Fixes per review

This commit is contained in:
Philip Rosedale 2013-04-28 14:49:08 -07:00
parent b9234b0a02
commit 3787c93142

View file

@ -393,8 +393,8 @@ void updateAvatar(float frametime)
const float YAW_SENSITIVITY = 1.0;
if (fabs(gyroYawRate) > MIN_YAW_RATE) {
float addToBodyYaw = (gyroYawRate > 0.f) ?
gyroYawRate - MIN_YAW_RATE : gyroYawRate + MIN_YAW_RATE;
float addToBodyYaw = (gyroYawRate > 0.f)
? gyroYawRate - MIN_YAW_RATE : gyroYawRate + MIN_YAW_RATE;
myAvatar.addBodyYaw(-addToBodyYaw * YAW_SENSITIVITY * frametime);
}
@ -404,8 +404,8 @@ void updateAvatar(float frametime)
const float PITCH_SENSITIVITY = 1.0;
if (fabs(gyroPitchRate) > MIN_PITCH_RATE) {
float addToBodyPitch = (gyroPitchRate > 0.f) ?
gyroPitchRate - MIN_PITCH_RATE : gyroPitchRate + MIN_PITCH_RATE;
float addToBodyPitch = (gyroPitchRate > 0.f)
? gyroPitchRate - MIN_PITCH_RATE : gyroPitchRate + MIN_PITCH_RATE;
myAvatar.addBodyPitch(addToBodyPitch * PITCH_SENSITIVITY * frametime);
*/