Andrzej Kapolka
c57fd15bc9
Rather than loading the entire FBX file into a byte array, read it straight
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from the QNetworkReply.
2014-12-10 15:22:48 -08:00
ZappoMan
74a6fd5ca7
fix joystick pick
2014-12-09 20:03:00 -08:00
Atlante45
88a576f846
fix action events for gamepad;
2014-12-09 19:35:38 -08:00
David Rowe
ff6db7a9fa
Merge branch 'master' into 20226
2014-12-09 19:20:30 -08:00
David Rowe
8cf50b71ea
Update some comments to reflect changes
2014-12-09 19:18:37 -08:00
Brad Hefta-Gaub
69f7a89003
Merge pull request #3937 from Atlante45/mouse_pick_in_oculus
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Mouse pick improvments
2014-12-09 18:33:25 -08:00
David Rowe
136c3a2cce
Replace 2D and 3D text overlay textWidth() method with textSize()
2014-12-09 18:32:53 -08:00
Atlante45
dc4c9cd545
Correctly Hide/Show cursor
2014-12-09 18:00:14 -08:00
Sam Gateau
01c13cd6f1
Fix the broken shadows by simply calling the needed setViewTransform which is used for rendering the ENitites and avatars
2014-12-09 17:58:17 -08:00
Atlante45
43dc35d549
Use correct mouse coordinate
2014-12-09 17:53:23 -08:00
Atlante45
b197558b87
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
2014-12-09 16:46:13 -08:00
Atlante45
8765d9a9b3
Mouse cursor modifications
2014-12-09 16:30:37 -08:00
Stephen Birarda
ada325da2b
Merge pull request #3931 from Atlante45/mouse_pick_in_oculus
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Misc fixes
2014-12-09 12:13:24 -08:00
Atlante45
649940de24
wrong pickray function
2014-12-09 11:53:32 -08:00
Atlante45
a6f7a1ce15
guard against NULL _models
2014-12-09 11:52:20 -08:00
ZappoMan
1eaa2caa6c
fix to crash on rapidly switching domains
2014-12-09 11:40:47 -08:00
Atlante45
ba81030aa1
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
2014-12-08 16:53:56 -08:00
Atlante45
fa73730359
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
2014-12-08 16:46:34 -08:00
ZappoMan
cdeaaf2ca9
fix deadlock in enter/leave events
2014-12-08 15:06:34 -08:00
ZappoMan
efbe8ce757
Merge branch 'master' of https://github.com/highfidelity/hifi into entityCollisions
2014-12-08 14:15:20 -08:00
ZappoMan
0592b74a06
make collision callbacks work
2014-12-08 14:15:03 -08:00
Brad Hefta-Gaub
a9079b64e4
Merge pull request #3922 from AndrewMeadows/thermonuclear
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overhaul EntitySimulation API (and relay relevant EntityItem properties to simulation when they change)
2014-12-08 13:56:06 -08:00
Clément Brisset
681a1a3297
Merge pull request #3917 from ctrlaltdavid/20202
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CR for Job #20202 - Add "backgroundVisible" property to text overlays
2014-12-08 11:43:52 -08:00
Andrew Meadows
9e9929da91
merge upstream/master into andrew/thermonuclear
2014-12-08 11:22:39 -08:00
ZappoMan
27bc394bed
repair collision info mismatch
2014-12-08 10:52:53 -08:00
Atlante45
299389ccef
Fixed typo
2014-12-08 09:59:33 -08:00
Philip Rosedale
60c2a89292
Merge pull request #3915 from ZappoMan/modelRayPick
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Proper Model Ray Picking
2014-12-07 14:19:26 -08:00
ZappoMan
d698594899
use common findRayTriangleIntersection
2014-12-06 19:39:02 -08:00
ZappoMan
91fd574eb5
Merge branch 'master' of https://github.com/highfidelity/hifi into modelRayPick
2014-12-06 15:28:54 -08:00
ZappoMan
1a1fb18ba1
removed dead code
2014-12-06 15:03:26 -08:00
ZappoMan
c8e648c4d7
removed unused menu item
2014-12-06 15:00:29 -08:00
ZappoMan
a03984a561
removed some debug code
2014-12-06 14:59:50 -08:00
ZappoMan
3bb16ce831
properly wire up precision picking in JS api
2014-12-06 12:03:46 -08:00
ZappoMan
7ea85073f4
introduce precision picking in API form
2014-12-06 11:45:49 -08:00
