mirror of
https://github.com/overte-org/overte.git
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Merge branch 'domain-check' of https://github.com/highfidelity/hifi into summon-crowd
This commit is contained in:
commit
1c73b3c043
9 changed files with 92 additions and 70 deletions
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@ -2170,7 +2170,7 @@ bool Application::event(QEvent* event) {
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// handle custom URL
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if (event->type() == QEvent::FileOpen) {
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QFileOpenEvent* fileEvent = static_cast<QFileOpenEvent*>(event);
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QFileOpenEvent* fileEvent = static_cast<QFileOpenEvent*>(event);
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QUrl url = fileEvent->url();
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@ -4361,8 +4361,13 @@ namespace render {
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auto scene = DependencyManager::get<SceneScriptingInterface>()->getStage();
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auto sceneKeyLight = scene->getKeyLight();
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auto defaultSkyboxAmbientTexture = qApp->getDefaultSkyboxAmbientTexture();
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sceneKeyLight->setAmbientSphere(defaultSkyboxAmbientTexture->getIrradiance());
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sceneKeyLight->setAmbientMap(defaultSkyboxAmbientTexture);
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if (defaultSkyboxAmbientTexture) {
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sceneKeyLight->setAmbientSphere(defaultSkyboxAmbientTexture->getIrradiance());
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sceneKeyLight->setAmbientMap(defaultSkyboxAmbientTexture);
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} else {
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static QString repeatedMessage = LogHandler::getInstance().addRepeatedMessageRegex(
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"Failed to get a valid Default Skybox Ambient Texture ? probably because it couldn't be find during initialization step");
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}
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// fall through: render defaults skybox
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} else {
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break;
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@ -125,3 +125,8 @@ void MenuScriptingInterface::setIsOptionChecked(const QString& menuOption, bool
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Q_ARG(const QString&, menuOption),
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Q_ARG(bool, isChecked));
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}
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void MenuScriptingInterface::triggerOption(const QString& menuOption) {
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QMetaObject::invokeMethod(Menu::getInstance(), "triggerOption", Q_ARG(const QString&, menuOption));
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}
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@ -48,6 +48,8 @@ public slots:
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bool isOptionChecked(const QString& menuOption);
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void setIsOptionChecked(const QString& menuOption, bool isChecked);
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void triggerOption(const QString& menuOption);
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signals:
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void menuItemEvent(const QString& menuItem);
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@ -206,3 +206,7 @@ void WindowScriptingInterface::takeSnapshot(bool notify, float aspectRatio) {
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void WindowScriptingInterface::shareSnapshot(const QString& path) {
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qApp->shareSnapshot(path);
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}
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bool WindowScriptingInterface::isPhysicsEnabled() {
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return qApp->isPhysicsEnabled();
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}
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@ -54,6 +54,7 @@ public slots:
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void copyToClipboard(const QString& text);
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void takeSnapshot(bool notify = true, float aspectRatio = 0.0f);
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void shareSnapshot(const QString& path);
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bool isPhysicsEnabled();
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signals:
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void domainChanged(const QString& domainHostname);
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@ -511,9 +511,7 @@ void GL45Texture::stripToMip(uint16_t newMinMip) {
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_minMip = newMinMip;
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// Re-sync the sampler to force access to the new mip level
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syncSampler();
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size_t oldSize = _size;
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updateSize();
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Q_ASSERT(_size > oldSize);
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// Re-insert into the texture-by-mips map if appropriate
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@ -62,7 +62,6 @@ public:
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MenuWrapper* getMenu(const QString& menuName);
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MenuWrapper* getSubMenuFromName(const QString& menuName, MenuWrapper* menu);
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void triggerOption(const QString& menuOption);
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QAction* getActionForOption(const QString& menuOption);
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QAction* addActionToQMenuAndActionHash(MenuWrapper* destinationMenu,
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@ -112,6 +111,8 @@ public slots:
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void toggleDeveloperMenus();
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void toggleAdvancedMenus();
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void triggerOption(const QString& menuOption);
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static bool isSomeSubmenuShown() { return _isSomeSubmenuShown; }
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@ -20,15 +20,18 @@ var EXPECTED_HMD_FRAMERATE = 90;
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var MAXIMUM_LOAD_TIME = 60; // seconds
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var MINIMUM_AVATARS = 25; // FIXME: not implemented yet. Requires agent scripts. Idea is to have them organize themselves to the right number.
