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added getter for the orginal cluster bind matrix values in AnimSkeleton
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80ebde1036
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c8cd65c3bd
6 changed files with 32 additions and 30 deletions
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@ -25,6 +25,8 @@ AnimSkeleton::AnimSkeleton(const HFMModel& hfmModel) {
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}
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buildSkeletonFromJoints(joints, hfmModel.jointRotationOffsets);
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// we make a copy of the inverseBindMatrices in order to prevent mutating the model bind pose
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// when we are dealing with a joint offset in the model
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for (int i = 0; i < (int)hfmModel.meshes.size(); i++) {
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const HFMMesh& mesh = hfmModel.meshes.at(i);
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std::vector<HFMCluster> dummyClustersList;
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@ -39,12 +41,11 @@ AnimSkeleton::AnimSkeleton(const HFMModel& hfmModel) {
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localCluster.inverseBindMatrix = cluster.inverseBindMatrix;
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localCluster.inverseBindTransform.evalFromRawMatrix(localCluster.inverseBindMatrix);
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// we make a copy of the inversebindMatrices in order to prevent mutating the model bind pose
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// if we have a joint offset in the fst file then multiply its inverse by the
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// model cluster inverse bind matrix
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if (hfmModel.jointRotationOffsets.contains(cluster.jointIndex)) {
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AnimPose localOffset(hfmModel.jointRotationOffsets[cluster.jointIndex], glm::vec3());
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if ((hfmModel.clusterBindMatrixOriginalValues.size() > i) && (hfmModel.clusterBindMatrixOriginalValues[i].size() > j)) {
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localCluster.inverseBindMatrix = (glm::mat4)localOffset.inverse() * hfmModel.clusterBindMatrixOriginalValues[i][j];
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}
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localCluster.inverseBindMatrix = (glm::mat4)localOffset.inverse() * cluster.inverseBindMatrix;
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localCluster.inverseBindTransform.evalFromRawMatrix(localCluster.inverseBindMatrix);
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}
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dummyClustersList.push_back(localCluster);
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@ -63,7 +63,7 @@ public:
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void dump(const AnimPoseVec& poses) const;
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std::vector<int> lookUpJointIndices(const std::vector<QString>& jointNames) const;
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std::vector<std::vector<HFMCluster>> _clusterBindMatrixOriginalValues;
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const HFMCluster getClusterBindMatricesOriginalValues(const int meshIndex, const int clusterIndex) const { return _clusterBindMatrixOriginalValues[meshIndex][clusterIndex]; }
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protected:
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void buildSkeletonFromJoints(const std::vector<HFMJoint>& joints, const QMap<int, glm::quat> jointOffsets);
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@ -78,6 +78,7 @@ protected:
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std::vector<int> _nonMirroredIndices;
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std::vector<int> _mirrorMap;
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QHash<QString, int> _jointIndicesByName;
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std::vector<std::vector<HFMCluster>> _clusterBindMatrixOriginalValues;
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// no copies
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AnimSkeleton(const AnimSkeleton&) = delete;
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@ -349,7 +349,6 @@ public:
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Extents meshExtents;
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QVector<HFMAnimationFrame> animationFrames;
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std::vector<std::vector<glm::mat4>> clusterBindMatrixOriginalValues;
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int getJointIndex(const QString& name) const { return jointIndices.value(name) - 1; }
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QStringList getJointNames() const;
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@ -114,18 +114,22 @@ void CauterizedModel::updateClusterMatrices() {
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for (int i = 0; i < (int)_meshStates.size(); i++) {
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Model::MeshState& state = _meshStates[i];
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const HFMMesh& mesh = hfmModel.meshes.at(i);
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int meshIndex = i;
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for (int j = 0; j < mesh.clusters.size(); j++) {
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const HFMCluster& cluster = mesh.clusters.at(j);
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int clusterIndex = j;
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if (_useDualQuaternionSkinning) {
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auto jointPose = _rig.getJointPose(cluster.jointIndex);
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Transform jointTransform(jointPose.rot(), jointPose.scale(), jointPose.trans());
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Transform clusterTransform;
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Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindTransform);
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Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindTransform);
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state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(clusterTransform);
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state.clusterDualQuaternions[j].setCauterizationParameters(0.0f, jointPose.trans());
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} else {
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auto jointMatrix = _rig.getJointTransform(cluster.jointIndex);
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glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindMatrix, state.clusterMatrices[j]);
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glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
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}
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}
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}
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@ -146,9 +150,11 @@ void CauterizedModel::updateClusterMatrices() {
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for (int i = 0; i < _cauterizeMeshStates.size(); i++) {
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Model::MeshState& state = _cauterizeMeshStates[i];
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const HFMMesh& mesh = hfmModel.meshes.at(i);
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int meshIndex = i;
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for (int j = 0; j < mesh.clusters.size(); j++) {
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const HFMCluster& cluster = mesh.clusters.at(j);
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int clusterIndex = j;
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if (_useDualQuaternionSkinning) {
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if (_cauterizeBoneSet.find(cluster.jointIndex) == _cauterizeBoneSet.end()) {
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@ -157,7 +163,7 @@ void CauterizedModel::updateClusterMatrices() {
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} else {
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Transform jointTransform(cauterizePose.rot(), cauterizePose.scale(), cauterizePose.trans());
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Transform clusterTransform;
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Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindTransform);
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Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindTransform);
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state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(clusterTransform);
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state.clusterDualQuaternions[j].setCauterizationParameters(1.0f, cauterizePose.trans());
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}
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@ -166,7 +172,7 @@ void CauterizedModel::updateClusterMatrices() {
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// not cauterized so just copy the value from the non-cauterized version.
