ZappoMan
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77590b5b87
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cleanup debug, readd fix to not recurse subtrees when node is colored
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2013-11-26 19:23:21 -08:00 |
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ZappoMan
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2ce9937126
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major pass on cleaning up voxel packets to have flags, sequence numbers, and flight time, add compression menu item
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2013-11-26 17:27:08 -08:00 |
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ZappoMan
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d13ebf6095
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more menu cleanup removing developer options that are now defunct
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2013-11-25 14:44:34 -08:00 |
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ZappoMan
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70213630e1
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Merge branch 'master' of https://github.com/worklist/hifi into compressed_packets
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2013-11-25 13:38:22 -08:00 |
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ZappoMan
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25511f99ec
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cleanup for coding standard
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2013-11-24 15:22:44 -08:00 |
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ZappoMan
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e2f5069e6a
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more VoxelPacket compression tuning
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2013-11-24 14:41:50 -08:00 |
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ZappoMan
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e65f74e06b
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moved compression into VoxelPacket class. works, but too slow for larger sizes
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2013-11-23 21:40:50 -08:00 |
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Andrzej Kapolka
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f0e5872b89
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Lighten the shadows, remove some debug code.
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2013-11-21 12:29:22 -08:00 |
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ZappoMan
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6c640752cd
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make compression optional
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2013-11-21 12:04:13 -08:00 |
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Andrzej Kapolka
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4bcc6fdc0d
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More progress on shadows.
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2013-11-20 18:27:59 -08:00 |
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ZappoMan
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c2cb6df61c
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first cut at compresses voxel packets
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2013-11-18 09:46:32 -08:00 |
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ZappoMan
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64d5ccf91e
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add menu option for voxel server fade in/out and dont remove local voxels when server shuts down
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2013-11-07 14:10:09 -08:00 |
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ZappoMan
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9bd27e2b2a
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fix stutter on rotating
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2013-11-03 21:11:08 -08:00 |
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ZappoMan
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c18de72dd4
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work on debugging stutter behavior, mostly debugging and cleanup
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2013-11-03 19:06:06 -08:00 |
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ZappoMan
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c4a2b3c49b
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fix thinning in voxels as points by using correct points to calculate width of voxel based on camera position relative to voxel
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2013-11-03 11:10:00 -08:00 |
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ZappoMan
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13b558c033
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removed dead code
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2013-11-01 14:40:58 -07:00 |
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ZappoMan
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b3aac56d29
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first cut a variable point size point rendering
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2013-11-01 14:33:06 -07:00 |
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ZappoMan
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054f49808f
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Merge branch 'master' of https://github.com/worklist/hifi into bugfixes
Conflicts:
libraries/voxel-server-library/src/VoxelSendThread.cpp
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2013-10-30 16:48:50 -07:00 |
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ZappoMan
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14ddb89341
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improve behavior of too more than _maxVoxels
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2013-10-30 14:28:32 -07:00 |
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ZappoMan
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3f9631dd53
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fix voxels as points menu to work correctly on startup
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2013-10-30 14:14:34 -07:00 |
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ZappoMan
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e8f5c86c73
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fix one call to calculateShouldRender()
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2013-10-30 12:19:47 -07:00 |
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ZappoMan
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dd7eb66cec
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adjustable LOD tweaks
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2013-10-30 11:53:16 -07:00 |
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ZappoMan
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580102bb38
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more work on LOD slider
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2013-10-30 11:01:37 -07:00 |
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ZappoMan
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fbc3a4d2c1
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first cut at user adjustable LOD
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2013-10-29 16:16:58 -07:00 |
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ZappoMan
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b4c88a85f8
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improvements to subtle moves for view frustum and voxel serving
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2013-10-23 17:49:58 -07:00 |
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ZappoMan
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b05d6e25e3
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remove two debug outs
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2013-10-23 10:23:07 -07:00 |
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ZappoMan
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5d18b68a2e
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added support for forceFullFrustum in hideOutOfView() this fixes inconcistancies with voxel hiding showing
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2013-10-23 10:14:41 -07:00 |
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ZappoMan
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306b23d489
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make Fast Voxel Pipeline the default behavior
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2013-10-23 05:58:47 -07:00 |
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ZappoMan
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1430a083d1
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make DontRemoveOutOfView the default behavior
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2013-10-23 05:44:20 -07:00 |
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ZappoMan
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3c8e30c956
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make HideOutOfView the default behavior
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2013-10-23 05:38:33 -07:00 |
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ZappoMan
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1786049710
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make use delta frustum in culling the default behavior
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2013-10-23 05:30:15 -07:00 |
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ZappoMan
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370fe3dad9
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make constant culling the default mode
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2013-10-23 05:22:29 -07:00 |
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ZappoMan
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96cd8c5d97
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fixed issue with delta frustums on hide out of view
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2013-10-22 09:25:01 -07:00 |
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ZappoMan
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f618b3a88d
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removed some old comments
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2013-10-21 16:19:03 -07:00 |
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ZappoMan
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f5efe2dd7f
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removed some old comments
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2013-10-21 16:14:34 -07:00 |
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ZappoMan
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22a1d0a699
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small tweak
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2013-10-21 16:07:34 -07:00 |
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ZappoMan
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2979a8e738
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better working version of hideOutOfView voxel support
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2013-10-21 15:30:14 -07:00 |
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ZappoMan
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ca7225e525
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fix reset of VoxelSystem on eraseAllVoxels()
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2013-10-17 18:45:52 -07:00 |
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ZappoMan
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a6664e442c
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fixed comment
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2013-10-17 16:21:22 -07:00 |
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ZappoMan
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9b0cc14552
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fix voxel nodes to work with new UUID format
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2013-10-17 16:14:06 -07:00 |
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Stephen Birarda
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fa146e302d
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remove 16-bit node IDs and replace with UUIDs
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2013-10-17 11:49:41 -07:00 |
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ZappoMan
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4be07ececb
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fixed a couple crashes and cleaned up some code
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2013-10-11 01:30:09 -07:00 |
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ZappoMan
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3ad2a6edaa
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remove dead code
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2013-10-10 15:28:55 -07:00 |
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ZappoMan
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f3aa82624f
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progress on keep local voxels
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2013-10-10 15:28:06 -07:00 |
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ZappoMan
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0a6ddf108f
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progress on keep local voxels
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2013-10-10 15:25:33 -07:00 |
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ZappoMan
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c86bad77c9
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progress on keep local voxels
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2013-10-10 15:23:22 -07:00 |
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ZappoMan
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c25b03dd58
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first cut at keeping local voxels
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2013-10-09 14:02:31 -07:00 |
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ZappoMan
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89a4ea6470
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two possible crash fixes
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2013-10-08 09:56:47 -07:00 |
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ZappoMan
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aa80ec3497
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cleanup code for PR
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2013-10-07 19:46:52 -07:00 |
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ZappoMan
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54364a235d
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tighten up mutex locks to keep at 60 fps
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2013-10-07 19:43:45 -07:00 |
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