Commit graph

5416 commits

Author SHA1 Message Date
Ryan Huffman
2621add8e3 Fix nearby_avatars not tracking 2016-06-22 09:17:28 -07:00
SamGondelman
78a1845afe fixed resizing of qml overlays when device pixel ratio changes 2016-06-21 18:13:11 -07:00
Ryan Huffman
70be7b3273 Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions 2016-06-21 16:39:25 -07:00
howard-stearns
8421931c56 Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui 2016-06-21 14:47:45 -07:00
Brad Hefta-Gaub
160a5de271 CR feedback 2016-06-21 12:49:42 -07:00
Brad Hefta-Gaub
c322317878 rework plugins to not depend on PluginContainer unless they want to 2016-06-21 12:07:05 -07:00
Ryan Huffman
6d753e317b Fix more osx warning 2016-06-21 10:51:31 -07:00
Ryan Huffman
a77dea9048 Fix osx warning 2016-06-21 10:30:05 -07:00
Ryan Huffman
cee897d6d3 Fix osx warning 2016-06-20 16:44:07 -07:00
Ryan Huffman
ab057010d6 Add changed display mode tracking 2016-06-20 16:09:34 -07:00
Ryan Huffman
1eaa9e40cd Cleanup nearby avatar tracking 2016-06-20 16:09:17 -07:00
Ryan Huffman
3aac0cc4fb Update fps useractivity with more general stats 2016-06-20 16:02:36 -07:00
Ryan Huffman
7b3b01a96a Add more values to launch UserActivity 2016-06-20 16:02:14 -07:00
Bradley Austin Davis
ec615caa80 Support toolbar API 2016-06-17 13:06:42 -07:00
Bradley Austin Davis
5bc8b53d1b Merge remote-tracking branch 'upstream/master' into vive-ui 2016-06-17 10:56:53 -07:00
Brad Hefta-Gaub
d8d4eb65ec Merge pull request #8059 from Atlante45/feat/steamworks
Initial Steamworks integration
2016-06-16 18:49:51 -07:00
Ryan Huffman
c7955900ab Add new user activity events 2016-06-16 13:17:18 -07:00
Ryan Huffman
8b3b62aad7 Add UserActivityLogger scripting interface 2016-06-16 10:25:38 -07:00
Bradley Austin Davis
33e9caa636 Simplify overlay conductor, menu interation 2016-06-15 17:24:39 -07:00
David Rowe
657f8fdad5 Fix reporting of JSON export failure 2016-06-15 14:12:49 +12:00
Atlante45
1403fad04e Add cmd line opt to disable settings reset popup 2016-06-14 16:34:46 -07:00
Atlante45
5560ba9a4c Quit application when SteamVR requests it 2016-06-14 16:29:50 -07:00
Howard Stearns
213479c530 Merge pull request #8043 from hyperlogic/bug-fix/hmd-ui-center-improvements
HMD UI re-centering while driving improvements.
2016-06-13 14:28:50 -07:00
Brad Davis
0ddee876c3 Merge remote-tracking branch 'upstream/master' into vive-ui 2016-06-13 13:03:46 -07:00
Anthony J. Thibault
ab4bef7d55 Fixes based on PR feedback
* The "Clear Overlay When Driving" avatar preference is obeyed.
* sensor reset will also center the ui.
