Commit graph

344 commits

Author SHA1 Message Date
Andrew Meadows
65825a4501 Merge pull request #4659 from ericrius1/collision
Filtering triggering of collisions with contact type of "continue"
2015-04-22 09:33:40 -07:00
Seth Alves
cde64893af coding standard 2015-04-21 18:36:06 -07:00
Seth Alves
4a5631fca6 cleanups, diff minimization 2015-04-20 16:51:28 -07:00
Seth Alves
23f1767634 cleanup 2015-04-20 16:13:28 -07:00
Seth Alves
d6c8bd94cf clean up some debugging prints 2015-04-20 15:59:33 -07:00
Seth Alves
08d300afcd use a flag to indicate that simulation ownership should be grabbed 2015-04-20 11:49:10 -07:00
Seth Alves
88f289f3c1 small cleanup and some debugging prints 2015-04-20 11:19:48 -07:00
Seth Alves
fbff3627dc attempt to claim simulation ownership of entities the avatar crashes with 2015-04-20 11:13:51 -07:00
Seth Alves
b3cb9fe9a4 fix comment some more 2015-04-17 15:33:41 -07:00
Seth Alves
dac57c44da if measured acceleration is close to zero, send zero to entity server, else send gravity 2015-04-17 15:05:47 -07:00
Seth Alves
292ba20cf3 pull andrew's measure-acceleration branch 2015-04-17 11:35:12 -07:00
Eric Levin
2b4d894ab3 moved the type computation inside the while loop so it is correctly computed each iteration 2015-04-17 08:17:58 -07:00
Seth Alves
62a45ccebb re-enable code that gives up simulation ownership 2015-04-16 17:00:36 -07:00
Eric Levin
096f69961a Filtering triggering of collisions with contact type of "continue" 2015-04-16 16:42:28 -07:00
Seth Alves
faf5e7415d don't explicitly release simulator status 2015-04-16 16:32:51 -07:00
Seth Alves
ec26b4595a adjust comment 2015-04-16 16:27:30 -07:00
Seth Alves
f48f9caea4 cut back on debuging prints 2015-04-16 16:18:13 -07:00
Seth Alves
ea8dcfa5b5 read UUIDs as UUIDs rather than as strings. more debugging prints 2015-04-16 15:33:43 -07:00
Seth Alves
d7881f1891 adjust logic for releasing ownership of simulation 2015-04-16 15:15:28 -07:00
Seth Alves
d7059d8f2d add code for uuids in wire protocol. some debugging prints 2015-04-16 14:46:38 -07:00
Andrew Meadows
619d1ba191 rename to measureAcceleration 2015-04-16 14:09:33 -07:00
Andrew Meadows
1acb90e23a merge upstream/master into andrew/isothermal 2015-04-16 13:48:47 -07:00
Andrew Meadows
b7ca69d4e1 fix typo 2015-04-16 13:46:26 -07:00
Andrew Meadows
5180e7e715 measure linear velocity of moving objects 2015-04-16 13:44:17 -07:00
Seth Alves
bce269ada2 Merge branch 'master' of github.com:highfidelity/hifi into acceleration-and-owner-in-wire-protocol 2015-04-16 12:31:25 -07:00
Andrew Meadows
83d54eb46b merge upstream/master into andrew/bispinor 2015-04-16 12:07:22 -07:00
Andrew Meadows
4bef5b7b73 Merge pull request #4638 from Triplelexx/myavatar-targetvelocity
Myavatar targetvelocity
2015-04-15 14:22:02 -07:00
Seth Alves
c87dca5ba0 remove debug print 2015-04-15 11:58:12 -07:00
Seth Alves
51ac44a9b7 try to increase chances the interface gives up simulation ownership 2015-04-15 11:34:42 -07:00
Seth Alves
b21cc357e4 undo stop-sending hack 2015-04-14 16:08:53 -07:00
Seth Alves
2a87eb9ce1 pull from andrew's branch 2015-04-14 15:44:53 -07:00
Andrew Meadows
7da1c51877 whoops, missed a file 2015-04-14 14:55:42 -07:00
Andrew Meadows
da9091a99d remove SHAPE_TYPE_CONVEX_HULL from libs and tests 2015-04-14 14:54:43 -07:00
Seth Alves
e25590f00e don't give up ownership of simulation until the last packet is sent 2015-04-14 13:37:57 -07:00
Seth Alves
3cf31ff701 fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates 2015-04-14 13:32:02 -07:00
Seth Alves
d330319ed9 when a script creates and object, set the local Node as the simulation owner 2015-04-14 09:56:39 -07:00
Seth Alves
de2e5ae718 adjust logic for when to claim or release simulator status 2015-04-14 09:00:48 -07:00
Andrew Meadows
abb40ca080 cleanup: split stats dump out of stepSimulation 2015-04-14 09:00:36 -07:00
Seth Alves
05ef357854 debug prints 2015-04-13 16:47:06 -07:00
Seth Alves
256a7f5198 try different login for deciding when to update/clear simulatorID 2015-04-13 16:37:44 -07:00
Seth Alves
4677324a87 try different login for deciding when to update/clear simulatorID 2015-04-13 16:30:16 -07:00
Seth Alves
a30e807051 get rid of unneeded updateSimulatorID, set changed simulator id in properties so it gets included in outgoing packet 2015-04-13 16:20:30 -07:00
Triplelexx
d2b643d389 Add targetVelocity into MyAvatar simulation
MyAvatar sets a target velocity to achieve, this is parsed in the
preSimulation controller step.
2015-04-13 23:57:08 +01:00
Seth Alves
396f6b1987 mess with debugging prints 2015-04-13 15:22:54 -07:00
Andrew Meadows
86f89a1d6f fix bug where fly speed is limited to walk speed 2015-04-13 13:23:15 -07:00
Seth Alves
9c2fec36fd adjust debugging, try a different DIRTY flag 2015-04-13 12:52:31 -07:00
Seth Alves
f42a43e180 cause changes to _simulatorID to be broadcast 2015-04-13 12:39:40 -07:00
Seth Alves
eace91e833 if an entity is being moved and has no sim-id, set sim-id to local node-id. if it has a sim-id, and it's not the same as the local node's, don't broadcast the change 2015-04-13 12:25:44 -07:00
Seth Alves
e2af93db5f some debugging 2015-04-13 11:38:30 -07:00
Seth Alves
4ada3fc9a4 don't keep large things out of physics engine 2015-04-09 15:12:51 -07:00