Commit graph

1091 commits

Author SHA1 Message Date
Brad Hefta-Gaub
0f8967970a Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546 more work on extra lasers 2016-10-24 07:46:04 -07:00
Brad Hefta-Gaub
ee1f3ac38c Merge pull request #8881 from jherico/offscreen_texture_memory_stats
Report offscreen texture memory usage in stats
2016-10-21 19:15:59 -07:00
Anthony J. Thibault
ae301602e7 Fix for incorrect tip texture URLs. 2016-10-21 14:49:46 -07:00
Anthony J. Thibault
c431c69d60 Merge branch 'master' into feature/controller-display 2016-10-21 13:48:07 -07:00
Brad Davis
1bd398ae5e Report offscreen texture memory usage in stats 2016-10-21 11:31:37 -07:00
Anthony J. Thibault
60f728585a away.js now shows hand controllers in away mode.
* controllerDisplayManager is now part of default scripts.
* Also tutorial and away.js communicate with controllerDisplayManager via HMD.requestShowHandControllers, HMD.requestHideHandControllers
  and sendLocalMessage.
* removed previous version of controllerDisplayManger from tutorial.
2016-10-21 10:40:39 -07:00
Anthony J. Thibault
2193c5faad Integrated controller display from tutorial scripts + assets 2016-10-20 18:24:58 -07:00
Brad Hefta-Gaub
6279b273fc Merge pull request #8867 from jherico/offscreen_textures
Fix offscreen QML texture leak, improve texture sharing for same size surfaces
2016-10-20 17:07:29 -07:00
Howard Stearns
ca0d6587b5 Merge pull request #8869 from hyperlogic/bug-fix/edit-picking-with-hand-controllers
edit.js: Fix for picking and manipulating objects via hand controllers.
2016-10-20 16:59:56 -07:00
Clément Brisset
b63eb6ba9f Merge pull request #8665 from zzmp/feat/audio-stats
move audio stats to QML/JS, with graphs
2016-10-20 16:43:49 -07:00
Chris Collins
414a79d986 Merge pull request #8868 from huffman/fix/away-overlays
Remove showing of overlays in away.js
2016-10-20 16:42:05 -07:00
David Rowe
c6558ebebd Reinstate "reload" button for entity scripts in entities editor 2016-10-21 11:14:57 +13:00
Seth Alves
96445f4dee Merge pull request #8861 from hyperlogic/feature/crowd-agent-attachment
Added attachment support to crowd-agent
2016-10-20 13:44:25 -07:00
Anthony J. Thibault
53864abaf2 edit.js: Fix for picking and manipulating objects via hand controllers.
The ray picking was not using the proper grab sphere offset, so it became detached from the visual ray, making picking difficult.
2016-10-20 13:37:31 -07:00
Brad Davis
9523660027 Fix offscreen QML texture leak, improve texture sharing for same size surfaces 2016-10-20 11:55:25 -07:00
Ryan Huffman
fad0607bf6 Remove showing of overlays in away.js 2016-10-20 11:49:23 -07:00
Brad Hefta-Gaub
1a28732b64 Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
Conflicts:
	libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp
	libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.h
2016-10-20 09:38:03 -07:00
Brad Hefta-Gaub
9008de72e0 Merge pull request #8864 from hyperlogic/feature/grab-sphere-adjustments
Adjustment to position and visibility of grab sphere.
2016-10-19 21:51:02 -07:00
Brad Hefta-Gaub
e6e988c1a1 Merge pull request #8857 from howard-stearns/fix-crowd-animation-again
fix crowd animation again
2016-10-19 17:41:52 -07:00
Anthony J. Thibault
55c062098a Adjustment to position and visibility of grab sphere.
* The grab sphere used to detect near grabbing is now 10cm in radius instead of 4cm.
* The visual representation of this grab sphere is always hidden, by default.
* This representation can be enabled in via the "Developer > Show Grab Sphere" menu item.
2016-10-19 17:33:05 -07:00
Anthony J. Thibault
bcd31e3d99 Adjust size and offset of grab balls to better align with hand controllers.
