Transfer loaded resources with smart ptrs to avoid shutdown deadlock

This commit is contained in:
Zach Pomerantz 2016-04-20 11:51:02 -07:00
parent 8631fa6cd3
commit 948af75f8a
9 changed files with 42 additions and 45 deletions

View file

@ -64,9 +64,9 @@ void AnimationReader::run() {
if (urlValid) {
// Parse the FBX directly from the QNetworkReply
FBXGeometry* fbxgeo = nullptr;
FBXGeometry::Pointer fbxgeo;
if (_url.path().toLower().endsWith(".fbx")) {
fbxgeo = readFBX(_data, QVariantHash(), _url.path());
fbxgeo.reset(readFBX(_data, QVariantHash(), _url.path()));
} else {
QString errorStr("usupported format");
emit onError(299, errorStr);
@ -117,16 +117,16 @@ const QVector<FBXAnimationFrame>& Animation::getFramesReference() const {
void Animation::downloadFinished(const QByteArray& data) {
// parse the animation/fbx file on a background thread.
AnimationReader* animationReader = new AnimationReader(_url, data);
connect(animationReader, SIGNAL(onSuccess(FBXGeometry*)), SLOT(animationParseSuccess(FBXGeometry*)));
connect(animationReader, SIGNAL(onSuccess(FBXGeometry::Pointer)), SLOT(animationParseSuccess(FBXGeometry::Pointer)));
connect(animationReader, SIGNAL(onError(int, QString)), SLOT(animationParseError(int, QString)));
QThreadPool::globalInstance()->start(animationReader);
}
void Animation::animationParseSuccess(FBXGeometry* geometry) {
void Animation::animationParseSuccess(FBXGeometry::Pointer geometry) {
qCDebug(animation) << "Animation parse success" << _url.toDisplayString();
_geometry.reset(geometry);
_geometry = geometry;
finishedLoading(true);
}

View file

@ -68,12 +68,12 @@ protected:
virtual void downloadFinished(const QByteArray& data) override;
protected slots:
void animationParseSuccess(FBXGeometry* geometry);
void animationParseSuccess(FBXGeometry::Pointer geometry);
void animationParseError(int error, QString str);
private:
std::unique_ptr<FBXGeometry> _geometry;
FBXGeometry::Pointer _geometry;
};
/// Reads geometry in a worker thread.
@ -85,7 +85,7 @@ public:
virtual void run();
signals:
void onSuccess(FBXGeometry* geometry);
void onSuccess(FBXGeometry::Pointer geometry);
void onError(int error, QString str);
private:

View file

@ -39,6 +39,8 @@
using namespace std;
static int FBXGeometryPointerMetaTypeId = qRegisterMetaType<FBXGeometry::Pointer>();
QStringList FBXGeometry::getJointNames() const {
QStringList names;
foreach (const FBXJoint& joint, joints) {

View file

@ -270,6 +270,7 @@ inline bool operator!=(const SittingPoint& lhs, const SittingPoint& rhs)
/// A set of meshes extracted from an FBX document.
class FBXGeometry {
public:
using Pointer = std::shared_ptr<FBXGeometry>;
QString author;
QString applicationName; ///< the name of the application that generated the model
@ -330,6 +331,7 @@ public:
};
Q_DECLARE_METATYPE(FBXGeometry)
Q_DECLARE_METATYPE(FBXGeometry::Pointer)
/// Reads FBX geometry from the supplied model and mapping data.
/// \exception QString if an error occurs in parsing

View file

@ -17,6 +17,7 @@
using namespace gpu;
static int TexturePointerMetaTypeId = qRegisterMetaType<TexturePointer>();
std::atomic<uint32_t> Texture::_textureCPUCount{ 0 };
std::atomic<Texture::Size> Texture::_textureCPUMemoryUsage{ 0 };
@ -857,8 +858,8 @@ void TextureSource::reset(const QUrl& url) {
_imageUrl = url;
}
void TextureSource::resetTexture(gpu::Texture* texture) {
_gpuTexture.reset(texture);
void TextureSource::resetTexture(gpu::TexturePointer texture) {
_gpuTexture = texture;
}
bool TextureSource::isDefined() const {

View file

@ -16,6 +16,7 @@
#include <algorithm> //min max and more
#include <bitset>
#include <QMetaType>
#include <QUrl>
namespace gpu {
@ -469,7 +470,6 @@ protected:
typedef std::shared_ptr<Texture> TexturePointer;
typedef std::vector< TexturePointer > Textures;
// TODO: For now TextureView works with Texture as a place holder for the Texture.
// The overall logic should be about the same except that the Texture will be a real GL Texture under the hood
class TextureView {
@ -526,7 +526,7 @@ public:
void reset(const QUrl& url);
void resetTexture(gpu::Texture* texture);
void resetTexture(gpu::TexturePointer texture);
bool isDefined() const;
@ -538,5 +538,6 @@ typedef std::shared_ptr< TextureSource > TextureSourcePointer;
};
Q_DECLARE_METATYPE(gpu::TexturePointer)
#endif

