Commit graph

7184 commits

Author SHA1 Message Date
ZappoMan
843e9da873 merge conflict fix 2013-11-05 10:47:05 -08:00
ZappoMan
581e0adecf Merge branch 'master' of https://github.com/worklist/hifi into new_voxel_scene_stats
Conflicts:
	interface/src/Application.cpp
2013-11-05 10:45:30 -08:00
ZappoMan
09dab892d3 first cut at new voxel scene stats 2013-11-05 10:29:56 -08:00
Philip Rosedale
27ed53301b Merge pull request #1178 from ZappoMan/bugfixes
Possible fix to crash in voxel server
2013-11-05 06:59:23 -08:00
Philip Rosedale
8bb3cb0c9f Merge pull request #1179 from ey6es/master
Fix for Squigglevision effect on meshes at high(er) translation magnitudes.
2013-11-04 19:59:15 -08:00
Andrzej Kapolka
b2ed29dbff Work around precision issues with multiplying matrices with high translation
magnitudes (by using relative translation).
2013-11-04 16:49:12 -08:00
ZappoMan
7daff4c279 coding standard cleanup 2013-11-04 15:36:46 -08:00
ZappoMan
9e88cfe953 initlaize sortedChildren[] array to help prevent possible crashes 2013-11-04 15:33:28 -08:00
ZappoMan
e89079e86c add server config to the status page 2013-11-04 15:32:53 -08:00
Andrzej Kapolka
4cc650835d Merge pull request #1177 from ey6es/master
Fix for jittery eyes.
2013-11-04 14:31:50 -08:00
Andrzej Kapolka
361f1f6adf Don't override the lookat positions we receive for others. 2013-11-04 14:07:05 -08:00
Andrzej Kapolka
490194c747 Rescale eye positions to compensate for growing heads. 2013-11-04 13:53:39 -08:00
Philip Rosedale
11e6982a9d Merge pull request #1176 from ZappoMan/bugfixes
fix oversending bug
2013-11-04 13:36:47 -08:00
ZappoMan
e0d5f2476c tweak 2013-11-04 13:21:30 -08:00
ZappoMan
e8a1a383a3 fix oversending bug 2013-11-04 13:19:42 -08:00
ZappoMan
45ba3641a8 Merge pull request #1175 from birarda/master
guard for JurisdictionListener kill for missing UUID
2013-11-04 12:09:18 -08:00
Stephen Birarda
5c3075401a add a guard for JurisdictionListener kill for missing UUID 2013-11-04 12:03:04 -08:00
Philip Rosedale
0f93c7417a Merge pull request #1174 from ey6es/321contact
Use Faceshift gaze data to deflect the existing mouse lookat behavior.
2013-11-04 11:58:14 -08:00
Andrzej Kapolka
33c61937ab Remove unused parameters. 2013-11-04 11:31:05 -08:00
Andrzej Kapolka
acaac714e6 More smoothing. 2013-11-04 11:20:56 -08:00
Andrzej Kapolka
ce1ebf8d11 The Faceshift eye rotations are indeed relative to the head. 2013-11-04 10:57:29 -08:00
Andrzej Kapolka
65907a75a3 Merge branch 'master' of https://github.com/worklist/hifi into 321contact
Conflicts:
	interface/src/Application.cpp
2013-11-04 10:40:02 -08:00
Philip Rosedale
a57f13e78d Merge pull request #1173 from ZappoMan/bugfixes
Fix FPS stutter on rotating in place
2013-11-04 10:09:25 -08:00
ZappoMan
9bd27e2b2a fix stutter on rotating 2013-11-03 21:11:08 -08:00
ZappoMan
c18de72dd4 work on debugging stutter behavior, mostly debugging and cleanup 2013-11-03 19:06:06 -08:00
Philip Rosedale
0fe09aa327 Merge pull request #1172 from ZappoMan/point_shader
fix thinning in voxels as points
2013-11-03 11:46:04 -08:00
ZappoMan
c4a2b3c49b fix thinning in voxels as points by using correct points to calculate width of voxel based on camera position relative to voxel 2013-11-03 11:10:00 -08:00
Andrzej Kapolka
def3707041 I don't think Faceshift's gaze data is actually head-relative. 2013-11-01 18:28:35 -07:00
Andrzej Kapolka
a7683fa07f More tweaks to eye offsets. 2013-11-01 18:15:43 -07:00
Andrzej Kapolka
e4bf5358eb Attempt to use Faceshift eye data to deflect the default eye behavior. 2013-11-01 17:58:41 -07:00
Philip Rosedale
79fb92f195 Merge pull request #1170 from ZappoMan/point_shader
first cut a variable point size point rendering
2013-11-01 17:02:28 -07:00
ZappoMan
508b8f4678 change in comment to kick off build 2013-11-01 16:29:49 -07:00
ZappoMan
b103f9dacf clean up 2013-11-01 15:32:17 -07:00
ZappoMan
e62322b805 clean up comment 2013-11-01 15:28:54 -07:00
ZappoMan
61b6d6a4a4 added comment about fixing point selection 2013-11-01 15:27:57 -07:00
ZappoMan
cab87c3a97 added comment about fixing point selection 2013-11-01 15:27:25 -07:00
Andrzej Kapolka
6f53701095 Merge pull request #1171 from ey6es/master
Sanity check to prevent crash in Model::simulate.
2013-11-01 14:48:17 -07:00
Andrzej Kapolka
966f75db9b Sanity check to prevent crash in Model::simulate. 2013-11-01 14:47:25 -07:00
ZappoMan
13b558c033 removed dead code 2013-11-01 14:40:58 -07:00
ZappoMan
56aafabacd fixed up comments and style guide items 2013-11-01 14:39:55 -07:00
ZappoMan
6fd3c9714f fixed header file merge conflict 2013-11-01 14:37:46 -07:00
ZappoMan
f5d09c0218 fix comments and style 2013-11-01 14:36:20 -07:00
ZappoMan
b3aac56d29 first cut a variable point size point rendering 2013-11-01 14:33:06 -07:00
Andrzej Kapolka
1fc40f5814 Merge pull request #1169 from ey6es/master
Fix for GuyFinal rotation.
2013-11-01 14:26:04 -07:00
Andrzej Kapolka
d04b36bf48 Fix for GuyFinal rotation. 2013-11-01 14:25:26 -07:00
Andrzej Kapolka
f3bc633dea Merge pull request #1168 from ey6es/master
Fix for heads on shoulders of new skeletons.
2013-11-01 13:44:27 -07:00
Andrzej Kapolka
62381e19b5 Only use hacky model translation with the old skeleton. 2013-11-01 13:33:50 -07:00
Philip Rosedale
da1383ef7b Merge pull request #1164 from ey6es/master
Fix for texture coordinates and normals (seams on Macaw head, Brad's eyes and lips).
2013-11-01 11:27:39 -07:00
Andrzej Kapolka
c3e0f8bc1f Bump up the maximum eye angle slightly. 2013-11-01 10:48:09 -07:00
Stephen Birarda
9276a1abb9 Merge branch 'master' of github.com:worklist/hifi 2013-11-01 10:31:46 -07:00