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https://github.com/overte-org/overte.git
synced 2025-04-20 01:03:57 +02:00
removed _mouse{X,Y}
This commit is contained in:
parent
469c958c98
commit
ee124f580d
2 changed files with 3 additions and 20 deletions
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@ -165,8 +165,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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_scaleMirror(1.0f),
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_rotateMirror(0.0f),
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_raiseMirror(0.0f),
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_mouseX(0),
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_mouseY(0),
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_lastMouseMove(usecTimestampNow()),
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_lastMouseMoveWasSimulated(false),
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_mouseHidden(false),
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@ -1282,9 +1280,6 @@ void Application::mouseMoveEvent(QMouseEvent* event, unsigned int deviceID) {
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_mouseHidden = false;
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_seenMouseMove = true;
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}
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_mouseX = event->x();
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_mouseY = event->y();
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}
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void Application::mousePressEvent(QMouseEvent* event, unsigned int deviceID) {
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@ -1302,8 +1297,6 @@ void Application::mousePressEvent(QMouseEvent* event, unsigned int deviceID) {
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if (activeWindow() == _window) {
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if (event->button() == Qt::LeftButton) {
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_mouseX = event->x();
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_mouseY = event->y();
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_mouseDragStartedX = getTrueMouseX();
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_mouseDragStartedY = getTrueMouseY();
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_mousePressed = true;
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@ -1346,8 +1339,6 @@ void Application::mouseReleaseEvent(QMouseEvent* event, unsigned int deviceID) {
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if (activeWindow() == _window) {
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if (event->button() == Qt::LeftButton) {
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_mouseX = event->x();
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_mouseY = event->y();
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_mousePressed = false;
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if (Menu::getInstance()->isOptionChecked(MenuOption::Stats) && mouseOnScreen()) {
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@ -1940,9 +1931,6 @@ void Application::init() {
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_voxelShader.init();
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_pointShader.init();
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_mouseX = _glWidget->width() / 2;
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_mouseY = _glWidget->height() / 2;
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// TODO: move _myAvatar out of Application. Move relevant code to MyAvataar or AvatarManager
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_avatarManager.init();
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_myCamera.setMode(CAMERA_MODE_FIRST_PERSON);
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@ -3557,9 +3545,6 @@ void Application::deleteVoxelAt(const VoxelDetail& voxel) {
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}
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void Application::resetSensors() {
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_mouseX = _glWidget->width() / 2;
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_mouseY = _glWidget->height() / 2;
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_faceshift.reset();
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_visage.reset();
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_dde.reset();
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@ -3572,7 +3557,7 @@ void Application::resetSensors() {
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QScreen* currentScreen = _window->windowHandle()->screen();
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QWindow* mainWindow = _window->windowHandle();
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QPoint windowCenter = mainWindow->geometry().center();
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QCursor::setPos(currentScreen, windowCenter);
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_glWidget->cursor().setPos(currentScreen, windowCenter);
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_myAvatar->reset();
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@ -217,8 +217,8 @@ public:
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bool mouseOnScreen() const;
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int getMouseX() const;
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int getMouseY() const;
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int getTrueMouseX() const { return _mouseX; }
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int getTrueMouseY() const { return _mouseY; }
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int getTrueMouseX() const { return _glWidget->mapFromGlobal(QCursor::pos()).x(); }
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int getTrueMouseY() const { return _glWidget->mapFromGlobal(QCursor::pos()).y(); }
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int getMouseDragStartedX() const;
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int getMouseDragStartedY() const;
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int getTrueMouseDragStartedX() const { return _mouseDragStartedX; }
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@ -563,8 +563,6 @@ private:
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Environment _environment;
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int _mouseX;
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int _mouseY;
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int _mouseDragStartedX;
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int _mouseDragStartedY;
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quint64 _lastMouseMove;
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