View file

@ -143,40 +143,38 @@ void GeometryReader::run() {
QString urlname = _url.path().toLower();
if (!urlname.isEmpty() && !_url.path().isEmpty() &&
(_url.path().toLower().endsWith(".fbx") || _url.path().toLower().endsWith(".obj"))) {
FBXGeometry* fbxGeometry = nullptr;
FBXGeometry::Pointer fbxGeometry;
if (_url.path().toLower().endsWith(".fbx")) {
fbxGeometry = readFBX(_data, _mapping, _url.path());
fbxGeometry.reset(readFBX(_data, _mapping, _url.path()));
if (fbxGeometry->meshes.size() == 0 && fbxGeometry->joints.size() == 0) {
throw QString("empty geometry, possibly due to an unsupported FBX version");
}
} else if (_url.path().toLower().endsWith(".obj")) {
fbxGeometry = OBJReader().readOBJ(_data, _mapping, _url);
fbxGeometry.reset(OBJReader().readOBJ(_data, _mapping, _url));
} else {
throw QString("unsupported format");
}
// Ensure the resource has not been deleted, and won't be while invokeMethod is in flight.
// Ensure the resource has not been deleted
auto resource = _resource.toStrongRef();
if (!resource) {
qCWarning(modelnetworking) << "Abandoning load of" << _url << "; could not get strong ref";
delete fbxGeometry;
} else {
QMetaObject::invokeMethod(resource.data(), "setGeometryDefinition", Qt::BlockingQueuedConnection, Q_ARG(void*, fbxGeometry));
QMetaObject::invokeMethod(resource.data(), "setGeometryDefinition",
Q_ARG(FBXGeometry::Pointer, fbxGeometry));
}
} else {
throw QString("url is invalid");
}
} catch (const QString& error) {
qCDebug(modelnetworking) << "Error reading " << _url << ": " << error;
qCDebug(modelnetworking) << "Error parsing model for" << _url << ":" << error;
auto resource = _resource.toStrongRef();
// Ensure the resoruce has not been deleted, and won't be while invokeMethod is in flight.
if (!resource) {
qCWarning(modelnetworking) << "Abandoning load of" << _url << "; could not get strong ref";
} else {
QMetaObject::invokeMethod(resource.data(), "finishedLoading", Qt::BlockingQueuedConnection, Q_ARG(bool, false));
if (resource) {
QMetaObject::invokeMethod(resource.data(), "finishedLoading",
Q_ARG(bool, false));
}
}
}
@ -190,7 +188,7 @@ public:
virtual void downloadFinished(const QByteArray& data) override;
protected:
Q_INVOKABLE void setGeometryDefinition(void* fbxGeometry);
Q_INVOKABLE void setGeometryDefinition(FBXGeometry::Pointer fbxGeometry);
private:
QVariantHash _mapping;
@ -200,9 +198,9 @@ void GeometryDefinitionResource::downloadFinished(const QByteArray& data) {
QThreadPool::globalInstance()->start(new GeometryReader(_self, _url, _mapping, data));
}
void GeometryDefinitionResource::setGeometryDefinition(void* fbxGeometry) {
void GeometryDefinitionResource::setGeometryDefinition(FBXGeometry::Pointer fbxGeometry) {
// Assume ownership of the geometry pointer
_geometry.reset(static_cast<FBXGeometry*>(fbxGeometry));
_geometry = fbxGeometry;
// Copy materials
QHash<QString, size_t> materialIDAtlas;

View file

@ -330,7 +330,7 @@ void ImageReader::run() {
return;
}
gpu::Texture* texture = nullptr;
gpu::TexturePointer texture = nullptr;
{
// Double-check the resource still exists between long operations.
auto resource = _resource.toStrongRef();
@ -342,36 +342,32 @@ void ImageReader::run() {
auto url = _url.toString().toStdString();
PROFILE_RANGE_EX(__FUNCTION__"::textureLoader", 0xffffff00, nullptr);
texture = resource.dynamicCast<NetworkTexture>()->getTextureLoader()(image, url);
texture.reset(resource.dynamicCast<NetworkTexture>()->getTextureLoader()(image, url));
}
// Ensure the resource has not been deleted, and won't be while invokeMethod is in flight.
// Ensure the resource has not been deleted
auto resource = _resource.toStrongRef();
if (!resource) {
qCWarning(modelnetworking) << "Abandoning load of" << _url << "; could not get strong ref";
delete texture;
} else {
QMetaObject::invokeMethod(resource.data(), "setImage", Qt::BlockingQueuedConnection,
Q_ARG(void*, texture),
QMetaObject::invokeMethod(resource.data(), "setImage",
Q_ARG(gpu::TexturePointer, texture),
Q_ARG(int, originalWidth), Q_ARG(int, originalHeight));
}
}
void NetworkTexture::setImage(void* voidTexture, int originalWidth,
void NetworkTexture::setImage(gpu::TexturePointer texture, int originalWidth,
int originalHeight) {
_originalWidth = originalWidth;
_originalHeight = originalHeight;
gpu::Texture* texture = static_cast<gpu::Texture*>(voidTexture);
// Passing ownership
_textureSource->resetTexture(texture);
auto gpuTexture = _textureSource->getGPUTexture();
if (gpuTexture) {
_width = gpuTexture->getWidth();
_height = gpuTexture->getHeight();
setSize(gpuTexture->getStoredSize());
if (texture) {
_width = texture->getWidth();
_height = texture->getHeight();
setSize(texture->getStoredSize());
} else {
// FIXME: If !gpuTexture, we failed to load!
_width = _height = 0;

View file

@ -128,7 +128,6 @@ public:
signals:
void networkTextureCreated(const QWeakPointer<NetworkTexture>& self);
protected:
virtual bool isCacheable() const override { return _loaded; }
@ -136,9 +135,7 @@ protected:
virtual void downloadFinished(const QByteArray& data) override;
Q_INVOKABLE void loadContent(const QByteArray& content);
// FIXME: This void* should be a gpu::Texture* but i cannot get it to work for now, moving on...
Q_INVOKABLE void setImage(void* texture, int originalWidth, int originalHeight);
Q_INVOKABLE void setImage(gpu::TexturePointer texture, int originalWidth, int originalHeight);
private:
TextureType _type;