mirror of
https://github.com/overte-org/overte.git
synced 2025-04-19 13:43:49 +02:00
new improved polylines
This commit is contained in:
parent
770da220d7
commit
5dd00bed1d
25 changed files with 1079 additions and 1352 deletions
|
@ -15,7 +15,6 @@
|
|||
#include <ObjectMotionState.h>
|
||||
|
||||
#include "RenderableLightEntityItem.h"
|
||||
#include "RenderableLineEntityItem.h"
|
||||
#include "RenderableModelEntityItem.h"
|
||||
#include "RenderableParticleEffectEntityItem.h"
|
||||
#include "RenderablePolyVoxEntityItem.h"
|
||||
|
@ -248,10 +247,6 @@ EntityRenderer::Pointer EntityRenderer::addToScene(EntityTreeRenderer& renderer,
|
|||
result = make_renderer<ParticleEffectEntityRenderer>(entity);
|
||||
break;
|
||||
|
||||
case Type::Line:
|
||||
result = make_renderer<LineEntityRenderer>(entity);
|
||||
break;
|
||||
|
||||
case Type::PolyLine:
|
||||
result = make_renderer<PolyLineEntityRenderer>(entity);
|
||||
break;
|
||||
|
|
|
@ -19,66 +19,35 @@
|
|||
#include <PerfStat.h>
|
||||
#include <shaders/Shaders.h>
|
||||
|
||||
//#define POLYLINE_ENTITY_USE_FADE_EFFECT
|
||||
#ifdef POLYLINE_ENTITY_USE_FADE_EFFECT
|
||||
# include <FadeEffect.h>
|
||||
#endif
|
||||
#include "paintStroke_shared.slh"
|
||||
|
||||
using namespace render;
|
||||
using namespace render::entities;
|
||||
|
||||
static uint8_t CUSTOM_PIPELINE_NUMBER { 0 };
|
||||
static const int32_t PAINTSTROKE_TEXTURE_SLOT { 0 };
|
||||
static gpu::Stream::FormatPointer polylineFormat;
|
||||
static gpu::PipelinePointer polylinePipeline;
|
||||
#ifdef POLYLINE_ENTITY_USE_FADE_EFFECT
|
||||
static gpu::PipelinePointer polylineFadePipeline;
|
||||
#endif
|
||||
gpu::PipelinePointer PolyLineEntityRenderer::_pipeline = nullptr;
|
||||
|
||||
static render::ShapePipelinePointer shapePipelineFactory(const render::ShapePlumber& plumber, const render::ShapeKey& key, gpu::Batch& batch) {
|
||||
if (!polylinePipeline) {
|
||||
gpu::ShaderPointer program = gpu::Shader::createProgram(shader::entities_renderer::program::paintStroke);
|
||||
#ifdef POLYLINE_ENTITY_USE_FADE_EFFECT
|
||||
auto fadeVS = gpu::Shader::createVertex(std::string(paintStroke_fade_vert));
|
||||
auto fadePS = gpu::Shader::createPixel(std::string(paintStroke_fade_frag));
|
||||
gpu::ShaderPointer fadeProgram = gpu::Shader::createProgram(fadeVS, fadePS);
|
||||
#endif
|
||||
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
|
||||
state->setDepthTest(true, true, gpu::LESS_EQUAL);
|
||||
PrepareStencil::testMask(*state);
|
||||
state->setBlendFunction(true,
|
||||
gpu::State::SRC_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::INV_SRC_ALPHA,
|
||||
gpu::State::FACTOR_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::ONE);
|
||||
polylinePipeline = gpu::Pipeline::create(program, state);
|
||||
#ifdef POLYLINE_ENTITY_USE_FADE_EFFECT
|
||||
_fadePipeline = gpu::Pipeline::create(fadeProgram, state);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef POLYLINE_ENTITY_USE_FADE_EFFECT
|
||||
if (key.isFaded()) {
|
||||
auto fadeEffect = DependencyManager::get<FadeEffect>();
|
||||
return std::make_shared<render::ShapePipeline>(_fadePipeline, nullptr, fadeEffect->getBatchSetter(), fadeEffect->getItemUniformSetter());
|
||||
} else {
|
||||
#endif
|
||||
return std::make_shared<render::ShapePipeline>(polylinePipeline, nullptr, nullptr, nullptr);
|
||||
#ifdef POLYLINE_ENTITY_USE_FADE_EFFECT
|
||||
}
|
||||
#endif
|
||||
}
|
||||
static const QUrl DEFAULT_POLYLINE_TEXTURE = QUrl(PathUtils::resourcesPath() + "images/paintStroke.png");
|
||||
|
||||
PolyLineEntityRenderer::PolyLineEntityRenderer(const EntityItemPointer& entity) : Parent(entity) {
|
||||
static std::once_flag once;
|
||||
std::call_once(once, [&] {
|
||||
CUSTOM_PIPELINE_NUMBER = render::ShapePipeline::registerCustomShapePipelineFactory(shapePipelineFactory);
|
||||
polylineFormat.reset(new gpu::Stream::Format());
|
||||
polylineFormat->setAttribute(gpu::Stream::POSITION, 0, gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ), offsetof(Vertex, position));
|
||||
polylineFormat->setAttribute(gpu::Stream::NORMAL, 0, gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ), offsetof(Vertex, normal));
|
||||
polylineFormat->setAttribute(gpu::Stream::TEXCOORD, 0, gpu::Element(gpu::VEC2, gpu::FLOAT, gpu::UV), offsetof(Vertex, uv));
|
||||
polylineFormat->setAttribute(gpu::Stream::COLOR, 0, gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::RGB), offsetof(Vertex, color));
|
||||
});
|
||||
_texture = DependencyManager::get<TextureCache>()->getTexture(DEFAULT_POLYLINE_TEXTURE);
|
||||
|
||||
_verticesBuffer = std::make_shared<gpu::Buffer>();
|
||||
_polylineGeometryBuffer = std::make_shared<gpu::Buffer>();
|
||||
|
||||
_polylineDataBuffer = std::make_shared<gpu::Buffer>();
|
||||
_polylineDataBuffer->resize(sizeof(PolylineData));
|
||||
}
|
||||
|
||||
void PolyLineEntityRenderer::buildPipeline() {
|
||||
// FIXME: opaque pipeline
|
||||
gpu::ShaderPointer program = gpu::Shader::createProgram(shader::entities_renderer::program::paintStroke);
|
||||
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
|
||||
state->setCullMode(gpu::State::CullMode::CULL_NONE);
|
||||
state->setDepthTest(true, true, gpu::LESS_EQUAL);
|
||||
PrepareStencil::testMask(*state);
|
||||
state->setBlendFunction(true,
|
||||
gpu::State::SRC_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::INV_SRC_ALPHA,
|
||||
gpu::State::FACTOR_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::ONE);
|
||||
_pipeline = gpu::Pipeline::create(program, state);
|
||||
}
|
||||
|
||||
ItemKey PolyLineEntityRenderer::getKey() {
|
||||
|
@ -86,152 +55,165 @@ ItemKey PolyLineEntityRenderer::getKey() {
|
|||
}
|
||||
|
||||
ShapeKey PolyLineEntityRenderer::getShapeKey() {
|
||||
return ShapeKey::Builder().withCustom(CUSTOM_PIPELINE_NUMBER).build();
|
||||
return ShapeKey::Builder().withOwnPipeline().withTranslucent().withoutCullFace();
|
||||
}
|
||||
|
||||
bool PolyLineEntityRenderer::needsRenderUpdate() const {
|
||||
bool textureLoadedChanged = resultWithReadLock<bool>([&] {
|
||||
return (!_textureLoaded && _texture && _texture->isLoaded());
|
||||
});
|
||||
|
||||
if (textureLoadedChanged) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return Parent::needsRenderUpdate();
|
||||
}
|
||||
|
||||
bool PolyLineEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const {
|
||||
return (
|
||||
entity->pointsChanged() ||
|
||||
entity->strokeWidthsChanged() ||
|
||||
entity->widthsChanged() ||
|
||||
entity->normalsChanged() ||
|
||||
entity->texturesChanged() ||
|
||||
entity->strokeColorsChanged()
|
||||
entity->colorsChanged() ||
|
||||
_isUVModeStretch != entity->getIsUVModeStretch() ||
|
||||
_glow != entity->getGlow() ||
|
||||
_faceCamera != entity->getFaceCamera()
|
||||
);
|
||||
}
|
||||
|
||||
void PolyLineEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
|
||||
static const QUrl DEFAULT_POLYLINE_TEXTURE = QUrl(PathUtils::resourcesPath() + "images/paintStroke.png");
|
||||
QUrl entityTextures = DEFAULT_POLYLINE_TEXTURE;
|
||||
void PolyLineEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
|
||||
auto pointsChanged = entity->pointsChanged();
|
||||
auto widthsChanged = entity->widthsChanged();
|
||||
auto normalsChanged = entity->normalsChanged();
|
||||
auto colorsChanged = entity->colorsChanged();
|
||||
|
||||
bool isUVModeStretch = entity->getIsUVModeStretch();
|
||||
bool glow = entity->getGlow();
|
||||
bool faceCamera = entity->getFaceCamera();
|
||||
|
||||
entity->resetPolyLineChanged();
|
||||
|
||||
// Transform
|
||||
_renderTransform = Transform();
|
||||
_renderTransform.setTranslation(entity->getWorldPosition() - entity->getPolylineCenter());
|
||||
_renderTransform.setRotation(entity->getWorldOrientation());
|
||||
|
||||
// Textures
|
||||
if (entity->texturesChanged()) {
|
||||
entity->resetTexturesChanged();
|
||||
QUrl entityTextures = DEFAULT_POLYLINE_TEXTURE;
|
||||
auto textures = entity->getTextures();
|
||||
if (!textures.isEmpty()) {
|
||||
entityTextures = QUrl(textures);
|
||||
}
|
||||
_texture = DependencyManager::get<TextureCache>()->getTexture(entityTextures);
|
||||
_textureAspectRatio = 1.0f;
|
||||
_textureLoaded = false;
|
||||
}
|
||||
|
||||
|
||||
if (!_texture) {
|
||||
_texture = DependencyManager::get<TextureCache>()->getTexture(entityTextures);
|
||||
|
||||
bool textureChanged = false;
|
||||
if (!_textureLoaded && _texture && _texture->isLoaded()) {
|
||||
textureChanged = true;
|
||||
_textureAspectRatio = (float)_texture->getOriginalHeight() / (float)_texture->getOriginalWidth();
|
||||
_textureLoaded = true;
|
||||
}
|
||||
}
|
||||
|
||||
void PolyLineEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
|
||||
auto pointsChanged = entity->pointsChanged();
|
||||
auto strokeWidthsChanged = entity->strokeWidthsChanged();
|
||||
auto normalsChanged = entity->normalsChanged();
|
||||
auto strokeColorsChanged = entity->strokeColorsChanged();
|
||||
|
||||
|
||||
bool isUVModeStretch = entity->getIsUVModeStretch();
|
||||
entity->resetPolyLineChanged();
|
||||
|
||||
_polylineTransform = Transform();
|
||||
_polylineTransform.setTranslation(entity->getWorldPosition());
|
||||
_polylineTransform.setRotation(entity->getWorldOrientation());
|
||||
|
||||
// Geometry
|
||||
if (pointsChanged) {
|
||||
_lastPoints = entity->getLinePoints();
|
||||
_points = entity->getLinePoints();
|
||||
}
|
||||
if (strokeWidthsChanged) {
|
||||
_lastStrokeWidths = entity->getStrokeWidths();
|
||||
if (widthsChanged) {
|
||||
_widths = entity->getStrokeWidths();
|
||||
}
|
||||
if (normalsChanged) {
|
||||
_lastNormals = entity->getNormals();
|
||||
_normals = entity->getNormals();
|
||||
}
|
||||
if (strokeColorsChanged) {
|
||||
_lastStrokeColors = entity->getStrokeColors();
|
||||
_lastStrokeColors = _lastNormals.size() == _lastStrokeColors.size() ? _lastStrokeColors : QVector<glm::vec3>({ toGlm(entity->getColor()) });
|
||||
if (colorsChanged) {
|
||||
_colors = entity->getStrokeColors();
|
||||
_color = toGlm(entity->getColor());
|
||||
}
|
||||
if (pointsChanged || strokeWidthsChanged || normalsChanged || strokeColorsChanged) {
|
||||
_empty = std::min(_lastPoints.size(), std::min(_lastNormals.size(), _lastStrokeWidths.size())) < 2;
|
||||
if (!_empty) {
|
||||
updateGeometry(updateVertices(_lastPoints, _lastNormals, _lastStrokeWidths, _lastStrokeColors, isUVModeStretch, _textureAspectRatio));
|
||||
}
|
||||
if (_isUVModeStretch != isUVModeStretch || pointsChanged || widthsChanged || normalsChanged || colorsChanged || textureChanged) {
|
||||
_isUVModeStretch = isUVModeStretch;
|
||||
updateGeometry();
|
||||
}
|
||||
|
||||
// Data
|
||||
if (faceCamera != _faceCamera || glow != _glow) {
|
||||
_faceCamera = faceCamera;
|
||||
_glow = glow;
|
||||
updateData();
|
||||
}
|
||||
}
|
||||
|
||||
void PolyLineEntityRenderer::updateGeometry(const std::vector<Vertex>& vertices) {
|
||||
_numVertices = (uint32_t)vertices.size();
|
||||
auto bufferSize = _numVertices * sizeof(Vertex);
|
||||
if (bufferSize > _verticesBuffer->getSize()) {
|
||||
_verticesBuffer->resize(bufferSize);
|
||||
}
|
||||
_verticesBuffer->setSubData(0, vertices);
|
||||
}
|
||||
void PolyLineEntityRenderer::updateGeometry() {
|
||||
int maxNumVertices = std::min(_points.length(), _normals.length());
|
||||
|
||||
std::vector<PolyLineEntityRenderer::Vertex> PolyLineEntityRenderer::updateVertices(const QVector<glm::vec3>& points,
|
||||
const QVector<glm::vec3>& normals,
|
||||
const QVector<float>& strokeWidths,
|
||||
const QVector<glm::vec3>& strokeColors,
|
||||
const bool isUVModeStretch,
|
||||
const float textureAspectRatio) {
|
||||
// Calculate the minimum vector size out of normals, points, and stroke widths
|
||||
int size = std::min(points.size(), std::min(normals.size(), strokeWidths.size()));
|
||||
|
||||
std::vector<Vertex> vertices;
|
||||
|
||||
// Guard against an empty polyline
|
||||
if (size <= 0) {
|
||||
return vertices;
|
||||
}
|
||||
|
||||
float uCoordInc = 1.0f / size;
|
||||
float uCoord = 0.0f;
|
||||
int finalIndex = size - 1;
|
||||
glm::vec3 binormal;
|
||||
float accumulatedDistance = 0.0f;
|
||||
float distanceToLastPoint = 0.0f;
|
||||
float accumulatedStrokeWidth = 0.0f;
|
||||
float strokeWidth = 0.0f;
|
||||
bool doesStrokeWidthVary = false;
|
||||
|
||||
|
||||
for (int i = 1; i < strokeWidths.size(); i++) {
|
||||
if (strokeWidths[i] != strokeWidths[i - 1]) {
|
||||
doesStrokeWidthVary = true;
|
||||
break;
|
||||
if (_widths.size() >= 0) {
|
||||
for (int i = 1; i < maxNumVertices; i++) {
|
||||
float width = PolyLineEntityItem::DEFAULT_LINE_WIDTH;
|
||||
if (i < _widths.length()) {
|
||||
width = _widths[i];
|
||||
}
|
||||
if (width != _widths[i - 1]) {
|
||||
doesStrokeWidthVary = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i <= finalIndex; i++) {
|
||||
const float& width = strokeWidths.at(i);
|
||||
const auto& point = points.at(i);
|
||||
const auto& normal = normals.at(i);
|
||||
const auto& color = strokeColors.size() == normals.size() ? strokeColors.at(i) : strokeColors.at(0);
|
||||
int vertexIndex = i * 2;
|
||||
|
||||
float uCoordInc = 1.0f / maxNumVertices;
|
||||
float uCoord = 0.0f;
|
||||
float accumulatedDistance = 0.0f;
|
||||
float accumulatedStrokeWidth = 0.0f;
|
||||
glm::vec3 binormal;
|
||||
|
||||
if (!isUVModeStretch && i >= 1) {
|
||||
distanceToLastPoint = glm::distance(points.at(i), points.at(i - 1));
|
||||
accumulatedDistance += distanceToLastPoint;
|
||||
strokeWidth = 2 * strokeWidths[i];
|
||||
std::vector<PolylineVertex> vertices;
|
||||
vertices.reserve(maxNumVertices);
|
||||
for (int i = 0; i < maxNumVertices; i++) {
|
||||
// Position
|
||||
glm::vec3 point = _points[i];
|
||||
|
||||
if (doesStrokeWidthVary) {
|
||||
//If the stroke varies along the line the texture will stretch more or less depending on the speed
|
||||
//because it looks better than using the same method as below
|
||||
accumulatedStrokeWidth += strokeWidth;
|
||||
float increaseValue = 1;
|
||||
if (accumulatedStrokeWidth != 0) {
|
||||
float newUcoord = glm::ceil(((1.0f / textureAspectRatio) * accumulatedDistance) / (accumulatedStrokeWidth / i));
|
||||
increaseValue = newUcoord - uCoord;
|
||||
// uCoord
|
||||
float width = i < _widths.size() ? _widths[i] : PolyLineEntityItem::DEFAULT_LINE_WIDTH;
|
||||
if (i > 0) { // First uCoord is 0.0f
|
||||
if (!_isUVModeStretch) {
|
||||
accumulatedDistance += glm::distance(point, _points[i - 1]);
|
||||
|
||||
if (doesStrokeWidthVary) {
|
||||
//If the stroke varies along the line the texture will stretch more or less depending on the speed
|
||||
//because it looks better than using the same method as below
|
||||
accumulatedStrokeWidth += width;
|
||||
float increaseValue = 1;
|
||||
if (accumulatedStrokeWidth != 0) {
|
||||
float newUcoord = glm::ceil((_textureAspectRatio * accumulatedDistance) / (accumulatedStrokeWidth / i));
|
||||
increaseValue = newUcoord - uCoord;
|
||||
}
|
||||
|
||||
increaseValue = increaseValue > 0 ? increaseValue : 1;
|
||||
uCoord += increaseValue;
|
||||
} else {
|
||||
// If the stroke width is constant then the textures should keep the aspect ratio along the line
|
||||
uCoord = (_textureAspectRatio * accumulatedDistance) / width;
|
||||
}
|
||||
|
||||
increaseValue = increaseValue > 0 ? increaseValue : 1;
|
||||
uCoord += increaseValue;
|
||||
} else {
|
||||
//If the stroke width is constant then the textures should keep the aspect ratio along the line
|
||||
uCoord = ((1.0f / textureAspectRatio) * accumulatedDistance) / strokeWidth;
|
||||
uCoord += uCoordInc;
|
||||
}
|
||||
} else if (vertexIndex >= 2) {
|
||||
uCoord += uCoordInc;
|
||||
}
|
||||
|
||||
// Color
|
||||
glm::vec3 color = i < _colors.length() ? _colors[i] : _color;
|
||||
|
||||
// Normal
|
||||
glm::vec3 normal = _normals[i];
|
||||
|
||||
// Binormal
|
||||
// For last point we can assume binormals are the same since it represents the last two vertices of quad
|
||||
if (i < finalIndex) {
|
||||
const auto tangent = points.at(i + 1) - point;
|
||||
binormal = glm::normalize(glm::cross(tangent, normal)) * width;
|
||||
if (i < maxNumVertices - 1) {
|
||||
glm::vec3 tangent = _points[i + 1] - point;
|
||||
binormal = glm::normalize(glm::cross(tangent, normal));
|
||||
|
||||
// Check to make sure binormal is not a NAN. If it is, don't add to vertices vector
|
||||
if (binormal.x != binormal.x) {
|
||||
|
@ -239,54 +221,36 @@ std::vector<PolyLineEntityRenderer::Vertex> PolyLineEntityRenderer::updateVertic
|
|||
}
|
||||
}
|
||||
|
||||
const auto v1 = points.at(i) + binormal;
|
||||
const auto v2 = points.at(i) - binormal;
|
||||
vertices.emplace_back(v1, normal, vec2(uCoord, 0.0f), color);
|
||||
vertices.emplace_back(v2, normal, vec2(uCoord, 1.0f), color);
|
||||
PolylineVertex vertex = { glm::vec4(point, uCoord), glm::vec4(color, 1.0f), glm::vec4(normal, 0.0f), glm::vec4(binormal, 0.5f * width) };
|
||||
vertices.push_back(vertex);
|
||||
}
|
||||
|
||||
return vertices;
|
||||
_numVertices = vertices.size();
|
||||
_polylineGeometryBuffer->setData(vertices.size() * sizeof(PolylineVertex), (const gpu::Byte*) vertices.data());
|
||||
}
|
||||
|
||||
scriptable::ScriptableModelBase PolyLineEntityRenderer::getScriptableModel() {
|
||||
// TODO: adapt polyline into a triangles mesh...
