Mouse cursor modifications

This commit is contained in:
Atlante45 2014-12-09 16:30:37 -08:00
parent 0a4f74cf9c
commit 8765d9a9b3
3 changed files with 30 additions and 68 deletions

View file

@ -167,8 +167,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_raiseMirror(0.0f),
_lastMouseMove(usecTimestampNow()),
_lastMouseMoveWasSimulated(false),
_mouseHidden(false),
_seenMouseMove(false),
_touchAvgX(0.0f),
_touchAvgY(0.0f),
_isTouchPressed(false),
@ -1252,34 +1250,23 @@ void Application::focusOutEvent(QFocusEvent* event) {
}
void Application::mouseMoveEvent(QMouseEvent* event, unsigned int deviceID) {
bool showMouse = true;
// Used by application overlay to determine how to draw cursor(s)
_lastMouseMoveWasSimulated = deviceID > 0;
// If this mouse move event is emitted by a controller, dont show the mouse cursor
if (_lastMouseMoveWasSimulated) {
showMouse = false;
if (!_lastMouseMoveWasSimulated) {
_lastMouseMove = usecTimestampNow();
}
if (!_aboutToQuit) {
_entities.mouseMoveEvent(event, deviceID);
return;
}
_entities.mouseMoveEvent(event, deviceID);
_controllerScriptingInterface.emitMouseMoveEvent(event, deviceID); // send events to any registered scripts
// if one of our scripts have asked to capture this event, then stop processing it
if (_controllerScriptingInterface.isMouseCaptured()) {
return;
}
_lastMouseMove = usecTimestampNow();
if (_mouseHidden && showMouse && !OculusManager::isConnected() && !TV3DManager::isConnected()) {
getGLWidget()->setCursor(Qt::ArrowCursor);
_mouseHidden = false;
_seenMouseMove = true;
}
}
void Application::mousePressEvent(QMouseEvent* event, unsigned int deviceID) {
@ -2111,13 +2098,7 @@ void Application::updateMouseRay() {
// make sure the frustum is up-to-date
loadViewFrustum(_myCamera, _viewFrustum);
// if the mouse pointer isn't visible, act like it's at the center of the screen
float x = 0.5f, y = 0.5f;
if (!_mouseHidden) {
x = getTrueMouseX() / (float)_glWidget->width();
y = getTrueMouseY() / (float)_glWidget->height();
}
PickRay pickRay = _myCamera.computeViewPickRay(x, y);
PickRay pickRay = _myCamera.computePickRay(getTrueMouseX(), getTrueMouseY());
_mouseRayOrigin = pickRay.origin;
_mouseRayDirection = pickRay.direction;
@ -2313,23 +2294,26 @@ void Application::updateCursor(float deltaTime) {
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
PerformanceWarning warn(showWarnings, "Application::updateCursor()");
// watch mouse position, if it hasn't moved, hide the cursor
bool hideMouse = false;
bool underMouse = _glWidget->underMouse();
if (!_mouseHidden) {
quint64 now = usecTimestampNow();
int elapsed = now - _lastMouseMove;
const int HIDE_CURSOR_TIMEOUT = 1 * 1000 * 1000; // 1 second
if (elapsed > HIDE_CURSOR_TIMEOUT && (underMouse || !_seenMouseMove)) {
getGLWidget()->setCursor(Qt::BlankCursor);
_mouseHidden = true;
}
static const int HIDE_CURSOR_TIMEOUT = 1 * USECS_PER_SECOND; // 1 second
int elapsed = usecTimestampNow() - _lastMouseMove;
if ((elapsed > HIDE_CURSOR_TIMEOUT && underMouse) ||
(OculusManager::isConnected() && Menu::getInstance()->isOptionChecked(MenuOption::EnableVRMode))) {
hideMouse = true;
}
if (hideMouse != isMouseHidden()) {
setCursorVisible(!hideMouse);
}
}
void Application::setCursorVisible(bool visible) {
if (visible) {
_glWidget->setCursor(Qt::ArrowCursor);
} else {
// if the mouse is hidden, but we're not inside our window, then consider ourselves to be moving
if (!underMouse && _seenMouseMove) {
_lastMouseMove = usecTimestampNow();
getGLWidget()->setCursor(Qt::ArrowCursor);
_mouseHidden = false;
}
_glWidget->setCursor(Qt::BlankCursor);
}
}
@ -2350,17 +2334,6 @@ void Application::update(float deltaTime) {
}
static QCursor cursor;
if (OculusManager::isConnected() &&
Menu::getInstance()->isOptionChecked(MenuOption::EnableVRMode)){
if (_window->cursor().shape() != Qt::BlankCursor) {
cursor = _window->cursor();
_window->setCursor(QCursor(Qt::BlankCursor));
}
} else if(_window->cursor().shape() == Qt::BlankCursor) {
_window->setCursor(cursor);
}
// Dispatch input events
_controllerScriptingInterface.updateInputControllers();
@ -4372,14 +4345,6 @@ void Application::skipVersion(QString latestVersion) {
skipFile.write(latestVersion.toStdString().c_str());
}
void Application::setCursorVisible(bool visible) {
if (visible) {
restoreOverrideCursor();
} else {
setOverrideCursor(Qt::BlankCursor);
}
}
void Application::takeSnapshot() {
QMediaPlayer* player = new QMediaPlayer();
QFileInfo inf = QFileInfo(Application::resourcesPath() + "sounds/snap.wav");