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state.clusterMatrices[j] = _meshStates[i].clusterMatrices[j];
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} else {
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glm_mat4u_mul(cauterizeMatrix, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindMatrix, state.clusterMatrices[j]);
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glm_mat4u_mul(cauterizeMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
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}
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}
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}
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@ -1418,20 +1418,21 @@ void Model::updateClusterMatrices() {
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const HFMModel& hfmModel = getHFMModel();
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for (int i = 0; i < (int) _meshStates.size(); i++) {
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MeshState& state = _meshStates[i];
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int meshIndex = i;
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const HFMMesh& mesh = hfmModel.meshes.at(i);
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for (int j = 0; j < mesh.clusters.size(); j++) {
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const HFMCluster& cluster = mesh.clusters.at(j);
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int clusterIndex = j;
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if (_useDualQuaternionSkinning) {
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auto jointPose = _rig.getJointPose(cluster.jointIndex);
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Transform jointTransform(jointPose.rot(), jointPose.scale(), jointPose.trans());
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Transform clusterTransform;
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Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindTransform);
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//Transform::mult(clusterTransform, jointTransform, cluster.inverseBindTransform);
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Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindTransform);
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state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(clusterTransform);
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} else {
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auto jointMatrix = _rig.getJointTransform(cluster.jointIndex);
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glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindMatrix, state.clusterMatrices[j]);
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// glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
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glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
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}
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}
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}
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@ -46,31 +46,25 @@ void SoftAttachmentModel::updateClusterMatrices() {
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for (int i = 0; i < (int) _meshStates.size(); i++) {
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MeshState& state = _meshStates[i];
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const HFMMesh& mesh = hfmModel.meshes.at(i);
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int meshIndex = i;
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for (int j = 0; j < mesh.clusters.size(); j++) {
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const HFMCluster& cluster = mesh.clusters.at(j);
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int clusterIndex = j;
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// TODO: cache these look-ups as an optimization
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int jointIndexOverride = getJointIndexOverride(cluster.jointIndex);
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glm::mat4 jointMatrix;
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if (jointIndexOverride >= 0 && jointIndexOverride < _rigOverride.getJointStateCount()) {
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jointMatrix = _rigOverride.getJointTransform(jointIndexOverride);
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} else {
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jointMatrix = _rig.getJointTransform(cluster.jointIndex);
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}
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if (_useDualQuaternionSkinning) {
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glm::mat4 jointMatrix;
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if (jointIndexOverride >= 0 && jointIndexOverride < _rigOverride.getJointStateCount()) {
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jointMatrix = _rigOverride.getJointTransform(jointIndexOverride);
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} else {
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jointMatrix = _rig.getJointTransform(cluster.jointIndex);
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}
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glm::mat4 m;
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glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindMatrix, m);
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glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, m);
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state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(m);
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} else {
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glm::mat4 jointMatrix;
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if (jointIndexOverride >= 0 && jointIndexOverride < _rigOverride.getJointStateCount()) {
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jointMatrix = _rigOverride.getJointTransform(jointIndexOverride);
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} else {
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jointMatrix = _rig.getJointTransform(cluster.jointIndex);
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}
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glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindMatrix, state.clusterMatrices[j]);
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glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
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}
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}
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}
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