added getter for the orginal cluster bind matrix values in AnimSkeleton

This commit is contained in:
amantley 2018-11-15 09:57:09 -08:00
parent 80ebde1036
commit c8cd65c3bd
6 changed files with 32 additions and 30 deletions

View file

@ -25,6 +25,8 @@ AnimSkeleton::AnimSkeleton(const HFMModel& hfmModel) {
}
buildSkeletonFromJoints(joints, hfmModel.jointRotationOffsets);
// we make a copy of the inverseBindMatrices in order to prevent mutating the model bind pose
// when we are dealing with a joint offset in the model
for (int i = 0; i < (int)hfmModel.meshes.size(); i++) {
const HFMMesh& mesh = hfmModel.meshes.at(i);
std::vector<HFMCluster> dummyClustersList;
@ -39,12 +41,11 @@ AnimSkeleton::AnimSkeleton(const HFMModel& hfmModel) {
localCluster.inverseBindMatrix = cluster.inverseBindMatrix;
localCluster.inverseBindTransform.evalFromRawMatrix(localCluster.inverseBindMatrix);
// we make a copy of the inversebindMatrices in order to prevent mutating the model bind pose
// if we have a joint offset in the fst file then multiply its inverse by the
// model cluster inverse bind matrix
if (hfmModel.jointRotationOffsets.contains(cluster.jointIndex)) {
AnimPose localOffset(hfmModel.jointRotationOffsets[cluster.jointIndex], glm::vec3());
if ((hfmModel.clusterBindMatrixOriginalValues.size() > i) && (hfmModel.clusterBindMatrixOriginalValues[i].size() > j)) {
localCluster.inverseBindMatrix = (glm::mat4)localOffset.inverse() * hfmModel.clusterBindMatrixOriginalValues[i][j];
}
localCluster.inverseBindMatrix = (glm::mat4)localOffset.inverse() * cluster.inverseBindMatrix;
localCluster.inverseBindTransform.evalFromRawMatrix(localCluster.inverseBindMatrix);
}
dummyClustersList.push_back(localCluster);

View file

@ -63,7 +63,7 @@ public:
void dump(const AnimPoseVec& poses) const;
std::vector<int> lookUpJointIndices(const std::vector<QString>& jointNames) const;
std::vector<std::vector<HFMCluster>> _clusterBindMatrixOriginalValues;
const HFMCluster getClusterBindMatricesOriginalValues(const int meshIndex, const int clusterIndex) const { return _clusterBindMatrixOriginalValues[meshIndex][clusterIndex]; }
protected:
void buildSkeletonFromJoints(const std::vector<HFMJoint>& joints, const QMap<int, glm::quat> jointOffsets);
@ -78,6 +78,7 @@ protected:
std::vector<int> _nonMirroredIndices;
std::vector<int> _mirrorMap;
QHash<QString, int> _jointIndicesByName;
std::vector<std::vector<HFMCluster>> _clusterBindMatrixOriginalValues;
// no copies
AnimSkeleton(const AnimSkeleton&) = delete;

View file

@ -349,7 +349,6 @@ public:
Extents meshExtents;
QVector<HFMAnimationFrame> animationFrames;
std::vector<std::vector<glm::mat4>> clusterBindMatrixOriginalValues;
int getJointIndex(const QString& name) const { return jointIndices.value(name) - 1; }
QStringList getJointNames() const;