|
||||
return EntityRenderer::getScriptableModel();
|
||||
void PolyLineEntityRenderer::updateData() {
|
||||
PolylineData data { glm::vec2(_faceCamera, _glow), glm::vec2(0.0f) };
|
||||
_polylineDataBuffer->setSubData(0, data);
|
||||
}
|
||||
|
||||
void PolyLineEntityRenderer::doRender(RenderArgs* args) {
|
||||
if (_empty) {
|
||||
if (_numVertices < 2) {
|
||||
return;
|
||||
}
|
||||
|
||||
PerformanceTimer perfTimer("RenderablePolyLineEntityItem::render");
|
||||
Q_ASSERT(args->_batch);
|
||||
|
||||
gpu::Batch& batch = *args->_batch;
|
||||
batch.setModelTransform(_polylineTransform);
|
||||
|
||||
if (_texture && _texture->isLoaded()) {
|
||||
batch.setResourceTexture(PAINTSTROKE_TEXTURE_SLOT, _texture->getGPUTexture());
|
||||
} else {
|
||||
batch.setResourceTexture(PAINTSTROKE_TEXTURE_SLOT, DependencyManager::get<TextureCache>()->getWhiteTexture());
|
||||
if (!_pipeline) {
|
||||
buildPipeline();
|
||||
}
|
||||
|
||||
float textureWidth = (float)_texture->getOriginalWidth();
|
||||
float textureHeight = (float)_texture->getOriginalHeight();
|
||||
if (textureWidth != 0 && textureHeight != 0) {
|
||||
_textureAspectRatio = textureWidth / textureHeight;
|
||||
}
|
||||
|
||||
batch.setInputFormat(polylineFormat);
|
||||
batch.setInputBuffer(0, _verticesBuffer, 0, sizeof(Vertex));
|
||||
|
||||
#ifndef POLYLINE_ENTITY_USE_FADE_EFFECT
|
||||
// glColor4f must be called after setInputFormat if it must be taken into account
|
||||
if (_isFading) {
|
||||
batch._glColor4f(1.0f, 1.0f, 1.0f, Interpolate::calculateFadeRatio(_fadeStartTime));
|
||||
} else {
|
||||
batch._glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
batch.draw(gpu::TRIANGLE_STRIP, _numVertices, 0);
|
||||
batch.setPipeline(_pipeline);
|
||||
batch.setModelTransform(_renderTransform);
|
||||
batch.setResourceTexture(0, _textureLoaded ? _texture->getGPUTexture() : DependencyManager::get<TextureCache>()->getWhiteTexture());
|
||||
batch.setResourceBuffer(0, _polylineGeometryBuffer);
|
||||
batch.setUniformBuffer(0, _polylineDataBuffer);
|
||||
batch.draw(gpu::TRIANGLE_STRIP, 2 * _numVertices, 0);
|
||||
}
|
||||
|
|
|
@ -25,52 +25,40 @@ class PolyLineEntityRenderer : public TypedEntityRenderer<PolyLineEntityItem> {
|
|||
public:
|
||||
PolyLineEntityRenderer(const EntityItemPointer& entity);
|
||||
|
||||
virtual scriptable::ScriptableModelBase getScriptableModel() override;
|
||||
// FIXME: shouldn't always be transparent: take into account texture and glow
|
||||
virtual bool isTransparent() const override { return true; }
|
||||
|
||||
protected:
|
||||
virtual bool needsRenderUpdate() const override;
|
||||
virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override;
|
||||
virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene,
|
||||
Transaction& transaction,
|
||||
const TypedEntityPointer& entity) override;
|
||||
virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override;
|
||||
|
||||
virtual ItemKey getKey() override;
|
||||
virtual ShapeKey getShapeKey() override;
|
||||
virtual void doRender(RenderArgs* args) override;
|
||||
|
||||
virtual bool isTransparent() const override { return true; }
|
||||
void buildPipeline();
|
||||
void updateGeometry();
|
||||
void updateData();
|
||||
|
||||
struct Vertex {
|
||||
Vertex() {}
|
||||
Vertex(const vec3& position, const vec3& normal, const vec2& uv, const vec3& color) : position(position),
|
||||
normal(normal),
|
||||
uv(uv),
|
||||
color(color) {}
|
||||
vec3 position;
|
||||
vec3 normal;
|
||||
vec2 uv;
|
||||
vec3 color;
|
||||
};
|
||||
QVector<glm::vec3> _points;
|
||||
QVector<glm::vec3> _normals;
|
||||
QVector<glm::vec3> _colors;
|
||||
glm::vec3 _color;
|
||||
QVector<float> _widths;
|
||||
|
||||
void updateGeometry(const std::vector<Vertex>& vertices);
|
||||
static std::vector<Vertex> updateVertices(const QVector<glm::vec3>& points,
|
||||
const QVector<glm::vec3>& normals,
|
||||
const QVector<float>& strokeWidths,
|
||||
const QVector<glm::vec3>& strokeColors,
|
||||
const bool isUVModeStretch,
|
||||
const float textureAspectRatio);
|
||||
|
||||
Transform _polylineTransform;
|
||||
QVector<glm::vec3> _lastPoints;
|
||||
QVector<glm::vec3> _lastNormals;
|
||||
QVector<glm::vec3> _lastStrokeColors;
|
||||
QVector<float> _lastStrokeWidths;
|
||||
gpu::BufferPointer _verticesBuffer;
|
||||
|
||||
uint32_t _numVertices { 0 };
|
||||
bool _empty{ true };
|
||||
NetworkTexturePointer _texture;
|
||||
float _textureAspectRatio { 1.0f };
|
||||
bool _textureLoaded { false };
|
||||
|
||||
bool _isUVModeStretch;
|
||||
bool _faceCamera;
|
||||
bool _glow;
|
||||
|
||||
int _numVertices;
|
||||
gpu::BufferPointer _polylineDataBuffer;
|
||||
gpu::BufferPointer _polylineGeometryBuffer;
|
||||
static gpu::PipelinePointer _pipeline;
|
||||
};
|
||||
|
||||
} } // namespace
|
||||
|
|
|
@ -14,21 +14,27 @@
|
|||
|
||||
<@include DeferredBufferWrite.slh@>
|
||||
|
||||
// the albedo texture
|
||||
LAYOUT(binding=0) uniform sampler2D originalTexture;
|
||||
<@include paintStroke.slh@>
|
||||
<$declarePolyLineBuffers()$>
|
||||
|
||||
// the interpolated normal
|
||||
layout(location=0) in vec3 interpolatedNormal;
|
||||
layout(location=1) in vec2 varTexcoord;
|
||||
layout(location=2) in vec4 varColor;
|
||||
LAYOUT(binding=0) uniform sampler2D _texture;
|
||||
|
||||
layout(location=0) in vec3 _normalWS;
|
||||
layout(location=1) in vec2 _texCoord;
|
||||
layout(location=2) in vec4 _color;
|
||||
layout(location=3) in float _distanceFromCenter;
|
||||
|
||||
void main(void) {
|
||||
vec4 texel = texture(originalTexture, varTexcoord);
|
||||
int frontCondition = 1 -int(gl_FrontFacing) * 2;
|
||||
vec3 color = varColor.rgb;
|
||||
vec4 texel = texture(_texture, _texCoord);
|
||||
int frontCondition = 1 - 2 * int(gl_FrontFacing);
|
||||
vec3 color = _color.rgb * texel.rgb;
|
||||
float alpha = texel.a * _color.a;
|
||||
|
||||
alpha *= mix(1.0, pow(1.0 - abs(_distanceFromCenter), 10.0), _polylineData.faceCameraGlow.y);
|
||||
|
||||
packDeferredFragmentTranslucent(
|
||||
float(frontCondition) * interpolatedNormal,
|
||||
texel.a * varColor.a,
|
||||
color * texel.rgb,
|
||||
10.0);
|
||||
float(frontCondition) * _normalWS,
|
||||
alpha,
|
||||
color,
|
||||
DEFAULT_ROUGHNESS);
|
||||
}
|
||||
|
|
48
libraries/entities-renderer/src/paintStroke.slh
Normal file
48
libraries/entities-renderer/src/paintStroke.slh
Normal file
|
@ -0,0 +1,48 @@
|
|||
<!
|
||||
// paintStroke.slh
|
||||
//
|
||||
// Created by Sam Gondelman on 12/13/2018
|
||||
// Copyright 2018 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
!>
|
||||
|
||||
<@if not PAINTSTROKE_SLH@>
|
||||
<@def PAINTSTROKE_SLH@>
|
||||
|
||||
<@include paintStroke_Shared.slh@>
|
||||
<@include gpu/ShaderConstants.h@>
|
||||
|
||||
<@func declarePolyLineBuffers() @>
|
||||
|
||||
// Hack comment to absorb the extra '//' scribe prepends
|
||||
|
||||
#if !defined(GPU_SSBO_TRANSFORM_OBJECT)
|
||||
LAYOUT(binding=GPU_RESOURCE_BUFFER_SLOT0_TEXTURE) uniform samplerBuffer polylineVerticesBuffer;
|
||||
PolylineVertex getPolylineVertex(int i) {
|
||||
int offset = 4 * i;
|
||||
PolylineVertex vertex;
|
||||
vertex.positionAndUCoord = texelFetch(polylineVerticesBuffer, offset);
|
||||
vertex.color = texelFetch(polylineVerticesBuffer, offset + 1);
|
||||
vertex.normal = texelFetch(polylineVerticesBuffer, offset + 2);
|
||||
vertex.binormalAndHalfWidth = texelFetch(polylineVerticesBuffer, offset + 3);
|
||||
return vertex;
|
||||
}
|
||||
#else
|
||||
LAYOUT_STD140(binding=GPU_RESOURCE_BUFFER_SLOT0_STORAGE) buffer polylineVerticesBuffer {
|
||||
PolylineVertex _vertices[];
|
||||
};
|
||||
PolylineVertex getPolylineVertex(int i) {
|
||||
PolylineVertex vertex = _vertices[i];
|
||||
return vertex;
|
||||
}
|
||||
#endif
|
||||
|
||||
LAYOUT_STD140(binding=0) uniform polylineDataBuffer {
|
||||
PolylineData _polylineData;
|
||||
};
|
||||
|
||||
<@endfunc@>
|
||||
|
||||
<@endif@>
|
|
@ -17,23 +17,45 @@
|
|||
<@include gpu/Transform.slh@>
|
||||
<$declareStandardTransform()$>
|
||||
|
||||
// the interpolated normal
|
||||
layout(location=0) out vec3 interpolatedNormal;
|
||||
<@include paintStroke.slh@>
|
||||
<$declarePolyLineBuffers()$>
|
||||
|
||||
//the diffuse texture
|
||||
layout(location=1) out vec2 varTexcoord;
|
||||
|
||||
layout(location=2) out vec4 varColor;
|
||||
layout(location=0) out vec3 _normalWS;
|
||||
layout(location=1) out vec2 _texCoord;
|
||||
layout(location=2) out vec4 _color;
|
||||
layout(location=3) out float _distanceFromCenter;
|
||||
|
||||
void main(void) {
|
||||
varTexcoord = inTexCoord0.st;
|
||||
PolylineVertex vertex = getPolylineVertex(gl_VertexID / 2);
|
||||
float evenVertex = float(gl_VertexID % 2 == 0);
|
||||
|
||||
// pass along the diffuse color
|
||||
varColor = color_sRGBAToLinear(inColor);
|
||||
_texCoord = vec2(vertex.positionAndUCoord.w, mix(1.0, 0.0, evenVertex));
|
||||
_color = color_sRGBAToLinear(vertex.color);
|
||||
|
||||
// standard transform
|
||||
TransformCamera cam = getTransformCamera();
|
||||
TransformObject obj = getTransformObject();
|
||||
<$transformModelToClipPos(cam, obj, inPosition, gl_Position)$>
|
||||
<$transformModelToEyeDir(cam, obj, inNormal.xyz, interpolatedNormal)$>
|
||||
_distanceFromCenter = -1.0 + 2.0 * evenVertex;
|
||||
vec4 position = vec4(vertex.positionAndUCoord.xyz, 1.0);
|
||||
vec3 normal = vertex.normal.xyz;
|
||||
vec3 binormal = vertex.binormalAndHalfWidth.xyz;
|
||||
if (_polylineData.faceCameraGlow.x != 0.0) {
|
||||
vec4 posEye;
|
||||
vec3 normalEye;
|
||||
vec3 binormalEye;
|
||||
<$transformModelToEyePos(cam, obj, position, posEye)$>
|
||||
<$transformModelToEyeDir(cam, obj, normal, normalEye)$>
|
||||
<$transformModelToEyeDir(cam, obj, binormal, binormalEye)$>
|
||||
|
||||
vec3 tangentEye = cross(binormalEye, normalEye);
|
||||
// new normal faces the camera
|
||||
normalEye = normalize(posEye.xyz);
|
||||
binormalEye = normalize(cross(normalEye, tangentEye));
|
||||
posEye.xyz += _distanceFromCenter * vertex.binormalAndHalfWidth.w * binormalEye;
|
||||
<$transformEyeToClipPos(cam, posEye, gl_Position)$>
|
||||
<$transformEyeToWorldDir(cam, normalEye, _normalWS)$>
|
||||
} else {
|
||||
position.xyz += _distanceFromCenter * vertex.binormalAndHalfWidth.w * binormal;
|
||||
<$transformModelToClipPos(cam, obj, position, gl_Position)$>
|
||||
<$transformModelToWorldDir(cam, obj, normal, _normalWS)$>
|
||||
}
|
||||
}
|
25
libraries/entities-renderer/src/paintStroke_Shared.slh
Normal file
25
libraries/entities-renderer/src/paintStroke_Shared.slh
Normal file
|
@ -0,0 +1,25 @@
|
|||
// glsl / C++ compatible source as interface for FadeEffect
|
||||
#ifdef __cplusplus
|
||||
# define _VEC4 glm::vec4
|
||||
# define _VEC2 glm::vec2
|
||||
#else
|
||||
# define _VEC4 vec4
|
||||
# define _VEC2 vec2
|
||||
#endif
|
||||
|
||||
struct PolylineVertex {
|
||||
_VEC4 positionAndUCoord;
|
||||
_VEC4 color;
|
||||
_VEC4 normal;
|
||||
_VEC4 binormalAndHalfWidth;
|
||||
};
|
||||
|
||||
struct PolylineData {
|
||||
_VEC2 faceCameraGlow;
|
||||
_VEC2 spare;
|
||||
};
|
||||
|
||||
// <@if 1@>
|
||||
// Trigger Scribe include
|
||||
// <@endif@> <!def that !>
|
||||
//
|
|
@ -1,52 +0,0 @@
|
|||
<@include gpu/Config.slh@>
|
||||
<$VERSION_HEADER$>
|
||||
// Generated on <$_SCRIBE_DATE$>
|
||||
//
|
||||
// paintStroke_fade.frag
|
||||
// fragment shader
|
||||
//
|
||||
// Created by Olivier Prat on 19/07/17.
|
||||
// Copyright 2017 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
<@include DeferredBufferWrite.slh@>
|
||||
|
||||
<@include Fade.slh@>
|
||||
<$declareFadeFragment()$>
|
||||
|
||||
// the albedo texture
|
||||
LAYOUT(binding=0) uniform sampler2D originalTexture;
|
||||
|
||||
// the interpolated normal
|
||||
layout(location=0) in vec3 interpolatedNormal;
|
||||
layout(location=1) in vec2 varTexcoord;
|
||||
layout(location=2) in vec4 varColor;
|
||||
layout(location=3) in vec4 _worldPosition;
|
||||
|
||||
struct PolyLineUniforms {
|
||||
vec3 color;
|
||||
};
|
||||
|
||||
LAYOUT(binding=0) uniform polyLineBuffer {
|
||||
PolyLineUniforms polyline;
|
||||
};
|
||||
|
||||
void main(void) {
|
||||
vec3 fadeEmissive;
|
||||
FadeObjectParams fadeParams;
|
||||
|
||||
<$fetchFadeObjectParams(fadeParams)$>
|
||||
applyFade(fadeParams, _worldPosition.xyz, fadeEmissive);
|
||||
|
||||
vec4 texel = texture(originalTexture, varTexcoord);
|
||||
int frontCondition = 1 -int(gl_FrontFacing) * 2;
|
||||
vec3 color = varColor.rgb;
|
||||
packDeferredFragmentTranslucent(
|
||||
interpolatedNormal * float(frontCondition),
|
||||
texel.a * varColor.a,
|
||||
polyline.color * texel.rgb + fadeEmissive,
|
||||
10.0);
|
||||
}
|
|
@ -1,43 +0,0 @@
|
|||
<@include gpu/Config.slh@>
|
||||
<$VERSION_HEADER$>
|
||||
// Generated on <$_SCRIBE_DATE$>
|
||||
//
|
||||
// paintStroke_fade.vert
|
||||
// vertex shader
|
||||
//
|
||||
// Created by Olivier Prat on 19/07/17.
|
||||
// Copyright 2017 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
<@include gpu/Inputs.slh@>
|
||||
<@include gpu/Color.slh@>
|
||||
<@include gpu/Transform.slh@>
|
||||
<$declareStandardTransform()$>
|
||||
|
||||
// the interpolated normal
|
||||
layout(location=0) out vec3 interpolatedNormal;
|
||||
|
||||
//the diffuse texture
|
||||
layout(location=1) out vec2 varTexcoord;
|
||||
|
||||
layout(location=2) out vec4 varColor;
|
||||
layout(location=3) out vec4 _worldPosition;
|
||||
|
||||
void main(void) {
|
||||
|
||||
varTexcoord = inTexCoord0.st;
|
||||
|
||||
// pass along the diffuse color
|
||||
varColor = color_sRGBAToLinear(inColor);
|
||||
|
||||
|
||||
// standard transform
|
||||
TransformCamera cam = getTransformCamera();
|
||||
TransformObject obj = getTransformObject();
|
||||
<$transformModelToClipPos(cam, obj, inPosition, gl_Position)$>
|
||||
<$transformModelToEyeDir(cam, obj, inNormal.xyz, interpolatedNormal)$>
|
||||
<$transformModelToWorldPos(obj, inPosition, _worldPosition)$>
|
||||
}
|
|
@ -70,33 +70,60 @@ EntityItem::~EntityItem() {
|
|||
EntityPropertyFlags EntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
|
||||
EntityPropertyFlags requestedProperties;
|
||||
|
||||
// Core
|
||||
requestedProperties += PROP_SIMULATION_OWNER;
|
||||
requestedProperties += PROP_VISIBLE;
|
||||
requestedProperties += PROP_NAME;
|
||||
requestedProperties += PROP_LOCKED;
|
||||
requestedProperties += PROP_USER_DATA;
|
||||
requestedProperties += PROP_HREF;
|
||||
requestedProperties += PROP_DESCRIPTION;
|
||||
requestedProperties += PROP_POSITION;
|
||||
requestedProperties += PROP_DIMENSIONS;
|
||||
requestedProperties += PROP_ROTATION;
|
||||
requestedProperties += PROP_REGISTRATION_POINT;
|
||||
// TODO: handle PROP_CREATED?
