Commit graph

1764 commits

Author SHA1 Message Date
Stephen Birarda
b7189ef263 add debug to avatar mixer to figure out invisible avatars 2013-04-29 12:04:53 -07:00
Philip Rosedale
84a8af4808 Merge pull request #154 from PhilipRosedale/master
Code cleanup, better gyro look, removed cloud/field
2013-04-28 14:51:00 -07:00
Philip Rosedale
3787c93142 Fixes per review 2013-04-28 14:49:08 -07:00
Philip Rosedale
b9234b0a02 Merge remote-tracking branch 'upstream/master' 2013-04-27 17:19:55 -07:00
Philip Rosedale
bb4500886b Merge pull request #160 from Ventrella/master
made camera first-person prototype and improved avatar collisions
2013-04-27 17:18:22 -07:00
Jeffrey Ventrella
37e304fd14 Merge remote-tracking branch 'upstream/master' 2013-04-27 16:45:58 -07:00
Philip Rosedale
5e737ce5d4 Merge remote-tracking branch 'upstream/master' 2013-04-27 16:39:19 -07:00
Philip Rosedale
f6ef117788 Merge pull request #157 from tschw/19165
19165
2013-04-27 16:37:46 -07:00
Jeffrey Ventrella
57cbd9c6d9 cleaned up collision code some 2013-04-27 09:47:46 -07:00
Jeffrey Ventrella
5c3bd5fe87 improved collisions between avatars 2013-04-27 09:33:58 -07:00
Jeffrey Ventrella
308b9dcf82 Merge remote-tracking branch 'upstream/master' 2013-04-26 17:44:42 -07:00
Jeffrey Ventrella
adccd62f87 made a different prototype for camera shifting into first-person 2013-04-26 17:43:47 -07:00
Philip Rosedale
16ea53f921 Merge remote-tracking branch 'upstream/master' 2013-04-26 17:40:27 -07:00
Philip Rosedale
ebc5d665c0 Merge pull request #158 from ey6es/master
Reverted threading change by default, since we're seeing lower frame rates.
2013-04-26 17:19:11 -07:00
birarda
7ddf33b9c3 Merge pull request #159 from birarda/audio
tune distance ratio, remove debugging in audio mixer
2013-04-26 17:14:36 -07:00
Stephen Birarda
14012ee44b remove the debugging to confirm that distance attenuation is working 2013-04-26 17:11:51 -07:00
Andrzej Kapolka
c26becf6cb Added toggle for nonblocking networking; default to threaded for now, since
we're seeing lower frame rates.
2013-04-26 17:10:52 -07:00
Philip Rosedale
99957f31f3 Merge remote-tracking branch 'upstream/master' 2013-04-26 17:09:05 -07:00
Stephen Birarda
5442362b3a change DISTANCE_RATIO const in audio-mixer main 2013-04-26 17:01:54 -07:00
Philip Rosedale
69cf6e303d Merge pull request #155 from Ventrella/master
merge
2013-04-26 16:54:28 -07:00
Philip Rosedale
996a8794d0 Merge remote-tracking branch 'upstream/master' 2013-04-26 16:37:58 -07:00
Philip Rosedale
1804357eab Merge pull request #156 from ey6es/master
Style fixes to chat code, and moved packet reading to main thread to fix synchronization issues.
2013-04-26 16:34:41 -07:00
tosh
dbfef9d802 Merge branch 'master' of git://github.com/worklist/hifi into 19165
Conflicts:
	interface/src/Audio.cpp
2013-04-27 00:53:29 +02:00
Jeffrey Ventrella
2486b6e15c moved inline functions from Camera.h to Camera.cpp as per Stephen's request 2013-04-26 13:33:36 -07:00
Jeffrey Ventrella
59ef9e5d7e removed incomplete code snippet in Avatar.h 2013-04-26 13:21:49 -07:00
Andrzej Kapolka
21f1669388 How'd those tabs get in there? 2013-04-26 13:10:44 -07:00
Andrzej Kapolka
c4776fcd27 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-26 13:03:09 -07:00
Jeffrey Ventrella
e9592f9360 moved handController 2013-04-26 12:55:13 -07:00
Jeffrey Ventrella
10b6c7759d Merge branch 'master' of https://github.com/worklist/hifi 2013-04-26 12:16:22 -07:00
Jeffrey Ventrella
dc11055f8e merge with upstream master and resolve conflicts 2013-04-26 12:15:48 -07:00
Stephen Birarda
7744685de4 debug of distance should be float and not integer 2013-04-26 12:01:47 -07:00
Stephen Birarda
e2cb1866ed add another line of debugging for audio mixer distance coeff 2013-04-26 11:59:26 -07:00
Philip Rosedale
824abca443 Removed field and Cloud classes 2013-04-26 11:57:04 -07:00
Stephen Birarda
57c39ceb99 add some debugging to audio mixer for distance attenuation 2013-04-26 11:53:10 -07:00
Stephen Birarda
948f9607f6 send head position as source position to mixer 2013-04-26 11:49:52 -07:00
Philip Rosedale
2e518f8dac Removed renderPitchRate, renderYawRate, startYaw from main.cpp, they are not doing anything. 2013-04-26 11:36:44 -07:00
birarda
a987d95af0 Merge pull request #153 from birarda/audio
correct the sign of the absolute head yaw
2013-04-26 11:36:27 -07:00
Stephen Birarda
ded5da47ff correct the sign of the absolute head yaw sent to avatar mixer 2013-04-26 11:35:55 -07:00
Andrzej Kapolka
0932a8b382 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-26 11:31:15 -07:00
ZappoMan
8dfd235491 Merge pull request #152 from birarda/audio
send correct avatar yaw to the audio mixer
2013-04-26 11:25:54 -07:00
Stephen Birarda
7c855464e1 make the absolute head yaw getter const 2013-04-26 11:22:42 -07:00
Stephen Birarda
fbdcd57529 correct yaw sent to audio-mixer in Audio 2013-04-26 11:21:34 -07:00
Andrzej Kapolka
b9fdba2711 Rather than creating a thread to read datagrams, just set the socket to
nonblocking mode and check it before simulating.  This addresses one aspect
of the lack of synchronization on AgentList, but there are other issues...
2013-04-26 11:08:41 -07:00
Stephen Birarda
1884bfc17e some spacing cleanup in Audio class 2013-04-26 10:58:01 -07:00
Jeffrey Ventrella
fe2e180f16 merge with upstream master 2013-04-26 10:56:48 -07:00
birarda
d3d59ff915 Merge pull request #151 from birarda/audio
fix for other agent iterator in audio mixer
2013-04-26 10:51:05 -07:00
Stephen Birarda
f18942d016 fix otherAgent iterator in audio-mixer main 2013-04-26 10:50:19 -07:00
Philip Rosedale
e304e0dfb3 Fixing spacing nits in balls class 2013-04-26 10:21:17 -07:00
Andrzej Kapolka
46041b2ed9 Style tweaks: preface privates with underscore, capitalize enum members. 2013-04-26 10:21:14 -07:00
ZappoMan
4916da39fa Merge pull request #150 from PhilipRosedale/master
Added balls class for avatar simulation, removed particles class.
2013-04-26 10:07:44 -07:00