David Rowe
dbb547507d
Merge branch 'master' into 20202
2014-12-06 11:14:45 -08:00
ZappoMan
303274a554
tweaks and debug cleanup
2014-12-06 10:59:48 -08:00
ZappoMan
1fec69698e
get the triangle picking for submeshes working, remove some debug
2014-12-05 23:23:21 -08:00
ZappoMan
f1c6e2d1a2
more debugging
2014-12-05 19:52:48 -08:00
Andrew Meadows
7d96ad5836
cleanup of EntitySimulation API
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* remove EntityItem::_simulationState (only useful to EntitySimulation)
* move code from SimpleEntitySimuation to EntitySimulation
* EntitySimulation now maintans many QSets of entities
* cleanup and clarify use of EnityTree::updateEntity()
* reduced cost of polling for entity expiries
* changed "UpdateFlags" to "DirtyFlags" and clarified what they're for
2014-12-05 18:08:53 -08:00
Atlante45
d89d10d263
Hide cusor in VR mode
2014-12-05 17:36:46 -08:00
Atlante45
1bb08ef30f
Centered reticule
2014-12-05 17:10:58 -08:00
Atlante45
ee124f580d
removed _mouse{X,Y}
2014-12-05 17:02:49 -08:00
ZappoMan
ae647d39d0
fix models with registrations other than 0,0,0
2014-12-05 16:14:18 -08:00
Atlante45
469c958c98
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
2014-12-05 15:30:20 -08:00
Atlante45
4bc7e1a3e8
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
2014-12-05 14:46:52 -08:00
Sam Gateau
c49b753c98
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2014-12-05 13:38:30 -08:00
ZappoMan
d5fbe5b6b4
Merge branch 'master' of https://github.com/highfidelity/hifi into modelRayPick
2014-12-05 12:48:00 -08:00
ZappoMan
a6b86da47a
basics of triangle picking working for models
2014-12-05 11:31:27 -08:00
David Rowe
bd6ea9b4e7
Render with backgroundAlpha property
2014-12-05 11:18:03 -08:00
David Rowe
f5a1c26492
Add backgroundAlpha property to 2D and 3D text overlays
2014-12-05 11:08:00 -08:00
ZappoMan
0647211fb8
Merge branch 'master' of https://github.com/highfidelity/hifi into modelRayPick
2014-12-05 10:13:55 -08:00
Sam Gateau
0fbdda7582
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2014-12-05 10:13:38 -08:00
ZappoMan
d3aacc3838
Merge branch 'master' of https://github.com/highfidelity/hifi into mirrorTest
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Conflicts:
interface/src/MetavoxelSystem.cpp
2014-12-05 10:11:49 -08:00
Philip Rosedale
0ad361fd60
Merge pull request #3902 from samcake/tot
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Adding detection of a "hifi" global light in a FBX file used to pass information
2014-12-05 10:07:52 -08:00
ZappoMan
e68e3fe774
Revert "get rid of redundant _displayViewFrustum and use _viewFrustum"
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This reverts commit 6d385d9a75
.
2014-12-05 10:06:17 -08:00
ZappoMan
9753c82a3b
get rid of redundant _displayViewFrustum and use _viewFrustum
2014-12-05 10:04:23 -08:00
ZappoMan
feab942375
Revert "get rid of redundant _displayViewFrustum and use _viewFrustum"
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This reverts commit 6d385d9a75
.
2014-12-05 10:01:16 -08:00
Atlante45
7322cd3ece
Coding Standard
2014-12-04 20:16:50 -08:00
Atlante45
90d4e7bae9
Comments
2014-12-04 19:38:39 -08:00
Atlante45
d2b0cdbac3
Hydra reticule rendering for Oculus
2014-12-04 19:31:59 -08:00
Atlante45
9f444581e9
Fixed JS picking in oculus
2014-12-04 18:53:30 -08:00
Atlante45
84da070901
Correct mouse position in occulus
2014-12-04 18:27:03 -08:00
Atlante45
abe9704dbc
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
2014-12-04 17:26:22 -08:00
Atlante45
7026af7b9a
Centrilized Oculus interference in pickRay
2014-12-04 17:26:14 -08:00
Sam Gateau
66c10544ae
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2014-12-04 17:16:39 -08:00
Andrzej Kapolka
466d99bcbb
Removed unused members.
