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fix linux build
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1 changed files with 1 additions and 1 deletions
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@ -38,7 +38,7 @@ bool compileShader(GLenum shaderDomain, const std::string& shaderSource, const s
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GLuint glshader = glCreateShader(shaderDomain);
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if (!glshader) {
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qCDebug(gpulogging) << "GLShader::compileShader - failed to create the gl shader object";
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return nullptr;
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return false;
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}
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// Assign the source
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