2016-06-13 11:19:47 -07:00
Seth Alves
4c45d081cd merge from upstream 2016-06-10 19:57:46 -07:00
Stephen Birarda
3c4f336e72 re-instate NodeList reset on limit of check ins reached 2016-06-10 09:11:25 -07:00
Stephen Birarda
12e5851ba4 fix connection denial message, put version back 2016-06-09 15:53:19 -07:00
Stephen Birarda
4b5a554122 remove check in version downgrading from NodeList 2016-06-09 15:53:19 -07:00
Seth Alves
1977efae4f Merge branch 'master' of github.com:highfidelity/hifi into permissions-grid 2016-06-08 10:36:52 -07:00
Howard Stearns
bf48099286 Merge pull request #8032 from jherico/pin-button
Add a constant hud toggle button to the UI
2016-06-08 10:33:11 -07:00
Brad Davis
ca6e86e767 Merge remote-tracking branch 'upstream/master' into vive-ui
Conflicts:
	interface/resources/qml/hifi/dialogs/RunningScripts.qml
2016-06-07 21:51:47 -07:00
Brad Davis
29d9f51b58 Adding missed file 2016-06-07 16:46:17 -07:00
Seth Alves
b2f63a2132 hook up can-rez-tmp and can-write-to-asset-server 2016-06-07 16:17:58 -07:00
Atlante45
399517fcbd Activate Inputs after menus are setup 2016-06-06 13:28:36 -07:00
Atlante45
26acc6fd8b Typo 2016-06-06 13:28:36 -07:00
Atlante45
24bbb8db3f Remove input plugin menu dependency 2016-06-06 13:28:36 -07:00
Atlante45
ee62a211ac Remove "Input Devices" menu 2016-06-06 13:28:36 -07:00
Atlante45
992fa63932 Allow ordered list of preferred plugins 2016-06-06 13:28:36 -07:00
Atlante45
932838b1e3 Setup preferred display plugin 2016-06-06 13:28:36 -07:00
Atlante45
d8493f960a Add command line option to enable/disable plugins 2016-06-06 13:28:36 -07:00
Brad Davis
b7d1659852 Merge remote-tracking branch 'upstream/master' into vive-ui 2016-06-06 09:32:33 -07:00
Brad Hefta-Gaub
c85923c69b Merge pull request #7956 from jherico/web_entity_crash
fix crash on click on non-visible web-entity
2016-06-03 10:29:55 -07:00
Brad Davis
8c13ff4ee1 Pinned UI support 2016-06-02 17:24:25 -07:00
Brad Davis
bf734395e5 More invisible web entity fixes 2016-06-02 16:37:45 -07:00
Brad Davis
ac5912df01 Fix crash on shutdown of SteamVR 2016-05-27 13:40:47 -07:00
Brad Hefta-Gaub
fb9f6185db CR feedback 2016-05-24 17:19:53 -07:00
Brad Hefta-Gaub
183f38e4f0 pop up warning if domain over capacity 2016-05-24 16:07:57 -07:00
Brad Hefta-Gaub
2eef07e414 cleanup and dead code removal 2016-05-24 15:38:08 -07:00
Brad Hefta-Gaub
12a1857280 check point with protocol refusal working 2016-05-24 15:20:11 -07:00
Brad Hefta-Gaub
1cf8236860 Merge branch 'master' of https://github.com/highfidelity/hifi into protocolVersionCheck 2016-05-24 13:31:36 -07:00
Brad Hefta-Gaub
1d9981e624 first cut at support for verifying all protocol version compatibility 2016-05-24 13:31:19 -07:00
Zach Pomerantz
7dabce9cff Check throttle before idling/painting 2016-05-23 19:04:35 -07:00
Brad Hefta-Gaub
ac49feda22 Merge branch 'master' of https://github.com/highfidelity/hifi into removeDisableEntityNACKS
Conflicts:
	libraries/entities/src/EntityEditPacketSender.h
2016-05-21 09:23:45 -07:00
Seth Alves
f91a2403be merge from upstream 2016-05-20 17:07:34 -07:00
Brad Davis
07562f72af Doing a pass over the input plugins and controller code 2016-05-20 14:50:23 -07:00
Seth Alves
ff36b39067 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-20 14:38:53 -07:00
Brad Hefta-Gaub
770fab956f remove dead code 2016-05-20 12:23:06 -07:00
Zach Pomerantz
2026226fe2 Handle vsync without halving fps 2016-05-20 09:04:39 -07:00
Seth Alves
1de9598243 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-19 16:37:40 -07:00
Zach Pomerantz
9a4b30a50b Fix AvatarInputs phantom movement 2016-05-19 13:19:15 -07:00
Brad Hefta-Gaub
cef4a49c35 Merge pull request #7867 from huffman/fix/query-octree-crash
Fix crash in JurisdictionMap
2016-05-19 11:53:54 -07:00
Seth Alves
419c744bd4 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-19 09:49:18 -07:00
Ryan Huffman
ce6ae40432 Replace foreach use with for() 2016-05-18 15:38:54 -07:00
Ryan Huffman
dd093e3fcd Make AccountManager a DependencyManager singleton 2016-05-18 15:38:54 -07:00
Ryan Huffman
cf49c8e2bf Add getUserAgent function that includes plugin information 2016-05-18 15:35:29 -07:00
Brad Hefta-Gaub
4df4829280 Merge pull request #7902 from jherico/gpu_breakup
moving GL backend out of GPU
2016-05-18 11:35:35 -07:00
Seth Alves
3380b2a668 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-17 19:10:33 -07:00
Ryan Huffman
47d897f669 Fix processOctreeStats recreating JurisdictionMap for every stat packet 2016-05-17 15:12:14 -07:00
Ryan Huffman
ef6d758e7f Fix JurisdictionMap multithreading issues
Make octal code pointers use shared_ptr, add locks around access.
