Conflicts:
	interface/src/Camera.cpp
This commit is contained in:
Andrzej Kapolka 2013-08-07 14:27:17 -07:00
commit d3b7a31e3b
2 changed files with 3 additions and 2 deletions

View file

@ -38,6 +38,7 @@ Camera::Camera() {
_mode = CAMERA_MODE_THIRD_PERSON;
_tightness = 10.0f; // default
_fieldOfView = DEFAULT_FIELD_OF_VIEW_DEGREES;
_aspectRatio = 16.f/9.f;
_nearClip = 0.08f; // default
_farClip = 50.0f * TREE_SCALE; // default
_upShift = 0.0f;

View file

@ -991,7 +991,7 @@ void Avatar::updateCollisionWithEnvironment(float deltaTime) {
glm::vec3 penetration;
if (Application::getInstance()->getEnvironment()->findCapsulePenetration(
_position - up * (_pelvisFloatingHeight - radius),
_position + up * (_height - _pelvisFloatingHeight - radius), radius, penetration)) {
_position + up * (_height - _pelvisFloatingHeight + radius), radius, penetration)) {
_lastCollisionPosition = _position;
updateCollisionSound(penetration, deltaTime, ENVIRONMENT_COLLISION_FREQUENCY);
applyHardCollision(penetration, ENVIRONMENT_SURFACE_ELASTICITY, ENVIRONMENT_SURFACE_DAMPING);
@ -1007,7 +1007,7 @@ void Avatar::updateCollisionWithVoxels(float deltaTime) {
glm::vec3 penetration;
if (Application::getInstance()->getVoxels()->findCapsulePenetration(
_position - glm::vec3(0.0f, _pelvisFloatingHeight - radius, 0.0f),
_position + glm::vec3(0.0f, _height - _pelvisFloatingHeight - radius, 0.0f), radius, penetration)) {
_position + glm::vec3(0.0f, _height - _pelvisFloatingHeight + radius, 0.0f), radius, penetration)) {
_lastCollisionPosition = _position;
updateCollisionSound(penetration, deltaTime, VOXEL_COLLISION_FREQUENCY);
applyHardCollision(penetration, VOXEL_ELASTICITY, VOXEL_DAMPING);