specify avatar skeleton

This commit is contained in:
howard-stearns 2016-10-19 12:29:18 -07:00
parent e247f0aa34
commit 69a1415873

View file

@ -80,6 +80,7 @@ function messageHandler(channel, messageString, senderID) {
position: Vec3.sum(MyAvatar.position, {x: coord(), y: 0, z: coord()}),
orientation: Quat.fromPitchYawRollDegrees(0, Quat.safeEulerAngles(MyAvatar.orientation).y + (turnSpread * (Math.random() - 0.5)), 0),
soundData: chatter && SOUND_DATA,
skeletonModelURL: "http://howard-stearns.github.io/models/resources/meshes/defaultAvatar_full.fst",
animationData: ANIMATION_DATA
});
}