|
||||
requestedProperties += PROP_LAST_EDITED_BY;
|
||||
requestedProperties += PROP_ENTITY_HOST_TYPE;
|
||||
requestedProperties += PROP_OWNING_AVATAR_ID;
|
||||
requestedProperties += PROP_PARENT_ID;
|
||||
requestedProperties += PROP_PARENT_JOINT_INDEX;
|
||||
requestedProperties += PROP_QUERY_AA_CUBE;
|
||||
requestedProperties += PROP_CAN_CAST_SHADOW;
|
||||
// requestedProperties += PROP_VISIBLE_IN_SECONDARY_CAMERA; // not sent over wire
|
||||
withReadLock([&] {
|
||||
requestedProperties += _grabProperties.getEntityProperties(params);
|
||||
});
|
||||
|
||||
// Physics
|
||||
requestedProperties += PROP_DENSITY;
|
||||
requestedProperties += PROP_VELOCITY;
|
||||
requestedProperties += PROP_ANGULAR_VELOCITY;
|
||||
requestedProperties += PROP_ACCELERATION;
|
||||
|
||||
requestedProperties += PROP_DIMENSIONS;
|
||||
requestedProperties += PROP_DENSITY;
|
||||
requestedProperties += PROP_GRAVITY;
|
||||
requestedProperties += PROP_ACCELERATION;
|
||||
requestedProperties += PROP_DAMPING;
|
||||
requestedProperties += PROP_ANGULAR_DAMPING;
|
||||
requestedProperties += PROP_RESTITUTION;
|
||||
requestedProperties += PROP_FRICTION;
|
||||
requestedProperties += PROP_LIFETIME;
|
||||
requestedProperties += PROP_SCRIPT;
|
||||
requestedProperties += PROP_SCRIPT_TIMESTAMP;
|
||||
requestedProperties += PROP_SERVER_SCRIPTS;
|
||||
requestedProperties += PROP_COLLISION_SOUND_URL;
|
||||
requestedProperties += PROP_REGISTRATION_POINT;
|
||||
requestedProperties += PROP_ANGULAR_DAMPING;
|
||||
requestedProperties += PROP_VISIBLE;
|
||||
requestedProperties += PROP_CAN_CAST_SHADOW;
|
||||
requestedProperties += PROP_COLLISIONLESS;
|
||||
requestedProperties += PROP_COLLISION_MASK;
|
||||
requestedProperties += PROP_DYNAMIC;
|
||||
requestedProperties += PROP_LOCKED;
|
||||
requestedProperties += PROP_USER_DATA;
|
||||
requestedProperties += PROP_COLLISION_SOUND_URL;
|
||||
requestedProperties += PROP_ACTION_DATA;
|
||||
|
||||
// Cloning
|
||||
requestedProperties += PROP_CLONEABLE;
|
||||
requestedProperties += PROP_CLONE_LIFETIME;
|
||||
requestedProperties += PROP_CLONE_LIMIT;
|
||||
requestedProperties += PROP_CLONE_DYNAMIC;
|
||||
requestedProperties += PROP_CLONE_AVATAR_ENTITY;
|
||||
requestedProperties += PROP_CLONE_ORIGIN_ID;
|
||||
|
||||
// Scripts
|
||||
requestedProperties += PROP_SCRIPT;
|
||||
requestedProperties += PROP_SCRIPT_TIMESTAMP;
|
||||
requestedProperties += PROP_SERVER_SCRIPTS;
|
||||
|
||||
// Certifiable properties
|
||||
requestedProperties += PROP_ITEM_NAME;
|
||||
|
@ -111,30 +138,6 @@ EntityPropertyFlags EntityItem::getEntityProperties(EncodeBitstreamParams& param
|
|||
requestedProperties += PROP_CERTIFICATE_ID;
|
||||
requestedProperties += PROP_STATIC_CERTIFICATE_VERSION;
|
||||
|
||||
requestedProperties += PROP_NAME;
|
||||
requestedProperties += PROP_HREF;
|
||||
requestedProperties += PROP_DESCRIPTION;
|
||||
requestedProperties += PROP_ACTION_DATA;
|
||||
requestedProperties += PROP_PARENT_ID;
|
||||
requestedProperties += PROP_PARENT_JOINT_INDEX;
|
||||
requestedProperties += PROP_QUERY_AA_CUBE;
|
||||
|
||||
requestedProperties += PROP_ENTITY_HOST_TYPE;
|
||||
requestedProperties += PROP_OWNING_AVATAR_ID;
|
||||
|
||||
requestedProperties += PROP_LAST_EDITED_BY;
|
||||
|
||||
requestedProperties += PROP_CLONEABLE;
|
||||
requestedProperties += PROP_CLONE_LIFETIME;
|
||||
requestedProperties += PROP_CLONE_LIMIT;
|
||||
requestedProperties += PROP_CLONE_DYNAMIC;
|
||||
requestedProperties += PROP_CLONE_AVATAR_ENTITY;
|
||||
requestedProperties += PROP_CLONE_ORIGIN_ID;
|
||||
|
||||
withReadLock([&] {
|
||||
requestedProperties += _grabProperties.getEntityProperties(params);
|
||||
});
|
||||
|
||||
return requestedProperties;
|
||||
}
|
||||
|
||||
|
@ -245,31 +248,65 @@ OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packet
|
|||
// PROP_CUSTOM_PROPERTIES_INCLUDED,
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_SIMULATION_OWNER, _simulationOwner.toByteArray());
|
||||
APPEND_ENTITY_PROPERTY(PROP_VISIBLE, getVisible());
|
||||
APPEND_ENTITY_PROPERTY(PROP_NAME, getName());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LOCKED, getLocked());
|
||||
APPEND_ENTITY_PROPERTY(PROP_USER_DATA, getUserData());
|
||||
APPEND_ENTITY_PROPERTY(PROP_HREF, getHref());
|
||||
APPEND_ENTITY_PROPERTY(PROP_DESCRIPTION, getDescription());
|
||||
APPEND_ENTITY_PROPERTY(PROP_POSITION, getLocalPosition());
|
||||
APPEND_ENTITY_PROPERTY(PROP_DIMENSIONS, getUnscaledDimensions());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ROTATION, getLocalOrientation());
|
||||
APPEND_ENTITY_PROPERTY(PROP_REGISTRATION_POINT, getRegistrationPoint());
|
||||
// TODO: handle created?
|
||||
APPEND_ENTITY_PROPERTY(PROP_LAST_EDITED_BY, getLastEditedBy());
|
||||
// APPEND_ENTITY_PROPERTY(PROP_ENTITY_HOST_TYPE, getEntityHostType()); // not sent over wire
|
||||
// APPEND_ENTITY_PROPERTY(PROP_OWNING_AVATAR_ID, getOwningAvatarID()); // not sent over wire
|
||||
// convert AVATAR_SELF_ID to actual sessionUUID.
|
||||
QUuid actualParentID = getParentID();
|
||||
if (actualParentID == AVATAR_SELF_ID) {
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
actualParentID = nodeList->getSessionUUID();
|
||||
}
|
||||
APPEND_ENTITY_PROPERTY(PROP_PARENT_ID, actualParentID);
|
||||
APPEND_ENTITY_PROPERTY(PROP_PARENT_JOINT_INDEX, getParentJointIndex());
|
||||
APPEND_ENTITY_PROPERTY(PROP_QUERY_AA_CUBE, getQueryAACube());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CAN_CAST_SHADOW, getCanCastShadow());
|
||||
// APPEND_ENTITY_PROPERTY(PROP_VISIBLE_IN_SECONDARY_CAMERA, getIsVisibleInSecondaryCamera()); // not sent over wire
|
||||
withReadLock([&] {
|
||||
_grabProperties.appendSubclassData(packetData, params, entityTreeElementExtraEncodeData, requestedProperties,
|
||||
propertyFlags, propertiesDidntFit, propertyCount, appendState);
|
||||
});
|
||||
|
||||
// Physics
|
||||
APPEND_ENTITY_PROPERTY(PROP_DENSITY, getDensity());
|
||||
APPEND_ENTITY_PROPERTY(PROP_VELOCITY, getLocalVelocity());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ANGULAR_VELOCITY, getLocalAngularVelocity());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ACCELERATION, getAcceleration());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_DIMENSIONS, getUnscaledDimensions());
|
||||
APPEND_ENTITY_PROPERTY(PROP_DENSITY, getDensity());
|
||||
APPEND_ENTITY_PROPERTY(PROP_GRAVITY, getGravity());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ACCELERATION, getAcceleration());
|
||||
APPEND_ENTITY_PROPERTY(PROP_DAMPING, getDamping());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ANGULAR_DAMPING, getAngularDamping());
|
||||
APPEND_ENTITY_PROPERTY(PROP_RESTITUTION, getRestitution());
|
||||
APPEND_ENTITY_PROPERTY(PROP_FRICTION, getFriction());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LIFETIME, getLifetime());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SCRIPT, getScript());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SCRIPT_TIMESTAMP, getScriptTimestamp());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SERVER_SCRIPTS, getServerScripts());
|
||||
APPEND_ENTITY_PROPERTY(PROP_REGISTRATION_POINT, getRegistrationPoint());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ANGULAR_DAMPING, getAngularDamping());
|
||||
APPEND_ENTITY_PROPERTY(PROP_VISIBLE, getVisible());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CAN_CAST_SHADOW, getCanCastShadow());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLLISIONLESS, getCollisionless());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLLISION_MASK, getCollisionMask());
|
||||
APPEND_ENTITY_PROPERTY(PROP_DYNAMIC, getDynamic());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LOCKED, getLocked());
|
||||
APPEND_ENTITY_PROPERTY(PROP_USER_DATA, getUserData());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLLISION_SOUND_URL, getCollisionSoundURL());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ACTION_DATA, getDynamicData());
|
||||
|
||||
// Cloning
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONEABLE, getCloneable());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONE_LIFETIME, getCloneLifetime());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONE_LIMIT, getCloneLimit());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONE_DYNAMIC, getCloneDynamic());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONE_AVATAR_ENTITY, getCloneAvatarEntity());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONE_ORIGIN_ID, getCloneOriginID());
|
||||
|
||||
// Scripts
|
||||
APPEND_ENTITY_PROPERTY(PROP_SCRIPT, getScript());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SCRIPT_TIMESTAMP, getScriptTimestamp());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SERVER_SCRIPTS, getServerScripts());
|
||||
|
||||
// Certifiable Properties
|
||||
APPEND_ENTITY_PROPERTY(PROP_MARKETPLACE_ID, getMarketplaceID());
|
||||
|
@ -284,36 +321,6 @@ OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packet
|
|||
APPEND_ENTITY_PROPERTY(PROP_CERTIFICATE_ID, getCertificateID());
|
||||
APPEND_ENTITY_PROPERTY(PROP_STATIC_CERTIFICATE_VERSION, getStaticCertificateVersion());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_NAME, getName());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLLISION_SOUND_URL, getCollisionSoundURL());
|
||||
APPEND_ENTITY_PROPERTY(PROP_HREF, getHref());
|
||||
APPEND_ENTITY_PROPERTY(PROP_DESCRIPTION, getDescription());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ACTION_DATA, getDynamicData());
|
||||
|
||||
// convert AVATAR_SELF_ID to actual sessionUUID.
|
||||
QUuid actualParentID = getParentID();
|
||||
if (actualParentID == AVATAR_SELF_ID) {
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
actualParentID = nodeList->getSessionUUID();
|
||||
}
|
||||
APPEND_ENTITY_PROPERTY(PROP_PARENT_ID, actualParentID);
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_PARENT_JOINT_INDEX, getParentJointIndex());
|
||||
APPEND_ENTITY_PROPERTY(PROP_QUERY_AA_CUBE, getQueryAACube());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LAST_EDITED_BY, getLastEditedBy());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONEABLE, getCloneable());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONE_LIFETIME, getCloneLifetime());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONE_LIMIT, getCloneLimit());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONE_DYNAMIC, getCloneDynamic());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONE_AVATAR_ENTITY, getCloneAvatarEntity());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CLONE_ORIGIN_ID, getCloneOriginID());
|
||||
|
||||
withReadLock([&] {
|
||||
_grabProperties.appendSubclassData(packetData, params, entityTreeElementExtraEncodeData, requestedProperties,
|
||||
propertyFlags, propertiesDidntFit, propertyCount, appendState);
|
||||
});
|
||||
|
||||
appendSubclassData(packetData, params, entityTreeElementExtraEncodeData,
|
||||
requestedProperties,
|
||||
propertyFlags,
|
||||
|
@ -766,6 +773,14 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
return otherOverwrites && simulationChanged && (valueChanged || filterRejection);
|
||||
};
|
||||
|
||||
// Core
|
||||
// PROP_SIMULATION_OWNER handled above
|
||||
READ_ENTITY_PROPERTY(PROP_VISIBLE, bool, setVisible);
|
||||
READ_ENTITY_PROPERTY(PROP_NAME, QString, setName);
|
||||
READ_ENTITY_PROPERTY(PROP_LOCKED, bool, setLocked);
|
||||
READ_ENTITY_PROPERTY(PROP_USER_DATA, QString, setUserData);
|
||||
READ_ENTITY_PROPERTY(PROP_HREF, QString, setHref);
|
||||
READ_ENTITY_PROPERTY(PROP_DESCRIPTION, QString, setDescription);
|
||||
{ // When we own the simulation we don't accept updates to the entity's transform/velocities
|
||||
// we also want to ignore any duplicate packets that have the same "recently updated" values
|
||||
// as a packet we've already recieved. This is because we want multiple edits of the same
|
||||
|
@ -778,30 +793,68 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
|
||||
// Note: duplicate packets are expected and not wrong. They may be sent for any number of
|
||||
// reasons and the contract is that the client handles them in an idempotent manner.
|
||||
auto customUpdatePositionFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value){
|
||||
auto customUpdatePositionFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value) {
|
||||
if (shouldUpdate(_lastUpdatedPositionTimestamp, value != _lastUpdatedPositionValue)) {
|
||||
setPosition(value);
|
||||
_lastUpdatedPositionTimestamp = lastEdited;
|
||||
_lastUpdatedPositionValue = value;
|
||||
}
|
||||
};
|
||||
|
||||
auto customUpdateRotationFromNetwork = [this, shouldUpdate, lastEdited](glm::quat value){
|
||||
READ_ENTITY_PROPERTY(PROP_POSITION, glm::vec3, customUpdatePositionFromNetwork);
|
||||
}
|
||||
READ_ENTITY_PROPERTY(PROP_DIMENSIONS, glm::vec3, setUnscaledDimensions);
|
||||
{ // See comment above
|
||||
auto customUpdateRotationFromNetwork = [this, shouldUpdate, lastEdited](glm::quat value) {
|
||||
if (shouldUpdate(_lastUpdatedRotationTimestamp, value != _lastUpdatedRotationValue)) {
|
||||
setRotation(value);
|
||||
_lastUpdatedRotationTimestamp = lastEdited;
|
||||
_lastUpdatedRotationValue = value;
|
||||
}
|
||||
};
|
||||
READ_ENTITY_PROPERTY(PROP_ROTATION, glm::quat, customUpdateRotationFromNetwork);
|
||||
}
|
||||
READ_ENTITY_PROPERTY(PROP_REGISTRATION_POINT, glm::vec3, setRegistrationPoint);
|
||||
// READ_ENTITY_PROPERTY(PROP_CREATED, quint64, setCreated); // not sent over wire
|
||||
READ_ENTITY_PROPERTY(PROP_LAST_EDITED_BY, QUuid, setLastEditedBy);
|
||||
// READ_ENTITY_PROPERTY(PROP_ENTITY_HOST_TYPE, entity::HostType, setEntityHostType); // not sent over wire
|
||||
// READ_ENTITY_PROPERTY(PROP_OWNING_AVATAR_ID, QUuuid, setOwningAvatarID); // not sent over wire
|
||||
{ // parentID and parentJointIndex are protected by simulation ownership
|
||||
bool oldOverwrite = overwriteLocalData;
|
||||
overwriteLocalData = overwriteLocalData && !weOwnSimulation;
|
||||
READ_ENTITY_PROPERTY(PROP_PARENT_ID, QUuid, setParentID);
|
||||
READ_ENTITY_PROPERTY(PROP_PARENT_JOINT_INDEX, quint16, setParentJointIndex);
|
||||
overwriteLocalData = oldOverwrite;
|
||||
}
|
||||
{ // See comment above
|
||||
auto customUpdateQueryAACubeFromNetwork = [this, shouldUpdate, lastEdited](AACube value) {
|
||||
if (shouldUpdate(_lastUpdatedQueryAACubeTimestamp, value != _lastUpdatedQueryAACubeValue)) {
|
||||
setQueryAACube(value);
|
||||
_lastUpdatedQueryAACubeTimestamp = lastEdited;
|
||||
_lastUpdatedQueryAACubeValue = value;
|
||||
}
|
||||
};
|
||||
READ_ENTITY_PROPERTY(PROP_QUERY_AA_CUBE, AACube, customUpdateQueryAACubeFromNetwork);
|
||||
}
|
||||
READ_ENTITY_PROPERTY(PROP_CAN_CAST_SHADOW, bool, setCanCastShadow);
|
||||
// READ_ENTITY_PROPERTY(PROP_VISIBLE_IN_SECONDARY_CAMERA, bool, setIsVisibleInSecondaryCamera); // not sent over wire
|
||||
withWriteLock([&] {
|
||||
int bytesFromGrab = _grabProperties.readEntitySubclassDataFromBuffer(dataAt, (bytesLeftToRead - bytesRead), args,
|
||||
propertyFlags, overwriteLocalData,
|
||||
somethingChanged);
|
||||
bytesRead += bytesFromGrab;
|
||||
dataAt += bytesFromGrab;
|
||||
});
|
||||
|
||||
auto customUpdateVelocityFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value){
|
||||
if (shouldUpdate(_lastUpdatedVelocityTimestamp, value != _lastUpdatedVelocityValue)) {
|
||||
READ_ENTITY_PROPERTY(PROP_DENSITY, float, setDensity);
|
||||
{
|
||||
auto customUpdateVelocityFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value) {
|
||||
if (shouldUpdate(_lastUpdatedVelocityTimestamp, value != _lastUpdatedVelocityValue)) {
|
||||
setVelocity(value);
|
||||
_lastUpdatedVelocityTimestamp = lastEdited;
|
||||
_lastUpdatedVelocityValue = value;
|
||||
}
|
||||
};
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_VELOCITY, glm::vec3, customUpdateVelocityFromNetwork);
|
||||
auto customUpdateAngularVelocityFromNetwork = [this, shouldUpdate, lastEdited](glm::vec3 value){
|
||||
if (shouldUpdate(_lastUpdatedAngularVelocityTimestamp, value != _lastUpdatedAngularVelocityValue)) {
|
||||
setAngularVelocity(value);
|
||||
|
@ -809,7 +862,8 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
_lastUpdatedAngularVelocityValue = value;
|
||||
}
|
||||
};
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_ANGULAR_VELOCITY, glm::vec3, customUpdateAngularVelocityFromNetwork);
|
||||
READ_ENTITY_PROPERTY(PROP_GRAVITY, glm::vec3, setGravity);
|
||||
auto customSetAcceleration = [this, shouldUpdate, lastEdited](glm::vec3 value){
|
||||
if (shouldUpdate(_lastUpdatedAccelerationTimestamp, value != _lastUpdatedAccelerationValue)) {
|
||||
setAcceleration(value);
|
||||
|
@ -817,48 +871,40 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
_lastUpdatedAccelerationValue = value;
|
||||
}
|
||||
};
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_POSITION, glm::vec3, customUpdatePositionFromNetwork);
|
||||
READ_ENTITY_PROPERTY(PROP_ROTATION, glm::quat, customUpdateRotationFromNetwork);
|
||||
READ_ENTITY_PROPERTY(PROP_VELOCITY, glm::vec3, customUpdateVelocityFromNetwork);
|
||||
READ_ENTITY_PROPERTY(PROP_ANGULAR_VELOCITY, glm::vec3, customUpdateAngularVelocityFromNetwork);
|
||||
READ_ENTITY_PROPERTY(PROP_ACCELERATION, glm::vec3, customSetAcceleration);
|
||||
}
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_DIMENSIONS, glm::vec3, setUnscaledDimensions);
|
||||
READ_ENTITY_PROPERTY(PROP_DENSITY, float, setDensity);
|
||||
READ_ENTITY_PROPERTY(PROP_GRAVITY, glm::vec3, setGravity);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_DAMPING, float, setDamping);
|
||||
READ_ENTITY_PROPERTY(PROP_ANGULAR_DAMPING, float, setAngularDamping);
|
||||
READ_ENTITY_PROPERTY(PROP_RESTITUTION, float, setRestitution);
|
||||
READ_ENTITY_PROPERTY(PROP_FRICTION, float, setFriction);
|
||||
READ_ENTITY_PROPERTY(PROP_LIFETIME, float, setLifetime);
|
||||
READ_ENTITY_PROPERTY(PROP_SCRIPT, QString, setScript);
|
||||
READ_ENTITY_PROPERTY(PROP_SCRIPT_TIMESTAMP, quint64, setScriptTimestamp);
|
||||
|
||||
{
|
||||
// We use this scope to work around an issue stopping server script changes
|
||||
// from being received by an entity script server running a script that continously updates an entity.
