mirror of
https://github.com/overte-org/overte.git
synced 2025-04-22 19:34:23 +02:00
more work on voxelEctomy
This commit is contained in:
parent
4ea9bbc309
commit
141e231958
19 changed files with 71 additions and 99 deletions
|
@ -25,7 +25,6 @@
|
|||
#include <ResourceCache.h>
|
||||
#include <SoundCache.h>
|
||||
#include <UUID.h>
|
||||
//#include <VoxelConstants.h>
|
||||
|
||||
#include <EntityScriptingInterface.h> // TODO: consider moving to scriptengine.h
|
||||
|
||||
|
|
|
@ -148,7 +148,7 @@ void OctreeInboundPacketProcessor::processPacket(const SharedNodePointer& sendin
|
|||
qDebug() << " --- inside while loop ---";
|
||||
qDebug() << " maxSize=" << maxSize;
|
||||
qDebug("OctreeInboundPacketProcessor::processPacket() %c "
|
||||
"packetData=%p packetLength=%d voxelData=%p atByte=%d maxSize=%d",
|
||||
"packetData=%p packetLength=%d editData=%p atByte=%d maxSize=%d",
|
||||
packetType, packetData, packet.size(), editData, atByte, maxSize);
|
||||
}
|
||||
|
||||
|
@ -174,7 +174,7 @@ void OctreeInboundPacketProcessor::processPacket(const SharedNodePointer& sendin
|
|||
processTime += thisProcessTime;
|
||||
lockWaitTime += thisLockWaitTime;
|
||||
|
||||
// skip to next voxel edit record in the packet
|
||||
// skip to next edit record in the packet
|
||||
editData += editDataBytesRead;
|
||||
atByte += editDataBytesRead;
|
||||
|
||||
|
@ -188,7 +188,7 @@ void OctreeInboundPacketProcessor::processPacket(const SharedNodePointer& sendin
|
|||
|
||||
if (debugProcessPacket) {
|
||||
qDebug("OctreeInboundPacketProcessor::processPacket() DONE LOOPING FOR %c "
|
||||
"packetData=%p packetLength=%d voxelData=%p atByte=%d",
|
||||
"packetData=%p packetLength=%d editData=%p atByte=%d",
|
||||
packetType, packetData, packet.size(), editData, atByte);
|
||||
}
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
// Created by Brad Hefta-Gaub on 8/21/13.
|
||||
// Copyright 2013 High Fidelity, Inc.
|
||||
//
|
||||
// Threaded or non-threaded network packet processor for the voxel-server
|
||||
// Threaded or non-threaded network packet processor for octree servers
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
|
@ -53,7 +53,7 @@ typedef QHash<QUuid, SingleSenderStats>::iterator NodeToSenderStatsMapIterator;
|
|||
typedef QHash<QUuid, SingleSenderStats>::const_iterator NodeToSenderStatsMapConstIterator;
|
||||
|
||||
|
||||
/// Handles processing of incoming network packets for the voxel-server. As with other ReceivedPacketProcessor classes
|
||||
/// Handles processing of incoming network packets for the octee servers. As with other ReceivedPacketProcessor classes
|
||||
/// the user is responsible for reading inbound packets and adding them to the processing queue by calling queueReceivedPacket()
|
||||
class OctreeInboundPacketProcessor : public ReceivedPacketProcessor {
|
||||
Q_OBJECT
|
||||
|
@ -89,7 +89,7 @@ private:
|
|||
|
||||
private:
|
||||
void trackInboundPacket(const QUuid& nodeUUID, unsigned short int sequence, quint64 transitTime,
|
||||
int voxelsInPacket, quint64 processTime, quint64 lockWaitTime);
|
||||
int elementsInPacket, quint64 processTime, quint64 lockWaitTime);
|
||||
|
||||
OctreeServer* _myServer;
|
||||
int _receivedPacketCount;
|
||||
|
|
|
@ -147,10 +147,10 @@ int OctreeSendThread::handlePacketSend(OctreeQueryNode* nodeData, int& trueBytes
|
|||
int statsMessageLength = nodeData->stats.getStatsMessageLength();
|
||||
int piggyBackSize = nodeData->getPacketLength() + statsMessageLength;
|
||||
|
||||
// If the size of the stats message and the voxel message will fit in a packet, then piggyback them
|
||||
// If the size of the stats message and the octree message will fit in a packet, then piggyback them
|
||||
if (piggyBackSize < MAX_PACKET_SIZE) {
|
||||
|
||||
// copy voxel message to back of stats message
|
||||
// copy octree message to back of stats message
|
||||
memcpy(statsMessage + statsMessageLength, nodeData->getPacket(), nodeData->getPacketLength());
|
||||
statsMessageLength += nodeData->getPacketLength();
|
||||
|
||||
|
@ -240,7 +240,7 @@ int OctreeSendThread::handlePacketSend(OctreeQueryNode* nodeData, int& trueBytes
|
|||
} else {
|
||||
// If there's actually a packet waiting, then send it.
|
||||
if (nodeData->isPacketWaiting() && !nodeData->isShuttingDown()) {
|
||||
// just send the voxel packet
|
||||
// just send the octree packet
|
||||
OctreeServer::didCallWriteDatagram(this);
|
||||
NodeList::getInstance()->writeDatagram((char*)nodeData->getPacket(), nodeData->getPacketLength(), _node);
|
||||
packetSent = true;
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
// Created by Brad Hefta-Gaub on 8/21/13.
