Commit graph

108 commits

Author SHA1 Message Date
ZappoMan
a89691fc66 switch GLCanvas back to being owned by Application 2015-02-25 12:11:35 -08:00
Atlante45
2a82ff9768 Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
	assignment-client/src/voxels/VoxelServer.cpp
	interface/src/Application.cpp
	interface/src/Audio.cpp
	interface/src/DatagramProcessor.cpp
	interface/src/Menu.cpp
	interface/src/Util.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/ui/ApplicationOverlay.cpp
	interface/src/ui/PreferencesDialog.cpp
	libraries/networking/src/NodeList.cpp
	libraries/shared/src/DependencyManager.h
2015-01-13 11:03:14 -08:00
ZappoMan
806e691bbf restore camera lookAt and keepLookingAt features 2015-01-07 13:41:07 -08:00
ZappoMan
49d8f2b2f5 more work on voxelEctomy 2014-12-30 18:52:33 -08:00
Atlante45
296c0025de Switched to auto and changed macro 2014-12-18 15:42:38 -08:00
Atlante45
4d1529f77b typedefs 2014-12-16 14:02:22 -08:00
Atlante45
e5e2eb4e8a Moved GLCanvas in DM and DM to QSharedPointers 2014-12-15 16:20:52 -08:00
Atlante45
7026af7b9a Centrilized Oculus interference in pickRay 2014-12-04 17:26:14 -08:00
ZappoMan
efe202b7e8 make a version of computePick that works off of view frustum even when in HMD mode, updates to lobby 2014-11-22 21:25:43 -08:00
Stephen Birarda
790aa848ae leverage Camera object for scripting, remove sep interface 2014-11-04 10:33:55 -08:00
Ryan Huffman
fde7b30501 Add Camera::modeUpdated() 2014-10-23 14:47:41 -07:00
Philip Rosedale
2da4345b21 First person and mirror HMD view almost fixed 2014-10-09 13:32:35 -07:00
Philip Rosedale
c4c9f4820d First pass at simplifying camera, removes interpolation to target and setbacks 2014-10-08 10:00:47 -07:00
Philip Rosedale
f4b9ccbceb remove unused camera functions 2014-10-07 21:51:46 -07:00
Andrzej Kapolka
1ef9126482 Migrating to device-independent coordinates. 2014-09-08 13:59:19 -07:00
Andrzej Kapolka
7f6b3d3649 Dimension fixes for Retina displays. 2014-09-05 16:44:45 -07:00
Atlante45
72a31ec8fc Removed magic number to use DEFAULT_NEAR/FAR_CLIP 2014-07-25 10:56:44 -07:00
Philip Rosedale
60c33c18c3 Expose mode shift period to JS, remove default value 2014-06-24 20:32:41 -07:00
barnold1953
936f04cece Simple raypicking for scripts with oculus rift. 2014-06-09 11:55:29 -07:00
Andrew Meadows
3acc518e8a make float literals obey the coding standard 2014-04-17 15:18:15 -07:00
Stephen Birarda
684c6b5372 run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
Stephen Birarda
974d8c0427 prepare header files for regex run against cpp 2014-04-09 09:35:05 -07:00
Andrew Meadows
aa8c2fc8cb use radians instead of degrees (almost) everywhere 2014-03-11 17:26:58 -07:00
Andrzej Kapolka
8644280eb5 Make sure our mode is fully established before we use the mirror camera to
render the billboard.  Closes #2103.
2014-02-26 12:11:03 -08:00
Andrzej Kapolka
d80b52dc9f Fixes for camera mode transitions, seeing inside head. 2014-02-24 11:33:52 -08:00
Andrew Meadows
6ce028bbab Simplifiy API for camera mode transitions
Specify the "period" for the transition rather than the "rate".
2014-02-17 10:27:33 -08:00
ZappoMan
221a5c75c7 remove debug 2014-02-09 23:22:10 -08:00
ZappoMan
d5447452ae more work on lookAt behavior 2014-02-09 21:06:32 -08:00
ZappoMan
c64a530be4 first cut at lookAt 2014-02-09 16:24:38 -08:00
ZappoMan
2157349804 added Camera.computePickRay() 2014-02-07 09:40:52 -08:00
ZappoMan
7379f9c923 tweaks to scriptable camera 2014-02-06 23:59:46 -08:00
ZappoMan
666393fdad removed dead code 2014-02-06 20:05:48 -08:00
ZappoMan
77e7f336d5 scriptable camera 2014-02-06 20:03:57 -08:00
Brad Hefta-Gaub
4f5a27796f fix warning 2014-02-05 20:46:17 -08:00
Andrew Meadows
aa3a1a9a72 Stop rendering our head in first person camera mode. 2014-02-05 15:35:57 -08:00
stojce
b45525ae21 Mirror View initial setup 2013-10-21 08:28:38 +02:00
Andrzej Kapolka
d3b7a31e3b Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/Camera.cpp
2013-08-07 14:27:17 -07:00
Andrzej Kapolka
e9b3cca3de OpenGL fields of view are vertical, not horizontal. 2013-08-07 14:26:22 -07:00
atlante45
d0461e36f1 Fix no collision when offset camera on from the beginning 2013-08-07 14:16:49 -07:00
atlante45
29062c51b2 - changed according to review comments
- added reset scale option
2013-08-05 15:23:40 -07:00
atlante45
3d853f5b90 - Smooth rescaling
- stop following when leading avatar disconnect
- set max far clip for no more crash with really big avatars
2013-08-05 14:05:58 -07:00
Stephen Birarda
afe49bc756 switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
atlante45
bf3c4fa1f8 Avatar resizing final commit 2013-07-15 12:04:24 -07:00
atlante45
34cbe317fa Merge branch 'master' of https://github.com/worklist/hifi into the_midget_are_coming
Conflicts:
	interface/src/Avatar.cpp
	interface/src/Webcam.cpp
2013-07-12 17:57:20 -07:00
atlante45
280afed7f0 added scale in avatar packets eand slots to change it from the menu 2013-07-12 17:51:47 -07:00
atlante45
35c00c739c resizing avatar now handle the camera 2013-07-12 14:53:51 -07:00
Philip Rosedale
c2ef960a9e Changed horizontal field of view to a constant, made it 90 degrees 2013-06-28 16:31:59 -07:00
Andrzej Kapolka
02b881aa33 Increased the camera distance in mirror mode to avoid clipping. 2013-06-20 15:08:46 -07:00
Andrzej Kapolka
ac2b7d7f48 Fix for initial camera transition. 2013-06-07 15:20:26 -07:00
Philip Rosedale
1f0e321980 removed Oculus Manager from camera object, using _tightness = 0.0 to shutoff camera movement smoothing 2013-06-05 17:54:14 -07:00