Brad Davis
|
6fb869126e
|
GPU state cleanup
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2019-01-22 10:37:08 -08:00 |
|
Sam Gateau
|
f9891775fc
|
Enabling msaa framebuffer and testing for forward
|
2019-01-21 23:07:59 -08:00 |
|
SamGondelman
|
49947d9f6d
|
better default values
|
2019-01-21 16:51:08 -08:00 |
|
SamGondelman
|
5b1ea24d20
|
glsl initializer lists are 4.2
|
2019-01-21 12:35:48 -08:00 |
|
SamGondelman
|
d17e04967a
|
fix zone bugs
|
2019-01-18 13:49:16 -08:00 |
|
SamGondelman
|
717da1b6fa
|
track texture loading
|
2019-01-17 15:59:32 -08:00 |
|
SamGondelman
|
8d2e81a13b
|
Merge remote-tracking branch 'upstream/master' into matFallthrough
|
2019-01-17 10:27:43 -08:00 |
|
SamGondelman
|
5dd59dd9e9
|
correct lighting of layered shapes
|
2019-01-08 14:02:57 -08:00 |
|
SamGondelman
|
10068cc42c
|
merge with master
|
2019-01-08 12:14:32 -08:00 |
|
SamGondelman
|
928ea55d95
|
fix light crash?
|
2019-01-08 11:47:28 -08:00 |
|
SamGondelman
|
1b5c1d0677
|
working on primitiveMode and groupCulled
|
2019-01-08 10:02:03 -08:00 |
|
SamGondelman
|
b609cfaa2b
|
renderLayer
|
2019-01-07 15:43:35 -08:00 |
|
SamGondelman
|
ff3545beab
|
working with texture transform fallthrough
|
2019-01-07 13:28:00 -08:00 |
|
Andrew Meadows
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0072684d98
|
remove cruft and fix error in transform to mesh frame
|
2019-01-04 12:37:23 -08:00 |
|
SamGondelman
|
a2fe8ef9e7
|
merge with master
|
2019-01-03 13:51:07 -08:00 |
|
SamGondelman
|
ea11497a67
|
Merge remote-tracking branch 'upstream/master' into NOverlays7
|
2019-01-02 18:09:19 -08:00 |
|
SamGondelman
|
a9d798070a
|
wip
|
2019-01-02 18:08:59 -08:00 |
|
SamGondelman
|
1a62b59a8f
|
Merge remote-tracking branch 'upstream/master' into matFallthrough
|
2019-01-02 10:11:46 -08:00 |
|
SamGondelman
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32bec57cfe
|
Merge remote-tracking branch 'upstream/master' into NOverlays6
|
2019-01-02 09:53:29 -08:00 |
|
Jeff Clinton
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bb27acf934
|
Merge pull request #14530 from SamGondelman/NOverlays4
Case 20134: Grid Entities
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2019-01-02 09:12:34 -08:00 |
|
Adam Smith
|
52980559b8
|
Merge pull request #14491 from SamGondelman/v3
Case 20080: v3 + v4 procedurals and misc shader fixes
|
2018-12-28 15:17:50 -08:00 |
|
SamGondelman
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87947a7165
|
try to fix grid color issue
|
2018-12-25 02:17:37 -05:00 |
|
SamGondelman
|
a25c9395b3
|
glsl initializer lists are 4.2
|
2018-12-25 00:46:42 -05:00 |
|
SamGondelman
|
835615fbbd
|
separate out v3 and v4
|
2018-12-20 16:33:13 -08:00 |
|
SamGondelman
|
9fc7813e24
|
Merge remote-tracking branch 'upstream/master' into v3
|
2018-12-20 16:05:06 -08:00 |
|
SamGondelman
|
9155853889
|
working on material fallthrough
|
2018-12-20 16:03:58 -08:00 |
|
SamGondelman
|
bb030660bd
|
Merge remote-tracking branch 'upstream/master' into NOverlays4
|
2018-12-20 13:26:23 -08:00 |
|
sam gateau
|
7e1f75e0f3
|
Fixing the debug of shadow frustum for real
|
2018-12-20 13:16:41 -08:00 |
|
sam gateau
|
21577ba311
|
fixing warnings and the debug of shadows
|
2018-12-20 09:27:15 -08:00 |
|
Sam Gateau
|
80a55e2ae9
|
Compiling
|
2018-12-19 20:01:14 -08:00 |
|
sam gateau
|
253a71a20c
|
updating some code and probably broken in this version
|
2018-12-19 18:22:01 -08:00 |
|
SamGondelman
|
bf704c2d0d
|
remove gl_DepthRange
|
2018-12-19 16:21:12 -08:00 |
|
SamGondelman
|
3578df7a0e
|
material targeting
|
2018-12-19 13:28:33 -08:00 |
|
sam gateau
|
9c436bc28c
|