View file

@ -211,7 +211,8 @@ public:
EntityTreeRenderer* getEntityClipboardRenderer() { return &_entityClipboardRenderer; }
Environment* getEnvironment() { return &_environment; }
bool isMousePressed() const { return _mousePressed; }
bool isMouseHidden() const { return _mouseHidden; }
bool isMouseHidden() const { return _glWidget->cursor().shape() == Qt::BlankCursor; }
void setCursorVisible(bool visible);
const glm::vec3& getMouseRayOrigin() const { return _mouseRayOrigin; }
const glm::vec3& getMouseRayDirection() const { return _mouseRayDirection; }
bool mouseOnScreen() const;
@ -309,8 +310,6 @@ public:
QStringList getRunningScripts() { return _scriptEnginesHash.keys(); }
ScriptEngine* getScriptEngine(QString scriptHash) { return _scriptEnginesHash.contains(scriptHash) ? _scriptEnginesHash[scriptHash] : NULL; }
void setCursorVisible(bool visible);
bool isLookingAtMyAvatar(Avatar* avatar);
@ -567,8 +566,6 @@ private:
int _mouseDragStartedY;
quint64 _lastMouseMove;
bool _lastMouseMoveWasSimulated;
bool _mouseHidden;
bool _seenMouseMove;
glm::vec3 _mouseRayOrigin;
glm::vec3 _mouseRayDirection;

View file

@ -122,21 +122,21 @@ void FramelessDialog::mousePressEvent(QMouseEvent* mouseEvent) {
if (hitLeft || hitRight) {
_isResizing = true;
_resizeInitialWidth = size().width();
QApplication::setOverrideCursor(Qt::SizeHorCursor);
setCursor(Qt::SizeHorCursor);
}
} else {
bool hitTop = (_position == POSITION_TOP) && (abs(mouseEvent->pos().y() - size().height()) < RESIZE_HANDLE_WIDTH);
if (hitTop) {
_isResizing = true;
_resizeInitialWidth = size().height();
QApplication::setOverrideCursor(Qt::SizeHorCursor);
setCursor(Qt::SizeHorCursor);
}
}
}
}
void FramelessDialog::mouseReleaseEvent(QMouseEvent* mouseEvent) {
QApplication::restoreOverrideCursor();
unsetCursor();
_isResizing = false;
}