|
||||
// Copyright 2013 High Fidelity, Inc.
|
||||
//
|
||||
// Threaded or non-threaded object for sending voxels to a client
|
||||
// Threaded or non-threaded object for sending octree data packets to a client
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
|
@ -22,7 +22,7 @@
|
|||
|
||||
class OctreeServer;
|
||||
|
||||
/// Threaded processor for sending voxel packets to a single client
|
||||
/// Threaded processor for sending octree packets to a single client
|
||||
class OctreeSendThread : public GenericThread {
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
|
|
@ -358,7 +358,7 @@ bool OctreeServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
|
|||
statsString += "Uptime: " + getUptime();
|
||||
statsString += "\r\n\r\n";
|
||||
|
||||
// display voxel file load time
|
||||
// display octree file load time
|
||||
if (isInitialLoadComplete()) {
|
||||
if (isPersistEnabled()) {
|
||||
statsString += QString("%1 File Persist Enabled...\r\n").arg(getMyServerName());
|
||||
|
@ -373,7 +373,7 @@ bool OctreeServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
|
|||
statsString += "\r\n";
|
||||
|
||||
} else {
|
||||
statsString += "Voxels not yet loaded...\r\n";
|
||||
statsString += "Octree file not yet loaded...\r\n";
|
||||
}
|
||||
|
||||
statsString += "\r\n\r\n";
|
||||
|
@ -712,7 +712,7 @@ bool OctreeServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
|
|||
}
|
||||
|
||||
statsString += QString().sprintf("Element Node Memory Usage: %8.2f %s\r\n",
|
||||
OctreeElement::getVoxelMemoryUsage() / memoryScale, memoryScaleLabel);
|
||||
OctreeElement::getOctreeMemoryUsage() / memoryScale, memoryScaleLabel);
|
||||
statsString += QString().sprintf("Octcode Memory Usage: %8.2f %s\r\n",
|
||||
OctreeElement::getOctcodeMemoryUsage() / memoryScale, memoryScaleLabel);
|
||||
statsString += QString().sprintf("External Children Memory Usage: %8.2f %s\r\n",
|
||||
|
|
|
@ -121,7 +121,7 @@ public:
|
|||
void forceNodeShutdown(SharedNodePointer node);
|
||||
|
||||
public slots:
|
||||
/// runs the voxel server assignment
|
||||
/// runs the octree server assignment
|
||||
void run();
|
||||
void nodeAdded(SharedNodePointer node);
|
||||
void nodeKilled(SharedNodePointer node);
|
||||
|
|
|
@ -19,6 +19,6 @@
|
|||
const int MAX_FILENAME_LENGTH = 1024;
|
||||
const int INTERVALS_PER_SECOND = 60;
|
||||
const int OCTREE_SEND_INTERVAL_USECS = (1000 * 1000)/INTERVALS_PER_SECOND;
|
||||
const int SENDING_TIME_TO_SPARE = 5 * 1000; // usec of sending interval to spare for calculating voxels
|
||||
const int SENDING_TIME_TO_SPARE = 5 * 1000; // usec of sending interval to spare for sending octree elements
|
||||
|
||||
#endif // hifi_OctreeServerConsts_h
|
||||
|
|
|
@ -2268,7 +2268,7 @@ void Application::queryOctree(NodeType_t serverType, PacketType packetType, Node
|
|||
_octreeQuery.setCameraNearClip(_viewFrustum.getNearClip());
|
||||
_octreeQuery.setCameraFarClip(_viewFrustum.getFarClip());
|
||||
_octreeQuery.setCameraEyeOffsetPosition(_viewFrustum.getEyeOffsetPosition());
|
||||
_octreeQuery.setOctreeSizeScale(Menu::getInstance()->getVoxelSizeScale());
|
||||
_octreeQuery.setOctreeSizeScale(Menu::getInstance()->getOctreeSizeScale());
|
||||
_octreeQuery.setBoundaryLevelAdjust(Menu::getInstance()->getBoundaryLevelAdjust());
|
||||
|
||||
unsigned char queryPacket[MAX_PACKET_SIZE];
|
||||
|
@ -2321,7 +2321,7 @@ void Application::queryOctree(NodeType_t serverType, PacketType packetType, Node
|
|||
int perServerPPS = 0;
|
||||
const int SMALL_BUDGET = 10;
|
||||
int perUnknownServer = SMALL_BUDGET;
|
||||
int totalPPS = Menu::getInstance()->getMaxVoxelPacketsPerSecond();
|
||||
int totalPPS = Menu::getInstance()->getMaxOctreePacketsPerSecond();
|
||||
|
||||
// determine PPS based on number of servers
|
||||
if (inViewServers >= 1) {
|
||||
|
@ -2669,7 +2669,7 @@ bool Application::shouldRenderMesh(float largestDimension, float distanceToCamer
|
|||
}
|
||||
|
||||
float Application::getSizeScale() const {