Merge branch 'master' of github.com:highfidelity/hifi into punk
|
2018-12-19 09:31:41 -08:00 |
|
sam gateau
|
b8d96d98b8
|
fixing warnings from the build
|
2018-12-18 16:25:24 -08:00 |
|
sam gateau
|
5b50b0332d
|
more fixes
|
2018-12-18 15:30:45 -08:00 |
|
sam gateau
|
2f18555ee0
|
removing comments and dead code, rewiring the debug
|
2018-12-18 14:42:45 -08:00 |
|
sam gateau
|
237fb4dc4c
|
Shadows are completely working with settings on both pipeline
|
2018-12-17 17:34:47 -08:00 |
|
Sam Gateau
|
318bf20ede
|
Shadow is working correctly in both pipelines
|
2018-12-17 00:27:07 -08:00 |
|
Angus Antley
|
77fa4e7d13
|
took out the unnecessary hfm.jointindex code
|
2018-12-16 17:29:16 -08:00 |
|
sam gateau
|
a4b9ec50e9
|
one step closer
|
2018-12-14 17:00:58 -08:00 |
|
SamGondelman
|
5dd00bed1d
|
new improved polylines
|
2018-12-14 14:15:56 -08:00 |
|
Sam Gateau
|
0b03012e5e
|
introducing the Shadow Stage
|
2018-12-14 06:55:34 -08:00 |
|
Sam Gateau
|
e07bc208f3
|
introducing the Shadow Stage
|
2018-12-14 00:58:07 -08:00 |
|
sam gateau
|
8bfca612e3
|
Separating the state view dependant from the shadow to be able to have several versions in flight
|
2018-12-13 17:56:14 -08:00 |
|
Sam Gateau
|
7f193d0e7c
|
WEll it sn not going to be that simple....
|
2018-12-13 00:32:59 -08:00 |
|
SamGondelman
|
250baa9c72
|
add missing properties to text entities
|
2018-12-11 15:42:24 -08:00 |
|
SamGondelman
|
fd8245e258
|
Merge remote-tracking branch 'upstream/master' into NOverlays6
|
2018-12-11 10:46:39 -08:00 |
|
Sam Gateau
|
b09d0b10e9
|
cleaning light clusters
|
2018-12-09 22:54:49 -08:00 |
|
Sam Gateau
|
653370e284
|
Assemble lighting stage works
|
2018-12-09 11:39:35 -08:00 |
|
Sam Gateau
|
79cad36c58
|
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
|
2018-12-08 19:14:21 -08:00 |
|
sam gateau
|
28d36c81e0
|
there and back , trying to converge with the new Assemble Lighting Stage task
|
2018-12-07 16:24:51 -08:00 |
|
SamGondelman
|
8431b3b0c1
|
correct order of mixes
|
2018-12-07 10:39:10 -08:00 |
|
Sam Gateau
|
50fcd7f40a
|
trying...
|
2018-12-06 22:45:44 -08:00 |
|
Sam Gateau
|
b24a2d33bf
|
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
|
2018-12-06 19:51:05 -08:00 |
|
sam gateau
|
e941833676
|
gathering the lighting stage jobs in their own task away from the renderer specificities
|
2018-12-06 17:27:13 -08:00 |
|
Sam Gondelman
|
50efb48a58
|
Update GeometryCache.cpp
|
2018-12-06 12:26:18 -08:00 |
|
Sam Gondelman
|
c38a6966a9
|
Merge branch 'master' into NOverlays4
|
2018-12-06 11:25:43 -08:00 |
|
Adam Smith
|
08d6e35d4d
|
Merge pull request #14372 from SamGondelman/decals
Case 19798: 3D projected Material Entities and materialRepeat option
|
2018-12-06 11:13:46 -08:00 |
|
sam gateau
|
a267c3115a
|
drafting more factorisation of render tasks
|
2018-12-05 17:47:33 -08:00 |
|
SamGondelman
|
9923e76968
|
cleanup
|
2018-12-05 17:18:26 -08:00 |
|
Sam Gondelman
|
df6fbefc31
|
Merge branch 'master' into v3
|
2018-12-05 16:51:33 -08:00 |
|
Adam Smith
|
653974ca30
|
Merge pull request #14293 from SamGondelman/branching
Case 19473: Reduce branching in our shaders
|
2018-12-05 16:42:42 -08:00 |
|
sam gateau
|
8efdec1e51
|
merging with master
|
2018-12-04 11:03:46 -08:00 |
|
sam gateau
|
0343983f31
|
Applying changes done in deferred to forward
|
2018-12-03 16:58:54 -08:00 |
|
Sam Gateau
|
259a97c43a
|
Exploring varying with names
|
2018-12-02 23:41:57 -08:00 |
|
sam gateau
|
2c4cd68a00
|
iterating on a simpler engine graph
|
2018-11-30 17:43:27 -08:00 |
|
SamGondelman
|
2acb6b6857
|
v3 procedurals and shader fixes
|
2018-11-28 17:58:27 -08:00 |
|
Sam Gateau
|
ba4aec2aff
|
Fixing the issues with thte debug renderdeferredTask and investigating the avatars perf
|
2018-11-28 01:01:18 -08:00 |
|
Sam Gondelman
|
5ee803bf1d
|
Update parabola.slv
|
2018-11-27 10:54:56 -08:00 |
|
Sam Gondelman
|
3a4ec2cc27
|
Update glowLine.slv
|
2018-11-27 10:53:25 -08:00 |
|
sam gateau
|
f348cc35c4
|
separting debug in its own task
|
2018-11-26 15:20:45 -08:00 |
|
Sam Gateau
|
b7b8e8e6bf
|
Trying to group together the debug jobs in a separate task
|
2018-11-26 00:38:04 -08:00 |
|
Sam Gateau
|
6b1c7bf96e
|
restoring the engine render views and cleaning up the task / config section of the pr
|
2018-11-20 23:15:09 -08:00 |
|
Sam Gateau
|
dd828c81e0
|
Merge branch 'master' of https://github.com/highfidelity/hifi into one
|
2018-11-20 19:29:01 -08:00 |
|
Jeff Clinton
|
870619b19d
|
Merge pull request #14412 from amantley/avatarPipelineOffsets
Avatar Pipeline Joint Rotation Offsets Handling
|
2018-11-19 08:54:29 -08:00 |
|
Sam Gateau
|
837b321004
|
merging with master
|
2018-11-17 10:35:05 -08:00 |
|
Sam Gondelman
|
968ffe7ec3
|
Merge branch 'master' into branching
|
2018-11-16 10:25:02 -08:00 |
|
Sam Gateau
|
0166d7748a
|
Merging with master around rc76 cut time
|
2018-11-15 22:52:37 -08:00 |
|
amantley
|
f9829c270d
|
merged new fbx.h
|
2018-11-15 10:19:04 -08:00 |
|
amantley
|
c8cd65c3bd
|
added getter for the orginal cluster bind matrix values in AnimSkeleton
|
2018-11-15 09:58:10 -08:00 |
|
Sam Gondelman
|
a5fe4709a9
|
Update Fade.slh
|
2018-11-14 17:50:21 -08:00 |
|
amantley
|
80ebde1036
|
started cleanup of pr
|
2018-11-14 17:27:45 -08:00 |
|
Sam Gondelman
|
a206d9e25a
|
Merge branch 'master' into branching
|
2018-11-14 17:08:08 -08:00 |
|
amantley
|
8256c652fc
|
added the hook to put the copy of the mutated bind poses into tthe skeleton
|
2018-11-14 17:02:25 -08:00 |
|
Olivier Prat
|
85a3938cbe
|
Switch to app for ambient occlusion debug script
|
2018-11-14 11:55:11 +01:00 |
|
Olivier Prat
|
45e0f65972
|
Merge branch 'ao' of http://github.com/Zvork/hifi into ao
|
2018-11-14 09:48:24 +01:00 |
|
Sam Gondelman
|
13f650d514
|
Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
|
2018-11-13 15:00:23 -08:00 |
|
sabrina-shanman
|
753557736e
|
Merge branch 'master' into hfm_library
|
2018-11-12 15:03:30 -08:00 |
|
John Conklin II
|
512b847684
|
Merge pull request #14339 from hyperlogic/bug-fix/anim-debug-draw-crash
AnimDebugDraw: Prevent multi-threaded access to shared map collection.
|
2018-11-12 10:47:01 -08:00 |
|
John Conklin II
|
9d404a6cf3
|
Merge pull request #14379 from Cristo86/gles_use_tbo_no_ssbo
case 19562: GLES - Use TBO instead of SSBO and make shaders use it when it is not gl45 (master)
|
2018-11-12 10:45:52 -08:00 |
|
Brad Hefta-Gaub
|
22dd958582
|
Merge pull request #14297 from jherico/feature/vcpkg
Case 19807: Switch to vcpkg for many dependencies on all non-mobile platforms
|
2018-11-12 09:52:02 -08:00 |
|
SamGondelman
|
1d1510e18e
|
Merge remote-tracking branch 'upstream/master' into police
|
2018-11-09 13:32:41 -08:00 |
|
SamGondelman
|
b3abd97707
|
projected materials and repeat property
|
2018-11-09 10:47:07 -08:00 |
|
Brad Davis
|
8c4f0ec774
|
Vcpkg migration
|
2018-11-08 12:28:06 -08:00 |
|
Dante Ruiz
|
501746b156
|
3D Keyboard
|
2018-11-08 09:58:53 -08:00 |
|
Olivier Prat
|
be7806644a
|
Removed ternary operators with mix (try to limit branching)
|
2018-11-08 17:29:00 +01:00 |
|
Olivier Prat
|
d64127aa9c
|
Android shader compilation fix
|
2018-11-08 13:48:19 +01:00 |
|
Olivier Prat
|
829e5ff44f
|
Same android problem fix, but elsewhere
|
2018-11-08 13:37:22 +01:00 |
|
Olivier Prat
|
09b26db650
|
Shader fix for android... <sigh>
|
2018-11-08 13:19:42 +01:00 |
|