sRGB calcs to ColorUtils
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And start consolidating any conversions with calls into ColorUtils.
2016-04-25 12:59:16 -04:00
Geenz
ed9c0dd74d
Apply the correct sRGB conversions.
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sRGB does not use a gamma curve of 2.2 - instead it uses a piece-wise
gamma curve that 2.2 is approximate of. This will cause very subtle
color differences between proper sRGB and "approximate" sRGB -
differences that are noticeable nonetheless.
2016-04-25 02:35:26 -04:00
Brad Hefta-Gaub
f1f9c6740d
Merge pull request #7745 from jherico/mac_texture_fix
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Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 17:07:12 -07:00
Bradley Austin Davis
472d3dc45f
Still working on mac breakage
2016-04-22 16:25:23 -07:00
Bradley Austin Davis
407e0c0dd7
Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 15:48:18 -07:00
Chris Collins
9bd9de5710
Merge pull request #7636 from samcake/red
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Stereo drawcall amplification
2016-04-22 15:46:18 -07:00
Brad Davis
33ec73bfd8
PR comments
2016-04-21 15:11:11 -07:00
Brad Davis
ef466a64bf
Add GPUIdent logic for determining video memory
2016-04-21 14:46:13 -07:00
Brad Davis
6c30194916
Support lowering the minimum mip of a texture at runtime
2016-04-21 14:46:12 -07:00
samcake
018196a070
One more review comment
2016-04-21 09:58:36 -07:00
howard-stearns
904e87313e
Match the gpu adapter names gainst the vendor and renderer names used by
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the ogl we're using, so that we pick the right GPU to get info from.
2016-04-20 22:57:32 -07:00
samcake
2bc8191fa6
one more comment from review
2016-04-20 18:04:11 -07:00
samcake
f2f092e9c8
Cleanup thanks to review
2016-04-20 15:42:30 -07:00
Zach Pomerantz
948af75f8a
Transfer loaded resources with smart ptrs to avoid shutdown deadlock
2016-04-20 13:00:35 -07:00
Andrew Meadows
a9cfb5bf16
fix linux build
2016-04-19 18:12:35 -07:00
samcake
4c2cdc8704
A bit more clean up
2016-04-19 12:46:56 -07:00
samcake
71edae6d76
Removing the different versions of stereo drawcall to make a simple PR
2016-04-19 12:38:33 -07:00
samcake
3dad4f576e
Merging with master
2016-04-19 11:59:44 -07:00
Brad Davis
882267e08f
Merge pull request #7709 from samcake/blue
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Introduce Shader Compilation versions
2016-04-19 11:14:22 -07:00
samcake
1a154bb3be
Revert the changes to use SSAO AND 2 buffers
2016-04-19 10:47:54 -07:00
samcake
265f6f1275
Updating & Merging with master
2016-04-19 10:05:44 -07:00
Brad Hefta-Gaub
5d550197bd
Merge pull request #7697 from samcake/orange
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Introduce a simple state sort for drawing opaque items
2016-04-19 08:41:49 -07:00
Brad Hefta-Gaub
2780ade3bd
Merge pull request #7686 from zzmp/clean/bufferview
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Consolidate BufferView ctors to cpp
2016-04-19 07:21:57 -07:00
samcake
7c7cd6e9e5
Go simple with a a true map for the unifrom mappings
2016-04-18 19:05:49 -07:00
samcake
4bbe0ddc6d
Go simple with a a true map for the unifrom mappings
2016-04-18 19:01:15 -07:00
samcake
cadb53b703
Adding shader versioning and defines from GLBackendShader allowing for runtime defines injection to shaders and more
2016-04-18 18:24:27 -07:00
samcake
c6deff16d6
Resoving to master...
2016-04-18 17:24:55 -07:00
samcake
d25a366962
Resoving to master...
2016-04-18 17:23:57 -07:00
samcake
7951284e9c
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2016-04-18 16:54:17 -07:00
samcake
dccf549118
Merge pull request #7676 from jherico/perf_testing
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Manually generate mipmaps for textures while loading
2016-04-18 15:09:12 -07:00
samcake
d746fba142
Cleaning up the stats.qml
2016-04-18 11:18:28 -07:00
Seth Alves
dea748d132
Merge pull request #7683 from zzmp/clean/texture
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Remove unused static method gpu::Texture
2016-04-18 10:25:53 -07:00
Brad Davis
0d3bf366c1
Support loading multiple mips in texture transfer
2016-04-17 10:22:24 -07:00
Brad Davis
ac3d6c77b9
Add default parameter to mip loaded notifications
2016-04-17 10:20:02 -07:00
Brad Davis
f3e5306f90
Working on an automated performance test
2016-04-17 10:20:00 -07:00
samcake
c1ed0e2e14
Enabling sbo
2016-04-15 20:02:15 -07:00
samcake
554247193c
Trying SSBO for the object matrices
2016-04-15 19:55:52 -07:00
Zach Pomerantz
f2b9acd84d
Rm Texture::createFromStorage
2016-04-15 16:40:05 -07:00
Zach Pomerantz
5c004e2a5c
Add comment on storage texture ptr
2016-04-15 16:40:04 -07:00
Zach Pomerantz
263dcbb535
Consolidate BufferView ctors to cpp
2016-04-15 16:40:00 -07:00
samcake
fc29397d91
Clening up from review comments
2016-04-15 10:10:04 -07:00
samcake
30d0bfcfd3
FIxing the bump map loading which got broken in the past PR, fixed a double call to the glTexSUbIMage function and fixed a texel.Format
2016-04-15 00:41:37 -07:00
samcake
a9fefcc802
Trying ti debug the bad normal maps
2016-04-14 18:16:14 -07:00
samcake
c6414208e8
Use the dumber version of the stereo technique and fix a warning
2016-04-14 03:25:32 -07:00
samcake
6c3e011b89
Expose cleanely the 3 different techniques
2016-04-14 02:43:28 -07:00
samcake
41d4d3b2d7
Providing a cleaner way to try different paths and exploring a simpler way
2016-04-13 19:21:17 -07:00
samcake
7653fa2c37
Fixing the resize of framebuffer to avoid reassigning the render buffer every frame
2016-04-13 10:56:29 -07:00
samcake
e4d3e848f6
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-04-13 10:05:06 -07:00