2016-05-17 10:59:51 -07:00
Brad Davis
34e574c148 Merge pull request #7816 from zzmp/perf/idle-event
Drive render loop from DisplayPlugin instead of busy wait
2016-05-17 09:36:09 -07:00
Brad Davis
5ba8372c21 Moving GL backend out of GPU 2016-05-16 12:54:17 -07:00
Brad Hefta-Gaub
166fbdece5 Merge pull request #7853 from zzmp/fix/shutdown
Fix hang on exit from dying scripts
2016-05-16 10:17:34 -07:00
Seth Alves
3876a8037c Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-16 09:51:20 -07:00
Brad Hefta-Gaub
0d5fdbdb6e Merge pull request #7879 from howard-stearns/fix-reticle-offset
fix reticle position offset
2016-05-13 17:17:23 -07:00
Zach Pomerantz
65e81077cb Merge branch 'master' of github.com:highfidelity/hifi into perf/idle-event 2016-05-13 16:24:42 -07:00
Zach Pomerantz
59e4b9c356 Merge branch 'master' of github.com:highfidelity/hifi into fix/shutdown 2016-05-13 15:28:12 -07:00
Brad Hefta-Gaub
65aae42714 move firstRun.set() to correct place 2016-05-13 13:28:02 -07:00
howard-stearns
40f7212b1e Make uses of getReticlePosition consistent with respect to window offset. 2016-05-12 16:37:03 -07:00
Seth Alves
fcd2e45d67 merge from upstream 2016-05-11 18:45:32 -07:00
Zach Pomerantz
25deaf5bda Repost missed Presents with low priority 2016-05-11 18:27:48 -07:00
Anthony Thibault
8fecb51dde Merge pull request #7846 from hyperlogic/tony/improved-avatar-debug-draw
Eye tracking bug fix and debug rendering improvements
2016-05-11 17:41:49 -07:00
Brad Hefta-Gaub
d656f61c64 Merge pull request #7759 from jherico/app_plugin_type
Don't expose raw pointer to the display plugin
2016-05-11 14:49:22 -07:00
Brad Hefta-Gaub
e01681eb52 Merge pull request #7856 from ZappoMan/NUEtweaks
don't show help or login on first run
2016-05-11 10:53:09 -07:00
Zach Pomerantz
2d4fd783bd Rename Paint/Idle events to Present 2016-05-10 16:09:04 -07:00
Brad Hefta-Gaub
a17acc6f6b rename functions 2016-05-10 15:52:07 -07:00
Anthony J. Thibault
80a349c65b Merge branch 'master' into tony/improved-avatar-debug-draw 2016-05-10 14:50:13 -07:00
Zach Pomerantz
4711c23d9d Delay AvatarInputs instantiation to first paint 2016-05-10 14:39:23 -07:00
Zach Pomerantz
783be53125 Trigger Idle from present Paint 2016-05-10 14:39:23 -07:00
Zach Pomerantz
c3f41cdd89 Add PAINT_DELAY_DEBUG log 2016-05-10 14:39:23 -07:00
Seth Alves
f90b9ec65d Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-10 12:08:45 -07:00
Brad Hefta-Gaub
350743454b Merge pull request #7839 from sethalves/entity-simulation-smart-pointers-1
use smart pointers for entity simulations
2016-05-10 11:35:57 -07:00
Brad Hefta-Gaub
33c5cb519a cleanup firstRun with a common setting 2016-05-10 11:32:29 -07:00
Clément Brisset
c3ce463b6c Merge pull request #7854 from zzmp/refactor/delayLoad
Clean up resource cache's encapsulation of asynchronous loading
2016-05-10 10:47:23 -07:00
Brad Hefta-Gaub
22f4beab1a on first run, go to home or entry 2016-05-10 10:45:57 -07:00
Seth Alves
4c1f815870 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-10 10:09:40 -07:00
Brad Hefta-Gaub
d7eee98acc Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
resurrection of threadsafe ViewFrustum
2016-05-10 09:06:38 -07:00
Brad Hefta-Gaub
e478b72e67 Merge branch 'master' of https://github.com/highfidelity/hifi into NUEtweaks 2016-05-10 08:36:32 -07:00
Seth Alves
b761ecf44f merge from upstream 2016-05-10 08:18:45 -07:00
Brad Hefta-Gaub
8b51746788 don't show help or login on first run 2016-05-09 18:49:29 -07:00
Zach Pomerantz
9ac783a88d Black box asynch resource retrieval 2016-05-09 18:03:19 -07:00
Zach Pomerantz
2d820221dc Clear queued processing on quit 2016-05-09 17:32:25 -07:00
Zach Pomerantz
694dc1bbf6 Delay Overlays cleanup for scripting 2016-05-09 17:32:25 -07:00
Atlante45
5c196f3df5 Remove Deadlock status 2016-05-09 15:53:45 -07:00
Brad Hefta-Gaub
2c0204b0d6 Merge pull request #7821 from Atlante45/fix/collision-sound
Fix avatar/entity collision sound
2016-05-09 14:24:19 -07:00
Anthony J. Thibault
641e152699 Eye tracking bug fix and debug rendering improvement
* Bug fix for eye tracking in HMD, the "up" orientation of your eyes now match your head.
