fix linux build

This commit is contained in:
Andrew Meadows 2016-04-19 18:12:35 -07:00
parent cbb76013c4
commit a9cfb5bf16

View file

@ -38,7 +38,7 @@ bool compileShader(GLenum shaderDomain, const std::string& shaderSource, const s
GLuint glshader = glCreateShader(shaderDomain);
if (!glshader) {
qCDebug(gpulogging) << "GLShader::compileShader - failed to create the gl shader object";
return nullptr;
return false;
}
// Assign the source