|
||||
return Menu::getInstance()->getVoxelSizeScale();
|
||||
return Menu::getInstance()->getOctreeSizeScale();
|
||||
}
|
||||
|
||||
int Application::getBoundaryLevelAdjust() const {
|
||||
|
@ -3457,7 +3457,7 @@ void Application::nodeKilled(SharedNodePointer node) {
|
|||
rootDetails.x, rootDetails.y, rootDetails.z, rootDetails.s);
|
||||
|
||||
// Add the jurisditionDetails object to the list of "fade outs"
|
||||
if (!Menu::getInstance()->isOptionChecked(MenuOption::DontFadeOnVoxelServerChanges)) {
|
||||
if (!Menu::getInstance()->isOptionChecked(MenuOption::DontFadeOnOctreeServerChanges)) {
|
||||
VoxelFade fade(VoxelFade::FADE_OUT, NODE_KILLED_RED, NODE_KILLED_GREEN, NODE_KILLED_BLUE);
|
||||
fade.voxelDetails = rootDetails;
|
||||
const float slightly_smaller = 0.99f;
|
||||
|
@ -3543,7 +3543,7 @@ int Application::parseOctreeStats(const QByteArray& packet, const SharedNodePoin
|
|||
qPrintable(serverType), rootDetails.x, rootDetails.y, rootDetails.z, rootDetails.s);
|
||||
|
||||
// Add the jurisditionDetails object to the list of "fade outs"
|
||||
if (!Menu::getInstance()->isOptionChecked(MenuOption::DontFadeOnVoxelServerChanges)) {
|
||||
if (!Menu::getInstance()->isOptionChecked(MenuOption::DontFadeOnOctreeServerChanges)) {
|
||||
VoxelFade fade(VoxelFade::FADE_OUT, NODE_ADDED_RED, NODE_ADDED_GREEN, NODE_ADDED_BLUE);
|
||||
fade.voxelDetails = rootDetails;
|
||||
const float slightly_smaller = 0.99f;
|
||||
|
|
|
@ -108,8 +108,7 @@ Menu::Menu() :
|
|||
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
|
||||
_speechRecognizer(),
|
||||
#endif
|
||||
_maxVoxels(DEFAULT_MAX_VOXELS_PER_SYSTEM),
|
||||
_voxelSizeScale(DEFAULT_OCTREE_SIZE_SCALE),
|
||||
_octreeSizeScale(DEFAULT_OCTREE_SIZE_SCALE),
|
||||
_oculusUIAngularSize(DEFAULT_OCULUS_UI_ANGULAR_SIZE),
|
||||
_sixenseReticleMoveSpeed(DEFAULT_SIXENSE_RETICLE_MOVE_SPEED),
|
||||
_invertSixenseButtons(DEFAULT_INVERT_SIXENSE_MOUSE_BUTTONS),
|
||||
|
@ -118,7 +117,7 @@ Menu::Menu() :
|
|||
_avatarLODIncreaseFPS(ADJUST_LOD_UP_FPS),
|
||||
_avatarLODDistanceMultiplier(DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER),
|
||||
_boundaryLevelAdjust(0),
|
||||
_maxVoxelPacketsPerSecond(DEFAULT_MAX_VOXEL_PPS),
|
||||
_maxOctreePacketsPerSecond(DEFAULT_MAX_VOXEL_PPS),
|
||||
_lastAdjust(usecTimestampNow()),
|
||||
_lastAvatarDetailDrop(usecTimestampNow()),
|
||||
_fpsAverage(FIVE_SECONDS_OF_FRAMES),
|
||||
|
@ -315,8 +314,6 @@ Menu::Menu() :
|
|||
avatar, SLOT(onToggleRagdoll()));
|
||||
addCheckableActionToQMenuAndActionHash(collisionsMenu, MenuOption::CollideWithAvatars,
|
||||
0, true, avatar, SLOT(updateCollisionGroups()));
|
||||
addCheckableActionToQMenuAndActionHash(collisionsMenu, MenuOption::CollideWithVoxels,
|
||||
0, false, avatar, SLOT(updateCollisionGroups()));
|
||||
addCheckableActionToQMenuAndActionHash(collisionsMenu, MenuOption::CollideWithEnvironment,
|
||||
0, false, avatar, SLOT(updateCollisionGroups()));
|
||||
|
||||
|
@ -390,6 +387,9 @@ Menu::Menu() :
|
|||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Avatars, 0, true);
|
||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Metavoxels, 0, true);
|
||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Entities, 0, true);
|
||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::AmbientOcclusion);
|
||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::DontFadeOnOctreeServerChanges);
|
||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::DisableAutoAdjustLOD);
|
||||
|
||||
QMenu* shadowMenu = renderOptionsMenu->addMenu("Shadows");
|
||||
QActionGroup* shadowGroup = new QActionGroup(shadowMenu);
|
||||
|
@ -424,12 +424,6 @@ Menu::Menu() :
|
|||
resolutionGroup->addAction(addCheckableActionToQMenuAndActionHash(resolutionMenu, MenuOption::RenderResolutionQuarter, 0, false));
|
||||
|
||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Stars, Qt::Key_Asterisk, true);
|
||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu,
|
||||
MenuOption::Voxels,
|
||||
