Ryan Jones
39e1a3fb44
add client-side test runner
2016-12-04 20:53:06 -08:00
Ryan Jones
01ae2b9452
add errant semicolon
2016-11-29 11:56:11 -08:00
Ryan Jones
251b070db3
add unit test
2016-11-29 11:50:11 -08:00
howard-stearns
a64a1e2ee0
update agent script reference
2016-10-28 10:20:29 -07:00
howard-stearns
1efef36e03
spread out the start/stop of crowds, and allow control over how many are
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listening
2016-10-27 12:31:36 -07:00
howard-stearns
237870d7c4
spread out the start and stop of crowds
2016-10-27 12:31:10 -07:00
howard-stearns
d69ea6b252
allow crowd-agent STOP command to take a delay time before it acts
2016-10-27 12:29:04 -07:00
Howard Stearns
58d14decbb
linting
2016-10-25 19:07:52 -07:00
Howard Stearns
d8c5cdd910
fix reporting
2016-10-25 18:42:04 -07:00
howard-stearns
f7742b99a9
update crowd-agent reference
2016-10-25 15:35:11 -07:00
howard-stearns
65ac73bfc0
use s3 instead of gh-pages
2016-10-25 15:29:48 -07:00
howard-stearns
9561142c43
improvements
2016-10-25 14:58:27 -07:00
howard-stearns
2fbb2338c5
don't complain about other's finishedSound messages
2016-10-25 14:56:05 -07:00
Brad Davis
1bd398ae5e
Report offscreen texture memory usage in stats
2016-10-21 11:31:37 -07:00
Brad Hefta-Gaub
6279b273fc
Merge pull request #8867 from jherico/offscreen_textures
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Fix offscreen QML texture leak, improve texture sharing for same size surfaces
2016-10-20 17:07:29 -07:00
Seth Alves
96445f4dee
Merge pull request #8861 from hyperlogic/feature/crowd-agent-attachment
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Added attachment support to crowd-agent
2016-10-20 13:44:25 -07:00
Brad Davis
9523660027
Fix offscreen QML texture leak, improve texture sharing for same size surfaces
2016-10-20 11:55:25 -07:00
Anthony J. Thibault
c3b05d6477
Added attachment support to crowd-agent
2016-10-19 15:02:55 -07:00
howard-stearns
69a1415873
specify avatar skeleton
2016-10-19 12:29:18 -07:00
howard-stearns
579c95b5dd
pr feedback
2016-10-12 14:42:41 -07:00
howard-stearns
884d22a59b
make agent avatar animations work again, and use them in crowds
2016-10-11 16:06:55 -07:00
howard-stearns
7c5dd89372
typo
2016-10-07 15:27:58 -07:00
howard-stearns
c5f889a34d
update for sound
2016-10-07 15:13:37 -07:00
howard-stearns
cdd658d4dd
report results
2016-10-04 11:31:49 -07:00
howard-stearns
1c73b3c043
Merge branch 'domain-check' of https://github.com/highfidelity/hifi into summon-crowd
2016-10-04 10:40:48 -07:00
howard-stearns
5ea4d48e36
poll for ready, and include physics in definition of ready, based on #8723
2016-10-04 10:23:10 -07:00
howard-stearns
8388e1044a
cleanup to use script-driven cache cleaning
2016-10-03 14:09:52 -07:00
howard-stearns
e55d4f97b3
Merge branch 'davidkelly-dk/testScriptRelocation' into domain-check
2016-10-03 13:10:50 -07:00
howard-stearns
654461e97a
Merge branch 'tribble-rez' of https://github.com/howard-stearns/hifi into howard-stearns-tribble-rez
2016-10-03 13:06:50 -07:00
howard-stearns
43c29500bf
ac script to provide an on-demand crowd, and an interface script to summon
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it
2016-10-03 12:03:23 -07:00
David Kelly
70a63417cf
point to tribbles.js on aws
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For now, anyways. Just temporary until dev is complete.
2016-10-03 11:40:50 -07:00
Howard Stearns
ee801f4cc2
initial domain-check script
2016-10-03 10:29:33 -07:00
Howard Stearns
76d9d4c635
fix canRez logic in tribble script: only need canRezTemp, and fail hard rather than retry
2016-10-03 10:16:06 -07:00
Brad Hefta-Gaub
7724065298
Merge pull request #8196 from howard-stearns/loaded-machine
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an objective test of basic performance on struggling machines
2016-07-07 09:02:31 -07:00
Howard Stearns
74ef82f800
add 'dynamic' property as a load
2016-07-06 16:15:02 -07:00
Howard Stearns
8ef9f48221
An objective test of basic performance on struggling machines.
2016-07-06 13:42:46 -07:00
Brad Davis
14784a6088
Remove default focus on text fields
2016-06-30 15:22:13 -07:00
Brad Davis
37e9f66639
Additional toolbar work
2016-06-20 15:41:21 -07:00
Bradley Austin Davis
ec615caa80
Support toolbar API
2016-06-17 13:06:42 -07:00
Brad Davis
cd1e910844
Add a generic shape primitive
2016-05-21 23:46:44 -07:00
Anthony J. Thibault
95ef543f25
viveTouchpadTest.js: don't throw if there is no Vive controller attached.
2016-05-11 13:35:17 -07:00
Anthony J. Thibault
09a4e0eaa8
Fix for vive controllers sometimes not working
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* Fixed bug with input devices that where added, removed then re-added.
The default mappings were being ignored on the second add.
* Fixed potential crash when hardware inputPlugin device poses were polled from the JavaScript thread
by taking the UserInputManager lock during pluginUpdate.
* Renamed Controller.Hardware.Vive.LB & RB to LeftGrip and RightGrip, to better match Oculus touch.
* Updated resource/controller/vive.json to reflect this new mapping.
* Exposed touch pad capacitive touch events to JavaScript as
Controller.Hardware.Vive.LSTouch and RSTouch.
* Added viveTouchpadTest.js script to test LSTouch and RSTouch events.
2016-05-10 19:32:08 -07:00
Zach Pomerantz
0fbbbaa985
Add tex loadPerfTest.js
2016-05-06 15:08:45 -07:00
Zach Pomerantz
eee487723c
Fix headers of scriptableResource tests
2016-05-06 15:08:44 -07:00
Zach Pomerantz
83fad4c52f
Fix equalities in scriptableResource tests
2016-05-06 15:08:44 -07:00
Zach Pomerantz
29e0744b89
Fix equality in scriptableResource/lib
2016-05-02 09:40:08 -07:00
Zach Pomerantz
1e8d45aecb
Put ScriptableResource state enum in prototype
2016-04-27 19:20:43 -07:00
Zach Pomerantz
0c78d5bdd1
Change ScriptableResource signal to state
2016-04-27 19:20:42 -07:00
Zach Pomerantz
c2909946e6
Split test to prefetch, movie
2016-04-27 19:20:33 -07:00
Andrew Meadows
e87b06657c
remove whitespace and fix formatting
2016-04-26 11:24:38 -07:00