* DebugDraw: added drawRay method.
* Application: Renamed preRender to postUpdate
* AvatarManager: added postUpdate method that iterates over all avatars.
* MyAvatar: Renamed preRender to preDisplaySide
* MyAvatar: split preRender code into postUpdate and preDisplaySide.
* Removed "Show who is looking at me", "Render focus indicator" and "Render lookat target" debug draw.
* Split "Show Look At Vectors" into "Show My Look At Vectors" and "Show Other Look At Vectors", to make it easier to debug eye tracking.
* "Show Look at Vectors" now draws the right eye red and the left eye blue.
* Removed Avatar and MyAvatar renderBody
* Removed look at rendering from head.
* GLMHelpers: Bugfix for generateBasisVectors when up primary and secondary axis were orthogonal
2016-05-08 16:20:32 -07:00
Brad Davis
c54d0bc993 Don't expose raw pointer to the display plugin 2016-05-08 10:35:31 -07:00
Seth Alves
0e6d9a1eec avatar mixer can relay "client-only" entities between interfaces -- the entity server wont know about them. 2016-05-07 14:48:31 -07:00
Seth Alves
a0771f8ee5 use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
Stephen Birarda
fb09efc0c9 send location updates immediately on mode change and startup 2016-05-06 12:01:03 -07:00
Stephen Birarda
ed1ddc2a8b remove code to update/store wallet balance 2016-05-06 11:54:49 -07:00
Andrew Meadows
778820edb4 fix broken dupe method implementation 2016-05-06 09:07:03 -07:00
Andrew Meadows
635e2e78e3 minor cleanup 2016-05-05 18:43:08 -07:00
Andrew Meadows
71b2d647e8 add locks and explicitly copy ViewFrustums 2016-05-05 18:28:27 -07:00
Andrew Meadows
bcf2cc8074 use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
2016-05-05 18:28:27 -07:00
Andrew Meadows
60a72c6660 getViewFrustum() provides const pointer 2016-05-05 18:28:27 -07:00
Atlante45
07adef9465 Fix entities collision sounds 2016-05-05 14:55:28 -07:00
Brad Hefta-Gaub
4ab7b660d4 fix a bunch of bugs in qml window placement 2016-04-25 20:19:54 -07:00
Anthony Thibault
d8a32c8329 Avatar eye gaze fix for HMDs
When no avatars are chosen for more detailed eye gaze tracking the eyes should look straight ahead.
Before this fix, if you were in room scale or not aligned with the camera sensor your gaze could drift to the left or to the right of your head's forward direction.
Now it should follow your head more closely.
2016-04-24 17:59:51 -07:00
Brad Hefta-Gaub
d87d631871 Merge pull request #7708 from zzmp/feat/render-rates
Add renderRates.js to visualize rates over time
2016-04-21 15:59:58 -07:00
Zach Pomerantz
1fe12e7029 Mv Rates to RatesScriptingInterface.h 2016-04-20 13:26:23 -07:00
Howard Stearns
9ff9682b2a Merge pull request #7692 from ZappoMan/resetScriptEngineOnDomainChange
Reset entities script engine on domain change
2016-04-19 11:14:28 -07:00
Brad Hefta-Gaub
0ac9601ea7 Merge pull request #7690 from ZappoMan/improveHMD
Introduce "recommended overlay rectangle" to display plugins
2016-04-18 18:04:21 -07:00
Brad Hefta-Gaub
0a79b5dd69 Merge pull request #7707 from huffman/fix/osx-default-script-dir
Remove fix for old QT file path bug in OSX
2016-04-18 18:01:47 -07:00
Zach Pomerantz
f48541961d Expose Rates to JS/QML 2016-04-18 17:43:34 -07:00
Ryan Huffman
4e0ac2a4be Remove fix for old QT file path bug in OSX 2016-04-18 16:07:53 -07:00
Brad Hefta-Gaub
01907f181f Merge branch 'master' of https://github.com/highfidelity/hifi into improveHMD 2016-04-18 16:01:42 -07:00
Seth Alves
3298883774 Merge pull request #7702 from zzmp/fix/clear-octree-on-exit
Clear entities and avatars on exit
