fixed issue with delta frustums on hide out of view

This commit is contained in:
ZappoMan 2013-10-22 09:25:01 -07:00
parent 73d8cdacf8
commit 96cd8c5d97

View file

@ -1810,7 +1810,7 @@ void VoxelSystem::hideOutOfView() {
bool showDebugDetails = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
PerformanceWarning warn(showDebugDetails, "hideOutOfView()", showDebugDetails);
bool widenFrustum = true;
bool wantDeltaFrustums = false; // Menu::getInstance()->isOptionChecked(MenuOption::UseDeltaFrustumInHide);
bool wantDeltaFrustums = Menu::getInstance()->isOptionChecked(MenuOption::UseDeltaFrustumInHide);
hideOutOfViewArgs args(this, this->_tree, _culledOnce, widenFrustum, wantDeltaFrustums);
const bool wantViewFrustumDebugging = false; // change to true for additional debugging