|
||||
|
||||
// Basically, we'll allow recent changes to the server scripts even if there are local changes to other properties
|
||||
// that have been made more recently.
|
||||
|
||||
bool overwriteLocalData = !ignoreServerPacket || (lastEditedFromBufferAdjusted > _serverScriptsChangedTimestamp);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_SERVER_SCRIPTS, QString, setServerScripts);
|
||||
}
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_REGISTRATION_POINT, glm::vec3, setRegistrationPoint);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_ANGULAR_DAMPING, float, setAngularDamping);
|
||||
READ_ENTITY_PROPERTY(PROP_VISIBLE, bool, setVisible);
|
||||
READ_ENTITY_PROPERTY(PROP_CAN_CAST_SHADOW, bool, setCanCastShadow);
|
||||
READ_ENTITY_PROPERTY(PROP_COLLISIONLESS, bool, setCollisionless);
|
||||
READ_ENTITY_PROPERTY(PROP_COLLISION_MASK, uint16_t, setCollisionMask);
|
||||
READ_ENTITY_PROPERTY(PROP_DYNAMIC, bool, setDynamic);
|
||||
READ_ENTITY_PROPERTY(PROP_LOCKED, bool, setLocked);
|
||||
READ_ENTITY_PROPERTY(PROP_USER_DATA, QString, setUserData);
|
||||
READ_ENTITY_PROPERTY(PROP_COLLISION_SOUND_URL, QString, setCollisionSoundURL);
|
||||
READ_ENTITY_PROPERTY(PROP_ACTION_DATA, QByteArray, setDynamicData);
|
||||
|
||||
// Cloning
|
||||
READ_ENTITY_PROPERTY(PROP_CLONEABLE, bool, setCloneable);
|
||||
READ_ENTITY_PROPERTY(PROP_CLONE_LIFETIME, float, setCloneLifetime);
|
||||
READ_ENTITY_PROPERTY(PROP_CLONE_LIMIT, float, setCloneLimit);
|
||||
READ_ENTITY_PROPERTY(PROP_CLONE_DYNAMIC, bool, setCloneDynamic);
|
||||
READ_ENTITY_PROPERTY(PROP_CLONE_AVATAR_ENTITY, bool, setCloneAvatarEntity);
|
||||
READ_ENTITY_PROPERTY(PROP_CLONE_ORIGIN_ID, QUuid, setCloneOriginID);
|
||||
|
||||
// Scripts
|
||||
READ_ENTITY_PROPERTY(PROP_SCRIPT, QString, setScript);
|
||||
READ_ENTITY_PROPERTY(PROP_SCRIPT_TIMESTAMP, quint64, setScriptTimestamp);
|
||||
{
|
||||
// We use this scope to work around an issue stopping server script changes
|
||||
// from being received by an entity script server running a script that continously updates an entity.
|
||||
// Basically, we'll allow recent changes to the server scripts even if there are local changes to other properties
|
||||
// that have been made more recently.
|
||||
bool overwriteLocalData = !ignoreServerPacket || (lastEditedFromBufferAdjusted > _serverScriptsChangedTimestamp);
|
||||
READ_ENTITY_PROPERTY(PROP_SERVER_SCRIPTS, QString, setServerScripts);
|
||||
}
|
||||
|
||||
// Certifiable props
|
||||
READ_ENTITY_PROPERTY(PROP_MARKETPLACE_ID, QString, setMarketplaceID);
|
||||
READ_ENTITY_PROPERTY(PROP_ITEM_NAME, QString, setItemName);
|
||||
READ_ENTITY_PROPERTY(PROP_ITEM_DESCRIPTION, QString, setItemDescription);
|
||||
|
@ -871,49 +917,6 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
READ_ENTITY_PROPERTY(PROP_CERTIFICATE_ID, QString, setCertificateID);
|
||||
READ_ENTITY_PROPERTY(PROP_STATIC_CERTIFICATE_VERSION, quint32, setStaticCertificateVersion);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_NAME, QString, setName);
|
||||
READ_ENTITY_PROPERTY(PROP_COLLISION_SOUND_URL, QString, setCollisionSoundURL);
|
||||
READ_ENTITY_PROPERTY(PROP_HREF, QString, setHref);
|
||||
READ_ENTITY_PROPERTY(PROP_DESCRIPTION, QString, setDescription);
|
||||
READ_ENTITY_PROPERTY(PROP_ACTION_DATA, QByteArray, setDynamicData);
|
||||
|
||||
{ // parentID and parentJointIndex are also protected by simulation ownership
|
||||
bool oldOverwrite = overwriteLocalData;
|
||||
overwriteLocalData = overwriteLocalData && !weOwnSimulation;
|
||||
READ_ENTITY_PROPERTY(PROP_PARENT_ID, QUuid, setParentID);
|
||||
READ_ENTITY_PROPERTY(PROP_PARENT_JOINT_INDEX, quint16, setParentJointIndex);
|
||||
overwriteLocalData = oldOverwrite;
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
auto customUpdateQueryAACubeFromNetwork = [this, shouldUpdate, lastEdited](AACube value){
|
||||
if (shouldUpdate(_lastUpdatedQueryAACubeTimestamp, value != _lastUpdatedQueryAACubeValue)) {
|
||||
setQueryAACube(value);
|
||||
_lastUpdatedQueryAACubeTimestamp = lastEdited;
|
||||
_lastUpdatedQueryAACubeValue = value;
|
||||
}
|
||||
};
|
||||
READ_ENTITY_PROPERTY(PROP_QUERY_AA_CUBE, AACube, customUpdateQueryAACubeFromNetwork);
|
||||
}
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_LAST_EDITED_BY, QUuid, setLastEditedBy);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_CLONEABLE, bool, setCloneable);
|
||||
READ_ENTITY_PROPERTY(PROP_CLONE_LIFETIME, float, setCloneLifetime);
|
||||
READ_ENTITY_PROPERTY(PROP_CLONE_LIMIT, float, setCloneLimit);
|
||||
READ_ENTITY_PROPERTY(PROP_CLONE_DYNAMIC, bool, setCloneDynamic);
|
||||
READ_ENTITY_PROPERTY(PROP_CLONE_AVATAR_ENTITY, bool, setCloneAvatarEntity);
|
||||
READ_ENTITY_PROPERTY(PROP_CLONE_ORIGIN_ID, QUuid, setCloneOriginID);
|
||||
|
||||
withWriteLock([&] {
|
||||
int bytesFromGrab = _grabProperties.readEntitySubclassDataFromBuffer(dataAt, (bytesLeftToRead - bytesRead), args,
|
||||
propertyFlags, overwriteLocalData,
|
||||
somethingChanged);
|
||||
bytesRead += bytesFromGrab;
|
||||
dataAt += bytesFromGrab;
|
||||
});
|
||||
|
||||
bytesRead += readEntitySubclassDataFromBuffer(dataAt, (bytesLeftToRead - bytesRead), args,
|
||||
propertyFlags, overwriteLocalData, somethingChanged);
|
||||
|
||||
|
@ -1282,33 +1285,60 @@ EntityItemProperties EntityItem::getProperties(const EntityPropertyFlags& desire
|
|||
|
||||
properties._type = getType();
|
||||
|
||||
// Core
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(simulationOwner, getSimulationOwner);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(visible, getVisible);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(name, getName);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(locked, getLocked);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(userData, getUserData);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(href, getHref);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(description, getDescription);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(position, getLocalPosition);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(dimensions, getUnscaledDimensions);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(rotation, getLocalOrientation);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(registrationPoint, getRegistrationPoint);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(created, getCreated);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(lastEditedBy, getLastEditedBy);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(entityHostType, getEntityHostType);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(owningAvatarID, getOwningAvatarID);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(parentID, getParentID);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(parentJointIndex, getParentJointIndex);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(queryAACube, getQueryAACube);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(canCastShadow, getCanCastShadow);
|
||||
// COPY_ENTITY_PROPERTY_TO_PROPERTIES(isVisibleInSecondaryCamera, getIsVisibleInSecondaryCamera); // not sent over wire
|
||||
withReadLock([&] {
|
||||
_grabProperties.getProperties(properties);
|
||||
});
|
||||
|
||||
// Physics
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(density, getDensity);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(velocity, getLocalVelocity);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(angularVelocity, getLocalAngularVelocity);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(gravity, getGravity);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(acceleration, getAcceleration);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(damping, getDamping);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(angularDamping, getAngularDamping);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(restitution, getRestitution);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(friction, getFriction);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(created, getCreated);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(lifetime, getLifetime);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(script, getScript);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(scriptTimestamp, getScriptTimestamp);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(serverScripts, getServerScripts);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(collisionSoundURL, getCollisionSoundURL);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(registrationPoint, getRegistrationPoint);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(angularVelocity, getLocalAngularVelocity);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(angularDamping, getAngularDamping);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(visible, getVisible);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(canCastShadow, getCanCastShadow);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(collisionless, getCollisionless);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(collisionMask, getCollisionMask);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(dynamic, getDynamic);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(locked, getLocked);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(userData, getUserData);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(collisionSoundURL, getCollisionSoundURL);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(actionData, getDynamicData);
|
||||
|
||||
// Cloning
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneable, getCloneable);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneLifetime, getCloneLifetime);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneLimit, getCloneLimit);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneDynamic, getCloneDynamic);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneAvatarEntity, getCloneAvatarEntity);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneOriginID, getCloneOriginID);
|
||||
|
||||
// Scripts
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(script, getScript);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(scriptTimestamp, getScriptTimestamp);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(serverScripts, getServerScripts);
|
||||
|
||||
// Certifiable Properties
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(itemName, getItemName);
|
||||
|
@ -1323,31 +1353,13 @@ EntityItemProperties EntityItem::getProperties(const EntityPropertyFlags& desire
|
|||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(certificateID, getCertificateID);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(staticCertificateVersion, getStaticCertificateVersion);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(name, getName);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(href, getHref);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(description, getDescription);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(actionData, getDynamicData);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(parentID, getParentID);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(parentJointIndex, getParentJointIndex);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(queryAACube, getQueryAACube);
|
||||
// Script local data
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(localPosition, getLocalPosition);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(localRotation, getLocalOrientation);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(entityHostType, getEntityHostType);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(owningAvatarID, getOwningAvatarID);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(lastEditedBy, getLastEditedBy);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneable, getCloneable);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneLifetime, getCloneLifetime);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneLimit, getCloneLimit);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneDynamic, getCloneDynamic);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneAvatarEntity, getCloneAvatarEntity);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cloneOriginID, getCloneOriginID);
|
||||
|
||||
withReadLock([&] {
|
||||
_grabProperties.getProperties(properties);
|
||||
});
|
||||
// FIXME: are these needed?
|
||||
//COPY_ENTITY_PROPERTY_TO_PROPERTIES(localVelocity, getLocalVelocity);
|
||||
//COPY_ENTITY_PROPERTY_TO_PROPERTIES(localAngularVelocity, getLocalAngularVelocity);
|
||||
//COPY_ENTITY_PROPERTY_TO_PROPERTIES(localDimensions, getLocalDimensions);
|
||||
|
||||
properties._defaultSettings = false;
|
||||
|
||||
|
@ -1417,41 +1429,61 @@ bool EntityItem::stillWaitingToTakeOwnership(uint64_t timestamp) const {
|
|||
bool EntityItem::setProperties(const EntityItemProperties& properties) {
|
||||
bool somethingChanged = false;
|
||||
|
||||
// these affect transform and velocity properties
|
||||
// Core
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(simulationOwner, setSimulationOwner);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(visible, setVisible);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(name, setName);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(locked, setLocked);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(userData, setUserData);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(href, setHref);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(description, setDescription);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(position, setPosition);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(dimensions, setUnscaledDimensions);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(rotation, setRotation);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(registrationPoint, setRegistrationPoint);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(created, setCreated);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(lastEditedBy, setLastEditedBy);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(entityHostType, setEntityHostType);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(owningAvatarID, setOwningAvatarID);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(parentID, setParentID);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(parentJointIndex, setParentJointIndex);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(queryAACube, setQueryAACube);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(canCastShadow, setCanCastShadow);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(isVisibleInSecondaryCamera, setIsVisibleInSecondaryCamera);
|
||||
withWriteLock([&] {
|
||||
bool grabPropertiesChanged = _grabProperties.setProperties(properties);
|
||||
somethingChanged |= grabPropertiesChanged;
|
||||
});
|
||||
|
||||
// Physics
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(density, setDensity);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(velocity, setVelocity);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(angularVelocity, setAngularVelocity);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(acceleration, setAcceleration);
|
||||
|
||||
// these (along with "position" above) affect tree structure
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(dimensions, setUnscaledDimensions);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(registrationPoint, setRegistrationPoint);
|
||||
|
||||
// these (along with all properties above) affect the simulation
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(density, setDensity);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(gravity, setGravity);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(acceleration, setAcceleration);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(damping, setDamping);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(angularDamping, setAngularDamping);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(restitution, setRestitution);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(friction, setFriction);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(lifetime, setLifetime);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(collisionless, setCollisionless);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(collisionMask, setCollisionMask);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(dynamic, setDynamic);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(created, setCreated);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(lifetime, setLifetime);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(locked, setLocked);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(collisionSoundURL, setCollisionSoundURL);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(actionData, setDynamicData);
|
||||
|
||||
// non-simulation properties below
|
||||
// Cloning
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneable, setCloneable);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneLifetime, setCloneLifetime);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneLimit, setCloneLimit);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneDynamic, setCloneDynamic);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneAvatarEntity, setCloneAvatarEntity);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneOriginID, setCloneOriginID);
|
||||
|
||||
// Scripts
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(script, setScript);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(scriptTimestamp, setScriptTimestamp);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(serverScripts, setServerScripts);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(collisionSoundURL, setCollisionSoundURL);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(visible, setVisible);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(canCastShadow, setCanCastShadow);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(userData, setUserData);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(isVisibleInSecondaryCamera, setIsVisibleInSecondaryCamera);
|
||||
|
||||
// Certifiable Properties
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(itemName, setItemName);
|
||||
|
@ -1466,31 +1498,6 @@ bool EntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(certificateID, setCertificateID);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(staticCertificateVersion, setStaticCertificateVersion);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(name, setName);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(href, setHref);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(description, setDescription);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(actionData, setDynamicData);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(parentID, setParentID);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(parentJointIndex, setParentJointIndex);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(queryAACube, setQueryAACube);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(entityHostType, setEntityHostType);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(owningAvatarID, setOwningAvatarID);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(lastEditedBy, setLastEditedBy);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneable, setCloneable);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneLifetime, setCloneLifetime);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneLimit, setCloneLimit);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneDynamic, setCloneDynamic);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneAvatarEntity, setCloneAvatarEntity);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cloneOriginID, setCloneOriginID);