2016-04-18 15:48:35 -07:00
samcake
dccf549118 Merge pull request #7676 from jherico/perf_testing
Manually generate mipmaps for textures while loading
2016-04-18 15:09:12 -07:00
Zach Pomerantz
790e325248 Clear entities and avatars on exit 2016-04-18 14:31:16 -07:00
Brad Hefta-Gaub
374ba10524 more CR feedback 2016-04-18 12:23:36 -07:00
Brad Hefta-Gaub
0d20f2468e CR feedback 2016-04-18 12:13:21 -07:00
Brad Hefta-Gaub
0520363da8 cleanup 2016-04-18 10:37:15 -07:00
Brad Hefta-Gaub
d1f6b371c9 cleanup 2016-04-18 10:27:12 -07:00
Brad Davis
f3e5306f90 Working on an automated performance test 2016-04-17 10:20:00 -07:00
Brad Hefta-Gaub
8f3d48190a switch to QRect instead of vec4 2016-04-16 16:59:47 -07:00
Brad Hefta-Gaub
6b5fd1e807 code review feedback 2016-04-16 16:11:36 -07:00
Brad Hefta-Gaub
87078b1ea2 first cut at resetting entities script engine on domain change 2016-04-16 11:09:23 -07:00
David Rowe
8f6cfb72ea Fix QML warnings at shutdown 2016-04-16 15:23:41 +12:00
Brad Hefta-Gaub
04df84974c handle repositioning of qml windows 2016-04-15 19:50:12 -07:00
Brad Hefta-Gaub
c7f58dc17c first cut at exposing recommend overlay rectangle 2016-04-14 20:47:31 -07:00
Brad Hefta-Gaub
ea4da05cba Merge pull request #7643 from AndrewMeadows/faster-bullet
faster Bullet kinematics
2016-04-14 12:16:54 -07:00
Andrew Meadows
dcf28937cf cleanup cached Physics::sessionUUID 2016-04-14 11:18:10 -07:00
Zach Pomerantz
e80898f095 Merge branch 'master' of github.com:highfidelity/hifi into fix/model-anim-cache 2016-04-14 10:12:16 -07:00
Brad Hefta-Gaub
7b5075cce5 Merge pull request #7645 from sethalves/dont-run-bullet-too-soon
add a heuristic for deciding when it's safe to enable bullet
2016-04-14 09:35:58 -07:00
Brad Hefta-Gaub
37dcfdad8a Merge pull request #7652 from huffman/feat/crash-menu
Move crash menu items to submenu and add new crash types
2016-04-14 09:32:36 -07:00
Seth Alves
ba0549dddd Merge branch 'master' of github.com:highfidelity/hifi into dont-run-bullet-too-soon 2016-04-14 09:18:58 -07:00
Chris Collins
47522e1774 Merge pull request #7659 from ZappoMan/newLODSettings
improve reset settings
2016-04-13 16:49:22 -07:00
Zach Pomerantz
7a15339631 Use AnimationCache for models 2016-04-13 15:44:47 -07:00
Ryan Huffman
47c2a1722b Merge branch 'master' of https://github.com/highfidelity/hifi into feat/crash-menu 2016-04-13 14:40:46 -07:00
Ryan Huffman
bc247ec058 Remove unused Application::crashApplication() 2016-04-13 14:01:41 -07:00
Brad Hefta-Gaub
67af3917bc improve reset settings 2016-04-13 13:18:23 -07:00
Brad Hefta-Gaub
4b3b917af6 add support for avatar licenses in FST files 2016-04-13 12:26:09 -07:00
Seth Alves
688de6f100 quiet warning 2016-04-12 14:10:14 -07:00
Seth Alves
e4c91e5064 add a heuristic for deciding when it's safe to enable bullet 2016-04-12 11:46:00 -07:00
Brad Hefta-Gaub
3f05ded932 Merge pull request #7611 from zzmp/guard/amd
Disable gradient QML items on AMD
2016-04-12 08:32:57 -07:00
Brad Hefta-Gaub
a1fe6aee6d Merge pull request #7625 from hyperlogic/tony/third-person-hmd-camera-improvements
Improve comfort of third-person HMD camera.
2016-04-12 08:32:23 -07:00
Zach Pomerantz
ab72d8d8fb Init QML GL from share context 2016-04-11 13:47:45 -07:00
Brad Davis
df8ad57185 Fix FPS counter 2016-04-11 00:25:16 -07:00
Anthony J. Thibault
93a5bdd79a Prevent avatar rotation due to HMD head turning in third-person camera.
Also, fix one frame glitch during snap turning, by updating the sensorToWorld matrix
after the MyAvatar::updateOrientation rotates the avatar, but before we perform IK.