(cherry picked from commit d97a8c2e7eace2494d3142e8187022a33aedc060)
2016-10-19 15:59:26 -07:00
Anthony J. Thibault
c3b05d6477 Added attachment support to crowd-agent 2016-10-19 15:02:55 -07:00
Ryan Huffman
f42683cf8b Update users.js to be minimizable when logged out, and by default 2016-10-19 13:19:29 -07:00
howard-stearns
69a1415873 specify avatar skeleton 2016-10-19 12:29:18 -07:00
Seth Alves
7e4964db3e Merge pull request #8684 from Menithal/controller-grab-unequip
Fixed HandcontrollerGrab distance unequip
2016-10-19 09:53:04 -07:00
Brad Hefta-Gaub
c082c74cc0 use head pose for controller in case there are no hand controllers available 2016-10-18 10:01:00 -07:00
Ryan Huffman
5f5dedaa40 Fix equip sphere not showing up 2016-10-17 10:53:02 -07:00
howard-stearns
140caf84d8 never interact with hud elements while holding something 2016-10-14 18:30:52 -07:00
Chris Collins
d70b58555e Merge pull request #8794 from howard-stearns/clientOnly-tablet
make marketplace tablet be clientOnly
2016-10-14 10:54:54 -07:00
Howard Stearns
fc8bbde60a Merge pull request #8810 from ZappoMan/handControlsWhileLoading
make laser pointers work even while content is loading
2016-10-14 10:01:46 -07:00
Brad Hefta-Gaub
ef3c9ba78a better handling of the teleport target overlays to prevent flashing and thrashing 2016-10-13 18:24:38 -07:00
Brad Hefta-Gaub
ddce0ef74a make laser pointers work even while content is loading 2016-10-13 17:50:20 -07:00
howard-stearns
d232d115d5 persist tablet data, and clean it up on startup 2016-10-13 16:53:44 -07:00
Brad Hefta-Gaub
4a318e5498 Merge pull request #8784 from howard-stearns/crowd-animation
make agent avatar animations work again, and use them in crowds
2016-10-13 16:02:41 -07:00
Brad Hefta-Gaub
5638f6228b Merge pull request #8792 from howard-stearns/allow-hmd-hand-controllers-without-interface-focus
allow hand controller operations when Interface doesn't have focus, but ONLY when in hmd
2016-10-13 13:48:44 -07:00
Ryan Huffman
55d4695489 Fix edit.js not allowing imports when you only have temp rez permissions 2016-10-13 11:51:54 -07:00
howard-stearns
78f96a80bd oops 2016-10-12 16:31:12 -07:00
howard-stearns
b377127fc1 make marketplace tablet be clientOnly 2016-10-12 14:46:04 -07:00
howard-stearns
579c95b5dd pr feedback 2016-10-12 14:42:41 -07:00
howard-stearns
055e2ffcb0 Merge branch 'master' of https://github.com/highfidelity/hifi into crowd-animation 2016-10-12 14:38:07 -07:00
howard-stearns
0099a4e549 allow hand controller operations when Interface doesn't have focus, but
ONLY when in hmd.