Qt::SHIFT | Qt::Key_V,
|
||||
true,
|
||||
appInstance,
|
||||
SLOT(setRenderVoxels(bool)));
|
||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::EnableGlowEffect, 0, true,
|
||||
DependencyManager::get<GlowEffect>().data(), SLOT(toggleGlowEffect(bool)));
|
||||
|
||||
|
@ -456,12 +450,6 @@ Menu::Menu() :
|
|||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderLookAtVectors, 0, false);
|
||||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderFocusIndicator, 0, false);
|
||||
|
||||
QMenu* voxelOptionsMenu = developerMenu->addMenu("Voxels");
|
||||
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::VoxelTextures);
|
||||
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::AmbientOcclusion);
|
||||
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DontFadeOnVoxelServerChanges);
|
||||
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DisableAutoAdjustLOD);
|
||||
|
||||
QMenu* metavoxelOptionsMenu = developerMenu->addMenu("Metavoxels");
|
||||
addCheckableActionToQMenuAndActionHash(metavoxelOptionsMenu, MenuOption::DisplayHermiteData, 0, false,
|
||||
Application::getInstance()->getMetavoxels(), SLOT(refreshVoxelData()));
|
||||
|
@ -671,9 +659,8 @@ void Menu::loadSettings(QSettings* settings) {
|
|||
_realWorldFieldOfView = loadSetting(settings, "realWorldFieldOfView", DEFAULT_REAL_WORLD_FIELD_OF_VIEW_DEGREES);
|
||||
_faceshiftEyeDeflection = loadSetting(settings, "faceshiftEyeDeflection", DEFAULT_FACESHIFT_EYE_DEFLECTION);
|
||||
_faceshiftHostname = settings->value("faceshiftHostname", DEFAULT_FACESHIFT_HOSTNAME).toString();
|
||||
_maxVoxels = loadSetting(settings, "maxVoxels", DEFAULT_MAX_VOXELS_PER_SYSTEM);
|
||||
_maxVoxelPacketsPerSecond = loadSetting(settings, "maxVoxelsPPS", DEFAULT_MAX_VOXEL_PPS);
|
||||
_voxelSizeScale = loadSetting(settings, "voxelSizeScale", DEFAULT_OCTREE_SIZE_SCALE);
|
||||
_maxOctreePacketsPerSecond = loadSetting(settings, "maxOctreePPS", DEFAULT_MAX_OCTREE_PPS);
|
||||
_octreeSizeScale = loadSetting(settings, "octreeSizeScale", DEFAULT_OCTREE_SIZE_SCALE);
|
||||
_automaticAvatarLOD = settings->value("automaticAvatarLOD", true).toBool();
|
||||
_avatarLODDecreaseFPS = loadSetting(settings, "avatarLODDecreaseFPS", DEFAULT_ADJUST_AVATAR_LOD_DOWN_FPS);
|
||||
_avatarLODIncreaseFPS = loadSetting(settings, "avatarLODIncreaseFPS", ADJUST_LOD_UP_FPS);
|
||||
|
@ -738,9 +725,8 @@ void Menu::saveSettings(QSettings* settings) {
|
|||
settings->setValue("fieldOfView", _fieldOfView);
|
||||
settings->setValue("faceshiftEyeDeflection", _faceshiftEyeDeflection);
|
||||
settings->setValue("faceshiftHostname", _faceshiftHostname);
|
||||
settings->setValue("maxVoxels", _maxVoxels);
|
||||
settings->setValue("maxVoxelsPPS", _maxVoxelPacketsPerSecond);
|
||||
settings->setValue("voxelSizeScale", _voxelSizeScale);
|
||||
settings->setValue("maxOctreePPS", _maxOctreePacketsPerSecond);
|
||||
settings->setValue("octreeSizeScale", _octreeSizeScale);
|
||||
settings->setValue("automaticAvatarLOD", _automaticAvatarLOD);
|
||||
settings->setValue("avatarLODDecreaseFPS", _avatarLODDecreaseFPS);
|
||||
settings->setValue("avatarLODIncreaseFPS", _avatarLODIncreaseFPS);
|
||||
|
@ -1423,8 +1409,8 @@ QString Menu::getLODFeedbackText() {
|
|||
}
|
||||
|
||||
// distance feedback
|
||||
float voxelSizeScale = getVoxelSizeScale();
|
||||
float relativeToDefault = voxelSizeScale / DEFAULT_OCTREE_SIZE_SCALE;
|
||||
float octreeSizeScale = getOctreeSizeScale();
|
||||
float relativeToDefault = octreeSizeScale / DEFAULT_OCTREE_SIZE_SCALE;
|
||||
QString result;
|
||||
if (relativeToDefault > 1.01) {
|
||||
result = QString("%1 further %2").arg(relativeToDefault,8,'f',2).arg(granularityFeedback);
|
||||
|
@ -1475,29 +1461,29 @@ void Menu::autoAdjustLOD(float currentFPS) {
|
|||
quint64 elapsed = now - _lastAdjust;
|
||||
|
||||
if (elapsed > ADJUST_LOD_DOWN_DELAY && _fpsAverage.getAverage() < ADJUST_LOD_DOWN_FPS
|
||||
&& _voxelSizeScale > ADJUST_LOD_MIN_SIZE_SCALE) {
|
||||
