Andrzej Kapolka
f8c14a5717
Remove unused variable, reorder includes.
2014-03-18 17:06:01 -07:00
Andrew Meadows
3296447af6
remove dupe hand data from avatar updates
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partial progress toward issue #2256
2014-03-17 18:23:55 -07:00
ZappoMan
851764a705
more warning fixes
2014-03-15 22:36:43 -07:00
Andrew Meadows
a045a87cca
Remove arm stretching, add sixense calibration
2014-03-14 11:11:00 -07:00
Andrew Meadows
5252f22d82
fix warning about signed/unsigned comparison
2014-03-04 10:42:10 -08:00
Andrew Meadows
c134b8de5b
Remove Avatar::_hand, use AvatarData::_handData
2014-02-18 17:08:12 -08:00
Stephen Birarda
4573eaebc6
fix multiple avatar parsing in AvatarManager
2014-01-31 12:02:24 -08:00
Stephen Birarda
9d82347994
add a missing return
2014-01-31 11:32:23 -08:00
Stephen Birarda
4bf8f3a465
reinstate old HandData parsing
2014-01-31 11:29:15 -08:00
Andrzej Kapolka
1e9e298a75
Missing includes.
2014-01-29 13:47:13 -08:00
Stephen Birarda
4103cc1cde
packet header changes and beginning of conversion to QByteArray
2014-01-28 10:36:08 -08:00
Andrzej Kapolka
804ce83fa6
Get the base position/orientation directly from the avatar to prevent
...
jerkiness when flying with the Hydra. Also, restore arm lengths when the
Hydra becomes inactive.
2014-01-20 13:44:41 -08:00
Andrew Meadows
6c6a59b252
Hand now holds a ball a bit forward, which prevents the body from colliding with the ball on throw.
2014-01-17 16:36:50 -08:00
Andrew Meadows
f08e639cb2
fixes for avatar paddle-hands, plus some hackery for demo
2014-01-17 11:22:50 -08:00
Brad Hefta-Gaub
b9bca46c6b
fix sign warning
2014-01-16 11:24:42 -08:00
Andrew Meadows
1266ffd0ca
merge of windows-build
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Conflicts:
domain-server/src/DomainServer.cpp
interface/src/Application.cpp
interface/src/Menu.cpp
libraries/avatars/src/AvatarData.h
libraries/shared/src/NodeList.h
2014-01-16 09:00:13 -08:00
Andrew Meadows
76e8eb2bfc
Moving SIXENSE_CONTROLLER_ID* constants into header to help eliminate magic numbers in other code (to be committed later).
2014-01-15 16:53:27 -08:00
Andrew Meadows
f28fc5f79b
Adding palm accessor method that fetches left or right, as specified.
2014-01-14 16:08:40 -08:00
Brad Hefta-Gaub
55babbf7b6
windows type mismatch warning fixes
2014-01-13 00:30:23 -08:00
Philip Rosedale
17f35ce97b
Fix to see other people animate hydra hands
2013-12-18 16:37:15 -08:00
Philip Rosedale
fc28034f37
hydra hands hard coded to LH and RH controllers, ball debugging
2013-12-17 09:41:13 -08:00
Philip Rosedale
14d198f930
Merge remote-tracking branch 'upstream/master' into slaps
2013-12-16 21:20:05 -08:00
ZappoMan
d9f412406f
better implementation of particle palm collisions
2013-12-16 18:12:47 -08:00
Philip Rosedale
ce986c367e
palms detect collision
2013-12-15 19:53:24 -08:00
Philip Rosedale
c9f96d1adf
Basic joystick thrust/view drive behavior
2013-12-10 16:52:08 -08:00
Philip Rosedale
83a1654d9c
making toy ball
2013-12-09 15:12:28 -08:00
Andrzej Kapolka
d374716c7d
Merge branch 'master' of https://github.com/worklist/hifi
2013-12-05 17:09:19 -08:00
Philip Rosedale
3f957bbf5d
Rave out!