2016-04-08 15:27:43 -07:00
Zach Pomerantz
e08c9db469 Expose GL property to QML 2016-04-07 18:27:07 -07:00
Brad Hefta-Gaub
5287c174b4 Merge pull request #7605 from jherico/route_log_errors
Fixing logging errors on initial load of controller routes
2016-04-07 17:13:13 -07:00
Brad Hefta-Gaub
3d94558d6b Merge pull request #7589 from jherico/oculus_input
Support oculus remote input
2016-04-07 15:05:45 -07:00
Brad Hefta-Gaub
157dd96303 Merge pull request #7612 from ZappoMan/mirrorReturnsToLastView
when using the fullscreen mirror hot key, return to the view mode you were in when leaving full screen mirror
2016-04-07 14:56:53 -07:00
Brad Davis
72d8990fed Fix menu launch from Oculus remote 2016-04-07 14:13:02 -07:00
Brad Hefta-Gaub
d1a2a30c02 fix build buster 2016-04-07 13:41:05 -07:00
Brad Hefta-Gaub
09004680d0 handle a couple edge cases 2016-04-07 13:32:26 -07:00
Brad Hefta-Gaub
81bb5ff07d when using the fullscreen mirror hot key, return to the view mode you were in when leaving full screen mirror 2016-04-07 13:13:19 -07:00
Brad Hefta-Gaub
bd1eb5842a fix crash related to menu vs watchdog create order 2016-04-07 12:45:24 -07:00
Brad Davis
85019b2b5e Fixing logging errors on initial load of controller routes 2016-04-07 10:41:54 -07:00
Brad Hefta-Gaub
2c3aeddbe4 reduce log spam for the deadlock watchdog 2016-04-07 10:25:08 -07:00
Brad Hefta-Gaub
5f4d6ca1d3 CR feedback 2016-04-06 19:07:26 -07:00
Brad Hefta-Gaub
47aed9c8bd fix redraw issue when logging in to or out of a domain 2016-04-06 14:56:20 -07:00
Brad Hefta-Gaub
51660ab3a8 Merge pull request #7579 from sethalves/log-about-webengine-remote-debugging
Log about webengine remote debugging
2016-04-06 08:28:37 -07:00
Brad Hefta-Gaub
699c717828 Merge pull request #7580 from hyperlogic/tony/keyboard-focus-on-web-entity-fix
Application: focusOut keyboard device when clicking on web entity.
2016-04-05 18:44:30 -07:00
Brad Hefta-Gaub
70f3a39463 Merge pull request #7593 from hyperlogic/tony/keyboard-focus-improvements
Application: change keyboard input focus when using ui overlay.
2016-04-05 18:44:16 -07:00
Anthony J. Thibault
07ff687bfe Application: change keyboard input focus when using ui overlay.
call focusOutEvent on keyboard input plugin when an offscreen ui has activeFocus.
2016-04-05 18:12:02 -07:00
Brad Hefta-Gaub
891cc12d3f Merge pull request #7549 from zzmp/feat/resource-vis
Add a visualization of cacheable resource usage
2016-04-05 15:43:27 -07:00
Seth Alves
bda8761e00 fix how env variable is accessed 2016-04-05 14:30:41 -07:00
Seth Alves
f42e968dda commit to repush to see if github is working yet 2016-04-05 14:12:46 -07:00
Anthony J. Thibault
4c632cb4c4 Application: focusOut keyboard device when clicking on web entity. 2016-04-05 14:00:43 -07:00
Seth Alves
d8282ae799 log value of QTWEBENGINE_REMOTE_DEBUGGING before exit 2016-04-05 13:56:39 -07:00
Brad Hefta-Gaub
08a19c0471 Merge pull request #7554 from jherico/load_stutter2
Addressing stuttering in the frame while loading content - Part 2
2016-04-05 09:45:31 -07:00
Brad Davis
e86066c1ce Merge pull request #7563 from hyperlogic/tony/jittery-hands-fix
Application: fix for jittery hands when moving.
2016-04-04 15:58:22 -07:00
Brad Hefta-Gaub
04471f1c88 Merge branch 'master' of https://github.com/highfidelity/hifi into simpleTestPR
Conflicts:
	interface/src/Application.cpp
2016-04-04 13:16:39 -07:00
Brad Hefta-Gaub
b3b5c5d1ea small change to trigger a build 2016-04-04 13:14:52 -07:00
Anthony J. Thibault
d7b13d226f Application: fix for jittery hands when moving.
The issue was that the hands are sampled in sensor coordinates.
But when the avatar is moved via physics, the sensor to world matrix
must be updated to move the hands in the world by the correct amount.
These new hand positions are then computed before IK is performed.