&& _octreeSizeScale > ADJUST_LOD_MIN_SIZE_SCALE) {
|
||||
|
||||
_voxelSizeScale *= ADJUST_LOD_DOWN_BY;
|
||||
_octreeSizeScale *= ADJUST_LOD_DOWN_BY;
|
||||
|
||||
if (_voxelSizeScale < ADJUST_LOD_MIN_SIZE_SCALE) {
|
||||
_voxelSizeScale = ADJUST_LOD_MIN_SIZE_SCALE;
|
||||
if (_octreeSizeScale < ADJUST_LOD_MIN_SIZE_SCALE) {
|
||||
_octreeSizeScale = ADJUST_LOD_MIN_SIZE_SCALE;
|
||||
}
|
||||
changed = true;
|
||||
_lastAdjust = now;
|
||||
qDebug() << "adjusting LOD down... average fps for last approximately 5 seconds=" << _fpsAverage.getAverage()
|
||||
<< "_voxelSizeScale=" << _voxelSizeScale;
|
||||
<< "_octreeSizeScale=" << _octreeSizeScale;
|
||||
}
|
||||
|
||||
if (elapsed > ADJUST_LOD_UP_DELAY && _fpsAverage.getAverage() > ADJUST_LOD_UP_FPS
|
||||
&& _voxelSizeScale < ADJUST_LOD_MAX_SIZE_SCALE) {
|
||||
_voxelSizeScale *= ADJUST_LOD_UP_BY;
|
||||
if (_voxelSizeScale > ADJUST_LOD_MAX_SIZE_SCALE) {
|
||||
_voxelSizeScale = ADJUST_LOD_MAX_SIZE_SCALE;
|
||||
&& _octreeSizeScale < ADJUST_LOD_MAX_SIZE_SCALE) {
|
||||
_octreeSizeScale *= ADJUST_LOD_UP_BY;
|
||||
if (_octreeSizeScale > ADJUST_LOD_MAX_SIZE_SCALE) {
|
||||
_octreeSizeScale = ADJUST_LOD_MAX_SIZE_SCALE;
|
||||
}
|
||||
changed = true;
|
||||
_lastAdjust = now;
|
||||
qDebug() << "adjusting LOD up... average fps for last approximately 5 seconds=" << _fpsAverage.getAverage()
|
||||
<< "_voxelSizeScale=" << _voxelSizeScale;
|
||||
<< "_octreeSizeScale=" << _octreeSizeScale;
|
||||
}
|
||||
|
||||
if (changed) {
|
||||
|
@ -1514,8 +1500,8 @@ void Menu::resetLODAdjust() {
|
|||
_lastAvatarDetailDrop = _lastAdjust = usecTimestampNow();
|
||||
}
|
||||
|
||||
void Menu::setVoxelSizeScale(float sizeScale) {
|
||||
_voxelSizeScale = sizeScale;
|
||||
void Menu::setOctreeSizeScale(float sizeScale) {
|
||||
_octreeSizeScale = sizeScale;
|
||||
_shouldRenderTableNeedsRebuilding = true;
|
||||
bumpSettings();
|
||||
}
|
||||
|
@ -1526,14 +1512,14 @@ void Menu::setBoundaryLevelAdjust(int boundaryLevelAdjust) {
|
|||
bumpSettings();
|
||||
}
|
||||
|
||||
// TODO: This is essentially the same logic used to render voxels, but since models are more detailed then voxels
|
||||
// TODO: This is essentially the same logic used to render octree cells, but since models are more detailed then octree cells
|
||||
// I've added a voxelToModelRatio that adjusts how much closer to a model you have to be to see it.
|
||||
bool Menu::shouldRenderMesh(float largestDimension, float distanceToCamera) {
|
||||
const float voxelToMeshRatio = 4.0f; // must be this many times closer to a mesh than a voxel to see it.
|
||||
float voxelSizeScale = getVoxelSizeScale();
|
||||
const float octreeToMeshRatio = 4.0f; // must be this many times closer to a mesh than a voxel to see it.
|
||||
float octreeSizeScale = getOctreeSizeScale();
|
||||
int boundaryLevelAdjust = getBoundaryLevelAdjust();
|
||||
float maxScale = (float)TREE_SCALE;
|
||||
float visibleDistanceAtMaxScale = boundaryDistanceForRenderLevel(boundaryLevelAdjust, voxelSizeScale) / voxelToMeshRatio;
|
||||
float visibleDistanceAtMaxScale = boundaryDistanceForRenderLevel(boundaryLevelAdjust, octreeSizeScale) / octreeToMeshRatio;
|
||||
|
||||
if (_shouldRenderTableNeedsRebuilding) {
|
||||
_shouldRenderTable.clear();
|
||||
|
|
|
@ -122,7 +122,6 @@ public:
|
|||
OctreeStatsDialog* getOctreeStatsDialog() const { return _octreeStatsDialog; }
|
||||
LodToolsDialog* getLodToolsDialog() const { return _lodToolsDialog; }
|
||||
HMDToolsDialog* getHMDToolsDialog() const { return _hmdToolsDialog; }
|
||||
int getMaxVoxels() const { return _maxVoxels; }
|
||||
|
||||
bool getShadowsEnabled() const;
|
||||
|
||||
|
@ -132,8 +131,8 @@ public:
|
|||
QString getLODFeedbackText();
|
||||
void autoAdjustLOD(float currentFPS);
|
||||
void resetLODAdjust();
|
||||
void setVoxelSizeScale(float sizeScale);
|
||||
float getVoxelSizeScale() const { return _voxelSizeScale; }
|
||||
void setOctreeSizeScale(float sizeScale);
|
||||
float getOctreeSizeScale() const { return _octreeSizeScale; }