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var version = 1;
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var version = 2;
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function debug() {
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print.apply(null, [].concat.apply(['hrs fixme', version], [].map.call(arguments, JSON.stringify)));
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}
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var emptyishPlace = 'empty';
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var cachePlaces = ['localhost', 'Welcome'];
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var isInCachePlace = cachePlaces.indexOf(location.hostname) >= 0;
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var defaultPlace = isInCachePlace ? 'Playa' : location.hostname;
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function isNowIn(place) { // true if currently in specified place
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return location.hostname.toLowerCase() === place.toLowerCase();
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}
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var cachePlaces = ['dev-Welcome', 'localhost']; // For now, list the lighter weight one first.
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var isInCachePlace = cachePlaces.some(isNowIn);
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var defaultPlace = isInCachePlace ? 'dev-Playa' : location.hostname;
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var prompt = "domain-check.js version " + version + "\n\nWhat place should we enter?";
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debug(cachePlaces, isInCachePlace, defaultPlace, prompt);
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var entryPlace = Window.prompt(prompt, defaultPlace);
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@ -73,10 +76,17 @@ function startTwirl(targetRotation, degreesPerUpdate, interval, strafeDistance,
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function doLoad(place, continuationWithLoadTime) { // Go to place and call continuationWithLoadTime(loadTimeInSeconds)
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var start = Date.now(), timeout, onDownloadUpdate, finishedTwirl = false, loadTime;
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// There are two ways to learn of changes: connect to change signals, or poll.
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// Until we get reliable results, we'll poll.
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var POLL_INTERVAL = 500, poll;
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function setHandlers() {
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//Stats.downloadsPendingChanged.connect(onDownloadUpdate); downloadsChanged, and physics...
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poll = Script.setInterval(onDownloadUpdate, POLL_INTERVAL);
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}
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function clearHandlers() {
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debug('clearHandlers');
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Stats.downloadsPendingChanged.disconnect(onDownloadUpdate);
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Stats.downloadsChanged.disconnect(onDownloadUpdate);
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//Stats.downloadsPendingChanged.disconnect(onDownloadUpdate); downloadsChanged, and physics..
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Script.clearInterval(poll);
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}
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function waitForLoad(flag) {
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debug('entry', place, 'initial downloads/pending', Stats.downloads, Stats.downloadsPending);
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@ -93,13 +103,11 @@ function doLoad(place, continuationWithLoadTime) { // Go to place and call conti
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continuationWithLoadTime(loadTime);
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}
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});
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Stats.downloadsPendingChanged.connect(onDownloadUpdate);
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Stats.downloadsChanged.connect(onDownloadUpdate);
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setHandlers();
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}
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function isLoading() {
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// FIXME: This tells us when download are completed, but it doesn't tell us when the objects are parsed and loaded.
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// We really want something like _physicsEnabled, but that isn't signalled.
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return Stats.downloads || Stats.downloadsPending;
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// FIXME: We should also confirm that textures have loaded.
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return Stats.downloads || Stats.downloadsPending || !Window.isPhysicsEnabled();
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}
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onDownloadUpdate = function onDownloadUpdate() {
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debug('update downloads/pending', Stats.downloads, Stats.downloadsPending);
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@ -114,17 +122,9 @@ function doLoad(place, continuationWithLoadTime) { // Go to place and call conti
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}
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};
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function doit() {
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debug('go', place);
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location.hostChanged.connect(waitForLoad);
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location.handleLookupString(place);
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}
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if (location.placename.toLowerCase() === place.toLowerCase()) {
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location.handleLookupString(emptyishPlace);
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Script.setTimeout(doit, 1000);
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} else {
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doit();
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}
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debug('go', place);
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location.hostChanged.connect(waitForLoad);
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location.handleLookupString(place);
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}
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var config = Render.getConfig("Stats");
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@ -144,6 +144,7 @@ function doRender(continuation) {
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});
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}
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var TELEPORT_PAUSE = 500;
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function maybePrepareCache(continuation) {
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var prepareCache = Window.confirm("Prepare cache?\n\n\
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Should we start with all and only those items cached that are encountered when visiting:\n" + cachePlaces.join(', ') + "\n\
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@ -151,8 +152,6 @@ If 'yes', cache will be cleared and we will visit these two, with a turn in each
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You would want to say 'no' (and make other preparations) if you were testing these places.");
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if (prepareCache) {
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location.handleLookupString(emptyishPlace);
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Window.alert("Please do menu Edit->Reload Content (Clears all caches) and THEN press 'ok'.");
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function loadNext() {
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var place = cachePlaces.shift();
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doLoad(place, function (prepTime) {
