Bump up the glyph texture size so that we don't spill over into another

texture.
This commit is contained in:
Andrzej Kapolka 2014-12-03 14:18:47 -08:00
parent 5c59fc786d
commit df23a84cc2

View file

@ -29,7 +29,7 @@
// the width/height of the cached glyph textures
const int IMAGE_SIZE = 256;
const int IMAGE_SIZE = 512;
static uint qHash(const TextRenderer::Properties& key, uint seed = 0) {
// can be switched to qHash(key.font, seed) when we require Qt 5.3+