ZappoMan
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843e9da873
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merge conflict fix
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2013-11-05 10:47:05 -08:00 |
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ZappoMan
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581e0adecf
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Merge branch 'master' of https://github.com/worklist/hifi into new_voxel_scene_stats
Conflicts:
interface/src/Application.cpp
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2013-11-05 10:45:30 -08:00 |
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ZappoMan
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09dab892d3
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first cut at new voxel scene stats
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2013-11-05 10:29:56 -08:00 |
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Philip Rosedale
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27ed53301b
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Merge pull request #1178 from ZappoMan/bugfixes
Possible fix to crash in voxel server
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2013-11-05 06:59:23 -08:00 |
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Philip Rosedale
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8bb3cb0c9f
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Merge pull request #1179 from ey6es/master
Fix for Squigglevision effect on meshes at high(er) translation magnitudes.
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2013-11-04 19:59:15 -08:00 |
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Andrzej Kapolka
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b2ed29dbff
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Work around precision issues with multiplying matrices with high translation
magnitudes (by using relative translation).
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2013-11-04 16:49:12 -08:00 |
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ZappoMan
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7daff4c279
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coding standard cleanup
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2013-11-04 15:36:46 -08:00 |
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ZappoMan
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9e88cfe953
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initlaize sortedChildren[] array to help prevent possible crashes
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2013-11-04 15:33:28 -08:00 |
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ZappoMan
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e89079e86c
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add server config to the status page
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2013-11-04 15:32:53 -08:00 |
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Andrzej Kapolka
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4cc650835d
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Merge pull request #1177 from ey6es/master
Fix for jittery eyes.
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2013-11-04 14:31:50 -08:00 |
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Andrzej Kapolka
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361f1f6adf
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Don't override the lookat positions we receive for others.
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2013-11-04 14:07:05 -08:00 |
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Andrzej Kapolka
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490194c747
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Rescale eye positions to compensate for growing heads.
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2013-11-04 13:53:39 -08:00 |
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Philip Rosedale
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11e6982a9d
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Merge pull request #1176 from ZappoMan/bugfixes
fix oversending bug
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2013-11-04 13:36:47 -08:00 |
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ZappoMan
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e0d5f2476c
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tweak
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2013-11-04 13:21:30 -08:00 |
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ZappoMan
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e8a1a383a3
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fix oversending bug
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2013-11-04 13:19:42 -08:00 |
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ZappoMan
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45ba3641a8
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Merge pull request #1175 from birarda/master
guard for JurisdictionListener kill for missing UUID
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2013-11-04 12:09:18 -08:00 |
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Stephen Birarda
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5c3075401a
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add a guard for JurisdictionListener kill for missing UUID
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2013-11-04 12:03:04 -08:00 |
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Philip Rosedale
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0f93c7417a
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Merge pull request #1174 from ey6es/321contact
Use Faceshift gaze data to deflect the existing mouse lookat behavior.
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2013-11-04 11:58:14 -08:00 |
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Andrzej Kapolka
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33c61937ab
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Remove unused parameters.
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2013-11-04 11:31:05 -08:00 |
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Andrzej Kapolka
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acaac714e6
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More smoothing.
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2013-11-04 11:20:56 -08:00 |
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Andrzej Kapolka
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ce1ebf8d11
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The Faceshift eye rotations are indeed relative to the head.
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2013-11-04 10:57:29 -08:00 |
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Andrzej Kapolka
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65907a75a3
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Merge branch 'master' of https://github.com/worklist/hifi into 321contact
Conflicts:
interface/src/Application.cpp
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2013-11-04 10:40:02 -08:00 |
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Philip Rosedale
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a57f13e78d
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Merge pull request #1173 from ZappoMan/bugfixes
Fix FPS stutter on rotating in place
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2013-11-04 10:09:25 -08:00 |
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ZappoMan
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9bd27e2b2a
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fix stutter on rotating
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2013-11-03 21:11:08 -08:00 |
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ZappoMan
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c18de72dd4
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work on debugging stutter behavior, mostly debugging and cleanup
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2013-11-03 19:06:06 -08:00 |
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Philip Rosedale
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0fe09aa327
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Merge pull request #1172 from ZappoMan/point_shader
fix thinning in voxels as points
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2013-11-03 11:46:04 -08:00 |
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ZappoMan
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c4a2b3c49b
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fix thinning in voxels as points by using correct points to calculate width of voxel based on camera position relative to voxel
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2013-11-03 11:10:00 -08:00 |
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Andrzej Kapolka
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def3707041
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I don't think Faceshift's gaze data is actually head-relative.