2013-12-05 16:46:11 -08:00
Andrzej Kapolka
193f676fcb
Merge branch 'master' of https://github.com/worklist/hifi
2013-12-05 10:18:50 -08:00
Andrzej Kapolka
70ca1106b1
Working on testing the Leap/Hydra hands against the avatar body.
2013-12-03 17:28:36 -08:00
Philip Rosedale
8fdd78dc26
Added drum sounds and voxel collision detection
2013-12-03 16:25:23 -08:00
Philip Rosedale
a84e97c54a
Removed obsolete HandControl class, files
2013-12-03 08:29:17 -08:00
Philip Rosedale
abca79ea3e
Add button detection for hydra controller to palmData
2013-11-29 16:20:43 -08:00
ZappoMan
015adeedcb
first cut at splitting out PACKET_TYPE_VOXEL_QUERY from PACKET_TYPE_HEAD_DATA
2013-10-24 13:22:31 -07:00
Eric Johnston
52b33cb466
Rave tweaks: Improvements to finger trails and hand rendering
2013-08-07 16:19:54 -07:00
Eric Johnston
ab31c3f82d
Rave glove: Fix initialization issues and activate mode switch.
...
Note that this change will have no effect until the Avatar Mixer gets it, because the mixer will continue to send "glove mode 0" until it receives this update.
2013-08-06 11:59:58 -07:00
Eric Johnston
fc23eaa825
Fixed per github feedback.
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Also, to prevent a repeat of yesterday's crash trouble, disabled the mode switch, so that those working on the rave mode can enable it locally for testing.
2013-08-06 10:28:31 -07:00
Eric Johnston
16aae5993a
Rave glove fixes: removed double-stored glove mode members
...
Uncommented glove mode switch, which now calls a non-crashing method.
Fixed overlapping method names for very different methods (setRaveGloveMode becomes activateNewRaveGloveMode).
2013-08-06 07:33:18 -07:00
Eric Johnston
14e470133c
More cleanup after crash tracing
2013-08-05 16:02:09 -07:00
Eric Johnston
858738a10a
Root cause of crash isolated to setRaveGloveMode(), so some disabled code has been re-enabled
2013-08-05 15:56:49 -07:00
Eric Johnston
002a62d31e
Disable hand receive logic to keep team from crashing while a bug is being tracked.
2013-08-05 15:46:12 -07:00
Eric Johnston
a3a5c3d6d4
Rave glove demo: Network rave data
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Sending glove modes over the network, and fixed ghost-fingers-left-behind issue.
Issues addressed:
https://basecamp.com/2151194/projects/2058851-avatar/todos/54607028-bug-phantom-leap
https://basecamp.com/2151194/projects/2058851-avatar/todos/54633674-demo-make
2013-08-05 13:25:05 -07:00
Jeffrey Ventrella
c60acfad28
merge
2013-08-02 11:00:53 -07:00
Jeffrey Ventrella
6ebe33bb0b
Merge remote-tracking branch 'upstream/master' into particles
2013-08-02 11:00:10 -07:00
Jeffrey Ventrella
8fc800acff
some work on hands
2013-08-02 10:59:04 -07:00
Andrzej Kapolka
69cac69067
Go ahead and show the leap hand by default, but don't include the fingers if
...
the palms are inactive (!)
2013-08-01 18:56:14 -07:00
Andrzej Kapolka
c038e2c9ba
Wrong array index here, and finger needs to be flagged as active so that the
...
avatar mixer will encode it.
2013-08-01 18:32:48 -07:00
Eric Johnston
6ceb48127a
Small fix when no Leap connected.
2013-07-19 19:56:05 -07:00
Eric Johnston
b8cf4a9775
Rave glove: stabilization of Leap hands
2013-07-19 19:47:07 -07:00
Eric Johnston
262851346c
Rave Glove Demo: Leap Rework (simplification and elimination of redundant data passing)
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This version matches fingers based on Leap serialized ID's, avoiding finger-replacement-crosstalk.
2013-07-19 09:31:45 -07:00