Brad Hefta-Gaub
716d9e554c
removed a bunch of dead code
2016-04-26 09:25:28 -07:00
Ryan Huffman
e5f2658fd9
Update GPUIdent to take address of spInstance directly
2016-04-26 09:23:08 -07:00
Brad Hefta-Gaub
c6be616401
Merge pull request #7758 from sethalves/fix-crash-in-model-loading
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fix a crash in RenderableModelEntityItem::getModel
2016-04-25 23:50:04 -07:00
Brad Hefta-Gaub
4ab7b660d4
fix a bunch of bugs in qml window placement
2016-04-25 20:19:54 -07:00
samcake
91bed86b32
ANd one more warning
2016-04-25 19:04:02 -07:00
samcake
5cb346330b
Merging with master
2016-04-25 18:48:58 -07:00
samcake
8f2435daf0
No more warnings ?
2016-04-25 18:39:37 -07:00
samcake
e8691c2f20
Fixing comments, code style and constnats
2016-04-25 18:15:52 -07:00
Andrew Meadows
50117e2ff4
add some new tutorial JS files
2016-04-25 17:53:10 -07:00
Andrew Meadows
3a2cb37ce2
move and rename some JS files
2016-04-25 17:50:35 -07:00
Andrew Meadows
e32fface93
add some local assets
2016-04-25 17:46:02 -07:00
Andrew Meadows
4630bdea58
move from examples/ to scripts/templates/
2016-04-25 17:38:34 -07:00
Andrew Meadows
3f5a5a831e
move examples/toybox to unpublishedScripts/DomainContent/Toybox/
2016-04-25 17:37:40 -07:00
Andrew Meadows
0cc12fdaa6
move from examples/ to scripts/developer/
2016-04-25 17:36:35 -07:00
Andrew Meadows
582b20227a
move from examples/ to scripts/default/
2016-04-25 17:35:27 -07:00
samcake
0e13b1623b
Adding support for Equirectangular skymaps
2016-04-25 15:55:12 -07:00
Anthony J. Thibault
b7f157f4ff
Reset avatar on exit of away-mode.
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Exposed MyAvatar.reset(bool) to script.
away.js now calls this on exit of away-mode.
2016-04-25 14:10:20 -07:00
Clément Brisset
d74b5bdb17
Merge pull request #7756 from sethalves/add-missing-delete
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fix memory leak in AssetMappingModel
2016-04-25 12:56:26 -07:00
Ryan Huffman
84ed57cf0f
Merge pull request #7755 from birarda/hello-worlds-link
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change docs link on Sandbox splash screen
2016-04-25 11:30:26 -07:00
Anthony Thibault
6dfd174285
Merge pull request #7750 from hyperlogic/tony/thousand-yard-stare
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Avatar eye gaze fix for HMDs
2016-04-25 10:29:41 -07:00
Anthony Thibault
573e5ffdd8
Merge pull request #7751 from hyperlogic/tony/eye-contact-improvements
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Eye contact improvements
2016-04-25 10:29:24 -07:00
Seth Alves
16bf59f8a6
fix a crash in RenderableModelEntityItem::getModel
2016-04-25 10:26:32 -07:00
Seth Alves
49566c8f26
fix memory leak in AssetMappingModel
2016-04-25 10:07:08 -07:00
Stephen Birarda
f5fdc9e28f
change link on Sandbox splash screen
2016-04-25 09:53:41 -07:00
samcake
dd189747f5
Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
2016-04-25 09:41:44 -07:00
Anthony J. Thibault
0c200e8c00
MyAvatar: coding convention fix for updateEyeContactTarget()
2016-04-25 09:27:43 -07:00
Thijs Wenker
1066efc737
- fix the settings window of Planky
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- set lifetime Planky blocks 60 minutes (per request of Ryan)
2016-04-25 17:12:32 +02:00
Anthony Thibault
0da3fb8eee
Eye contact improvements
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* After eyes change targets there is now a minimum 1/3rd second delay before they will again.
