Andrzej Kapolka
a8d0aa6d17
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-02-19 14:57:18 -08:00
Andrzej Kapolka
f7fcbc234e
Fixes for Xcode warnings with no Visage, explanatory comments for Model's
...
base geometry pointer.
2014-02-19 11:47:40 -08:00
Andrzej Kapolka
55e2ebd92f
More spanner bits.
2014-02-18 13:58:44 -08:00
Andrew Meadows
4848aa1d16
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
2014-02-17 09:14:06 -08:00
Andrew Meadows
335141049c
Cleaning up collision check API's and re-enabling collisions with particles.
2014-02-14 16:33:19 -08:00
Andrzej Kapolka
af0d395751
Added sanity check for zero vertices.
2014-02-14 13:11:16 -08:00
Andrzej Kapolka
76142c92f2
Adjust offset when skipping parts that don't match the translucency setting.
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Closes #2001 .
2014-02-14 13:04:17 -08:00
Andrzej Kapolka
91fac4eebe
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-02-13 17:38:23 -08:00
Andrzej Kapolka
5f38c328d5
Removed debugging code.
2014-02-13 16:25:04 -08:00
Andrzej Kapolka
078b15c02d
Add some hysteresis on the LOD switching to prevent rapid switching back
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and forth.
2014-02-13 16:20:43 -08:00
Andrew Meadows
50d864901e
Improved comment about limitation of collision check.
2014-02-13 14:02:25 -08:00
Andrzej Kapolka
6a39290bf5
Basic LOD switching based on distance to camera.
2014-02-13 13:37:29 -08:00
Andrew Meadows
cc70e099bf
Merge branch 'avatar-interaction' of ssh://github.com/AndrewMeadows/hifi into avatar-interaction
2014-02-12 08:31:05 -08:00
Andrew Meadows
04bc05cfe6
Moving hand-avatar collision trigger calls into MyAvatar
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Also renaming some methods in Model to be more descriptive.
2014-02-12 08:29:22 -08:00
Andrzej Kapolka
3b1b067418
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-02-11 16:03:41 -08:00
Andrzej Kapolka
e29d6210bb
Merge pull request #1981 from AndrewMeadows/avatar-interaction
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Avatar body-body collisions
2014-02-11 16:02:43 -08:00
Andrew Meadows
66dc4e17ad
Fixing formatting to be KR
2014-02-11 15:59:35 -08:00
Andrzej Kapolka
b6d77ec637
Switched from loading FBX and FST simultaneously to loading FST first, then
...
using its filename and texdir properties (as Faceshift does) to locate the
corresponding model. Also fixed a bug with the fallback models (they were
invisible after second failure).
2014-02-11 14:20:52 -08:00
Andrew Meadows
3b3359abce
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
2014-02-11 14:02:08 -08:00
Andrew Meadows
d0f9b78710
Adding avatar body-body collisions to prevent near-clipping.
2014-02-11 13:48:48 -08:00
Andrew Meadows
887fa0c938
Only resolve our hand collisions that would not move the other avatar.
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This helps us only penetrate the moveable parts of other avatars.
2014-02-11 09:23:40 -08:00
Andrzej Kapolka
f9e9d62fe3
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-02-10 19:02:58 -08:00
Andrzej Kapolka
2071da2c8a
Provide a means to specify a fallback for when we fail to load a model. Also
...
added missing associated resources for default model. Closes #1960 .
2014-02-10 18:50:36 -08:00
Andrew Meadows
e73c9f7095
It is now possible to "poke" moveable parts of the avatar skeleton.
2014-02-10 14:07:50 -08:00
Andrew Meadows
10296577f4
More info when colliding with meshes + stubbery for poking avatar.
2014-02-10 09:02:29 -08:00
Andrew Meadows
7a8186f1da
Adding ModelCollisionInfo struct to get more info about collisions against avatars.
...
Had to disable some collisions. Will go back and make them work again soon.
2014-02-07 10:48:30 -08:00
Andrzej Kapolka
cf05cf6178
Didn't need to disable depth writes after all (for now).
2014-01-28 12:03:41 -08:00
Andrzej Kapolka
3edb81baf4
Check for texture translucency, render translucent mesh parts after opaque
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ones, without alpha testing, and with back face culling enabled.
2014-01-28 12:01:32 -08:00
Andrzej Kapolka
804ce83fa6
Get the base position/orientation directly from the avatar to prevent
...
jerkiness when flying with the Hydra. Also, restore arm lengths when the
Hydra becomes inactive.