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2013-11-01 18:28:35 -07:00 |
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Andrzej Kapolka
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a7683fa07f
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More tweaks to eye offsets.
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2013-11-01 18:15:43 -07:00 |
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Andrzej Kapolka
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e4bf5358eb
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Attempt to use Faceshift eye data to deflect the default eye behavior.
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2013-11-01 17:58:41 -07:00 |
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Philip Rosedale
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79fb92f195
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Merge pull request #1170 from ZappoMan/point_shader
first cut a variable point size point rendering
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2013-11-01 17:02:28 -07:00 |
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ZappoMan
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508b8f4678
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change in comment to kick off build
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2013-11-01 16:29:49 -07:00 |
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ZappoMan
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b103f9dacf
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clean up
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2013-11-01 15:32:17 -07:00 |
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ZappoMan
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e62322b805
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clean up comment
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2013-11-01 15:28:54 -07:00 |
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ZappoMan
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61b6d6a4a4
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added comment about fixing point selection
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2013-11-01 15:27:57 -07:00 |
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ZappoMan
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cab87c3a97
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added comment about fixing point selection
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2013-11-01 15:27:25 -07:00 |
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Andrzej Kapolka
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6f53701095
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Merge pull request #1171 from ey6es/master
Sanity check to prevent crash in Model::simulate.
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2013-11-01 14:48:17 -07:00 |
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Andrzej Kapolka
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966f75db9b
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Sanity check to prevent crash in Model::simulate.
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2013-11-01 14:47:25 -07:00 |
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ZappoMan
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13b558c033
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removed dead code
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2013-11-01 14:40:58 -07:00 |
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ZappoMan
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56aafabacd
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fixed up comments and style guide items
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2013-11-01 14:39:55 -07:00 |
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ZappoMan
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6fd3c9714f
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fixed header file merge conflict
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2013-11-01 14:37:46 -07:00 |
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ZappoMan
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f5d09c0218
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fix comments and style
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2013-11-01 14:36:20 -07:00 |
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ZappoMan
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b3aac56d29
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first cut a variable point size point rendering
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2013-11-01 14:33:06 -07:00 |
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Andrzej Kapolka
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1fc40f5814
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Merge pull request #1169 from ey6es/master
Fix for GuyFinal rotation.
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2013-11-01 14:26:04 -07:00 |
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Andrzej Kapolka
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d04b36bf48
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Fix for GuyFinal rotation.
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2013-11-01 14:25:26 -07:00 |
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Andrzej Kapolka
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f3bc633dea
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Merge pull request #1168 from ey6es/master
Fix for heads on shoulders of new skeletons.
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2013-11-01 13:44:27 -07:00 |
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Andrzej Kapolka
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62381e19b5
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Only use hacky model translation with the old skeleton.
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2013-11-01 13:33:50 -07:00 |
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Philip Rosedale
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da1383ef7b
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Merge pull request #1164 from ey6es/master
Fix for texture coordinates and normals (seams on Macaw head, Brad's eyes and lips).
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2013-11-01 11:27:39 -07:00 |
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Andrzej Kapolka
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c3e0f8bc1f
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Bump up the maximum eye angle slightly.
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2013-11-01 10:48:09 -07:00 |
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Stephen Birarda
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9276a1abb9
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Merge branch 'master' of github.com:worklist/hifi
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2013-11-01 10:31:46 -07:00 |
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