2016-04-04 12:36:18 -07:00
Triplelexx
a4775983a2 Merge branch 'master' into 20769
# Conflicts:
# interface/src/Application.cpp

conflicting line 2528 wheelEvent is now const
2016-04-04 19:19:55 +01:00
Brad Davis
d98abbc7df First pass at threaded texture transfers 2016-04-04 10:23:01 -07:00
Thijs Wenker
2be4097bc5 another 3.1.2.1 rollback 2016-04-04 17:36:43 +02:00
Thijs Wenker
142f37da1c fix accidentally violated style rule 3.1.2.1 2016-04-04 17:33:47 +02:00
Thijs Wenker
b2058376ba used "ReSharper C++" to fix some style and spelling in Application.(h|cpp) 2016-04-04 17:03:05 +02:00
Triplelexx
11af0a421b Merge branch 'master' into 20769 2016-04-03 22:57:55 +01:00
Brad Hefta-Gaub
ecaaa34576 Merge pull request #7547 from howard-stearns/lock-trees-on-import-export
Lock trees on import export
2016-04-03 14:23:54 -07:00
Zach Pomerantz
5b9198ed3d Expose tex/model cache to js/qml 2016-04-01 19:52:43 -07:00
Seth Alves
5fa9f662fc Merge pull request #7542 from birarda/refresh-on-asset-connect
refresh/close the asset browser dialog on domain switch
2016-04-01 18:08:59 -07:00
Zach Pomerantz
d72c695417 Sanitize ResourceCache to expose to JS/QML
fix sanitize
2016-04-01 17:42:36 -07:00
howard-stearns
b5cbd7720e Lock entity tree on export, and clipboard on import. 2016-04-01 14:56:56 -07:00
Stephen Birarda
ee7bee95f8 use nodeActivated to trigger refresh of Asset Browser 2016-04-01 11:35:33 -07:00
Stephen Birarda
194226103c refresh the Asset Browser when switching domains 2016-04-01 11:13:59 -07:00
Anthony J. Thibault
3d43f73a88 Application: don't call Model::simulate on network thread.
This can cause a crash.

On startup the Application::processOctreeStats method on the network thread will call into entities entity->isReadyToComputeShape() (without a tree lock) and trigger Model::simulate.  Model is NOT thread safe.  This was leading to a single model to be initialized on two threads simultaneously.

This might be somewhat rare, I only caught it because I was running a debug build.
2016-03-31 17:57:20 -07:00
Brad Hefta-Gaub
b76f8509aa Merge branch 'master' of https://github.com/highfidelity/hifi into optimizeFindZones 2016-03-30 19:29:28 -07:00
Brad Hefta-Gaub
28978c8adb optimize checkEnterLeaveEntities() to do distance check and stationary checks less frequently 2016-03-30 17:49:30 -07:00
Brad Hefta-Gaub
f0cc8c0dd3 Merge pull request #7491 from jherico/oculus_release
Update to latest Oculus SDK, add input device support
2016-03-30 17:42:32 -07:00
Seth Alves
bb43347599 Merge branch 'master' of github.com:highfidelity/hifi into use-local-scripts 2016-03-30 13:33:59 -07:00
Brad Davis
f569cbf70e Add debugging output, fix timewarp 2016-03-30 10:40:32 -07:00
Brad Hefta-Gaub
d99dcf5450 Merge pull request #7487 from hyperlogic/tony/animated-culling
Improved render bounding boxes for animated models
2016-03-30 09:27:43 -07:00
Brad Hefta-Gaub
6fdedb8f34 Merge pull request #7508 from howard-stearns/import-export-parents
Make export/import and copy/paste be parent/child-clean.
2016-03-30 09:06:33 -07:00
Brad Hefta-Gaub
c64b2bb236 Merge pull request #7495 from Atlante45/fix/audio-client
Fix crash in Audio Client
2016-03-30 09:00:07 -07:00
howard-stearns
5381be6902 Whitespace 2016-03-29 17:06:19 -07:00
howard-stearns
4ebf816166 cleanup 2016-03-29 16:17:19 -07:00
howard-stearns
bcb729eac2 Abstract out globalizeProperties. 2016-03-29 15:21:06 -07:00
howard-stearns
4a28dadae5 Working, but not cleaned up. 2016-03-29 13:26:50 -07:00
Seth Alves
b88770228e convert running-scripts window to use local script files 2016-03-29 10:40:56 -07:00
howard-stearns
3f18e0cd09 Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents 2016-03-29 09:20:07 -07:00
Howard Stearns
5db1c33e4d kill offsets 2016-03-29 09:18:29 -07:00
Anthony J. Thibault
940f3e636d Merge branch 'master' into tony/animated-culling 2016-03-28 19:58:38 -07:00
Anthony J. Thibault
115fd607a0 Address performance issues introduced with this PR.