2014-01-20 13:44:41 -08:00
Andrzej Kapolka
865b495e6c
Merge branch 'master' of https://github.com/worklist/hifi into debone
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Conflicts:
interface/src/Audio.cpp
interface/src/Menu.cpp
interface/src/avatar/Avatar.h
interface/src/avatar/MyAvatar.cpp
interface/src/devices/Webcam.cpp
interface/src/devices/Webcam.h
interface/src/renderer/FBXReader.cpp
2014-01-16 13:35:03 -08:00
Andrzej Kapolka
3f08504e3e
Replaced missing functionality.
2014-01-16 12:39:07 -08:00
Andrew Meadows
1266ffd0ca
merge of windows-build
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Conflicts:
domain-server/src/DomainServer.cpp
interface/src/Application.cpp
interface/src/Menu.cpp
libraries/avatars/src/AvatarData.h
libraries/shared/src/NodeList.h
2014-01-16 09:00:13 -08:00
Andrew Meadows
4b94e53acf
Removing Model::findSpherePenetrationWithJoint() which was experimental method that was not finally used.
2014-01-15 17:02:02 -08:00
Andrew Meadows
32f3621855
merge upstream work into local repo
2014-01-15 14:13:48 -08:00
Brad Hefta-Gaub
170dbe6e85
Merge branch 'master' of git://github.com/worklist/hifi into windows_build
...
Conflicts:
assignment-client/src/audio/AudioMixer.cpp
domain-server/src/DomainServer.cpp
interface/src/Audio.cpp
interface/src/DataServerClient.cpp
interface/src/Oscilloscope.cpp
interface/src/PairingHandler.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/devices/Faceshift.cpp
interface/src/devices/SerialInterface.cpp
interface/src/renderer/FBXReader.cpp
libraries/avatars/src/AvatarData.h
libraries/octree-server/src/OctreeServer.cpp
libraries/octree-server/src/OctreeServer.h
libraries/octree/src/ViewFrustum.cpp
libraries/shared/src/Logging.cpp
libraries/shared/src/Node.cpp
libraries/shared/src/Node.h
libraries/shared/src/NodeList.cpp
libraries/shared/src/NodeList.h
libraries/shared/src/PerfStat.cpp
libraries/shared/src/SharedUtil.cpp
libraries/voxels/src/VoxelTree.cpp
voxel-edit/src/main.cpp
2014-01-15 10:20:21 -08:00
Andrew Meadows
761fdc9d84
Adding methods to Model for accessing hand info and computing hand collisions.
2014-01-14 16:19:57 -08:00
Andrzej Kapolka
5d88953f12
First cut at stretching the arms out and aligning forearms with wrists.
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Closes #1423 , #1504 .
2014-01-14 15:27:28 -08:00
Brad Hefta-Gaub
55babbf7b6
windows type mismatch warning fixes
2014-01-13 00:30:23 -08:00
Andrzej Kapolka
aa9fc290a5
Minimum chat circle radius from Ryan, basic avatar/voxel orbit behavior.
2014-01-03 16:46:11 -08:00
Andrzej Kapolka
6c27569e9b
Fix arm bending, compile warning.
2014-01-02 13:23:15 -08:00
Andrzej Kapolka
9a3c44ce7d
Enable alpha testing for models.
2013-12-09 14:49:37 -08:00
Andrzej Kapolka
02cd97deb1
Adjust palm collision size, use last free index when ignoring.
2013-12-05 16:28:33 -08:00
Andrzej Kapolka
ecff3a0542
Basic sphere/capsule-cone penetration test.
2013-12-05 15:36:34 -08:00
Andrzej Kapolka
b90c5bdae8
Option to render collision proxies, more general avatar penetration test, fix
...
for meshes with only one joint influence.
2013-12-05 14:00:38 -08:00
Andrzej Kapolka
1edfc90e5e
Missed a scale multiplier.
2013-12-05 12:02:48 -08:00
Andrzej Kapolka
0ea0887f66
Add a scale factor to bone radii.
2013-12-05 11:21:56 -08:00
Andrzej Kapolka
9b3560d414
Skip the hands' parents as well as the hands themselves.
2013-12-05 11:10:22 -08:00
Andrzej Kapolka
70ca1106b1
Working on testing the Leap/Hydra hands against the avatar body.
2013-12-03 17:28:36 -08:00
Andrzej Kapolka
817946bed5
Attempting to rotate longitudinally at elbow, rather than wrist.
2013-12-03 11:05:38 -08:00
Andrzej Kapolka
5cc5d9bba8
Progress towards shadow maps.
2013-11-20 16:23:54 -08:00