|
||||
|
||||
withWriteLock([&] {
|
||||
bool grabPropertiesChanged = _grabProperties.setProperties(properties);
|
||||
somethingChanged |= grabPropertiesChanged;
|
||||
});
|
||||
|
||||
if (updateQueryAACube()) {
|
||||
somethingChanged = true;
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -127,6 +127,7 @@ public:
|
|||
// bool _fooChanged { false };
|
||||
|
||||
// Core Properties
|
||||
DEFINE_PROPERTY_REF(PROP_SIMULATION_OWNER, SimulationOwner, simulationOwner, SimulationOwner, SimulationOwner());
|
||||
DEFINE_PROPERTY(PROP_VISIBLE, Visible, visible, bool, ENTITY_ITEM_DEFAULT_VISIBLE);
|
||||
DEFINE_PROPERTY_REF(PROP_NAME, Name, name, QString, ENTITY_ITEM_DEFAULT_NAME);
|
||||
DEFINE_PROPERTY(PROP_LOCKED, Locked, locked, bool, ENTITY_ITEM_DEFAULT_LOCKED);
|
||||
|
@ -162,7 +163,6 @@ public:
|
|||
DEFINE_PROPERTY(PROP_COLLISIONLESS, Collisionless, collisionless, bool, ENTITY_ITEM_DEFAULT_COLLISIONLESS);
|
||||
DEFINE_PROPERTY(PROP_COLLISION_MASK, CollisionMask, collisionMask, uint16_t, ENTITY_COLLISION_MASK_DEFAULT);
|
||||
DEFINE_PROPERTY(PROP_DYNAMIC, Dynamic, dynamic, bool, ENTITY_ITEM_DEFAULT_DYNAMIC);
|
||||
DEFINE_PROPERTY_REF(PROP_SIMULATION_OWNER, SimulationOwner, simulationOwner, SimulationOwner, SimulationOwner());
|
||||
DEFINE_PROPERTY_REF(PROP_COLLISION_SOUND_URL, CollisionSoundURL, collisionSoundURL, QString, ENTITY_ITEM_DEFAULT_COLLISION_SOUND_URL);
|
||||
DEFINE_PROPERTY_REF(PROP_ACTION_DATA, ActionData, actionData, QByteArray, QByteArray());
|
||||
|
||||
|
@ -179,6 +179,26 @@ public:
|
|||
DEFINE_PROPERTY(PROP_SCRIPT_TIMESTAMP, ScriptTimestamp, scriptTimestamp, quint64, ENTITY_ITEM_DEFAULT_SCRIPT_TIMESTAMP);
|
||||
DEFINE_PROPERTY_REF(PROP_SERVER_SCRIPTS, ServerScripts, serverScripts, QString, ENTITY_ITEM_DEFAULT_SERVER_SCRIPTS);
|
||||
|
||||
// Certifiable Properties - related to Proof of Purchase certificates
|
||||
DEFINE_PROPERTY_REF(PROP_ITEM_NAME, ItemName, itemName, QString, ENTITY_ITEM_DEFAULT_ITEM_NAME);
|
||||
DEFINE_PROPERTY_REF(PROP_ITEM_DESCRIPTION, ItemDescription, itemDescription, QString, ENTITY_ITEM_DEFAULT_ITEM_DESCRIPTION);
|
||||
DEFINE_PROPERTY_REF(PROP_ITEM_CATEGORIES, ItemCategories, itemCategories, QString, ENTITY_ITEM_DEFAULT_ITEM_CATEGORIES);
|
||||
DEFINE_PROPERTY_REF(PROP_ITEM_ARTIST, ItemArtist, itemArtist, QString, ENTITY_ITEM_DEFAULT_ITEM_ARTIST);
|
||||
DEFINE_PROPERTY_REF(PROP_ITEM_LICENSE, ItemLicense, itemLicense, QString, ENTITY_ITEM_DEFAULT_ITEM_LICENSE);
|
||||
DEFINE_PROPERTY_REF(PROP_LIMITED_RUN, LimitedRun, limitedRun, quint32, ENTITY_ITEM_DEFAULT_LIMITED_RUN);
|
||||
DEFINE_PROPERTY_REF(PROP_MARKETPLACE_ID, MarketplaceID, marketplaceID, QString, ENTITY_ITEM_DEFAULT_MARKETPLACE_ID);
|
||||
DEFINE_PROPERTY_REF(PROP_EDITION_NUMBER, EditionNumber, editionNumber, quint32, ENTITY_ITEM_DEFAULT_EDITION_NUMBER);
|
||||
DEFINE_PROPERTY_REF(PROP_ENTITY_INSTANCE_NUMBER, EntityInstanceNumber, entityInstanceNumber, quint32, ENTITY_ITEM_DEFAULT_ENTITY_INSTANCE_NUMBER);
|
||||
DEFINE_PROPERTY_REF(PROP_CERTIFICATE_ID, CertificateID, certificateID, QString, ENTITY_ITEM_DEFAULT_CERTIFICATE_ID);
|
||||
DEFINE_PROPERTY_REF(PROP_STATIC_CERTIFICATE_VERSION, StaticCertificateVersion, staticCertificateVersion, quint32, ENTITY_ITEM_DEFAULT_STATIC_CERTIFICATE_VERSION);
|
||||
|
||||
// these are used when bouncing location data into and out of scripts
|
||||
DEFINE_PROPERTY_REF(PROP_LOCAL_POSITION, LocalPosition, localPosition, glm::vec3, ENTITY_ITEM_ZERO_VEC3);
|
||||
DEFINE_PROPERTY_REF(PROP_LOCAL_ROTATION, LocalRotation, localRotation, quat, ENTITY_ITEM_DEFAULT_ROTATION);
|
||||
DEFINE_PROPERTY_REF(PROP_LOCAL_VELOCITY, LocalVelocity, localVelocity, glm::vec3, ENTITY_ITEM_ZERO_VEC3);
|
||||
DEFINE_PROPERTY_REF(PROP_LOCAL_ANGULAR_VELOCITY, LocalAngularVelocity, localAngularVelocity, glm::vec3, ENTITY_ITEM_ZERO_VEC3);
|
||||
DEFINE_PROPERTY_REF(PROP_LOCAL_DIMENSIONS, LocalDimensions, localDimensions, glm::vec3, ENTITY_ITEM_ZERO_VEC3);
|
||||
|
||||
// Common
|
||||
DEFINE_PROPERTY_REF_ENUM(PROP_SHAPE_TYPE, ShapeType, shapeType, ShapeType, SHAPE_TYPE_NONE);
|
||||
DEFINE_PROPERTY_REF(PROP_COMPOUND_SHAPE_URL, CompoundShapeURL, compoundShapeURL, QString, "");
|
||||
|
@ -196,12 +216,12 @@ public:
|
|||
DEFINE_PROPERTY_REF(PROP_EMIT_ORIENTATION, EmitOrientation, emitOrientation, glm::quat, particle::DEFAULT_EMIT_ORIENTATION);
|
||||
DEFINE_PROPERTY_REF(PROP_EMIT_DIMENSIONS, EmitDimensions, emitDimensions, glm::vec3, particle::DEFAULT_EMIT_DIMENSIONS);
|
||||
DEFINE_PROPERTY(PROP_EMIT_RADIUS_START, EmitRadiusStart, emitRadiusStart, float, particle::DEFAULT_EMIT_RADIUS_START);
|
||||
DEFINE_PROPERTY_REF(PROP_EMIT_ACCELERATION, EmitAcceleration, emitAcceleration, glm::vec3, particle::DEFAULT_EMIT_ACCELERATION);
|
||||
DEFINE_PROPERTY_REF(PROP_ACCELERATION_SPREAD, AccelerationSpread, accelerationSpread, glm::vec3, particle::DEFAULT_ACCELERATION_SPREAD);
|
||||
DEFINE_PROPERTY(PROP_POLAR_START, PolarStart, polarStart, float, particle::DEFAULT_POLAR_START);
|
||||
DEFINE_PROPERTY(PROP_POLAR_FINISH, PolarFinish, polarFinish, float, particle::DEFAULT_POLAR_FINISH);
|
||||
DEFINE_PROPERTY(PROP_AZIMUTH_START, AzimuthStart, azimuthStart, float, particle::DEFAULT_AZIMUTH_START);
|
||||
DEFINE_PROPERTY(PROP_AZIMUTH_FINISH, AzimuthFinish, azimuthFinish, float, particle::DEFAULT_AZIMUTH_FINISH);
|
||||
DEFINE_PROPERTY_REF(PROP_EMIT_ACCELERATION, EmitAcceleration, emitAcceleration, glm::vec3, particle::DEFAULT_EMIT_ACCELERATION);
|
||||
DEFINE_PROPERTY_REF(PROP_ACCELERATION_SPREAD, AccelerationSpread, accelerationSpread, glm::vec3, particle::DEFAULT_ACCELERATION_SPREAD);
|
||||
DEFINE_PROPERTY(PROP_PARTICLE_RADIUS, ParticleRadius, particleRadius, float, particle::DEFAULT_PARTICLE_RADIUS);
|
||||
DEFINE_PROPERTY(PROP_RADIUS_SPREAD, RadiusSpread, radiusSpread, float, particle::DEFAULT_RADIUS_SPREAD);
|
||||
DEFINE_PROPERTY(PROP_RADIUS_START, RadiusStart, radiusStart, float, particle::DEFAULT_RADIUS_START);
|
||||
|
@ -315,26 +335,6 @@ public:
|
|||
DEFINE_PROPERTY(PROP_MAJOR_GRID_EVERY, MajorGridEvery, majorGridEvery, uint32_t, GridEntityItem::DEFAULT_MAJOR_GRID_EVERY);
|
||||
DEFINE_PROPERTY(PROP_MINOR_GRID_EVERY, MinorGridEvery, minorGridEvery, float, GridEntityItem::DEFAULT_MINOR_GRID_EVERY);
|
||||
|
||||
// Certifiable Properties - related to Proof of Purchase certificates
|
||||
DEFINE_PROPERTY_REF(PROP_ITEM_NAME, ItemName, itemName, QString, ENTITY_ITEM_DEFAULT_ITEM_NAME);
|
||||
DEFINE_PROPERTY_REF(PROP_ITEM_DESCRIPTION, ItemDescription, itemDescription, QString, ENTITY_ITEM_DEFAULT_ITEM_DESCRIPTION);
|
||||
DEFINE_PROPERTY_REF(PROP_ITEM_CATEGORIES, ItemCategories, itemCategories, QString, ENTITY_ITEM_DEFAULT_ITEM_CATEGORIES);
|
||||
DEFINE_PROPERTY_REF(PROP_ITEM_ARTIST, ItemArtist, itemArtist, QString, ENTITY_ITEM_DEFAULT_ITEM_ARTIST);
|
||||
DEFINE_PROPERTY_REF(PROP_ITEM_LICENSE, ItemLicense, itemLicense, QString, ENTITY_ITEM_DEFAULT_ITEM_LICENSE);
|
||||
DEFINE_PROPERTY_REF(PROP_LIMITED_RUN, LimitedRun, limitedRun, quint32, ENTITY_ITEM_DEFAULT_LIMITED_RUN);
|
||||
DEFINE_PROPERTY_REF(PROP_MARKETPLACE_ID, MarketplaceID, marketplaceID, QString, ENTITY_ITEM_DEFAULT_MARKETPLACE_ID);
|
||||
DEFINE_PROPERTY_REF(PROP_EDITION_NUMBER, EditionNumber, editionNumber, quint32, ENTITY_ITEM_DEFAULT_EDITION_NUMBER);
|
||||
DEFINE_PROPERTY_REF(PROP_ENTITY_INSTANCE_NUMBER, EntityInstanceNumber, entityInstanceNumber, quint32, ENTITY_ITEM_DEFAULT_ENTITY_INSTANCE_NUMBER);
|
||||
DEFINE_PROPERTY_REF(PROP_CERTIFICATE_ID, CertificateID, certificateID, QString, ENTITY_ITEM_DEFAULT_CERTIFICATE_ID);
|
||||
DEFINE_PROPERTY_REF(PROP_STATIC_CERTIFICATE_VERSION, StaticCertificateVersion, staticCertificateVersion, quint32, ENTITY_ITEM_DEFAULT_STATIC_CERTIFICATE_VERSION);
|
||||
|
||||
// these are used when bouncing location data into and out of scripts
|
||||
DEFINE_PROPERTY_REF(PROP_LOCAL_POSITION, LocalPosition, localPosition, glm::vec3, ENTITY_ITEM_ZERO_VEC3);
|
||||
DEFINE_PROPERTY_REF(PROP_LOCAL_ROTATION, LocalRotation, localRotation, quat, ENTITY_ITEM_DEFAULT_ROTATION);
|
||||
DEFINE_PROPERTY_REF(PROP_LOCAL_VELOCITY, LocalVelocity, localVelocity, glm::vec3, ENTITY_ITEM_ZERO_VEC3);
|
||||
DEFINE_PROPERTY_REF(PROP_LOCAL_ANGULAR_VELOCITY, LocalAngularVelocity, localAngularVelocity, glm::vec3, ENTITY_ITEM_ZERO_VEC3);
|
||||
DEFINE_PROPERTY_REF(PROP_LOCAL_DIMENSIONS, LocalDimensions, localDimensions, glm::vec3, ENTITY_ITEM_ZERO_VEC3);
|
||||
|
||||
static QString getComponentModeAsString(uint32_t mode);
|
||||
|
||||
std::array<ComponentPair, COMPONENT_MODE_ITEM_COUNT>::const_iterator findComponent(const QString& mode);
|
||||
|
@ -479,6 +479,8 @@ void EntityPropertyFlagsFromScriptValue(const QScriptValue& object, EntityProper
|
|||
inline void EntityItemProperties::setPosition(const glm::vec3& value)
|
||||
{ _position = glm::clamp(value, (float)-HALF_TREE_SCALE, (float)HALF_TREE_SCALE); _positionChanged = true; }
|
||||
|
||||
QDebug& operator<<(QDebug& dbg, const EntityPropertyFlags& f);
|
||||
|
||||
inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) {
|
||||
debug << "EntityItemProperties[" << "\n";
|
||||
|
||||
|
|
|
@ -411,10 +411,12 @@ inline QRect QRect_convertFromScriptValue(const QScriptValue& v, bool& isValid)
|
|||
static T _static##N;
|
||||
|
||||
#define ADD_PROPERTY_TO_MAP(P, N, n, T) \
|
||||
_propertyStringsToEnums[#n] = P;
|
||||
_propertyStringsToEnums[#n] = P; \
|
||||
_enumsToPropertyStrings[P] = #n;
|
||||
|
||||
#define ADD_GROUP_PROPERTY_TO_MAP(P, G, g, N, n) \
|
||||
_propertyStringsToEnums[#g "." #n] = P;
|
||||
_propertyStringsToEnums[#g "." #n] = P; \
|
||||
_enumsToPropertyStrings[P] = #g "." #n;
|
||||
|
||||
#define DEFINE_CORE(N, n, T, V) \
|
||||
public: \
|
||||
|
|
|
@ -1,206 +0,0 @@
|
|||
|
||||
#include "EntityPropertyFlags.h"
|
||||
|
||||
|
||||
QDebug& operator<<(QDebug& dbg, const EntityPropertyFlags& f) {
|
||||
QString result = "[ ";
|
||||
|
||||
result = f.getHasProperty(PROP_PAGED_PROPERTY) ? result + "pagedProperty " : result;
|
||||
result = f.getHasProperty(PROP_CUSTOM_PROPERTIES_INCLUDED) ? result + "customPropertiesIncluded " : result;
|
||||
result = f.getHasProperty(PROP_VISIBLE) ? result + "visible " : result;
|
||||
result = f.getHasProperty(PROP_CAN_CAST_SHADOW) ? result + "canCastShadow " : result;
|
||||
result = f.getHasProperty(PROP_POSITION) ? result + "position " : result;
|
||||
result = f.getHasProperty(PROP_DIMENSIONS) ? result + "dimensions " : result;
|
||||
result = f.getHasProperty(PROP_ROTATION) ? result + "rotation " : result;
|
||||
result = f.getHasProperty(PROP_DENSITY) ? result + "density " : result;
|
||||
result = f.getHasProperty(PROP_VELOCITY) ? result + "velocity " : result;
|
||||
result = f.getHasProperty(PROP_GRAVITY) ? result + "gravity " : result;
|
||||
result = f.getHasProperty(PROP_DAMPING) ? result + "damping " : result;
|
||||
result = f.getHasProperty(PROP_LIFETIME) ? result + "lifetime " : result;
|
||||
result = f.getHasProperty(PROP_SCRIPT) ? result + "script " : result;
|
||||
result = f.getHasProperty(PROP_COLOR) ? result + "color " : result;
|
||||
result = f.getHasProperty(PROP_MODEL_URL) ? result + "modelUrl " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_URL) ? result + "animationUrl " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_FPS) ? result + "animationFps " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_FRAME_INDEX) ? result + "animationFrameIndex " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_PLAYING) ? result + "animationPlaying " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_ALLOW_TRANSLATION) ? result + "animationAllowTranslation " : result;
|
||||
result = f.getHasProperty(PROP_RELAY_PARENT_JOINTS) ? result + "relayParentJoints " : result;
|
||||
result = f.getHasProperty(PROP_REGISTRATION_POINT) ? result + "registrationPoint " : result;
|
||||
result = f.getHasProperty(PROP_ANGULAR_VELOCITY) ? result + "angularVelocity " : result;
|
||||
result = f.getHasProperty(PROP_ANGULAR_DAMPING) ? result + "angularDamping " : result;
|
||||
result = f.getHasProperty(PROP_COLLISIONLESS) ? result + "collisionless " : result;
|
||||
result = f.getHasProperty(PROP_DYNAMIC) ? result + "dynamic " : result;
|
||||
result = f.getHasProperty(PROP_IS_SPOTLIGHT) ? result + "isSpotlight " : result;
|
||||
result = f.getHasProperty(PROP_DIFFUSE_COLOR) ? result + "diffuseColor " : result;
|
||||
result = f.getHasProperty(PROP_AMBIENT_COLOR_UNUSED) ? result + "ambientColorUnused " : result;
|
||||
result = f.getHasProperty(PROP_SPECULAR_COLOR_UNUSED) ? result + "specularColorUnused " : result;
|
||||
result = f.getHasProperty(PROP_INTENSITY) ? result + "intensity " : result;
|
||||
result = f.getHasProperty(PROP_LINEAR_ATTENUATION_UNUSED) ? result + "linearAttenuationUnused " : result;
|
||||
result = f.getHasProperty(PROP_QUADRATIC_ATTENUATION_UNUSED) ? result + "quadraticAttenuationUnused " : result;
|
||||
result = f.getHasProperty(PROP_EXPONENT) ? result + "exponent " : result;
|
||||
result = f.getHasProperty(PROP_CUTOFF) ? result + "cutoff " : result;
|
||||
result = f.getHasProperty(PROP_LOCKED) ? result + "locked " : result;
|
||||
result = f.getHasProperty(PROP_TEXTURES) ? result + "textures " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_SETTINGS_UNUSED) ? result + "animationSettingsUnused " : result;
|
||||
result = f.getHasProperty(PROP_USER_DATA) ? result + "userData " : result;
|
||||
result = f.getHasProperty(PROP_SHAPE_TYPE) ? result + "shapeType " : result;
|
||||
result = f.getHasProperty(PROP_MAX_PARTICLES) ? result + "maxParticles " : result;
|
||||
result = f.getHasProperty(PROP_LIFESPAN) ? result + "lifespan " : result;
|
||||
result = f.getHasProperty(PROP_EMIT_RATE) ? result + "emitRate " : result;
|
||||
result = f.getHasProperty(PROP_EMIT_SPEED) ? result + "emitSpeed " : result;
|
||||
result = f.getHasProperty(PROP_EMIT_ACCELERATION) ? result + "emitAcceleration " : result;
|
||||
result = f.getHasProperty(PROP_PARTICLE_RADIUS) ? result + "particleRadius " : result;
|
||||
result = f.getHasProperty(PROP_COMPOUND_SHAPE_URL) ? result + "compoundShapeUrl " : result;
|
||||
result = f.getHasProperty(PROP_MARKETPLACE_ID) ? result + "marketplaceID " : result;
|
||||
result = f.getHasProperty(PROP_ACCELERATION) ? result + "acceleration " : result;
|
||||
result = f.getHasProperty(PROP_SIMULATION_OWNER) ? result + "simulationOwner " : result;
|
||||
result = f.getHasProperty(PROP_NAME) ? result + "name " : result;
|
||||
result = f.getHasProperty(PROP_COLLISION_SOUND_URL) ? result + "collisionSoundUrl " : result;
|
||||
result = f.getHasProperty(PROP_RESTITUTION) ? result + "restitution " : result;
|
||||
result = f.getHasProperty(PROP_FRICTION) ? result + "friction " : result;
|
||||
result = f.getHasProperty(PROP_VOXEL_VOLUME_SIZE) ? result + "voxelVolumeSize " : result;
|
||||
result = f.getHasProperty(PROP_VOXEL_DATA) ? result + "voxelData " : result;
|
||||
result = f.getHasProperty(PROP_VOXEL_SURFACE_STYLE) ? result + "voxelSurfaceStyle " : result;
|
||||
result = f.getHasProperty(PROP_LINE_POINTS) ? result + "linePoints " : result;
|
||||
result = f.getHasProperty(PROP_HREF) ? result + "href " : result;
|
||||
result = f.getHasProperty(PROP_DESCRIPTION) ? result + "description " : result;
|
||||
result = f.getHasProperty(PROP_BILLBOARD_MODE) ? result + "billboardMode " : result;
|
||||
result = f.getHasProperty(PROP_SCRIPT_TIMESTAMP) ? result + "scriptTimestamp " : result;
|
||||
result = f.getHasProperty(PROP_ACTION_DATA) ? result + "actionData " : result;
|
||||
result = f.getHasProperty(PROP_X_TEXTURE_URL) ? result + "xTextureUrl " : result;
|
||||
result = f.getHasProperty(PROP_Y_TEXTURE_URL) ? result + "yTextureUrl " : result;
|
||||
result = f.getHasProperty(PROP_Z_TEXTURE_URL) ? result + "zTextureUrl " : result;
|
||||
result = f.getHasProperty(PROP_NORMALS) ? result + "normals " : result;
|
||||
result = f.getHasProperty(PROP_STROKE_COLORS) ? result + "strokeColors " : result;
|
||||
result = f.getHasProperty(PROP_STROKE_WIDTHS) ? result + "strokeWidths " : result;
|
||||
result = f.getHasProperty(PROP_IS_UV_MODE_STRETCH) ? result + "isUvModeStretch " : result;
|
||||
result = f.getHasProperty(PROP_SPEED_SPREAD) ? result + "speedSpread " : result;
|
||||
result = f.getHasProperty(PROP_ACCELERATION_SPREAD) ? result + "accelerationSpread " : result;
|
||||
result = f.getHasProperty(PROP_X_N_NEIGHBOR_ID) ? result + "xNNeighborID " : result;
|
||||
result = f.getHasProperty(PROP_Y_N_NEIGHBOR_ID) ? result + "yNNeighborID " : result;
|
||||
result = f.getHasProperty(PROP_Z_N_NEIGHBOR_ID) ? result + "zNNeighborID " : result;
|
||||
result = f.getHasProperty(PROP_X_P_NEIGHBOR_ID) ? result + "xPNeighborID " : result;
|
||||
result = f.getHasProperty(PROP_Y_P_NEIGHBOR_ID) ? result + "yPNeighborID " : result;
|
||||
result = f.getHasProperty(PROP_Z_P_NEIGHBOR_ID) ? result + "zPNeighborID " : result;
|
||||
result = f.getHasProperty(PROP_RADIUS_SPREAD) ? result + "radiusSpread " : result;
|
||||
result = f.getHasProperty(PROP_RADIUS_START) ? result + "radiusStart " : result;
|
||||
result = f.getHasProperty(PROP_RADIUS_FINISH) ? result + "radiusFinish " : result;
|
||||
result = f.getHasProperty(PROP_ALPHA) ? result + "alpha " : result;
|
||||
result = f.getHasProperty(PROP_COLOR_SPREAD) ? result + "colorSpread " : result;
|
||||
result = f.getHasProperty(PROP_COLOR_START) ? result + "colorStart " : result;
|
||||
result = f.getHasProperty(PROP_COLOR_FINISH) ? result + "colorFinish " : result;
|
||||
result = f.getHasProperty(PROP_ALPHA_SPREAD) ? result + "alphaSpread " : result;
|
||||
result = f.getHasProperty(PROP_ALPHA_START) ? result + "alphaStart " : result;
|
||||
result = f.getHasProperty(PROP_ALPHA_FINISH) ? result + "alphaFinish " : result;
|
||||
result = f.getHasProperty(PROP_EMIT_ORIENTATION) ? result + "emitOrientation " : result;
|
||||
result = f.getHasProperty(PROP_EMIT_DIMENSIONS) ? result + "emitDimensions " : result;
|
||||
result = f.getHasProperty(PROP_EMIT_RADIUS_START) ? result + "emitRadiusStart " : result;
|
||||
result = f.getHasProperty(PROP_POLAR_START) ? result + "polarStart " : result;
|
||||
result = f.getHasProperty(PROP_POLAR_FINISH) ? result + "polarFinish " : result;
|
||||
result = f.getHasProperty(PROP_AZIMUTH_START) ? result + "azimuthStart " : result;
|
||||
result = f.getHasProperty(PROP_AZIMUTH_FINISH) ? result + "azimuthFinish " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_LOOP) ? result + "animationLoop " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_FIRST_FRAME) ? result + "animationFirstFrame " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_LAST_FRAME) ? result + "animationLastFrame " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_HOLD) ? result + "animationHold " : result;
|
||||
result = f.getHasProperty(PROP_ANIMATION_START_AUTOMATICALLY) ? result + "animationStartAutomatically " : result;
|
||||
result = f.getHasProperty(PROP_EMITTER_SHOULD_TRAIL) ? result + "emitterShouldTrail " : result;
|
||||
result = f.getHasProperty(PROP_PARENT_ID) ? result + "parentID " : result;
|
||||
result = f.getHasProperty(PROP_PARENT_JOINT_INDEX) ? result + "parentJointIndex " : result;
|
||||
result = f.getHasProperty(PROP_LOCAL_POSITION) ? result + "localPosition " : result;
|
||||
result = f.getHasProperty(PROP_LOCAL_ROTATION) ? result + "localRotation " : result;
|
||||
result = f.getHasProperty(PROP_QUERY_AA_CUBE) ? result + "queryAaCube " : result;
|
||||
result = f.getHasProperty(PROP_JOINT_ROTATIONS_SET) ? result + "jointRotationsSet " : result;
|
||||
result = f.getHasProperty(PROP_JOINT_ROTATIONS) ? result + "jointRotations " : result;
|
||||