2016-10-12 11:23:06 -07:00
Seth Alves
16af14d1f6 Merge pull request #8758 from hyperlogic/bug-fix/allow-ignoreik-false
allow equipped object to follow hand and not controller
2016-10-12 09:52:57 -07:00
Brad Hefta-Gaub
0f1e61e240 Merge pull request #8781 from ZappoMan/tweakGrabPoint
adjust grab indicators
2016-10-12 07:08:16 -07:00
Brad Hefta-Gaub
6630ec3208 Merge pull request #8746 from ctrlaltdavid/21033
Send High Fidelity user's visibility when users.js starts up
2016-10-11 21:36:22 -07:00
Brad Hefta-Gaub
8ac31a041d Merge pull request #8654 from ZappoMan/betterAway
fix away HMD unmouted logic
2016-10-11 20:35:08 -07:00
Anthony J. Thibault
f76dbeeffd Edit.js now works with new ignoreIK default 2016-10-11 17:12:02 -07:00
Brad Hefta-Gaub
e1a3bc7d55 hide/show grab point sphere only when in a grabbable entity 2016-10-11 16:22:42 -07:00
howard-stearns
884d22a59b make agent avatar animations work again, and use them in crowds 2016-10-11 16:06:55 -07:00
Brad Hefta-Gaub
93d9cf7917 adjust grab indicators 2016-10-11 12:42:26 -07:00
Andrew Meadows
abb05bc686 Merge pull request #8753 from ctrlaltdavid/21068
Improve indication of user not being logged in
2016-10-11 10:40:37 -07:00
David Kelly
c664c7192e Merge pull request #8759 from howard-stearns/crowd-update
update for sound
2016-10-10 16:03:10 -07:00
Brad Hefta-Gaub
774d87a7a7 Merge pull request #8773 from howard-stearns/marketplace-button-state
make marketplace button state match whether tablet is being shown
2016-10-10 15:50:07 -07:00
Brad Hefta-Gaub
a877f182f7 Merge pull request #8771 from howard-stearns/kick-by-laser
fix kick by laser
2016-10-10 15:36:16 -07:00
howard-stearns
333ec388a8 make marketplace button state match whether tablet being shown 2016-10-10 14:30:47 -07:00
howard-stearns
1051c068e1 kick by hand controller 2016-10-10 13:47:08 -07:00
Brad Hefta-Gaub
4ec9299930 fix reticle depth when not moving mouse, but moving head relative to HUD 2016-10-08 14:31:30 -07:00
Brad Hefta-Gaub
20c522a9bc fix more bugs in away 2016-10-08 13:45:18 -07:00
Brad Hefta-Gaub
3aa1c36f53 Merge branch 'master' of https://github.com/highfidelity/hifi into betterAway 2016-10-08 11:50:10 -07:00
Menithal
4bed3ee036 Adjusted theoretical Unequip time to 250 ms 2016-10-08 01:36:57 +03:00
howard-stearns
7c5dd89372 typo 2016-10-07 15:27:58 -07:00
howard-stearns
c5f889a34d update for sound 2016-10-07 15:13:37 -07:00
Anthony J. Thibault
7c7a9055d1 Allow grabbed objects to override the ignoreIK = true default.
They can do this by adding the following to their userData.

    grabbableKey: {
        ignoreIK: false
    }

When this is present and false, the object will follow the hand joint, otherwise it will follow the hand controller.
2016-10-07 14:50:00 -07:00
Anthony J. Thibault
0c2ebc27cb Fix for exception in handControllerGrab.js
Specifically this:
    [UncaughtException] TypeError: Result of expression 'this.handToController' [undefined] is not a function. in file:///C:/msys64/home/anthony/code/hifi/build/interface/Release/scripts/defaultScripts.js:1388
2016-10-07 14:48:55 -07:00
Ryan Huffman
a5e3fa45c3 Fix advanced movement being disabled 2016-10-07 10:30:18 -07:00
Ryan Huffman
c74df965ba Fix misnamed function and duplicate onFinish in tutorial 2016-10-07 10:30:18 -07:00
Ryan Huffman
fec8049226 Add proper disabling to advanced movement script 2016-10-07 10:30:18 -07:00
Ryan Huffman
827506e929 Disable 180 spin in tutorial 2016-10-07 10:30:18 -07:00
Ryan Huffman
a4ffa7b23f Add disabling of right click menu with vive 2016-10-07 10:30:18 -07:00
Ryan Huffman
14323a06b3 Add interface to disable hand controller grab functionality 2016-10-07 10:30:18 -07:00
