Commit graph

12241 commits

Author SHA1 Message Date
Andrew Meadows
2d5bfc81cd add Vec3.distance(Vec3, Vec3) for JS 2014-04-25 14:14:34 -07:00
Andrew Meadows
ecae89489e mispelled slot 2014-04-25 14:13:44 -07:00
Andrew Meadows
f91c098589 merge 2014-04-24 19:13:22 -07:00
Andrew Meadows
afb12bcd70 add swissArmyJetpack.js 2014-04-24 19:12:23 -07:00
Andrew Meadows
0b5c1b0a9a add MyAvatar::_motionBehaviors (for obeyGravity)
Also reconcile Menu checkable set vs script-set collision groups.
2014-04-24 15:43:03 -07:00
Andrew Meadows
0a7a5031ee expose COLLISION_GOUP_* constants to JS 2014-04-24 14:17:10 -07:00
Andrew Meadows
73d0674565 expose MyAvatar.collisionGroups to JS 2014-04-24 11:19:08 -07:00
Andrew Meadows
f07a418a27 namechange CollisionFlags --> CollisionGroups 2014-04-24 11:07:49 -07:00
Andrew Meadows
10265a4a3e temp disable of screen flash for avatar collisions 2014-04-23 14:37:24 -07:00
Andrew Meadows
96ca537400 removing unused motion-state timers 2014-04-23 13:44:25 -07:00
Andrew Meadows
c5f1a8abd6 formatting 2014-04-23 13:37:13 -07:00
Andrew Meadows
fe42f66cc9 change x.f to be x.0f as per the coding standard 2014-04-23 13:27:43 -07:00
Andrew Meadows
203dac054a remove unused MoveTarget stuff from MyAvatar 2014-04-23 12:19:48 -07:00
Andrew Meadows
39c193a679 remove unused getElapsedTime*() methods 2014-04-23 12:15:15 -07:00
Andrew Meadows
37a5d9130f move _thrust from Avatar to MyAvatar 2014-04-23 11:55:28 -07:00
Andrew Meadows
359c14e319 cleanup: remove unused Avatar::_mode
The mode, if it is required, should probably eventually live in
AvatarDAta since it will be determined by whatever engine is running the
avatar (script or interface) and then broadcast to the rest of the
world.  When we need it we'll add it back in the right place.
2014-04-23 11:48:42 -07:00
Andrew Meadows
f46a5dc966 fix #2718 for warning about unused variable 2014-04-23 10:13:05 -07:00
Andrew Meadows
a7771bc142 repair header comments for AABox.* 2014-04-23 09:05:11 -07:00
Andrew Meadows
bfe1ee377b remove warning about signed/unsigned comparison
Also change n.f to be n.0f as per coding standard
2014-04-23 08:56:53 -07:00
Andrew Meadows
da5ac3d664 remove warning about signed/unsigned comparison 2014-04-23 08:47:25 -07:00
Andrew Meadows
67d0920f81 merge upstream/master into andrew/inertia 2014-04-23 08:40:48 -07:00
Andrew Meadows
7464ca0879 non-rounded collision solution in comments 2014-04-23 08:38:58 -07:00
Philip Rosedale
5dc909ea00 Merge pull request #2716 from thoys/example-scripts_utf8_char_removal
Removed UTF-8 new-line characters, QT script errors on those lines in Windows
2014-04-23 07:01:33 -07:00
Thijs Wenker
ebc6f4e78e Removed UTF-8 new line characters, QT script errors on those lines in Windows. 2014-04-23 14:40:06 +02:00
Andrew Meadows
5992651c27 update avatar collision shapes when necessary 2014-04-22 20:55:28 -07:00
Andrew Meadows
1986ac6be3 collisions with cube get rounded normals at edges 2014-04-22 20:53:12 -07:00
Philip Rosedale
ee929f2551 Merge pull request #2712 from matsukaze/master
Job #19574. Add new audio oscilloscope.
2014-04-22 20:22:57 -07:00
matsukaze
d6e4f217f5 Expanded variable names. 2014-04-22 21:57:41 -04:00
matsukaze
1ff3b83644 Changed const color data and method signatures.
Changed constant color data and method signatures from unsigned int to
array of float. Changed glColor4f to glColor4fv.
2014-04-22 19:42:51 -04:00
matsukaze
015cbce322 Changed constant names for improved readability. 2014-04-22 18:57:22 -04:00
Andrew Meadows
f3fd81ca59 use glm::modf() for less code 2014-04-22 14:26:52 -07:00
Andrew Meadows
364431328f remove include StreamUtils.h 2014-04-22 14:26:40 -07:00
Andrew Meadows
0b9ebe4c08 avatar-voxels collisions work again 2014-04-22 11:51:36 -07:00
Clément Brisset
f64988f73d Merge pull request #2711 from ZappoMan/quiet_logs
quite the error messages about failed locks
2014-04-22 11:51:20 -07:00
Clément Brisset
413518bfe7 Merge pull request #2713 from ZappoMan/fixheaders
fix headers
2014-04-22 11:50:32 -07:00
Andrew Meadows
62121b1232 remove include of StreamUtils.h again 2014-04-22 11:46:15 -07:00
Andrew Meadows
65d3b4dc39 fix penetration direction for sphere-vs-AACube 2014-04-22 11:43:23 -07:00
ZappoMan
ae443a3136 fix headers 2014-04-22 11:27:50 -07:00
Andrew Meadows
f033990fae merge upstream/master into andrew/inertia 2014-04-22 10:49:44 -07:00
Andrew Meadows
7537d240bb toward working avatar-vs-voxel collisions again 2014-04-22 10:48:42 -07:00
Andrew Meadows
a45bc6c110 remove const from CollisionList subscript operator 2014-04-22 10:48:05 -07:00
Andrew Meadows
7cb6856415 Adding some collision tests for sphere-vs-AACube 2014-04-22 10:44:41 -07:00
AndrewMeadows
94fabf7875 Merge pull request #2709 from ZappoMan/shared_and_weak_pointers
Voxel/Particle Server Performance Improvements
2014-04-22 10:28:39 -07:00
Brad Hefta-Gaub
1dc4a61013 Merge pull request #2702 from thoys/19561
Code Review for Job #19561
2014-04-22 10:00:34 -07:00
matsukaze
99cb1da5ec Reverting inadvertently committed local changes. 2014-04-22 07:40:31 -04:00
Thijs Wenker
59cc930556 Merge branch 'master' of https://github.com/highfidelity/hifi into 19561 2014-04-22 13:12:38 +02:00
Thijs Wenker
6c89521f1d Style 2014-04-22 13:12:21 +02:00
matsukaze
6e575bc8af Merge branch 'master' of https://github.com/highfidelity/hifi 2014-04-22 06:54:53 -04:00
matsukaze
ff7a1bd60f Job #19574. Add audio oscilloscope.' 2014-04-22 06:53:59 -04:00
ZappoMan
1846036659 quite the error messages about faild locks 2014-04-21 20:58:43 -07:00