result = f.getHasProperty(PROP_JOINT_TRANSLATIONS_SET) ? result + "jointTranslationsSet " : result;
|
||||
result = f.getHasProperty(PROP_JOINT_TRANSLATIONS) ? result + "jointTranslations " : result;
|
||||
result = f.getHasProperty(PROP_COLLISION_MASK) ? result + "collisionMask " : result;
|
||||
result = f.getHasProperty(PROP_FALLOFF_RADIUS) ? result + "falloffRadius " : result;
|
||||
result = f.getHasProperty(PROP_FLYING_ALLOWED) ? result + "flyingAllowed " : result;
|
||||
result = f.getHasProperty(PROP_GHOSTING_ALLOWED) ? result + "ghostingAllowed " : result;
|
||||
result = f.getHasProperty(PROP_ENTITY_HOST_TYPE) ? result + "entityHostType " : result;
|
||||
result = f.getHasProperty(PROP_OWNING_AVATAR_ID) ? result + "owningAvatarID " : result;
|
||||
result = f.getHasProperty(PROP_SHAPE) ? result + "shape " : result;
|
||||
result = f.getHasProperty(PROP_DPI) ? result + "dpi " : result;
|
||||
result = f.getHasProperty(PROP_LOCAL_VELOCITY) ? result + "localVelocity " : result;
|
||||
result = f.getHasProperty(PROP_LOCAL_ANGULAR_VELOCITY) ? result + "localAngularVelocity " : result;
|
||||
result = f.getHasProperty(PROP_LAST_EDITED_BY) ? result + "lastEditedBy " : result;
|
||||
result = f.getHasProperty(PROP_SERVER_SCRIPTS) ? result + "serverScripts " : result;
|
||||
result = f.getHasProperty(PROP_FILTER_URL) ? result + "filterUrl " : result;
|
||||
result = f.getHasProperty(PROP_ITEM_NAME) ? result + "itemName " : result;
|
||||
result = f.getHasProperty(PROP_ITEM_DESCRIPTION) ? result + "itemDescription " : result;
|
||||
result = f.getHasProperty(PROP_ITEM_CATEGORIES) ? result + "itemCategories " : result;
|
||||
result = f.getHasProperty(PROP_ITEM_ARTIST) ? result + "itemArtist " : result;
|
||||
result = f.getHasProperty(PROP_ITEM_LICENSE) ? result + "itemLicense " : result;
|
||||
result = f.getHasProperty(PROP_LIMITED_RUN) ? result + "limitedRun " : result;
|
||||
result = f.getHasProperty(PROP_EDITION_NUMBER) ? result + "editionNumber " : result;
|
||||
result = f.getHasProperty(PROP_ENTITY_INSTANCE_NUMBER) ? result + "entityInstanceNumber " : result;
|
||||
result = f.getHasProperty(PROP_CERTIFICATE_ID) ? result + "certificateID " : result;
|
||||
result = f.getHasProperty(PROP_STATIC_CERTIFICATE_VERSION) ? result + "staticCertificateVersion " : result;
|
||||
result = f.getHasProperty(PROP_CLONEABLE) ? result + "cloneable " : result;
|
||||
result = f.getHasProperty(PROP_CLONE_LIFETIME) ? result + "cloneLifetime " : result;
|
||||
result = f.getHasProperty(PROP_CLONE_LIMIT) ? result + "cloneLimit " : result;
|
||||
result = f.getHasProperty(PROP_CLONE_DYNAMIC) ? result + "cloneDynamic " : result;
|
||||
result = f.getHasProperty(PROP_CLONE_AVATAR_ENTITY) ? result + "cloneAvatarEntity " : result;
|
||||
result = f.getHasProperty(PROP_CLONE_ORIGIN_ID) ? result + "cloneOriginID " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_MODE) ? result + "hazeMode " : result;
|
||||
result = f.getHasProperty(PROP_KEYLIGHT_COLOR) ? result + "keylightColor " : result;
|
||||
result = f.getHasProperty(PROP_KEYLIGHT_INTENSITY) ? result + "keylightIntensity " : result;
|
||||
result = f.getHasProperty(PROP_KEYLIGHT_DIRECTION) ? result + "keylightDirection " : result;
|
||||
result = f.getHasProperty(PROP_KEYLIGHT_CAST_SHADOW) ? result + "keylightCastShadow " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_RANGE) ? result + "hazeRange " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_COLOR) ? result + "hazeColor " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_GLARE_COLOR) ? result + "hazeGlareColor " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_ENABLE_GLARE) ? result + "hazeEnableGlare " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_GLARE_ANGLE) ? result + "hazeGlareAngle " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_ALTITUDE_EFFECT) ? result + "hazeAltitudeEffect " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_CEILING) ? result + "hazeCeiling " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_BASE_REF) ? result + "hazeBaseRef " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_BACKGROUND_BLEND) ? result + "hazeBackgroundBlend " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_ATTENUATE_KEYLIGHT) ? result + "hazeAttenuateKeylight " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_KEYLIGHT_RANGE) ? result + "hazeKeylightRange " : result;
|
||||
result = f.getHasProperty(PROP_HAZE_KEYLIGHT_ALTITUDE) ? result + "hazeKeylightAltitude " : result;
|
||||
result = f.getHasProperty(PROP_KEY_LIGHT_MODE) ? result + "keyLightMode " : result;
|
||||
result = f.getHasProperty(PROP_AMBIENT_LIGHT_MODE) ? result + "ambientLightMode " : result;
|
||||
result = f.getHasProperty(PROP_SKYBOX_MODE) ? result + "skyboxMode " : result;
|
||||
result = f.getHasProperty(PROP_LOCAL_DIMENSIONS) ? result + "localDimensions " : result;
|
||||
result = f.getHasProperty(PROP_MATERIAL_URL) ? result + "materialUrl " : result;
|
||||
result = f.getHasProperty(PROP_MATERIAL_MAPPING_MODE) ? result + "materialMappingMode " : result;
|
||||
result = f.getHasProperty(PROP_MATERIAL_PRIORITY) ? result + "materialPriority " : result;
|
||||
result = f.getHasProperty(PROP_PARENT_MATERIAL_NAME) ? result + "parentMaterialName " : result;
|
||||
result = f.getHasProperty(PROP_MATERIAL_MAPPING_POS) ? result + "materialMappingPos " : result;
|
||||
result = f.getHasProperty(PROP_MATERIAL_MAPPING_SCALE) ? result + "materialMappingScale " : result;
|
||||
result = f.getHasProperty(PROP_MATERIAL_MAPPING_ROT) ? result + "materialMappingRot " : result;
|
||||
result = f.getHasProperty(PROP_MATERIAL_DATA) ? result + "materialData " : result;
|
||||
result = f.getHasProperty(PROP_MATERIAL_REPEAT) ? result + "materialRepeat " : result;
|
||||
result = f.getHasProperty(PROP_VISIBLE_IN_SECONDARY_CAMERA) ? result + "visibleInSecondaryCamera " : result;
|
||||
result = f.getHasProperty(PROP_PARTICLE_SPIN) ? result + "particleSpin " : result;
|
||||
result = f.getHasProperty(PROP_SPIN_START) ? result + "spinStart " : result;
|
||||
result = f.getHasProperty(PROP_SPIN_FINISH) ? result + "spinFinish " : result;
|
||||
result = f.getHasProperty(PROP_SPIN_SPREAD) ? result + "spinSpread " : result;
|
||||
result = f.getHasProperty(PROP_PARTICLE_ROTATE_WITH_ENTITY) ? result + "particleRotateWithEntity " : result;
|
||||
result = f.getHasProperty(PROP_BLOOM_INTENSITY) ? result + "bloomIntensity " : result;
|
||||
result = f.getHasProperty(PROP_BLOOM_THRESHOLD) ? result + "bloomThreshold " : result;
|
||||
result = f.getHasProperty(PROP_BLOOM_SIZE) ? result + "bloomSize " : result;
|
||||
result = f.getHasProperty(PROP_GRAB_GRABBABLE) ? result + "grab.Grabbable " : result;
|
||||
result = f.getHasProperty(PROP_GRAB_KINEMATIC) ? result + "grab.Kinematic " : result;
|
||||
result = f.getHasProperty(PROP_GRAB_FOLLOWS_CONTROLLER) ? result + "grab.FollowsController " : result;
|
||||
result = f.getHasProperty(PROP_GRAB_TRIGGERABLE) ? result + "grab.Triggerable " : result;
|
||||
result = f.getHasProperty(PROP_GRAB_EQUIPPABLE) ? result + "grab.Equippable " : result;
|
||||
result =
|
||||
f.getHasProperty(PROP_GRAB_LEFT_EQUIPPABLE_POSITION_OFFSET) ? result + "grab.LeftEquippablePositionOffset " : result;
|
||||
result =
|
||||
f.getHasProperty(PROP_GRAB_LEFT_EQUIPPABLE_ROTATION_OFFSET) ? result + "grab.LeftEquippableRotationOffset " : result;
|
||||
result =
|
||||
f.getHasProperty(PROP_GRAB_RIGHT_EQUIPPABLE_POSITION_OFFSET) ? result + "grab.RightEquippablePositionOffset " : result;
|
||||
result =
|
||||
f.getHasProperty(PROP_GRAB_RIGHT_EQUIPPABLE_ROTATION_OFFSET) ? result + "grab.RightEquippableRotationOffset " : result;
|
||||
result = f.getHasProperty(PROP_GRAB_EQUIPPABLE_INDICATOR_URL) ? result + "grab.EquippableIndicatorURL " : result;
|
||||
result = f.getHasProperty(PROP_GRAB_EQUIPPABLE_INDICATOR_SCALE) ? result + "grab.EquippableIndicatorScale " : result;
|
||||
result = f.getHasProperty(PROP_GRAB_EQUIPPABLE_INDICATOR_OFFSET) ? result + "grab.EquippableIndicatorOffset " : result;
|
||||
|
||||
result += "]";
|
||||
dbg.nospace() << result;
|
||||
return dbg;
|
||||
}
|
|
@ -19,6 +19,7 @@ enum EntityPropertyList {
|
|||
PROP_CUSTOM_PROPERTIES_INCLUDED,
|
||||
|
||||
// Core properties
|
||||
PROP_SIMULATION_OWNER,
|
||||
PROP_VISIBLE,
|
||||
PROP_NAME,
|
||||
PROP_LOCKED,
|
||||
|
@ -66,7 +67,6 @@ enum EntityPropertyList {
|
|||
PROP_COLLISIONLESS,
|
||||
PROP_COLLISION_MASK,
|
||||
PROP_DYNAMIC,
|
||||
PROP_SIMULATION_OWNER,
|
||||
PROP_COLLISION_SOUND_URL,
|
||||
PROP_ACTION_DATA,
|
||||
|
||||
|
@ -166,13 +166,13 @@ enum EntityPropertyList {
|
|||
PROP_SPEED_SPREAD = PROP_DERIVED_5,
|
||||
PROP_EMIT_ORIENTATION = PROP_DERIVED_6,
|
||||
PROP_EMIT_DIMENSIONS = PROP_DERIVED_7,
|
||||
PROP_EMIT_RADIUS_START = PROP_DERIVED_8,
|
||||
PROP_EMIT_ACCELERATION = PROP_DERIVED_9,
|
||||
PROP_ACCELERATION_SPREAD = PROP_DERIVED_10,
|
||||
PROP_POLAR_START = PROP_DERIVED_11,
|
||||
PROP_POLAR_FINISH = PROP_DERIVED_12,
|
||||
PROP_AZIMUTH_START = PROP_DERIVED_13,
|
||||
PROP_AZIMUTH_FINISH = PROP_DERIVED_14,
|
||||
PROP_ACCELERATION_SPREAD = PROP_DERIVED_8,
|
||||
PROP_POLAR_START = PROP_DERIVED_9,
|
||||
PROP_POLAR_FINISH = PROP_DERIVED_10,
|
||||
PROP_AZIMUTH_START = PROP_DERIVED_11,
|
||||
PROP_AZIMUTH_FINISH = PROP_DERIVED_12,
|
||||
PROP_EMIT_RADIUS_START = PROP_DERIVED_13,
|
||||
PROP_EMIT_ACCELERATION = PROP_DERIVED_14,
|
||||
PROP_PARTICLE_RADIUS = PROP_DERIVED_15,
|
||||
PROP_RADIUS_SPREAD = PROP_DERIVED_16,
|
||||
PROP_RADIUS_START = PROP_DERIVED_17,
|
||||
|
@ -327,10 +327,4 @@ typedef PropertyFlags<EntityPropertyList> EntityPropertyFlags;
|
|||
// one greater than the last item property due to the enum's auto-incrementing.
|
||||
extern EntityPropertyList PROP_LAST_ITEM;
|
||||
|
||||
QString EntityPropertyFlagsToString(EntityPropertyFlags propertiesFlags);
|
||||
|
||||
|
||||
QDebug& operator<<(QDebug& dbg, const EntityPropertyFlags& f);
|
||||
|
||||
|
||||
#endif // hifi_EntityPropertyFlags_h
|
||||
|
|
|
@ -30,30 +30,30 @@ void ImageEntityItem::setUnscaledDimensions(const glm::vec3& value) {
|
|||
EntityItemProperties ImageEntityItem::getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const {
|
||||
EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(alpha, getAlpha);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(imageURL, getImageURL);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(emissive, getEmissive);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(keepAspectRatio, getKeepAspectRatio);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(billboardMode, getBillboardMode);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(subImage, getSubImage);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(alpha, getAlpha);
|
||||
|
||||
return properties;
|
||||
}
|
||||
|
||||
bool ImageEntityItem::setProperties(const EntityItemProperties& properties) {
|
||||
bool somethingChanged = EntityItem::setProperties(properties); // set the properties in our base class
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(color, setColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(alpha, setAlpha);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(imageURL, setImageURL);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(emissive, setEmissive);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(keepAspectRatio, setKeepAspectRatio);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(billboardMode, setBillboardMode);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(subImage, setSubImage);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(color, setColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(alpha, setAlpha);
|
||||
|
||||
if (somethingChanged) {
|
||||
bool wantDebug = false;
|
||||
if (wantDebug) {
|
||||
|
@ -75,30 +75,30 @@ int ImageEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
|
|||
int bytesRead = 0;
|
||||
const unsigned char* dataAt = data;
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR, u8vec3Color, setColor);
|
||||
READ_ENTITY_PROPERTY(PROP_ALPHA, float, setAlpha);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_IMAGE_URL, QString, setImageURL);
|
||||
READ_ENTITY_PROPERTY(PROP_EMISSIVE, bool, setEmissive);
|
||||
READ_ENTITY_PROPERTY(PROP_KEEP_ASPECT_RATIO, bool, setKeepAspectRatio);
|
||||
READ_ENTITY_PROPERTY(PROP_BILLBOARD_MODE, BillboardMode, setBillboardMode);
|
||||
READ_ENTITY_PROPERTY(PROP_SUB_IMAGE, QRect, setSubImage);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR, u8vec3Color, setColor);
|
||||
READ_ENTITY_PROPERTY(PROP_ALPHA, float, setAlpha);
|
||||
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
EntityPropertyFlags ImageEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
|
||||
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
|
||||
|
||||
requestedProperties += PROP_COLOR;
|
||||
requestedProperties += PROP_ALPHA;
|
||||
|
||||
requestedProperties += PROP_IMAGE_URL;
|
||||
requestedProperties += PROP_EMISSIVE;
|
||||
requestedProperties += PROP_KEEP_ASPECT_RATIO;
|
||||
requestedProperties += PROP_BILLBOARD_MODE;
|
||||
requestedProperties += PROP_SUB_IMAGE;
|
||||
|
||||
requestedProperties += PROP_COLOR;
|
||||
requestedProperties += PROP_ALPHA;
|
||||
|
||||
return requestedProperties;
|
||||
}
|
||||
|
||||
|
@ -112,14 +112,14 @@ void ImageEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
|
|||
|
||||
bool successPropertyFits = true;
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR, getColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ALPHA, getAlpha());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_IMAGE_URL, getImageURL());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMISSIVE, getEmissive());
|
||||
APPEND_ENTITY_PROPERTY(PROP_KEEP_ASPECT_RATIO, getKeepAspectRatio());
|
||||
APPEND_ENTITY_PROPERTY(PROP_BILLBOARD_MODE, (uint32_t)getBillboardMode());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SUB_IMAGE, getSubImage());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR, getColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ALPHA, getAlpha());
|
||||
}
|
||||
|
||||
bool ImageEntityItem::findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
|
||||
|
|
|
@ -71,8 +71,8 @@ void LightEntityItem::dimensionsChanged() {
|
|||
EntityItemProperties LightEntityItem::getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const {
|
||||
EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(isSpotlight, getIsSpotlight);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(isSpotlight, getIsSpotlight);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(intensity, getIntensity);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(exponent, getExponent);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cutoff, getCutoff);
|
||||
|
@ -155,8 +155,8 @@ bool LightEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
bool LightEntityItem::setSubClassProperties(const EntityItemProperties& properties) {
|
||||
bool somethingChanged = EntityItem::setSubClassProperties(properties); // set the properties in our base class
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(isSpotlight, setIsSpotlight);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(color, setColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(isSpotlight, setIsSpotlight);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(intensity, setIntensity);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(exponent, setExponent);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cutoff, setCutoff);
|
||||
|
@ -174,8 +174,8 @@ int LightEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
|
|||
int bytesRead = 0;
|
||||
const unsigned char* dataAt = data;
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, bool, setIsSpotlight);
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR, glm::u8vec3, setColor);
|
||||
READ_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, bool, setIsSpotlight);
|
||||
READ_ENTITY_PROPERTY(PROP_INTENSITY, float, setIntensity);
|
||||
READ_ENTITY_PROPERTY(PROP_EXPONENT, float, setExponent);
|
||||
READ_ENTITY_PROPERTY(PROP_CUTOFF, float, setCutoff);
|
||||
|
@ -187,8 +187,8 @@ int LightEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
|
|||
|
||||
EntityPropertyFlags LightEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
|
||||
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
|
||||
requestedProperties += PROP_IS_SPOTLIGHT;
|
||||
requestedProperties += PROP_COLOR;
|
||||
requestedProperties += PROP_IS_SPOTLIGHT;
|
||||
requestedProperties += PROP_INTENSITY;
|
||||
requestedProperties += PROP_EXPONENT;
|
||||
requestedProperties += PROP_CUTOFF;
|
||||
|
@ -205,8 +205,8 @@ void LightEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
|
|||
OctreeElement::AppendState& appendState) const {
|
||||
|
||||
bool successPropertyFits = true;
|
||||
APPEND_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, getIsSpotlight());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR, getColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, getIsSpotlight());
|
||||
APPEND_ENTITY_PROPERTY(PROP_INTENSITY, getIntensity());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EXPONENT, getExponent());
|
||||
APPEND_ENTITY_PROPERTY(PROP_CUTOFF, getCutoff());
|
||||
|
|
|
@ -55,11 +55,13 @@ void ModelEntityItem::setTextures(const QString& textures) {
|
|||
|
||||
EntityItemProperties ModelEntityItem::getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const {
|
||||
EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(modelURL, getModelURL);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(compoundShapeURL, getCompoundShapeURL);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(textures, getTextures);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(shapeType, getShapeType);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(compoundShapeURL, getCompoundShapeURL);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(textures, getTextures);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(modelURL, getModelURL);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(jointRotationsSet, getJointRotationsSet);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(jointRotations, getJointRotations);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(jointTranslationsSet, getJointTranslationsSet);
|
||||
|
@ -75,11 +77,12 @@ bool ModelEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
bool somethingChanged = false;
|
||||
somethingChanged = EntityItem::setProperties(properties); // set the properties in our base class
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(color, setColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(modelURL, setModelURL);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(compoundShapeURL, setCompoundShapeURL);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(textures, setTextures);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(shapeType, setShapeType);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(compoundShapeURL, setCompoundShapeURL);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(color, setColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(textures, setTextures);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(modelURL, setModelURL);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(jointRotationsSet, setJointRotationsSet);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(jointRotations, setJointRotations);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(jointTranslationsSet, setJointTranslationsSet);
|
||||
|
@ -116,11 +119,12 @@ int ModelEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
|
|||
const unsigned char* dataAt = data;
|
||||