View file

@ -114,18 +114,22 @@ void CauterizedModel::updateClusterMatrices() {
for (int i = 0; i < (int)_meshStates.size(); i++) {
Model::MeshState& state = _meshStates[i];
const HFMMesh& mesh = hfmModel.meshes.at(i);
int meshIndex = i;
for (int j = 0; j < mesh.clusters.size(); j++) {
const HFMCluster& cluster = mesh.clusters.at(j);
int clusterIndex = j;
if (_useDualQuaternionSkinning) {
auto jointPose = _rig.getJointPose(cluster.jointIndex);
Transform jointTransform(jointPose.rot(), jointPose.scale(), jointPose.trans());
Transform clusterTransform;
Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindTransform);
Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindTransform);
state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(clusterTransform);
state.clusterDualQuaternions[j].setCauterizationParameters(0.0f, jointPose.trans());
} else {
auto jointMatrix = _rig.getJointTransform(cluster.jointIndex);
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindMatrix, state.clusterMatrices[j]);
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
}
}
}
@ -146,9 +150,11 @@ void CauterizedModel::updateClusterMatrices() {
for (int i = 0; i < _cauterizeMeshStates.size(); i++) {
Model::MeshState& state = _cauterizeMeshStates[i];
const HFMMesh& mesh = hfmModel.meshes.at(i);
int meshIndex = i;
for (int j = 0; j < mesh.clusters.size(); j++) {
const HFMCluster& cluster = mesh.clusters.at(j);
int clusterIndex = j;
if (_useDualQuaternionSkinning) {
if (_cauterizeBoneSet.find(cluster.jointIndex) == _cauterizeBoneSet.end()) {
@ -157,7 +163,7 @@ void CauterizedModel::updateClusterMatrices() {
} else {
Transform jointTransform(cauterizePose.rot(), cauterizePose.scale(), cauterizePose.trans());
Transform clusterTransform;
Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindTransform);
Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindTransform);
state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(clusterTransform);
state.clusterDualQuaternions[j].setCauterizationParameters(1.0f, cauterizePose.trans());
}
@ -166,7 +172,7 @@ void CauterizedModel::updateClusterMatrices() {
// not cauterized so just copy the value from the non-cauterized version.
state.clusterMatrices[j] = _meshStates[i].clusterMatrices[j];
} else {
glm_mat4u_mul(cauterizeMatrix, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindMatrix, state.clusterMatrices[j]);
glm_mat4u_mul(cauterizeMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
}
}
}

View file

@ -1418,20 +1418,21 @@ void Model::updateClusterMatrices() {
const HFMModel& hfmModel = getHFMModel();
for (int i = 0; i < (int) _meshStates.size(); i++) {
MeshState& state = _meshStates[i];
int meshIndex = i;
const HFMMesh& mesh = hfmModel.meshes.at(i);
for (int j = 0; j < mesh.clusters.size(); j++) {
const HFMCluster& cluster = mesh.clusters.at(j);
int clusterIndex = j;
if (_useDualQuaternionSkinning) {
auto jointPose = _rig.getJointPose(cluster.jointIndex);
Transform jointTransform(jointPose.rot(), jointPose.scale(), jointPose.trans());
Transform clusterTransform;
Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindTransform);
//Transform::mult(clusterTransform, jointTransform, cluster.inverseBindTransform);
Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindTransform);
state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(clusterTransform);
} else {
auto jointMatrix = _rig.getJointTransform(cluster.jointIndex);
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindMatrix, state.clusterMatrices[j]);
// glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
}
}
}

View file

@ -46,31 +46,25 @@ void SoftAttachmentModel::updateClusterMatrices() {
for (int i = 0; i < (int) _meshStates.size(); i++) {
MeshState& state = _meshStates[i];
const HFMMesh& mesh = hfmModel.meshes.at(i);
int meshIndex = i;
for (int j = 0; j < mesh.clusters.size(); j++) {
const HFMCluster& cluster = mesh.clusters.at(j);
int clusterIndex = j;
// TODO: cache these look-ups as an optimization
int jointIndexOverride = getJointIndexOverride(cluster.jointIndex);
glm::mat4 jointMatrix;
if (jointIndexOverride >= 0 && jointIndexOverride < _rigOverride.getJointStateCount()) {
jointMatrix = _rigOverride.getJointTransform(jointIndexOverride);
} else {
jointMatrix = _rig.getJointTransform(cluster.jointIndex);
}
if (_useDualQuaternionSkinning) {
glm::mat4 jointMatrix;
if (jointIndexOverride >= 0 && jointIndexOverride < _rigOverride.getJointStateCount()) {
jointMatrix = _rigOverride.getJointTransform(jointIndexOverride);
} else {
jointMatrix = _rig.getJointTransform(cluster.jointIndex);
}
glm::mat4 m;
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindMatrix, m);
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, m);
state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(m);
} else {
glm::mat4 jointMatrix;
if (jointIndexOverride >= 0 && jointIndexOverride < _rigOverride.getJointStateCount()) {
jointMatrix = _rigOverride.getJointTransform(jointIndexOverride);
} else {
jointMatrix = _rig.getJointTransform(cluster.jointIndex);
}
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->_clusterBindMatrixOriginalValues[i][j].inverseBindMatrix, state.clusterMatrices[j]);
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
}
}
}