Commit graph

7199 commits

Author SHA1 Message Date
Brad Hefta-Gaub
9546fe477c Merge pull request #2940 from AndrewMeadows/inertia
fix for lack of neck rotations
2014-05-28 11:00:55 -07:00
barnold1953
ebfb11c1ce Renamed OverlayRenderer to ApplicationOverlay and moved it up a directory 2014-05-28 10:46:46 -07:00
Andrew Meadows
676a8882fe fix for no neck motion
FaceModel needs similar override to updateJointState() as SkeletonModel
2014-05-28 10:43:21 -07:00
barnold1953
21fb18a92e Fixed SkeletonModel compilation errors with PrioVR 2014-05-28 10:24:50 -07:00
barnold1953
35e63757ed Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-28 09:25:55 -07:00
matsukaze
619db8ee93 Job #19694 - Add option for larger number of frames to the audio scope display 2014-05-27 23:24:28 -04:00
Andrzej Kapolka
62eeeaa1c6 Fix for Windows build failure. 2014-05-27 18:12:15 -07:00
Andrzej Kapolka
222655d948 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 17:43:34 -07:00
Andrzej Kapolka
9796334160 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 17:26:56 -07:00
Andrzej Kapolka
7c12417653 Use multisampling on the shadow maps for the voxels, too. 2014-05-27 17:26:19 -07:00
barnold1953
216a73cf60 Fixed coding standard issues 2014-05-27 16:40:51 -07:00
Andrew Meadows
d1a8c18d10 simplified hand index constants 2014-05-27 16:32:29 -07:00
barnold1953
2570c55241 Touched up comments 2014-05-27 16:21:34 -07:00
barnold1953
5665e4d278 Merge branch 'master' of https://github.com/highfidelity/hifi
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
2014-05-27 16:16:27 -07:00
barnold1953
75580cfd0f Made Overlay appear as flat image in front of camera in Oculus Rift. It
needs to be a curved surface instead.
2014-05-27 16:13:56 -07:00
Andrew Meadows
9f72d6ca3f fix bug -- negate logic around invalid joint index 2014-05-27 15:53:20 -07:00
Andrew Meadows
ae3b792a35 move face/head code from Model into SkeletonModel 2014-05-27 15:28:41 -07:00
Andrew Meadows
6efa417742 move hand/arm stuff from Model to SkeletonModel 2014-05-27 15:06:50 -07:00
Andrew Meadows
afc7660d74 merge upstream/master into andrew/inertia 2014-05-27 14:57:44 -07:00
Andrew Meadows
f7b8c4f0a0 remove unused Head::_gravity data memeber 2014-05-27 14:50:17 -07:00
Andrzej Kapolka
2b54d627c0 Try rounding to nearest texel unit to reduce shimmer. 2014-05-27 14:25:27 -07:00
ZappoMan
c63c0c0ce3 Merge branch 'master' of https://github.com/worklist/hifi into aacube 2014-05-27 13:39:45 -07:00
ZappoMan
8ec14568fe support ray picking against the AABB for the rotated model extents 2014-05-27 13:39:32 -07:00
Andrew Meadows
07544c7b43 removal of unused getNeckRotation() 2014-05-27 12:52:44 -07:00
Andrzej Kapolka
3f478b1939 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 12:31:12 -07:00
Andrzej Kapolka
e22d239d4d What the heck; let's try using some multisampling on the shadow maps. 2014-05-27 12:30:45 -07:00
Andrzej Kapolka
ee00a86915 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 11:44:10 -07:00
Andrzej Kapolka
edaa251e5f Provide option to disable avatar shadowing. 2014-05-27 11:43:34 -07:00
Mohammed Nafees
5055b18a4b Merge branch master from upstream 2014-05-28 00:02:15 +05:30
barnold1953
d1a4192ac5 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 11:20:23 -07:00
barnold1953
d4f66a4a3d Added OverlayRenderer class and moved displayOverlay from Application to
OverlayRenderer.
2014-05-27 11:19:45 -07:00
Andrzej Kapolka
70ab33b65b Some tricks to avoid shadow artifacts: render back faces to shadow buffer,
use polygon offset.
2014-05-27 10:54:18 -07:00
Brad Hefta-Gaub
13366d9ba1 Merge pull request #2926 from ctrlaltdavid/chat_window
Fix chat window scrolling
2014-05-27 10:07:34 -07:00
Brad Hefta-Gaub
d63374f656 Merge pull request #2927 from AndrewMeadows/inertia
Improved detection of floor surfaces
2014-05-27 09:33:50 -07:00
Andrew Meadows
9175ae20d6 Merge upstream/master into andrew/inertia 2014-05-26 16:26:15 -07:00
Andrew Meadows
51850076e4 more correct detection of floor surfaces 2014-05-26 16:24:47 -07:00
David Rowe
7c3d3976ee Fix chat window scrolling to stay at bottom
Stay at bottom window when:
- There is new chat.
- People come and go from online list.
- Chat window hides and restores when application focus changes.
- Interface is minimized and restored.
2014-05-25 16:42:36 -07:00
David Rowe
97e5c928a4 Fix chat scroll bar widget jumping
Hovering over the chat window's scroll bar was causing it to jump
around. Replaced the 12px style spacing that was causing the problem
with a widget-based solution.
2014-05-25 16:41:01 -07:00
Kai Ludwig
78e311f885 separate style handling for chat area and its context menu. 2014-05-25 20:24:15 +02:00
Clément Brisset
6bb933996f Merge pull request #2920 from ZappoMan/aacube
Add RayPick support for models
2014-05-24 17:03:59 -07:00
ZappoMan
a98ac0782a CR feedback 2014-05-24 16:37:32 -07:00
Kai Ludwig
587f60631f missed a tab 2014-05-24 21:28:03 +02:00
Kai Ludwig
c832df0783 added missing locking against crashing in Overlays::~Overlays() 2014-05-24 21:22:34 +02:00
ZappoMan
9d9600aad5 fix max dimension 2014-05-23 22:08:31 -07:00
Clément Brisset
3e671c1968 Merge pull request #2922 from birarda/master
fix credit amount in window title
2014-05-23 17:43:04 -07:00
Stephen Birarda
fe05beb88d remove an unneeded debug 2014-05-23 17:41:58 -07:00
Stephen Birarda
9df0f2c1e5 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-23 17:38:28 -07:00
Stephen Birarda
714e29c887 fix credit amount in window title 2014-05-23 17:37:36 -07:00
Andrzej Kapolka
632f87dc88 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-23 17:15:03 -07:00
Andrzej Kapolka
e48f02f2c5 Remove unused variable. 2014-05-23 17:13:27 -07:00