* Changing gaze from eye to mouth is less likely then switching between eyes.
2016-04-24 18:50:14 -07:00
Anthony Thibault
d8a32c8329
Avatar eye gaze fix for HMDs
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When no avatars are chosen for more detailed eye gaze tracking the eyes should look straight ahead.
Before this fix, if you were in room scale or not aligned with the camera sensor your gaze could drift to the left or to the right of your head's forward direction.
Now it should follow your head more closely.
2016-04-24 17:59:51 -07:00
Brad Hefta-Gaub
88ab52d340
Merge pull request #7747 from hyperlogic/tony/avatar-look-at-fixes
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Fixes for avatar eye tracking.
2016-04-23 17:04:15 -07:00
Brad Hefta-Gaub
8c7ef31636
Merge pull request #7746 from AndrewMeadows/supress-spurious-logs
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reduce warnings about truncated kinematic timesteps
2016-04-23 09:34:45 -07:00
Brad Hefta-Gaub
04dab65b59
Merge pull request #7727 from ZappoMan/supportLargeClockSkew
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support for larger than 35 minute clock skew
2016-04-23 08:42:38 -07:00
Brad Hefta-Gaub
21b324e1f3
Merge pull request #7742 from birarda/new-default-av
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replace the default avatar with the being of light
2016-04-23 08:42:00 -07:00
David Rowe
958c6f48c2
Maintain relative spacing among toolbars as the window is resized
2016-04-23 18:16:20 +12:00
David Rowe
3aec67bb36
Position default toolbar buttons bottom center of screen
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Expand edit toolbar horizontally.
2016-04-23 16:05:34 +12:00
Anthony J. Thibault
c850880515
Head: compute _eyePosition properly.
2016-04-22 19:16:28 -07:00
samcake
f587398ca3
Adding support for plate carree
2016-04-22 18:00:22 -07:00
Andrew Meadows
d984ce4792
properly update _lastSimulated for kinematic objs
2016-04-22 17:19:00 -07:00
Brad Hefta-Gaub
f1f9c6740d
Merge pull request #7745 from jherico/mac_texture_fix
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Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 17:07:12 -07:00
Bradley Austin Davis
d87c92baee
Fixing memory detection on OSX
2016-04-22 16:30:36 -07:00
Bradley Austin Davis
472d3dc45f
Still working on mac breakage
2016-04-22 16:25:23 -07:00
Bradley Austin Davis
407e0c0dd7
Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 15:48:18 -07:00
Chris Collins
9bd9de5710
Merge pull request #7636 from samcake/red
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Stereo drawcall amplification
2016-04-22 15:46:18 -07:00
Stephen Birarda
09a068e472
add back the avatar animation file new path
2016-04-22 13:53:39 -07:00
Stephen Birarda
132d9c3486
replace the default avatar with the being of light
2016-04-22 13:48:30 -07:00
Brad Hefta-Gaub
f4e4f217e8
Merge pull request #7642 from ctrlaltdavid/20872
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Further restyling of edit.js
2016-04-22 13:46:26 -07:00
Brad Hefta-Gaub
79a1e6264e
Merge pull request #7714 from hyperlogic/tony/default-anims-are-local
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Avatar animations are now stored locally
2016-04-22 13:44:30 -07:00
Brad Hefta-Gaub
c962cfbda3
Merge pull request #7712 from zzmp/guard/obj-access
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Guard OBJ at operators
2016-04-22 13:43:59 -07:00
Brad Hefta-Gaub
410bf3c95a
Merge pull request #7711 from AndrewMeadows/faster-kinematics
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faster hifi kinematic motion calculations take-4
2016-04-22 13:41:02 -07:00
Brad Hefta-Gaub
c410242fb2
Merge pull request #7688 from jherico/texture_derez
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Reducing GPU texture memory footprint
2016-04-22 13:20:54 -07:00