Philip Rosedale
210b3ba1ec
Merge pull request #6819 from sethalves/grab-script-fixes
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grab script fixes
2016-01-15 09:40:57 -08:00
Anthony J. Thibault
75b3523c33
Simplify grab animation logic
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Moved all animation control out of the handControllerGrab.js script and back into
squeezeHands.js
Deleted old hydra/squeezeHands.js to avoid confusion.
Added new sqeezeHands.js script to the default scripts.
2016-01-13 17:57:51 -08:00
Seth Alves
699431a9ab
testing something with chris
2016-01-12 17:27:36 -08:00
Seth Alves
1128982e65
pull grab script changes over from another branch
2016-01-12 17:16:56 -08:00
Andrew Meadows
c52c543ab8
use strings for JS collisionGroup API
2016-01-12 15:11:27 -08:00
Andrew Meadows
00e5d040a2
use collision masks to prevent grab-bootstrap
2016-01-12 15:10:18 -08:00
Anthony J. Thibault
3d8f8e5618
Set WANT_DEBUG_STATE to false
2016-01-11 10:39:27 -08:00
Anthony J. Thibault
4c1ad6900d
handControllerGrab.js: removed previous animationStateHandler
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Which was conflicting with the new HandAnimationBuddy animationStateHandler
2016-01-08 11:28:02 -08:00
Anthony J. Thibault
cac19b8579
grab animation work
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Hand animations now have 5 states:
* idle
* open
* grasp
* point
* farGrasp
The handControllerGrab.js script now chooses one of these five animations, based on the state of the HandController object.
Also, removed hand trigger AnimVar setting from C++ Rig class.
2016-01-07 19:36:57 -08:00
Anthony J. Thibault
1251be1b2b
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-06 16:26:56 -08:00
Anthony J. Thibault
b42fe22e03
Fixing bad line ending.
2016-01-06 16:26:16 -08:00
ericrius1
1f6e45d135
Fix for close grab jumping
2016-01-06 15:10:53 -08:00
ericrius1
67f4c250fd
Search sphere goes away on far to near grab
2016-01-06 14:59:31 -08:00
ericrius1
cb03eda6d1
Instant far to near grabbing now works by using the bumper, or equip, button
2016-01-06 13:37:26 -08:00
Anthony J. Thibault
3e6ff0eb68
Moved hand animation control into grab script.
2016-01-05 19:56:56 -08:00
ericrius1
eb44e54d87
fixed merge conflicts
2016-01-05 16:28:22 -08:00
ericrius1
882ec9fe80
Using offset from intersection point to center of object for insta-grab
2016-01-05 16:24:15 -08:00
ericrius1
a80e77ff80
Squeezing bumper while distance grabbing now brings object to your hand
2016-01-05 11:01:00 -08:00
Seth Alves
212d2d9e8f
merge from upstream
2016-01-05 10:27:45 -08:00
Andrew Meadows
f888cc93f6
Merge pull request #6752 from imgntn/particle_grab_cleanup
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Add Dynamic Lifetimes to Grab Beam Particle Systems
2016-01-05 10:12:21 -08:00
James B. Pollack
4bb03f8c2d
add beam visualization if sphere doesnt actually hit anything
2016-01-04 12:34:08 -08:00
Seth Alves
e1299ee290
be more careful about grab action -- if it somehow expires, reinstate it
2016-01-03 07:27:14 -08:00
Philip Rosedale
85a0dfa21a
remove debug line
2015-12-31 13:49:24 -08:00
Philip Rosedale
f4389c3b1f
Add head-to-hand mixing ratio, default to zero (hands only)
2015-12-31 13:36:24 -08:00
Philip Rosedale
c18a2fc264
blend 50/50 between head and hands for search
2015-12-31 11:56:37 -08:00
Philip Rosedale
0d4ac4387a
Show hand-sphere search line and point just with hand direction again
2015-12-31 11:46:35 -08:00
James B. Pollack
40aee910d7
disconnect
2015-12-30 20:18:52 -08:00
James B. Pollack
58257b00e7
reduce gap btw refresh
2015-12-30 17:18:33 -08:00
James B. Pollack
eae8b48513
fix conditional
2015-12-30 11:58:18 -08:00
James B. Pollack
2de517c70f
remove unused line
2015-12-30 11:50:20 -08:00
James B. Pollack
7b14fa0070
Merge branch 'master' into particle_grab_cleanup
2015-12-30 11:46:44 -08:00
James B. Pollack
b7d0a75f25
dynamic lifetimes for particle systems
2015-12-30 11:46:16 -08:00
Philip Rosedale
118f919c8b
fix merge conflicts
2015-12-30 00:42:14 -08:00
Philip Rosedale
e995b29712
can target without grabbing
2015-12-30 00:36:11 -08:00
Philip Rosedale
6d857296f9
show search sphere instead of beams, start at center of view
2015-12-29 23:37:10 -08:00
James B. Pollack
2ec712a5db
disable near grabbing on sliders
2015-12-28 15:27:17 -08:00
James B. Pollack
f0a12e0251
switch
2015-12-28 14:50:35 -08:00
Eric Levin
890b39f04b
Merge pull request #6740 from imgntn/blacklist_grab
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Add Raypick Blacklisting to handControllerGrab.js
2015-12-28 13:39:23 -08:00
James B. Pollack
7d7d0d4c07
mege
2015-12-28 13:21:00 -08:00
James B. Pollack
0e30393c81
make sure theres something on the blacklist
2015-12-27 12:47:56 -08:00
James B. Pollack
546e908633
protect blacklisting to my id
2015-12-27 12:46:40 -08:00
James B. Pollack
28c53822b1
add raypick blacklisting to hand grab script
2015-12-27 12:37:33 -08:00
ericrius1
cd983db419
fixed merge conflicts
2015-12-23 15:13:45 -08:00
ericrius1
b4988b0998
Taking individual avatar hand size into consideration for grabbing objects
2015-12-23 15:09:10 -08:00
AlessandroSigna
2c72e7964d
Fix assignment
2015-12-23 13:54:06 -08:00
Thijs Wenker
505f4ce7e4
Merge branch 'master' of https://github.com/worklist/hifi into 20736
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Conflicts:
examples/controllers/handControllerGrab.js
2015-12-23 02:37:38 +01:00
James B. Pollack
4115138b5b
fix merge problems
2015-12-22 17:22:55 -08:00
James B. Pollack
64eb22bf22
merging
2015-12-22 16:34:01 -08:00
James B. Pollack
edd11a670a
minor adjustments to particles
2015-12-22 14:38:53 -08:00
James B. Pollack
60f2314469
remove debugging print
2015-12-22 14:38:05 -08:00