|
||||
void setAutomaticAvatarLOD(bool automaticAvatarLOD) { _automaticAvatarLOD = automaticAvatarLOD; bumpSettings(); }
|
||||
bool getAutomaticAvatarLOD() const { return _automaticAvatarLOD; }
|
||||
void setAvatarLODDecreaseFPS(float avatarLODDecreaseFPS) { _avatarLODDecreaseFPS = avatarLODDecreaseFPS; bumpSettings(); }
|
||||
|
@ -152,8 +151,8 @@ public:
|
|||
#endif
|
||||
|
||||
// User Tweakable PPS from Voxel Server
|
||||
int getMaxVoxelPacketsPerSecond() const { return _maxVoxelPacketsPerSecond; }
|
||||
void setMaxVoxelPacketsPerSecond(int maxVoxelPacketsPerSecond) { _maxVoxelPacketsPerSecond = maxVoxelPacketsPerSecond; bumpSettings(); }
|
||||
int getMaxOctreePacketsPerSecond() const { return _maxOctreePacketsPerSecond; }
|
||||
void setMaxOctreePacketsPerSecond(int value) { _maxOctreePacketsPerSecond = value; bumpSettings(); }
|
||||
|
||||
QAction* addActionToQMenuAndActionHash(QMenu* destinationMenu,
|
||||
const QString& actionName,
|
||||
|
@ -292,8 +291,7 @@ private:
|
|||
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
|
||||
SpeechRecognizer _speechRecognizer;
|
||||
#endif
|
||||
int _maxVoxels;
|
||||
float _voxelSizeScale;
|
||||
float _octreeSizeScale;
|
||||
float _oculusUIAngularSize;
|
||||
float _sixenseReticleMoveSpeed;
|
||||
bool _invertSixenseButtons;
|
||||
|
@ -302,7 +300,7 @@ private:
|
|||
float _avatarLODIncreaseFPS;
|
||||
float _avatarLODDistanceMultiplier;
|
||||
int _boundaryLevelAdjust;
|
||||
int _maxVoxelPacketsPerSecond;
|
||||
int _maxOctreePacketsPerSecond;
|
||||
QString replaceLastOccurrence(QChar search, QChar replace, QString string);
|
||||
quint64 _lastAdjust;
|
||||
quint64 _lastAvatarDetailDrop;
|
||||
|
@ -356,14 +354,12 @@ namespace MenuOption {
|
|||
const QString CollideAsRagdoll = "Collide With Self (Ragdoll)";
|
||||
const QString CollideWithAvatars = "Collide With Other Avatars";
|
||||
const QString CollideWithEnvironment = "Collide With World Boundaries";
|
||||
const QString CollideWithVoxels = "Collide With Voxels";
|
||||
const QString Collisions = "Collisions";
|
||||
const QString Console = "Console...";
|
||||
const QString ControlWithSpeech = "Control With Speech";
|
||||
const QString DontRenderEntitiesAsScene = "Don't Render Entities as Scene";
|
||||
const QString DontDoPrecisionPicking = "Don't Do Precision Picking";
|
||||
const QString DecreaseAvatarSize = "Decrease Avatar Size";
|
||||
const QString DecreaseVoxelSize = "Decrease Voxel Size";
|
||||
const QString DisableActivityLogger = "Disable Activity Logger";
|
||||
const QString DisableAutoAdjustLOD = "Disable Automatically Adjusting LOD";
|
||||
const QString DisableLightEntities = "Disable Light Entities";
|
||||
|
@ -377,7 +373,7 @@ namespace MenuOption {
|
|||
const QString DisplayModelElementChildProxies = "Display Model Element Children";
|
||||
const QString DisplayModelElementProxy = "Display Model Element Bounds";
|
||||
const QString DisplayTimingDetails = "Display Timing Details";
|
||||
const QString DontFadeOnVoxelServerChanges = "Don't Fade In/Out on Voxel Server Changes";
|
||||
const QString DontFadeOnOctreeServerChanges = "Don't Fade In/Out on Octree Server Changes";
|
||||
const QString EchoLocalAudio = "Echo Local Audio";
|
||||
const QString EchoServerAudio = "Echo Server Audio";
|
||||
const QString EditEntitiesHelp = "Edit Entities Help...";
|
||||
|
@ -403,7 +399,6 @@ namespace MenuOption {
|
|||
const QString HeadMouse = "Head Mouse";
|
||||
const QString HMDTools = "HMD Tools";
|
||||
const QString IncreaseAvatarSize = "Increase Avatar Size";
|
||||
const QString IncreaseVoxelSize = "Increase Voxel Size";
|
||||
const QString KeyboardMotorControl = "Enable Keyboard Motor Control";
|
||||
const QString LeapMotionOnHMD = "Leap Motion on HMD";
|
||||
const QString LoadScript = "Open and Run Script File...";
|
||||
|
@ -484,9 +479,6 @@ namespace MenuOption {
|
|||
const QString UploadSkeleton = "Upload Skeleton Model";
|
||||