2014-12-04 17:12:06 -08:00
ZappoMan
6b5fdceb6e
more work on improved model picking
2014-12-04 16:48:04 -08:00
Andrzej Kapolka
ace415b138
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
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Conflicts:
interface/src/MetavoxelSystem.cpp
2014-12-04 16:46:32 -08:00
ZappoMan
f13bf65554
more work on improved model picking
2014-12-04 16:43:34 -08:00
ZappoMan
37ffa48fa3
more work on improved model picking
2014-12-04 16:43:12 -08:00
Sam Gateau
1102b4d633
Moving GPU into it's own library
2014-12-04 16:40:55 -08:00
Sam Gateau
f4e1af6abc
clean code in GeometryCache around the FBX file loader
2014-12-04 12:02:30 -08:00
ZappoMan
b6fd3628c8
first round of hacking on implementing rendering of models for detailed ray picking
2014-12-04 12:00:38 -08:00
Atlante45
3b6936b47d
Changed Mag and reticules data representation
2014-12-04 11:16:01 -08:00
Sam Gateau
592e902f46
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
2014-12-04 00:25:15 -08:00
Atlante45
e246b979f7
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
2014-12-03 17:50:17 -08:00
Atlante45
8d814ab07b
Updated Oculus pickray
2014-12-03 17:05:42 -08:00
Atlante45
bd39688c62
Magnifiy window tweaks
2014-12-03 17:04:26 -08:00
Andrzej Kapolka
6764f29cd2
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-12-03 16:49:10 -08:00
Andrzej Kapolka
8fb766a5d0
Only recreate the renderers for nodes that have changed.
2014-12-03 16:44:13 -08:00
Atlante45
0624ab7c72
Fixed aspect ratio and cropped overlay texture
2014-12-03 16:04:23 -08:00
ZappoMan
cd92185c5b
Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickWork
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Conflicts:
examples/newEditEntities.js
interface/src/avatar/MyAvatar.cpp
interface/src/avatar/MyAvatar.h
libraries/entities/src/EntityTree.h
2014-12-03 15:07:47 -08:00
Atlante45
73004d1bee
Decoupled reticules from Overlays view
2014-12-03 14:40:47 -08:00
Brad Hefta-Gaub
f10b656877
Merge pull request #3870 from AndrewMeadows/thermonuclear
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pull entity simulation out of EntityTree
2014-12-03 14:30:44 -08:00
Andrzej Kapolka
7a81e6c9e1
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-12-03 14:30:31 -08:00
Sam Gateau
322dd38322
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
2014-12-03 14:23:49 -08:00
Andrzej Kapolka
df23a84cc2
Bump up the glyph texture size so that we don't spill over into another
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texture.
2014-12-03 14:18:47 -08:00
Sam Gateau
913007939b
Trying to read the light attribute
2014-12-03 14:12:50 -08:00
Andrzej Kapolka
88048e8599
Make sure the position of the heightfield/voxel brush is valid before acting.
2014-12-03 12:47:32 -08:00
Andrzej Kapolka
d975e3f0ce
Fixed signed/unsigned warnign.
2014-12-03 12:38:10 -08:00
Andrzej Kapolka
1e93137e6b
Fix for overflow when computing metavoxel stats.
2014-12-03 12:24:58 -08:00
Andrzej Kapolka
e32c214e4d
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-12-03 12:08:06 -08:00
Brad Hefta-Gaub
f70f07e694
Merge pull request #3890 from PhilipRosedale/master
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When in HMD, arrow keys make jump turns
2014-12-03 10:54:22 -08:00
ZappoMan
5f9c1c490b
Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickWork
2014-12-03 10:44:56 -08:00
Stephen Birarda
98f56aaa0c
fix URL/filename discrepancy for local scripts
2014-12-03 09:55:55 -08:00
Philip Rosedale
d63ace9f61
fix angular velocity from oculus, tweak hair
2014-12-02 23:53:46 -08:00
Philip Rosedale
57e2f71bb7
remove unused body delta pitch, roll
2014-12-02 23:24:47 -08:00
Philip Rosedale
3ca20a7eee
Add jump/warp turning when in HMD
2014-12-02 23:08:34 -08:00
Andrzej Kapolka
94d0612804
Fix for Hermite display.
2014-12-02 20:17:18 -08:00
Andrzej Kapolka
1a1b1ca3f3
Fix for voxelizing heightfields.
2014-12-02 19:49:27 -08:00