bool animationPropertiesChanged = false;
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR, glm::u8vec3, setColor);
|
||||
READ_ENTITY_PROPERTY(PROP_MODEL_URL, QString, setModelURL);
|
||||
READ_ENTITY_PROPERTY(PROP_COMPOUND_SHAPE_URL, QString, setCompoundShapeURL);
|
||||
READ_ENTITY_PROPERTY(PROP_TEXTURES, QString, setTextures);
|
||||
READ_ENTITY_PROPERTY(PROP_SHAPE_TYPE, ShapeType, setShapeType);
|
||||
READ_ENTITY_PROPERTY(PROP_COMPOUND_SHAPE_URL, QString, setCompoundShapeURL);
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR, glm::u8vec3, setColor);
|
||||
READ_ENTITY_PROPERTY(PROP_TEXTURES, QString, setTextures);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_MODEL_URL, QString, setModelURL);
|
||||
READ_ENTITY_PROPERTY(PROP_JOINT_ROTATIONS_SET, QVector<bool>, setJointRotationsSet);
|
||||
READ_ENTITY_PROPERTY(PROP_JOINT_ROTATIONS, QVector<glm::quat>, setJointRotations);
|
||||
READ_ENTITY_PROPERTY(PROP_JOINT_TRANSLATIONS_SET, QVector<bool>, setJointTranslationsSet);
|
||||
|
@ -151,11 +155,12 @@ int ModelEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
|
|||
EntityPropertyFlags ModelEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
|
||||
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
|
||||
|
||||
requestedProperties += PROP_COLOR;
|
||||
requestedProperties += PROP_MODEL_URL;
|
||||
requestedProperties += PROP_COMPOUND_SHAPE_URL;
|
||||
requestedProperties += PROP_TEXTURES;
|
||||
requestedProperties += PROP_SHAPE_TYPE;
|
||||
requestedProperties += PROP_COMPOUND_SHAPE_URL;
|
||||
requestedProperties += PROP_COLOR;
|
||||
requestedProperties += PROP_TEXTURES;
|
||||
|
||||
requestedProperties += PROP_MODEL_URL;
|
||||
requestedProperties += PROP_JOINT_ROTATIONS_SET;
|
||||
requestedProperties += PROP_JOINT_ROTATIONS;
|
||||
requestedProperties += PROP_JOINT_TRANSLATIONS_SET;
|
||||
|
@ -176,11 +181,12 @@ void ModelEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
|
|||
|
||||
bool successPropertyFits = true;
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR, getColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_MODEL_URL, getModelURL());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COMPOUND_SHAPE_URL, getCompoundShapeURL());
|
||||
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, getTextures());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SHAPE_TYPE, (uint32_t)getShapeType());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COMPOUND_SHAPE_URL, getCompoundShapeURL());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR, getColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, getTextures());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_MODEL_URL, getModelURL());
|
||||
APPEND_ENTITY_PROPERTY(PROP_JOINT_ROTATIONS_SET, getJointRotationsSet());
|
||||
APPEND_ENTITY_PROPERTY(PROP_JOINT_ROTATIONS, getJointRotations());
|
||||
APPEND_ENTITY_PROPERTY(PROP_JOINT_TRANSLATIONS_SET, getJointTranslationsSet());
|
||||
|
|
|
@ -410,6 +410,10 @@ EntityItemProperties ParticleEffectEntityItem::getProperties(const EntityPropert
|
|||
EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(shapeType, getShapeType);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(alpha, getAlpha);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(textures, getTextures);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(maxParticles, getMaxParticles);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(lifespan, getLifespan);
|
||||
|
||||
|
@ -434,17 +438,14 @@ EntityItemProperties ParticleEffectEntityItem::getProperties(const EntityPropert
|
|||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(radiusStart, getRadiusStart);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(radiusFinish, getRadiusFinish);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(colorSpread, getColorSpread);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(colorStart, getColorStart);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(colorFinish, getColorFinish);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(alpha, getAlpha);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(alphaSpread, getAlphaSpread);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(alphaStart, getAlphaStart);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(alphaFinish, getAlphaFinish);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(textures, getTextures);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(emitterShouldTrail, getEmitterShouldTrail);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(particleSpin, getParticleSpin);
|
||||
|
@ -460,6 +461,10 @@ bool ParticleEffectEntityItem::setProperties(const EntityItemProperties& propert
|
|||
bool somethingChanged = EntityItem::setProperties(properties); // set the properties in our base class
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(shapeType, setShapeType);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(color, setColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(alpha, setAlpha);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(textures, setTextures);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(maxParticles, setMaxParticles);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(lifespan, setLifespan);
|
||||
|
||||
|
@ -484,17 +489,14 @@ bool ParticleEffectEntityItem::setProperties(const EntityItemProperties& propert
|
|||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(radiusStart, setRadiusStart);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(radiusFinish, setRadiusFinish);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(color, setColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(colorSpread, setColorSpread);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(colorStart, setColorStart);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(colorFinish, setColorFinish);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(alpha, setAlpha);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(alphaSpread, setAlphaSpread);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(alphaStart, setAlphaStart);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(alphaFinish, setAlphaFinish);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(textures, setTextures);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(emitterShouldTrail, setEmitterShouldTrail);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(particleSpin, setParticleSpin);
|
||||
|
@ -531,6 +533,10 @@ int ParticleEffectEntityItem::readEntitySubclassDataFromBuffer(const unsigned ch
|
|||
const unsigned char* dataAt = data;
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_SHAPE_TYPE, ShapeType, setShapeType);
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR, u8vec3Color, setColor);
|
||||
READ_ENTITY_PROPERTY(PROP_ALPHA, float, setAlpha);
|
||||
READ_ENTITY_PROPERTY(PROP_TEXTURES, QString, setTextures);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_MAX_PARTICLES, quint32, setMaxParticles);
|
||||
READ_ENTITY_PROPERTY(PROP_LIFESPAN, float, setLifespan);
|
||||
|
||||
|
@ -555,17 +561,14 @@ int ParticleEffectEntityItem::readEntitySubclassDataFromBuffer(const unsigned ch
|
|||
READ_ENTITY_PROPERTY(PROP_RADIUS_START, float, setRadiusStart);
|
||||
READ_ENTITY_PROPERTY(PROP_RADIUS_FINISH, float, setRadiusFinish);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR, u8vec3Color, setColor);
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR_SPREAD, u8vec3Color, setColorSpread);
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR_START, vec3Color, setColorStart);
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR_FINISH, vec3Color, setColorFinish);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_ALPHA, float, setAlpha);
|
||||
READ_ENTITY_PROPERTY(PROP_ALPHA_SPREAD, float, setAlphaSpread);
|
||||
READ_ENTITY_PROPERTY(PROP_ALPHA_START, float, setAlphaStart);
|
||||
READ_ENTITY_PROPERTY(PROP_ALPHA_FINISH, float, setAlphaFinish);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_TEXTURES, QString, setTextures);
|
||||
READ_ENTITY_PROPERTY(PROP_EMITTER_SHOULD_TRAIL, bool, setEmitterShouldTrail);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_PARTICLE_SPIN, float, setParticleSpin);
|
||||
|
@ -581,6 +584,10 @@ EntityPropertyFlags ParticleEffectEntityItem::getEntityProperties(EncodeBitstrea
|
|||
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
|
||||
|
||||
requestedProperties += PROP_SHAPE_TYPE;
|
||||
requestedProperties += PROP_COLOR;
|
||||
requestedProperties += PROP_ALPHA;
|
||||
requestedProperties += PROP_TEXTURES;
|
||||
|
||||
requestedProperties += PROP_MAX_PARTICLES;
|
||||
requestedProperties += PROP_LIFESPAN;
|
||||
|
||||
|
@ -605,17 +612,14 @@ EntityPropertyFlags ParticleEffectEntityItem::getEntityProperties(EncodeBitstrea
|
|||
requestedProperties += PROP_RADIUS_START;
|
||||
requestedProperties += PROP_RADIUS_FINISH;
|
||||
|
||||
requestedProperties += PROP_COLOR;
|
||||
requestedProperties += PROP_COLOR_SPREAD;
|
||||
requestedProperties += PROP_COLOR_START;
|
||||
requestedProperties += PROP_COLOR_FINISH;
|
||||
|
||||
requestedProperties += PROP_ALPHA;
|
||||
requestedProperties += PROP_ALPHA_SPREAD;
|
||||
requestedProperties += PROP_ALPHA_START;
|
||||
requestedProperties += PROP_ALPHA_FINISH;
|
||||
|
||||
requestedProperties += PROP_TEXTURES;
|
||||
requestedProperties += PROP_EMITTER_SHOULD_TRAIL;
|
||||
|
||||
requestedProperties += PROP_PARTICLE_SPIN;
|
||||
|
@ -637,10 +641,14 @@ void ParticleEffectEntityItem::appendSubclassData(OctreePacketData* packetData,
|
|||
|
||||
bool successPropertyFits = true;
|
||||
APPEND_ENTITY_PROPERTY(PROP_SHAPE_TYPE, (uint32_t)getShapeType());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR, getColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ALPHA, getAlpha());
|
||||
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, getTextures());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_MAX_PARTICLES, getMaxParticles());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LIFESPAN, getLifespan());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMITTING_PARTICLES, getIsEmitting());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMITTING_PARTICLES, getIsEmitting());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMIT_RATE, getEmitRate());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMIT_SPEED, getEmitSpeed());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SPEED_SPREAD, getSpeedSpread());
|
||||
|
@ -661,17 +669,14 @@ void ParticleEffectEntityItem::appendSubclassData(OctreePacketData* packetData,
|
|||
APPEND_ENTITY_PROPERTY(PROP_RADIUS_START, getRadiusStart());
|
||||
APPEND_ENTITY_PROPERTY(PROP_RADIUS_FINISH, getRadiusFinish());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR, getColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR_SPREAD, getColorSpread());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR_START, getColorStart());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR_FINISH, getColorFinish());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_ALPHA, getAlpha());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ALPHA_SPREAD, getAlphaSpread());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ALPHA_START, getAlphaStart());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ALPHA_FINISH, getAlphaFinish());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, getTextures());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMITTER_SHOULD_TRAIL, getEmitterShouldTrail());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_PARTICLE_SPIN, getParticleSpin());
|
||||
|
|
|
@ -24,7 +24,6 @@
|
|||
const float PolyLineEntityItem::DEFAULT_LINE_WIDTH = 0.1f;
|
||||
const int PolyLineEntityItem::MAX_POINTS_PER_LINE = 60;
|
||||
|
||||
|
||||
EntityItemPointer PolyLineEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
|
||||
EntityItemPointer entity(new PolyLineEntityItem(entityID), [](EntityItem* ptr) { ptr->deleteLater(); });
|
||||
entity->setProperties(properties);
|
||||
|
@ -37,15 +36,15 @@ PolyLineEntityItem::PolyLineEntityItem(const EntityItemID& entityItemID) : Entit
|
|||
}
|
||||
|
||||
EntityItemProperties PolyLineEntityItem::getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const {
|
||||
QWriteLocker lock(&_quadReadWriteLock);
|
||||
EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(textures, getTextures);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(linePoints, getLinePoints);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(strokeWidths, getStrokeWidths);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(normals, getNormals);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(strokeColors, getStrokeColors);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(textures, getTextures);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(isUVModeStretch, getIsUVModeStretch);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(glow, getGlow);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(faceCamera, getFaceCamera);
|
||||
|
@ -54,16 +53,16 @@ EntityItemProperties PolyLineEntityItem::getProperties(const EntityPropertyFlags
|
|||
}
|
||||
|
||||
bool PolyLineEntityItem::setProperties(const EntityItemProperties& properties) {
|
||||
QWriteLocker lock(&_quadReadWriteLock);
|
||||
bool somethingChanged = false;
|
||||
somethingChanged = EntityItem::setProperties(properties); // set the properties in our base class
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(color, setColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(textures, setTextures);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(linePoints, setLinePoints);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(strokeWidths, setStrokeWidths);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(normals, setNormals);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(strokeColors, setStrokeColors);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(textures, setTextures);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(isUVModeStretch, setIsUVModeStretch);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(glow, setGlow);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(faceCamera, setFaceCamera);
|
||||
|
@ -81,137 +80,86 @@ bool PolyLineEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
return somethingChanged;
|
||||
}
|
||||
|
||||
|
||||
bool PolyLineEntityItem::appendPoint(const glm::vec3& point) {
|
||||
if (_points.size() > MAX_POINTS_PER_LINE - 1) {
|
||||
qCDebug(entities) << "MAX POINTS REACHED!";
|
||||
return false;
|
||||
}
|
||||
|
||||
_points << point;
|
||||
_pointsChanged = true;
|
||||
|
||||
calculateScaleAndRegistrationPoint();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool PolyLineEntityItem::setStrokeWidths(const QVector<float>& strokeWidths) {
|
||||
void PolyLineEntityItem::setLinePoints(const QVector<glm::vec3>& points) {
|
||||
withWriteLock([&] {
|
||||
_strokeWidths = strokeWidths;
|
||||
_strokeWidthsChanged = true;
|
||||
_points = points;
|
||||
_pointsChanged = true;
|
||||
});
|
||||
return true;
|
||||
computeAndUpdateDimensionsAndPosition();
|
||||
}
|
||||
|
||||
bool PolyLineEntityItem::setNormals(const QVector<glm::vec3>& normals) {
|
||||
void PolyLineEntityItem::setStrokeWidths(const QVector<float>& strokeWidths) {
|
||||
withWriteLock([&] {
|
||||
_widths = strokeWidths;
|
||||
_widthsChanged = true;
|
||||
});
|
||||
computeAndUpdateDimensionsAndPosition();
|
||||
}
|
||||
|
||||
void PolyLineEntityItem::setNormals(const QVector<glm::vec3>& normals) {
|
||||
withWriteLock([&] {
|
||||
_normals = normals;
|
||||
_normalsChanged = true;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PolyLineEntityItem::setStrokeColors(const QVector<glm::vec3>& strokeColors) {
|
||||
void PolyLineEntityItem::setStrokeColors(const QVector<glm::vec3>& strokeColors) {
|
||||
withWriteLock([&] {
|
||||
_strokeColors = strokeColors;
|
||||
_strokeColorsChanged = true;
|
||||
_colors = strokeColors;
|
||||
_colorsChanged = true;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
void PolyLineEntityItem::computeAndUpdateDimensionsAndPosition() {
|
||||
QVector<glm::vec3> points;
|
||||
QVector<float> widths;
|
||||
|
||||
bool PolyLineEntityItem::setLinePoints(const QVector<glm::vec3>& points) {
|
||||
if (points.size() > MAX_POINTS_PER_LINE) {
|
||||
return false;
|
||||
}
|
||||
bool result = false;
|
||||
withWriteLock([&] {
|
||||
//Check to see if points actually changed. If they haven't, return before doing anything else
|
||||
if (points.size() != _points.size()) {
|
||||
_pointsChanged = true;
|
||||
} else if (points.size() == _points.size()) {
|
||||
//same number of points, so now compare every point
|
||||
for (int i = 0; i < points.size(); i++) {
|
||||
if (points.at(i) != _points.at(i)) {
|
||||
_pointsChanged = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!_pointsChanged) {
|
||||
return;
|
||||
}
|
||||
|
||||
_points = points;
|
||||
|
||||
result = true;
|
||||
});
|
||||
|
||||
if (result) {
|
||||
calculateScaleAndRegistrationPoint();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyLineEntityItem::calculateScaleAndRegistrationPoint() {
|
||||
glm::vec3 high(0.0f, 0.0f, 0.0f);
|
||||
glm::vec3 low(0.0f, 0.0f, 0.0f);
|
||||
int pointCount = 0;
|
||||
glm::vec3 firstPoint;
|
||||
withReadLock([&] {
|
||||
pointCount = _points.size();
|
||||
if (pointCount > 0) {
|
||||
firstPoint = _points.at(0);
|
||||
}
|
||||
for (int i = 0; i < pointCount; i++) {
|
||||
const glm::vec3& point = _points.at(i);
|
||||
high = glm::max(point, high);
|
||||
low = glm::min(point, low);
|
||||
}
|
||||
points = _points;
|
||||
widths = _widths;
|
||||
});
|
||||
|
||||
float magnitudeSquared = glm::length2(low - high);
|
||||
vec3 newScale { 1 };
|
||||
vec3 newRegistrationPoint { 0.5f };
|
||||
AABox container;
|
||||
float maxWidth = 0.0f;
|
||||
if (_points.length() > 0) {
|
||||
container = AABox(_points[0] - 0.5f * ENTITY_ITEM_DEFAULT_DIMENSIONS, ENTITY_ITEM_DEFAULT_WIDTH);
|
||||
for (int i = 0; i < points.length(); i++) {
|
||||
container += points[i];
|
||||
maxWidth = glm::max(maxWidth, i < widths.length() ? widths[i] : DEFAULT_LINE_WIDTH);
|
||||
}
|
||||
} else {
|
||||
container = AABox(-0.5f * ENTITY_ITEM_DEFAULT_DIMENSIONS, ENTITY_ITEM_DEFAULT_WIDTH);
|
||||
}
|
||||
|
||||
const float EPSILON = 0.0001f;
|
||||
const float EPSILON_SQUARED = EPSILON * EPSILON;
|
||||
const float HALF_LINE_WIDTH = 0.075f; // sadly _strokeWidths() don't seem to correspond to reality, so just use a flat assumption of the stroke width
|
||||
const vec3 QUARTER_LINE_WIDTH { HALF_LINE_WIDTH * 0.5f };
|
||||
if (pointCount > 1 && magnitudeSquared > EPSILON_SQUARED) {
|
||||
newScale = glm::abs(high) + glm::abs(low) + vec3(HALF_LINE_WIDTH);
|
||||
// Center the poly line in the bounding box
|
||||
glm::vec3 startPointInScaleSpace = firstPoint - low;
|
||||
startPointInScaleSpace += QUARTER_LINE_WIDTH;
|
||||
newRegistrationPoint = startPointInScaleSpace / newScale;
|
||||
}
|
||||
// Adjust the box to account for the line width, assuming the worst case
|
||||
container.setScaleStayCentered(container.getScale() + 2.0f * maxWidth);
|
||||
|
||||
// if Polyline has only one or fewer points, use default dimension settings
|
||||
setScaledDimensions(newScale);
|
||||
EntityItem::setRegistrationPoint(newRegistrationPoint);
|
||||
bool success;
|
||||
glm::vec3 center = container.calcCenter();
|
||||
setWorldPosition(center + getCenterPosition(success));
|
||||
setScaledDimensions(container.getScale());
|
||||
withWriteLock([&] {
|
||||
_polylineCenter = center;
|
||||
});
|
||||
}
|
||||
|
||||
int PolyLineEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