const QString UserInterface = "User Interface";
|
||||
const QString Visage = "Visage";
|
||||
const QString VoxelMode = "Cycle Voxel Mode";
|
||||
const QString Voxels = "Voxels";
|
||||
const QString VoxelTextures = "Voxel Textures";
|
||||
const QString WalletPrivateKey = "Wallet Private Key...";
|
||||
const QString Wireframe = "Wireframe";
|
||||
}
|
||||
|
|
|
@ -1043,9 +1043,6 @@ void Avatar::updateCollisionGroups() {
|
|||
if (Menu::getInstance()->isOptionChecked(MenuOption::CollideWithAvatars)) {
|
||||
_collisionGroups |= COLLISION_GROUP_AVATARS;
|
||||
}
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::CollideWithVoxels)) {
|
||||
_collisionGroups |= COLLISION_GROUP_VOXELS;
|
||||
}
|
||||
}
|
||||
|
||||
void Avatar::setScale(float scale) {
|
||||
|
|
|
@ -1924,8 +1924,7 @@ void MyAvatar::updateMotionBehavior() {
|
|||
if (menu->isOptionChecked(MenuOption::StandOnNearbyFloors)) {
|
||||
_motionBehaviors |= AVATAR_MOTION_STAND_ON_NEARBY_FLOORS;
|
||||
// standing on floors requires collision with voxels
|
||||
_collisionGroups |= COLLISION_GROUP_VOXELS;
|
||||
menu->setIsOptionChecked(MenuOption::CollideWithVoxels, true);
|
||||
// TODO: determine what to do with this now that voxels are gone
|
||||
} else {
|
||||
_motionBehaviors &= ~AVATAR_MOTION_STAND_ON_NEARBY_FLOORS;
|
||||
}
|
||||
|
@ -1978,7 +1977,8 @@ void MyAvatar::setCollisionGroups(quint32 collisionGroups) {
|
|||
Menu* menu = Menu::getInstance();
|
||||
menu->setIsOptionChecked(MenuOption::CollideWithEnvironment, (bool)(_collisionGroups & COLLISION_GROUP_ENVIRONMENT));
|
||||
menu->setIsOptionChecked(MenuOption::CollideWithAvatars, (bool)(_collisionGroups & COLLISION_GROUP_AVATARS));
|
||||
menu->setIsOptionChecked(MenuOption::CollideWithVoxels, (bool)(_collisionGroups & COLLISION_GROUP_VOXELS));
|
||||
|
||||
// TODO: what to do about this now that voxels are gone
|
||||
if (! (_collisionGroups & COLLISION_GROUP_VOXELS)) {
|
||||
// no collision with voxels --> disable standing on floors
|
||||
_motionBehaviors &= ~AVATAR_MOTION_STAND_ON_NEARBY_FLOORS;
|
||||
|
|
|
@ -47,7 +47,7 @@ LodToolsDialog::LodToolsDialog(QWidget* parent) :
|
|||
_lodSize->setTickPosition(QSlider::TicksBelow);
|
||||
_lodSize->setFixedWidth(SLIDER_WIDTH);
|
||||
_lodSize->setPageStep(PAGE_STEP_LOD_SIZE);
|
||||
int sliderValue = Menu::getInstance()->getVoxelSizeScale() / TREE_SCALE;
|
||||
int sliderValue = Menu::getInstance()->getOctreeSizeScale() / TREE_SCALE;
|
||||
_lodSize->setValue(sliderValue);
|
||||
form->addRow("LOD Size Scale:", _lodSize);
|
||||
connect(_lodSize,SIGNAL(valueChanged(int)),this,SLOT(sizeScaleValueChanged(int)));
|
||||
|
@ -116,7 +116,7 @@ LodToolsDialog::~LodToolsDialog() {
|
|||
}
|
||||
|
||||
void LodToolsDialog::reloadSliders() {
|
||||
_lodSize->setValue(Menu::getInstance()->getVoxelSizeScale() / TREE_SCALE);
|
||||
_lodSize->setValue(Menu::getInstance()->getOctreeSizeScale() / TREE_SCALE);
|
||||
_boundaryLevelAdjust->setValue(Menu::getInstance()->getBoundaryLevelAdjust());
|
||||
_feedback->setText(Menu::getInstance()->getLODFeedbackText());
|
||||
}
|
||||
|
@ -156,7 +156,7 @@ void LodToolsDialog::updateAvatarLODValues() {
|
|||
|
||||
void LodToolsDialog::sizeScaleValueChanged(int value) {
|
||||
float realValue = value * TREE_SCALE;
|
||||
Menu::getInstance()->setVoxelSizeScale(realValue);
|
||||
Menu::getInstance()->setOctreeSizeScale(realValue);
|
||||
|
||||
_feedback->setText(Menu::getInstance()->getLODFeedbackText());
|
||||
}
|
||||
|
|
|
@ -144,9 +144,7 @@ void PreferencesDialog::loadPreferences() {
|
|||
|
||||
ui.avatarScaleSpin->setValue(myAvatar->getScale());
|
||||
|
||||
ui.maxVoxelsSpin->setValue(menuInstance->getMaxVoxels());
|
||||
|
||||
ui.maxVoxelsPPSSpin->setValue(menuInstance->getMaxVoxelPacketsPerSecond());
|
||||
ui.maxVoxelsPPSSpin->setValue(menuInstance->getMaxOctreePacketsPerSecond());
|
||||
|
||||
ui.oculusUIAngularSizeSpin->setValue(menuInstance->getOculusUIAngularSize());
|
||||
|
||||
|