Ryan Downe Karpf
ed2571704f Merge pull request #8735 from huffman/feat/teleport-improvements
Update teleport.js to ignore invisible or collisionless objects and disallow teleporting to  certain surfaces
2016-10-07 09:56:30 -07:00
David Rowe
52fbb654fa Tweak location of users online minimize/maximize button 2016-10-07 15:43:54 +13:00
David Rowe
c637649805 Make users online title say to login to view 2016-10-07 15:25:47 +13:00
David Rowe
4ca0048ec9 Display minimized users list when not logged in 2016-10-07 15:21:24 +13:00
David Rowe
e2e762f9e7 Merge branch 'master' into 21055
Conflicts:
	interface/resources/qml/AddressBarDialog.qml
2016-10-07 11:27:35 +13:00
Chris Collins
73e29c03ab Merge pull request #8728 from huffman/feat/unequip-using-grab
Trigger unequip at a more lenient angle and with the secondary trigger
2016-10-06 10:30:54 -07:00
David Rowe
b2f3b47db9 Send High Fidelity user's visibility when users.js starts up 2016-10-06 12:16:57 +13:00
David Rowe
1a745094e2 Merge branch 'master' into 21055
Conflicts:
	libraries/entities-renderer/src/RenderableWebEntityItem.cpp
	libraries/gl/src/gl/OffscreenQmlSurface.h
2016-10-06 09:29:09 +13:00
Ryan Huffman
d50689b795 Remove disabling of teleport in hand grab 2016-10-04 20:25:46 -07:00
Ryan Huffman
d0ba53a069 Change name of isTooCloseToTeleport to be more descriptive 2016-10-04 20:22:22 -07:00
Ryan Huffman
1e6aba1928 Fix teleport not removing overlay on teleport 2016-10-04 20:21:32 -07:00
Ryan Huffman
2ef7c9a57a Disable smooth movement in teleport.js 2016-10-04 20:21:32 -07:00
Ryan Huffman
53623f7583 Make teleport.js normal rejection more lenient 2016-10-04 20:21:30 -07:00
Ryan Huffman
813ed59f00 Update teleport to not collide with non collidable entities 2016-10-04 20:19:54 -07:00
Ryan Huffman
75265cff6e Update teleport to not let you teleport into walls 2016-10-04 20:19:54 -07:00
Ryan Huffman
b0c7e91737 Disable ray picking against invisible objects in far grab and teleport 2016-10-04 20:19:51 -07:00
Ryan Huffman
17c63eb722 Add the ability to ignore invisible entities in findRayIntersection 2016-10-04 20:19:32 -07:00
Ryan Huffman
8343cfd687 Add grip to unequip 2016-10-04 16:34:18 -07:00
Ryan Huffman
289cd6ba2b Adjust hand controller unequip rotation threshold 2016-10-04 16:34:18 -07:00
howard-stearns
cdd658d4dd report results 2016-10-04 11:31:49 -07:00
howard-stearns
1c73b3c043 Merge branch 'domain-check' of https://github.com/highfidelity/hifi into summon-crowd 2016-10-04 10:40:48 -07:00
howard-stearns
5ea4d48e36 poll for ready, and include physics in definition of ready, based on #8723 2016-10-04 10:23:10 -07:00
David Rowe
caf1a93354 Merge branch 'master' into 21055
Conflicts:
	libraries/entities-renderer/src/RenderableWebEntityItem.cpp
2016-10-04 10:51:14 +13:00
howard-stearns
8388e1044a cleanup to use script-driven cache cleaning 2016-10-03 14:09:52 -07:00
howard-stearns
e55d4f97b3 Merge branch 'davidkelly-dk/testScriptRelocation' into domain-check 2016-10-03 13:10:50 -07:00
howard-stearns
654461e97a Merge branch 'tribble-rez' of https://github.com/howard-stearns/hifi into howard-stearns-tribble-rez 2016-10-03 13:06:50 -07:00
howard-stearns
43c29500bf ac script to provide an on-demand crowd, and an interface script to summon
it
2016-10-03 12:03:23 -07:00
David Kelly
70a63417cf point to tribbles.js on aws
For now, anyways. Just temporary until dev is complete.
2016-10-03 11:40:50 -07:00
Howard Stearns
ee801f4cc2 initial domain-check script 2016-10-03 10:29:33 -07:00
Howard Stearns
76d9d4c635 fix canRez logic in tribble script: only need canRezTemp, and fail hard rather than retry 2016-10-03 10:16:06 -07:00