|
||||
ReadBitstreamToTreeParams& args,
|
||||
EntityPropertyFlags& propertyFlags, bool overwriteLocalData,
|
||||
bool& somethingChanged) {
|
||||
|
||||
QWriteLocker lock(&_quadReadWriteLock);
|
||||
int bytesRead = 0;
|
||||
const unsigned char* dataAt = data;
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR, glm::u8vec3, setColor);
|
||||
READ_ENTITY_PROPERTY(PROP_LINE_WIDTH, float, setLineWidth);
|
||||
READ_ENTITY_PROPERTY(PROP_LINE_POINTS, QVector<glm::vec3>, setLinePoints);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_NORMALS, QVector<glm::vec3>, setNormals);
|
||||
READ_ENTITY_PROPERTY(PROP_STROKE_COLORS, QVector<glm::vec3>, setStrokeColors);
|
||||
READ_ENTITY_PROPERTY(PROP_STROKE_WIDTHS, QVector<float>, setStrokeWidths);
|
||||
READ_ENTITY_PROPERTY(PROP_TEXTURES, QString, setTextures);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_LINE_POINTS, QVector<glm::vec3>, setLinePoints);
|
||||
READ_ENTITY_PROPERTY(PROP_STROKE_WIDTHS, QVector<float>, setStrokeWidths);
|
||||
READ_ENTITY_PROPERTY(PROP_STROKE_NORMALS, QVector<glm::vec3>, setNormals);
|
||||
READ_ENTITY_PROPERTY(PROP_STROKE_COLORS, QVector<glm::vec3>, setStrokeColors);
|
||||
READ_ENTITY_PROPERTY(PROP_IS_UV_MODE_STRETCH, bool, setIsUVModeStretch);
|
||||
READ_ENTITY_PROPERTY(PROP_LINE_GLOW, bool, setGlow);
|
||||
READ_ENTITY_PROPERTY(PROP_LINE_FACE_CAMERA, bool, setFaceCamera);
|
||||
|
||||
return bytesRead;
|
||||
}
|
||||
|
@ -219,14 +167,15 @@ int PolyLineEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* da
|
|||
EntityPropertyFlags PolyLineEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
|
||||
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
|
||||
requestedProperties += PROP_COLOR;
|
||||
requestedProperties += PROP_LINE_WIDTH;
|
||||
requestedProperties += PROP_LINE_POINTS;
|
||||
|
||||
requestedProperties += PROP_NORMALS;
|
||||
requestedProperties += PROP_STROKE_COLORS;
|
||||
requestedProperties += PROP_STROKE_WIDTHS;
|
||||
requestedProperties += PROP_TEXTURES;
|
||||
|
||||
requestedProperties += PROP_LINE_POINTS;
|
||||
requestedProperties += PROP_STROKE_WIDTHS;
|
||||
requestedProperties += PROP_STROKE_NORMALS;
|
||||
requestedProperties += PROP_STROKE_COLORS;
|
||||
requestedProperties += PROP_IS_UV_MODE_STRETCH;
|
||||
requestedProperties += PROP_LINE_GLOW;
|
||||
requestedProperties += PROP_LINE_FACE_CAMERA;
|
||||
return requestedProperties;
|
||||
}
|
||||
|
||||
|
@ -238,18 +187,18 @@ void PolyLineEntityItem::appendSubclassData(OctreePacketData* packetData, Encode
|
|||
int& propertyCount,
|
||||
OctreeElement::AppendState& appendState) const {
|
||||
|
||||
QWriteLocker lock(&_quadReadWriteLock);
|
||||
bool successPropertyFits = true;
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR, getColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LINE_WIDTH, getLineWidth());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LINE_POINTS, getLinePoints());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_NORMALS, getNormals());
|
||||
APPEND_ENTITY_PROPERTY(PROP_STROKE_COLORS, getStrokeColors());
|
||||
APPEND_ENTITY_PROPERTY(PROP_STROKE_WIDTHS, getStrokeWidths());
|
||||
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, getTextures());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_LINE_POINTS, getLinePoints());
|
||||
APPEND_ENTITY_PROPERTY(PROP_STROKE_WIDTHS, getStrokeWidths());
|
||||
APPEND_ENTITY_PROPERTY(PROP_STROKE_NORMALS, getNormals());
|
||||
APPEND_ENTITY_PROPERTY(PROP_STROKE_COLORS, getStrokeColors());
|
||||
APPEND_ENTITY_PROPERTY(PROP_IS_UV_MODE_STRETCH, getIsUVModeStretch());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LINE_GLOW, getGlow());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LINE_FACE_CAMERA, getFaceCamera());
|
||||
}
|
||||
|
||||
void PolyLineEntityItem::debugDump() const {
|
||||
|
@ -261,61 +210,49 @@ void PolyLineEntityItem::debugDump() const {
|
|||
qCDebug(entities) << " getLastEdited:" << debugTime(getLastEdited(), now);
|
||||
}
|
||||
|
||||
|
||||
|
||||
QVector<glm::vec3> PolyLineEntityItem::getLinePoints() const {
|
||||
QVector<glm::vec3> result;
|
||||
withReadLock([&] {
|
||||
result = _points;
|
||||
return resultWithReadLock<QVector<glm::vec3>>([&] {
|
||||
return _points;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
QVector<glm::vec3> PolyLineEntityItem::getNormals() const {
|
||||
QVector<glm::vec3> result;
|
||||
withReadLock([&] {
|
||||
result = _normals;
|
||||
return resultWithReadLock<QVector<glm::vec3>>([&] {
|
||||
return _normals;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
QVector<glm::vec3> PolyLineEntityItem::getStrokeColors() const {
|
||||
QVector<glm::vec3> result;
|
||||
withReadLock([&] {
|
||||
result = _strokeColors;
|
||||
return resultWithReadLock<QVector<glm::vec3>>([&] {
|
||||
return _colors;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
QVector<float> PolyLineEntityItem::getStrokeWidths() const {
|
||||
QVector<float> result;
|
||||
withReadLock([&] {
|
||||
result = _strokeWidths;
|
||||
return resultWithReadLock<QVector<float>>([&] {
|
||||
return _widths;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
QString PolyLineEntityItem::getTextures() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _textures;
|
||||
return resultWithReadLock<QString>([&] {
|
||||
return _textures;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyLineEntityItem::setTextures(const QString& textures) {
|
||||
withWriteLock([&] {
|
||||
if (_textures != textures) {
|
||||
_textures = textures;
|
||||
_texturesChangedFlag = true;
|
||||
_texturesChanged = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void PolyLineEntityItem::setColor(const glm::u8vec3& value) {
|
||||
withWriteLock([&] {
|
||||
_strokeColorsChanged = true;
|
||||
_color = value;
|
||||
_colorsChanged = true;
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
@ -44,38 +44,42 @@ class PolyLineEntityItem : public EntityItem {
|
|||
glm::u8vec3 getColor() const;
|
||||
void setColor(const glm::u8vec3& value);
|
||||
|
||||
void setLineWidth(float lineWidth){ _lineWidth = lineWidth; }
|
||||
float getLineWidth() const{ return _lineWidth; }
|
||||
|
||||
bool setLinePoints(const QVector<glm::vec3>& points);
|
||||
bool appendPoint(const glm::vec3& point);
|
||||
static const int MAX_POINTS_PER_LINE;
|
||||
void setLinePoints(const QVector<glm::vec3>& points);
|
||||
QVector<glm::vec3> getLinePoints() const;
|
||||
|
||||
bool setNormals(const QVector<glm::vec3>& normals);
|
||||
glm::vec3 getPolylineCenter() const { return _polylineCenter; }
|
||||
|
||||
static const float DEFAULT_LINE_WIDTH;
|
||||
void setStrokeWidths(const QVector<float>& strokeWidths);
|
||||
QVector<float> getStrokeWidths() const;
|
||||
|
||||
void setNormals(const QVector<glm::vec3>& normals);
|
||||
QVector<glm::vec3> getNormals() const;
|
||||
|
||||
bool setStrokeColors(const QVector<glm::vec3>& strokeColors);
|
||||
void setStrokeColors(const QVector<glm::vec3>& strokeColors);
|
||||
QVector<glm::vec3> getStrokeColors() const;
|
||||
|
||||
bool setStrokeWidths(const QVector<float>& strokeWidths);
|
||||
QVector<float> getStrokeWidths() const;
|
||||
|
||||
void setIsUVModeStretch(bool isUVModeStretch){ _isUVModeStretch = isUVModeStretch; }
|
||||
bool getIsUVModeStretch() const{ return _isUVModeStretch; }
|
||||
|
||||
QString getTextures() const;
|
||||
void setTextures(const QString& textures);
|
||||
|
||||
virtual ShapeType getShapeType() const override { return SHAPE_TYPE_NONE; }
|
||||
void setGlow(bool glow) { _glow = glow; }
|
||||
bool getGlow() const { return _glow; }
|
||||
|
||||
void setFaceCamera(bool faceCamera) { _faceCamera = faceCamera; }
|
||||
bool getFaceCamera() const { return _faceCamera; }
|
||||
|
||||
bool pointsChanged() const { return _pointsChanged; }
|
||||
bool normalsChanged() const { return _normalsChanged; }
|
||||
bool strokeColorsChanged() const { return _strokeColorsChanged; }
|
||||
bool strokeWidthsChanged() const { return _strokeWidthsChanged; }
|
||||
bool texturesChanged() const { return _texturesChangedFlag; }
|
||||
void resetTexturesChanged() { _texturesChangedFlag = false; }
|
||||
void resetPolyLineChanged() { _strokeColorsChanged = _strokeWidthsChanged = _normalsChanged = _pointsChanged = false; }
|
||||
bool colorsChanged() const { return _colorsChanged; }
|
||||
bool widthsChanged() const { return _widthsChanged; }
|
||||
bool texturesChanged() const { return _texturesChanged; }
|
||||
|
||||
void resetTexturesChanged() { _texturesChanged = false; }
|
||||
void resetPolyLineChanged() { _colorsChanged = _widthsChanged = _normalsChanged = _pointsChanged = false; }
|
||||
|
||||
// never have a ray intersection pick a PolyLineEntityItem.
|
||||
virtual bool supportsDetailedIntersection() const override { return true; }
|
||||
|
@ -88,30 +92,27 @@ class PolyLineEntityItem : public EntityItem {
|
|||
BoxFace& face, glm::vec3& surfaceNormal,
|
||||
QVariantMap& extraInfo, bool precisionPicking) const override { return false; }
|
||||
|
||||
// disable these external interfaces as PolyLineEntities caculate their own dimensions based on the points they contain
|
||||
virtual void setRegistrationPoint(const glm::vec3& value) override {}; // FIXME: this is suspicious!
|
||||
|
||||
virtual void debugDump() const override;
|
||||
static const float DEFAULT_LINE_WIDTH;
|
||||
static const int MAX_POINTS_PER_LINE;
|
||||
private:
|
||||
void calculateScaleAndRegistrationPoint();
|
||||
void computeAndUpdateDimensionsAndPosition();
|
||||
|
||||
protected:
|
||||
glm::u8vec3 _color;
|
||||
float _lineWidth { DEFAULT_LINE_WIDTH };
|
||||
bool _pointsChanged { true };
|
||||
bool _normalsChanged { true };
|
||||
bool _strokeColorsChanged { true };
|
||||
bool _strokeWidthsChanged { true };
|
||||
QVector<glm::vec3> _points;
|
||||
glm::vec3 _polylineCenter;
|
||||
QVector<glm::vec3> _normals;
|
||||
QVector<glm::vec3> _strokeColors;
|
||||
QVector<float> _strokeWidths;
|
||||
QVector<glm::vec3> _colors;
|
||||
QVector<float> _widths;
|
||||
QString _textures;
|
||||
bool _isUVModeStretch;
|
||||
bool _texturesChangedFlag { false };
|
||||
mutable QReadWriteLock _quadReadWriteLock;
|
||||
bool _glow;
|
||||
bool _faceCamera;
|
||||
|
||||
bool _pointsChanged { false };
|
||||
bool _normalsChanged { false };
|
||||
bool _colorsChanged { false };
|
||||
bool _widthsChanged { false };
|
||||
bool _texturesChanged { false };
|
||||
};
|
||||
|
||||
#endif // hifi_PolyLineEntityItem_h
|
||||
|
|
|
@ -118,10 +118,10 @@ ShapeEntityItem::ShapeEntityItem(const EntityItemID& entityItemID) : EntityItem(
|
|||
EntityItemProperties ShapeEntityItem::getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const {
|
||||
EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class
|
||||
|
||||
properties.setShape(entity::stringFromShape(getShape()));
|
||||
properties._shapeChanged = false;
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getColor);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(alpha, getAlpha);
|
||||
properties.setShape(entity::stringFromShape(getShape()));
|
||||
properties._shapeChanged = false;
|
||||
|
||||
return properties;
|
||||
}
|
||||
|
@ -158,9 +158,9 @@ void ShapeEntityItem::setShape(const entity::Shape& shape) {
|
|||
bool ShapeEntityItem::setProperties(const EntityItemProperties& properties) {
|
||||
bool somethingChanged = EntityItem::setProperties(properties); // set the properties in our base class
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(shape, setShape);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(color, setColor);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(alpha, setAlpha);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(shape, setShape);
|
||||
|
||||
if (somethingChanged) {
|
||||
bool wantDebug = false;
|
||||
|
@ -183,18 +183,18 @@ int ShapeEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
|
|||
int bytesRead = 0;
|
||||
const unsigned char* dataAt = data;
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_SHAPE, QString, setShape);
|
||||
READ_ENTITY_PROPERTY(PROP_COLOR, glm::u8vec3, setColor);
|
||||
READ_ENTITY_PROPERTY(PROP_ALPHA, float, setAlpha);
|
||||
READ_ENTITY_PROPERTY(PROP_SHAPE, QString, setShape);
|
||||
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
EntityPropertyFlags ShapeEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
|
||||
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
|
||||
requestedProperties += PROP_SHAPE;
|
||||
requestedProperties += PROP_COLOR;
|
||||
requestedProperties += PROP_ALPHA;
|
||||
requestedProperties += PROP_SHAPE;
|
||||
return requestedProperties;
|
||||
}
|
||||
|
||||
|
@ -207,9 +207,9 @@ void ShapeEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
|
|||
OctreeElement::AppendState& appendState) const {
|
||||
|
||||
bool successPropertyFits = true;
|
||||
APPEND_ENTITY_PROPERTY(PROP_SHAPE, entity::stringFromShape(getShape()));
|
||||
APPEND_ENTITY_PROPERTY(PROP_COLOR, getColor());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ALPHA, getAlpha());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SHAPE, entity::stringFromShape(getShape()));
|
||||
}
|
||||
|
||||
void ShapeEntityItem::setColor(const glm::u8vec3& value) {
|
||||
|
|
|
@ -48,6 +48,9 @@ ZoneEntityItem::ZoneEntityItem(const EntityItemID& entityItemID) : EntityItem(en
|
|||
EntityItemProperties ZoneEntityItem::getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const {
|
||||
EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(shapeType, getShapeType);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(compoundShapeURL, getCompoundShapeURL);
|
||||
|
||||
// Contain QString properties, must be synchronized
|
||||
withReadLock([&] {
|
||||
_keyLightProperties.getProperties(properties);
|
||||
|
@ -57,9 +60,6 @@ EntityItemProperties ZoneEntityItem::getProperties(const EntityPropertyFlags& de
|
|||
_hazeProperties.getProperties(properties);
|
||||
_bloomProperties.getProperties(properties);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(shapeType, getShapeType);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(compoundShapeURL, getCompoundShapeURL);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(flyingAllowed, getFlyingAllowed);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(ghostingAllowed, getGhostingAllowed);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(filterURL, getFilterURL);
|
||||
|
@ -94,6 +94,9 @@ bool ZoneEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
bool ZoneEntityItem::setSubClassProperties(const EntityItemProperties& properties) {
|
||||
bool somethingChanged = EntityItem::setSubClassProperties(properties); // set the properties in our base class
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(shapeType, setShapeType);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(compoundShapeURL, setCompoundShapeURL);
|
||||
|
||||
// Contains a QString property, must be synchronized
|
||||
withWriteLock([&] {
|
||||
_keyLightPropertiesChanged = _keyLightProperties.setProperties(properties);
|
||||
|
@ -103,9 +106,6 @@ bool ZoneEntityItem::setSubClassProperties(const EntityItemProperties& propertie
|
|||
_hazePropertiesChanged = _hazeProperties.setProperties(properties);
|
||||
_bloomPropertiesChanged = _bloomProperties.setProperties(properties);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(shapeType, setShapeType);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(compoundShapeURL, setCompoundShapeURL);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(flyingAllowed, setFlyingAllowed);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(ghostingAllowed, setGhostingAllowed);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(filterURL, setFilterURL);
|
||||
|
@ -129,6 +129,9 @@ int ZoneEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
|
|||
int bytesRead = 0;
|
||||
const unsigned char* dataAt = data;
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_SHAPE_TYPE, ShapeType, setShapeType);
|
||||
READ_ENTITY_PROPERTY(PROP_COMPOUND_SHAPE_URL, QString, setCompoundShapeURL);
|
||||
|
||||
{
|
||||
int bytesFromKeylight;
|
||||
withWriteLock([&] {
|
||||
|
@ -178,9 +181,6 @@ int ZoneEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
|
|||
dataAt += bytesFromBloom;
|
||||
}
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_SHAPE_TYPE, ShapeType, setShapeType);
|
||||
READ_ENTITY_PROPERTY(PROP_COMPOUND_SHAPE_URL, QString, setCompoundShapeURL);
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_FLYING_ALLOWED, bool, setFlyingAllowed);
|
||||
READ_ENTITY_PROPERTY(PROP_GHOSTING_ALLOWED, bool, setGhostingAllowed);
|
||||
READ_ENTITY_PROPERTY(PROP_FILTER_URL, QString, setFilterURL);
|
||||
|
@ -197,15 +197,15 @@ int ZoneEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
|
|||
EntityPropertyFlags ZoneEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
|
||||
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
|
||||
|
||||
requestedProperties += PROP_SHAPE_TYPE;
|
||||
requestedProperties += PROP_COMPOUND_SHAPE_URL;
|
||||
|
||||
requestedProperties += _keyLightProperties.getEntityProperties(params);
|
||||
requestedProperties += _ambientLightProperties.getEntityProperties(params);
|
||||
requestedProperties += _skyboxProperties.getEntityProperties(params);
|
||||
requestedProperties += _hazeProperties.getEntityProperties(params);
|
||||
requestedProperties += _bloomProperties.getEntityProperties(params);
|
||||
|
||||
requestedProperties += PROP_SHAPE_TYPE;
|
||||
requestedProperties += PROP_COMPOUND_SHAPE_URL;
|
||||
|
||||
requestedProperties += PROP_FLYING_ALLOWED;
|
||||
requestedProperties += PROP_GHOSTING_ALLOWED;
|
||||
requestedProperties += PROP_FILTER_URL;
|
||||
|
@ -229,6 +229,9 @@ void ZoneEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBits
|
|||
|
||||
bool successPropertyFits = true;
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_SHAPE_TYPE, (uint32_t)getShapeType());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COMPOUND_SHAPE_URL, getCompoundShapeURL());
|
||||
|
||||
withReadLock([&] {
|
||||
_keyLightProperties.appendSubclassData(packetData, params, modelTreeElementExtraEncodeData, requestedProperties,
|
||||
propertyFlags, propertiesDidntFit, propertyCount, appendState);
|
||||
|
@ -242,9 +245,6 @@ void ZoneEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBits
|
|||
_bloomProperties.appendSubclassData(packetData, params, modelTreeElementExtraEncodeData, requestedProperties,
|
||||
propertyFlags, propertiesDidntFit, propertyCount, appendState);
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_SHAPE_TYPE, (uint32_t)getShapeType());
|
||||
APPEND_ENTITY_PROPERTY(PROP_COMPOUND_SHAPE_URL, getCompoundShapeURL());
|
||||
|
||||
APPEND_ENTITY_PROPERTY(PROP_FLYING_ALLOWED, getFlyingAllowed());
|
||||
APPEND_ENTITY_PROPERTY(PROP_GHOSTING_ALLOWED, getGhostingAllowed());
|
||||
APPEND_ENTITY_PROPERTY(PROP_FILTER_URL, getFilterURL());
|
||||
|
|
|
@ -49,7 +49,7 @@ void main(void) {
|
|||
vec3 orthogonal = cross(v1, v2) * _lineData.width;
|
||||
|
||||
// Deteremine which end to emit based on the vertex id (even / odd)
|
||||
vec4 eye = (0 == gl_VertexID % 2) ? p1eye : p2eye;
|
||||
vec4 eye = mix(p2eye, p1eye, float(gl_VertexID % 2 == 0));
|
||||
|
||||
// Add or subtract the orthogonal vector based on a different vertex ID
|
||||
// calculation
|
||||
|
|
|
@ -480,7 +480,7 @@ void AABox::embiggen(const glm::vec3& scale) {
|
|||
}
|
||||
|
||||
void AABox::setScaleStayCentered(const glm::vec3& scale) {
|
||||
_corner += -0.5f * scale;
|
||||
_corner -= 0.5f * (scale - _scale);
|
||||
_scale = scale;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue