more work on voxelEctomy

This commit is contained in:
ZappoMan 2014-12-30 18:52:33 -08:00
parent 141e231958
commit 49d8f2b2f5
13 changed files with 5 additions and 81 deletions

View file

@ -11,7 +11,6 @@
#include <glm/gtx/quaternion.hpp>
#include <SharedUtil.h>
#include <VoxelConstants.h>
#include <EventTypes.h>
#include "Application.h"

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@ -81,31 +81,15 @@ void DatagramProcessor::processDatagrams() {
break;
case PacketTypeEntityData:
case PacketTypeEntityErase:
case PacketTypeVoxelData:
case PacketTypeVoxelErase:
case PacketTypeOctreeStats:
case PacketTypeEnvironmentData: {
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
"Application::networkReceive()... _octreeProcessor.queueReceivedPacket()");
bool wantExtraDebugging = application->getLogger()->extraDebugging();
if (wantExtraDebugging && packetTypeForPacket(incomingPacket) == PacketTypeVoxelData) {
int numBytesPacketHeader = numBytesForPacketHeader(incomingPacket);
unsigned char* dataAt = reinterpret_cast<unsigned char*>(incomingPacket.data()) + numBytesPacketHeader;
dataAt += sizeof(OCTREE_PACKET_FLAGS);
OCTREE_PACKET_SEQUENCE sequence = (*(OCTREE_PACKET_SEQUENCE*)dataAt);
dataAt += sizeof(OCTREE_PACKET_SEQUENCE);
OCTREE_PACKET_SENT_TIME sentAt = (*(OCTREE_PACKET_SENT_TIME*)dataAt);
dataAt += sizeof(OCTREE_PACKET_SENT_TIME);
OCTREE_PACKET_SENT_TIME arrivedAt = usecTimestampNow();
int flightTime = arrivedAt - sentAt;
qDebug("got an Octree data or erase message, sequence:%d flightTime:%d", sequence, flightTime);
}
SharedNodePointer matchedNode = NodeList::getInstance()->sendingNodeForPacket(incomingPacket);
if (matchedNode) {
// add this packet to our list of voxel packets and process them on the voxel processing
// add this packet to our list of octree packets and process them on the octree data processing
application->_octreeProcessor.queueReceivedPacket(matchedNode, incomingPacket);
}

View file

@ -117,7 +117,7 @@ Menu::Menu() :
_avatarLODIncreaseFPS(ADJUST_LOD_UP_FPS),
_avatarLODDistanceMultiplier(DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER),
_boundaryLevelAdjust(0),
_maxOctreePacketsPerSecond(DEFAULT_MAX_VOXEL_PPS),
_maxOctreePacketsPerSecond(DEFAULT_MAX_OCTREE_PPS),
_lastAdjust(usecTimestampNow()),
_lastAvatarDetailDrop(usecTimestampNow()),
_fpsAverage(FIVE_SECONDS_OF_FRAMES),

View file

@ -25,7 +25,6 @@
#include <TextRenderer.h>
#include "InterfaceConfig.h"
#include "VoxelConstants.h"
#include "world.h"
#include "Application.h"

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@ -18,7 +18,7 @@
#include <HeadData.h>
#include <VoxelConstants.h>
#include <OctreeConstants.h> // for IDENTITY_*
#include "FaceModel.h"
#include "InterfaceConfig.h"

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@ -508,7 +508,6 @@ void SixenseManager::emulateMouse(PalmData* palm, int index) {
QMouseEvent mouseEvent(QEvent::MouseMove, pos, Qt::NoButton, Qt::NoButton, 0);
//Only send the mouse event if the opposite left button isnt held down.
//This is specifically for edit voxels
if (triggerButton == Qt::LeftButton) {
if (!_triggerPressed[(int)(!index)]) {
application->mouseMoveEvent(&mouseEvent, deviceID);

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@ -19,8 +19,6 @@
#include <QScreen>
#include <QWindow>
#include <VoxelConstants.h>
#include "MainWindow.h"
#include "Menu.h"
#include "devices/OculusManager.h"

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@ -20,8 +20,6 @@
#include <QPushButton>
#include <QString>
#include <VoxelConstants.h>
#include "Menu.h"
#include "ui/LodToolsDialog.h"

View file

@ -13,7 +13,7 @@
#include <GlowEffect.h>
#include <GeometryCache.h>
#include <VoxelConstants.h>
#include <OctreeConstants.h>
#include "Application.h"
#include "VoxelFade.h"

View file

@ -25,7 +25,6 @@
#include <GLMHelpers.h>
#include <StreamUtils.h>
#include <UUID.h>
#include <VoxelConstants.h>
#include "AvatarData.h"

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@ -28,7 +28,6 @@
#include <NodeList.h>
#include <PacketHeaders.h>
#include <UUID.h>
//#include <VoxelConstants.h>
#include "AnimationObject.h"
#include "ArrayBufferViewClass.h"

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@ -1,50 +0,0 @@
//
// VoxelConstants.h
// libraries/voxels/src
//
// Created by Brad Hefta-Gaub on 4/29/13.
// Copyright 2013 High Fidelity, Inc.
//
// Various important constants used throughout the system related to voxels
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_VoxelConstants_h
#define hifi_VoxelConstants_h
#include <limits.h>
#include <stdint.h>
#include <OctalCode.h>
#include <NodeList.h>
#include <PacketHeaders.h>
#include <glm/glm.hpp>
#include <OctreeConstants.h>
// this is where the coordinate system is represented
const int DEFAULT_MAX_VOXELS_PER_SYSTEM = 500000;
const int VERTICES_PER_VOXEL = 24; // 6 sides * 4 corners per side
const int VERTEX_POINTS_PER_VOXEL = 3 * VERTICES_PER_VOXEL; // xyz for each VERTICE_PER_VOXEL
const int INDICES_PER_VOXEL = 3 * 12; // 6 sides * 2 triangles per size * 3 vertices per triangle
const int COLOR_VALUES_PER_VOXEL = NUMBER_OF_COLORS * VERTICES_PER_VOXEL;
const int VERTICES_PER_FACE = 4; // 6 sides * 4 corners per side
const int INDICES_PER_FACE = 3 * 2; // 1 side * 2 triangles per size * 3 vertices per triangle
const int GLOBAL_NORMALS_VERTICES_PER_VOXEL = 8; // no need for 3 copies because they don't include normal
const int GLOBAL_NORMALS_VERTEX_POINTS_PER_VOXEL = 3 * GLOBAL_NORMALS_VERTICES_PER_VOXEL;
const int GLOBAL_NORMALS_COLOR_VALUES_PER_VOXEL = NUMBER_OF_COLORS * GLOBAL_NORMALS_VERTICES_PER_VOXEL;
typedef unsigned long int glBufferIndex;
const glBufferIndex GLBUFFER_INDEX_UNKNOWN = ULONG_MAX;
const float SIXTY_FPS_IN_MILLISECONDS = 1000.0f / 60.0f;
const float VIEW_CULLING_RATE_IN_MILLISECONDS = 1000.0f; // once a second is fine
const quint64 CLIENT_TO_SERVER_VOXEL_SEND_INTERVAL_USECS = 1000 * 5; // 1 packet every 50 milliseconds
const int DEFAULT_MAX_VOXEL_PPS = 600; // the default maximum PPS we think a voxel server should send to a client
#endif // hifi_VoxelConstants_h

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@ -17,7 +17,6 @@
#include <AACube.h>
#include <OctreeConstants.h>
#include <SharedUtil.h>
#include "VoxelConstants.h"
struct VoxelDetail {
float x;