Coding Standard

This commit is contained in:
Atlante45 2014-12-04 20:16:50 -08:00
parent 90d4e7bae9
commit 7322cd3ece

View file

@ -245,9 +245,9 @@ void Overlays::deleteOverlay(unsigned int id) {
}
unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) {
glm::vec2 pointCpy = point;
glm::vec2 pointCopy = point;
if (OculusManager::isConnected()) {
pointCpy = Application::getInstance()->getApplicationOverlay().screenToOverlay(point);
pointCopy = Application::getInstance()->getApplicationOverlay().screenToOverlay(point);
}
QReadLocker lock(&_lock);
@ -258,7 +258,7 @@ unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) {
unsigned int thisID = i.key();
Overlay2D* thisOverlay = static_cast<Overlay2D*>(i.value());
if (thisOverlay->getVisible() && thisOverlay->isLoaded() &&
thisOverlay->getBounds().contains(pointCpy.x, pointCpy.y, false)) {
thisOverlay->getBounds().contains(pointCopy.x, pointCopy.y, false)) {
return thisID;
}
}