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prepare header files for regex run against cpp
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27 changed files with 31 additions and 7 deletions
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//
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// The avatar mixer receives head, hand and positional data from all connected
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// nodes, and broadcasts that data back to them, every BROADCAST_INTERVAL ms.
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//
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#include <QtCore/QCoreApplication>
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#include <QtCore/QDateTime>
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//
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// Created by Andrzej Kapolka on 5/10/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#ifdef WIN32
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#include <Systime.h>
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// interface
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//
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include <glm/gtx/quaternion.hpp>
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//
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// Created by Andrzej Kapolka on 5/6/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include "InterfaceConfig.h"
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//
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// Created by Philip Rosedale on 9/11/12.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include <vector>
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// Created by Stephen Birarda on 1/23/2014.
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// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
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//
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#include <string>
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#include <glm/gtx/string_cast.hpp>
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// interface
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//
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include <QImage>
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// interface
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//
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include <glm/gtx/quaternion.hpp>
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//
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// Created by Andrzej Kapolka on 6/21/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include <cmath>
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//
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// Created by Andrzej Kapolka on 8/7/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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// include this before QOpenGLFramebufferObject, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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//
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// Created by Brad Hefta-Gaub on 10/30/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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// include this before QOpenGLFramebufferObject, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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//
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// Created by Andrzej Kapolka on 5/7/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include "ProgramObject.h"
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//
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// Created by Andrzej Kapolka on 8/15/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include "InterfaceConfig.h"
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#include "RenderUtil.h"
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//
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// Created by Andrzej Kapolka on 8/6/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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//
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// Created by Brad Hefta-Gaub on 9/22/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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// include this before QOpenGLFramebufferObject, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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// Based on code by Tobias Schwinger on 3/29/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include "starfield/data/GpuVertex.h"
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using namespace starfield;
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//
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// starfield/renderer/Renderer.cpp
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// interface
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// starfield/renderer/Renderer.cpp
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// interface
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//
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// Created by Chris Barnard on 10/17/13.
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// Based on earlier work by Tobias Schwinger 3/22/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Created by Chris Barnard on 10/17/13.
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// Based on earlier work by Tobias Schwinger 3/22/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include "starfield/renderer/Renderer.h"
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//
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// Created by Andrzej Kapolka on 1/21/14.
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// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
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//
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// include this before QOpenGLFramebufferObject, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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//
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// Created by stojce on 23.10.2013.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include "InterfaceConfig.h"
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//
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// Created by Mohammed Nafees on 03/28/2014.
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// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
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//
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#include "ui_runningScriptsWidget.h"
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#include "RunningScriptsWidget.h"
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//
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// Created by Andrzej Kapolka on 4/24/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include <QFont>
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#include <QPaintEngine>
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// Created by Clément Brisset on 2/28/14.
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// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
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//
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//
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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//
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// Plane.h
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// Plane.cpp
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// hifi
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//
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// Created by Brad Hefta-Gaub on 04/11/13.
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//
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// Used to register meta-types with Qt for very various event types so that they can be exposed to our
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// scripting engine
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//
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#include <QDebug>
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#include <RegisteredMetaTypes.h>
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//
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// Used to register meta-types with Qt for very various event types so that they can be exposed to our
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// scripting engine
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//
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#include <QDebug>
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#include <RegisteredMetaTypes.h>
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//
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// Used to register meta-types with Qt so that they can be used as properties for objects exposed to our
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// Agent scripting.
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//
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#include "RegisteredMetaTypes.h"
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//
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// Created by Andrzej Kapolka on 5/6/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include <cstring>
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