@ -227,7 +225,7 @@ void PreferencesDialog::savePreferences() {
|
|||
|
||||
Menu::getInstance()->setFaceshiftHostname(ui.faceshiftHostnameEdit->text());
|
||||
|
||||
Menu::getInstance()->setMaxVoxelPacketsPerSecond(ui.maxVoxelsPPSSpin->value());
|
||||
Menu::getInstance()->setMaxOctreePacketsPerSecond(ui.maxVoxelsPPSSpin->value());
|
||||
|
||||
Menu::getInstance()->setOculusUIAngularSize(ui.oculusUIAngularSizeSpin->value());
|
||||
|
||||
|
|
|
@ -85,7 +85,7 @@ void Overlays::render2D() {
|
|||
QReadLocker lock(&_lock);
|
||||
|
||||
RenderArgs args = { NULL, Application::getInstance()->getViewFrustum(),
|
||||
Menu::getInstance()->getVoxelSizeScale(), Menu::getInstance()->getBoundaryLevelAdjust(),
|
||||
Menu::getInstance()->getOctreeSizeScale(), Menu::getInstance()->getBoundaryLevelAdjust(),
|
||||
RenderArgs::DEFAULT_RENDER_MODE, RenderArgs::MONO, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
foreach(Overlay* thisOverlay, _overlays2D) {
|
||||
|
@ -107,7 +107,7 @@ void Overlays::render3D(bool drawFront, RenderArgs::RenderMode renderMode, Rende
|
|||
float myAvatarScale = 1.0f;
|
||||
|
||||
RenderArgs args = { NULL, Application::getInstance()->getViewFrustum(),
|
||||
Menu::getInstance()->getVoxelSizeScale(), Menu::getInstance()->getBoundaryLevelAdjust(),
|
||||
Menu::getInstance()->getOctreeSizeScale(), Menu::getInstance()->getBoundaryLevelAdjust(),
|
||||
renderMode, renderSide, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
|
||||
|
|
|
@ -25,7 +25,7 @@ EntityTreeElement::EntityTreeElement(unsigned char* octalCode) : OctreeElement()
|
|||
};
|
||||
|
||||
EntityTreeElement::~EntityTreeElement() {
|
||||
_voxelMemoryUsage -= sizeof(EntityTreeElement);
|
||||
_octreeMemoryUsage -= sizeof(EntityTreeElement);
|
||||
delete _entityItems;
|
||||
_entityItems = NULL;
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ OctreeElement* EntityTreeElement::createNewElement(unsigned char* octalCode) {
|
|||
void EntityTreeElement::init(unsigned char* octalCode) {
|
||||
OctreeElement::init(octalCode);
|
||||
_entityItems = new QList<EntityItem*>;
|
||||
_voxelMemoryUsage += sizeof(EntityTreeElement);
|
||||
_octreeMemoryUsage += sizeof(EntityTreeElement);
|
||||
}
|
||||
|
||||
EntityTreeElement* EntityTreeElement::addChildAtIndex(int index) {
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
#include "Octree.h"
|
||||
#include "SharedUtil.h"
|
||||
|
||||
quint64 OctreeElement::_voxelMemoryUsage = 0;
|
||||
quint64 OctreeElement::_octreeMemoryUsage = 0;
|
||||
quint64 OctreeElement::_octcodeMemoryUsage = 0;
|
||||
quint64 OctreeElement::_externalChildrenMemoryUsage = 0;
|
||||
quint64 OctreeElement::_voxelNodeCount = 0;
|
||||
|
|
|
@ -192,10 +192,10 @@ public:
|
|||
static unsigned long getInternalNodeCount() { return _voxelNodeCount - _voxelNodeLeafCount; }
|
||||
static unsigned long getLeafNodeCount() { return _voxelNodeLeafCount; }
|
||||
|
||||
static quint64 getVoxelMemoryUsage() { return _voxelMemoryUsage; }
|
||||
static quint64 getOctreeMemoryUsage() { return _octreeMemoryUsage; }
|
||||
static quint64 getOctcodeMemoryUsage() { return _octcodeMemoryUsage; }
|
||||
static quint64 getExternalChildrenMemoryUsage() { return _externalChildrenMemoryUsage; }
|
||||
static quint64 getTotalMemoryUsage() { return _voxelMemoryUsage + _octcodeMemoryUsage + _externalChildrenMemoryUsage; }
|
||||
static quint64 getTotalMemoryUsage() { return _octreeMemoryUsage + _octcodeMemoryUsage + _externalChildrenMemoryUsage; }
|
||||
|
||||
static quint64 getGetChildAtIndexTime() { return _getChildAtIndexTime; }
|
||||
static quint64 getGetChildAtIndexCalls() { return _getChildAtIndexCalls; }
|
||||
|
@ -334,7 +334,7 @@ protected:
|
|||
static quint64 _voxelNodeCount;
|
||||
static quint64 _voxelNodeLeafCount;
|
||||
|
||||
static quint64 _voxelMemoryUsage;
|
||||
static quint64 _octreeMemoryUsage;
|
||||
static quint64 _octcodeMemoryUsage;
|
||||
static quint64 _externalChildrenMemoryUsage;
|
||||
|
||||
|
|
Loading…
Reference in a new issue