Clening up from review comments

This commit is contained in:
samcake 2016-04-15 10:10:04 -07:00
parent 920ab88ef3
commit fc29397d91
2 changed files with 2 additions and 4 deletions

View file

@ -214,7 +214,7 @@ bool GLBackend::GLTexture::isReady() const {
// Move content bits from the CPU to the GPU for a given mip / face
void GLBackend::GLTexture::transferMip(GLenum target, const Texture::PixelsPointer& mip) const {
GLTexelFormat texelFormat = GLTexelFormat::evalGLTexelFormat(_gpuTexture.getTexelFormat(), mip->getFormat());
GLTexelFormat texelFormat = GLTexelFormat::evalGLTexelFormat(_gpuTexture.getTexelFormat(), mip->getFormat());
glTexSubImage2D(target, 0, 0, 0, _gpuTexture.getWidth(), _gpuTexture.getHeight(), texelFormat.format, texelFormat.type, mip->readData());
(void)CHECK_GL_ERROR();
}

View file

@ -235,7 +235,6 @@ gpu::Texture* TextureUsage::createNormalTextureFromBumpImage(const QImage& srcIm
image = image.convertToFormat(QImage::Format_RGB888);
}
#if 1
// PR 5540 by AlessandroSigna integrated here as a specialized TextureLoader for bumpmaps
// The conversion is done using the Sobel Filter to calculate the derivatives from the grayscale image
const double pStrength = 2.0;
@ -285,8 +284,7 @@ gpu::Texture* TextureUsage::createNormalTextureFromBumpImage(const QImage& srcIm
result.setPixel(i, j, qRgbValue);
}
}
#endif
gpu::Texture* theTexture = nullptr;
if ((image.width() > 0) && (image.height() > 0)) {