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@ -164,16 +163,19 @@ You would want to say 'no' (and make other preparations) if you were testing the
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}
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});
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}
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loadNext();
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location.handleLookupString(cachePlaces[cachePlaces.length - 1]);
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Menu.triggerOption("Reload Content (Clears all caches)");
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Script.setTimeout(loadNext, TELEPORT_PAUSE);
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} else {
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continuation();
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location.handleLookupString(isNowIn(cachePlaces[0]) ? cachePlaces[1] : cachePlaces[0]);
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Script.setTimeout(continuation, TELEPORT_PAUSE);
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}
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}
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function maybeRunTribbles(continuation) {
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if (Window.confirm("Run tribbles?\n\n\
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At most, only one participant should say yes.")) {
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Script.load('http://howard-stearns.github.io/models/scripts/tests/performance/tribbles.js'); // FIXME: replace with AWS
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Script.load('http://cdn.highfidelity.com/davidkelly/production/scripts/tests/performance/tribbles.js');
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Script.setTimeout(continuation, 3000);
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} else {
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continuation();
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@ -54,42 +54,46 @@ function randomVector(range) {
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};
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}
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Script.setInterval(function () {
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if (!Entities.serversExist() || !Entities.canRez()) {
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return;
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}
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if (totalCreated >= NUMBER_TO_CREATE) {
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print("Created " + totalCreated + " tribbles.");
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Script.stop();
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}
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if (!Entities.canRezTmp()) {
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Window.alert("Cannot create temp objects here.");
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Script.stop();
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} else {
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Script.setInterval(function () {
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if (!Entities.serversExist()) {
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return;
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}
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if (totalCreated >= NUMBER_TO_CREATE) {
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print("Created " + totalCreated + " tribbles.");
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Script.stop();
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}
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var i, numToCreate = RATE_PER_SECOND * (SCRIPT_INTERVAL / 1000.0);
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var parameters = JSON.stringify({
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moveTimeout: MOVE_TIMEOUT,
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moveRate: MOVE_RATE,
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editTimeout: EDIT_TIMEOUT,
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editRate: EDIT_RATE,
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debug: {flow: false, send: false, receive: false}
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});
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for (i = 0; (i < numToCreate) && (totalCreated < NUMBER_TO_CREATE); i++) {
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Entities.addEntity({
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userData: parameters,
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type: TYPE,
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name: "tribble-" + totalCreated,
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position: Vec3.sum(center, randomVector({ x: RANGE, y: RANGE, z: RANGE })),
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dimensions: {x: SIZE, y: SIZE, z: SIZE},
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color: {red: Math.random() * 255, green: Math.random() * 255, blue: Math.random() * 255},
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velocity: VELOCITY,
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angularVelocity: Vec3.multiply(Math.random(), ANGULAR_VELOCITY),
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damping: DAMPING,
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angularDamping: ANGULAR_DAMPING,
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gravity: GRAVITY,
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collisionsWillMove: true,
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lifetime: LIFETIME,
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script: Script.resolvePath("tribbleEntity.js")
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var i, numToCreate = RATE_PER_SECOND * (SCRIPT_INTERVAL / 1000.0);
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var parameters = JSON.stringify({
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moveTimeout: MOVE_TIMEOUT,
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moveRate: MOVE_RATE,
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editTimeout: EDIT_TIMEOUT,
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editRate: EDIT_RATE,
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debug: {flow: false, send: false, receive: false}
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});
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for (i = 0; (i < numToCreate) && (totalCreated < NUMBER_TO_CREATE); i++) {
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Entities.addEntity({
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userData: parameters,
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type: TYPE,
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name: "tribble-" + totalCreated,
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position: Vec3.sum(center, randomVector({ x: RANGE, y: RANGE, z: RANGE })),
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dimensions: {x: SIZE, y: SIZE, z: SIZE},
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color: {red: Math.random() * 255, green: Math.random() * 255, blue: Math.random() * 255},
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velocity: VELOCITY,
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angularVelocity: Vec3.multiply(Math.random(), ANGULAR_VELOCITY),
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damping: DAMPING,
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angularDamping: ANGULAR_DAMPING,
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gravity: GRAVITY,
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collisionsWillMove: true,
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lifetime: LIFETIME,
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script: Script.resolvePath("tribbleEntity.js")
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});
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totalCreated++;
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}
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}, SCRIPT_INTERVAL);
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totalCreated++;
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}
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}, SCRIPT_INTERVAL);
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}
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