* Prevent clusterMatrices from being invalidated and re-computed in each updateItem lambda.
  We do this by not setting _model->_needsUpdateClusterMatrices = true;
* Prevent redundant work if Model::enqueueLocationChange is called multiple times per frame.
  We do this by introducing a preRenderLambdas map in the Application class.
  Instead of adding work directly to the scene PendingChanges queue Model::enqueueLocationChange
  adds a lambda to the Application preRenderLambdas map.  The Application ensures that only one lambda will
  be invoked for each model per frame.
2016-03-28 19:47:30 -07:00
Atlante45
807698f0bb Make svo loading use ResourceManager 2016-03-28 18:07:48 -07:00
Atlante45
238131014b Fix avatar manager naming 2016-03-28 15:00:36 -07:00
Atlante45
92ef8cafb1 Make sure pos/rot getters don't crash 2016-03-28 14:37:06 -07:00
howard-stearns
d07967d6d8 Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents 2016-03-28 14:02:20 -07:00
howard-stearns
c6347eb92a checkpoint for debugging/comparing edit.js 2016-03-28 13:39:43 -07:00
Zach Pomerantz
7bcef1d319 Fallback display to last, then desktop 2016-03-28 12:54:38 -07:00
Zach Pomerantz
37a725b06d Fallback to desktop if display plugin fails 2016-03-28 12:12:52 -07:00
Brad Hefta-Gaub
f7e6f60e87 one more crack at fixing false deadlock 2016-03-25 19:04:01 -07:00
Brad Hefta-Gaub
fe31be71eb protect against unexpected rollover 2016-03-25 14:59:43 -07:00
Brad Hefta-Gaub
541c1e5c6f Merge branch 'master' of https://github.com/highfidelity/hifi into reduceFalsePositiveDeadlocks 2016-03-25 13:03:31 -07:00
Brad Hefta-Gaub
941821e2c7 add some extra debugging at deadlock detection to explain unreasonable numbers 2016-03-25 12:17:24 -07:00
Brad Hefta-Gaub
fb09ad51b3 CR feedback 2016-03-24 21:14:07 -07:00
Brad Hefta-Gaub
7de8a2267f one more try 2016-03-24 18:09:14 -07:00
Brad Davis
0ac70049c7 Merge pull request #7431 from hyperlogic/tony/vive-rendering-work
OpenVR rendering & Nsight instrumentation improvements
2016-03-24 17:44:30 -07:00
Brad Hefta-Gaub
cfaa97d8f3 one more try 2016-03-24 17:39:23 -07:00
Brad Hefta-Gaub
5b13ebf72b more mac build busters 2016-03-24 17:19:11 -07:00
Brad Hefta-Gaub
2b595fb329 break out thread safe moving average to get around unix build hell 2016-03-24 16:26:28 -07:00
Brad Hefta-Gaub
8691aa6905 fix unix build and CR feedback 2016-03-24 15:45:44 -07:00
Brad Davis
520cccb219 Make display plugin switching atomic from other threads 2016-03-24 15:19:46 -07:00
Brad Hefta-Gaub
deed643ca7 add additional tracking of max elapsed 2016-03-24 13:30:39 -07:00
Brad Hefta-Gaub
208b594ef8 make the deadlock watchdog more generous and add some logging so we can see heatbeats on slow machines 2016-03-24 12:37:07 -07:00
Brad Hefta-Gaub
2b0670718f Merge pull request #7449 from howard-stearns/report-previous-session-data
Report previous session data
2016-03-23 20:58:51 -07:00
Anthony J. Thibault
de3144cde5 Merge branch 'master' into tony/vive-rendering-work 2016-03-23 18:13:59 -07:00
Anthony J. Thibault
0ef5c45815 DeadlockWatchdogThread: bumped up age from 10 to 15 seconds.
This will, hopefully, prevent false positives from people loading content on slow PCs.
2016-03-23 17:59:54 -07:00
Howard Stearns
a393f36978 Forgot important comment. 2016-03-23 17:31:21 -07:00
Howard Stearns
c09c1438f8 ivar init order. 2016-03-23 17:28:54 -07:00
Philip Rosedale
e1f3665185 Merge pull request #7435 from hyperlogic/tony/all-jitter-must-die
MyAvatar: fix jitter in hands when moving
2016-03-23 17:28:47 -07:00
Anthony J. Thibault
cec6e7dd8d Application: reduced idle PROFILE_RANGE spam 2016-03-23 17:12:48 -07:00
howard-stearns
dbdf79f96f Restore whitespace so there aren't superfluous diffs. 2016-03-23 17:01:50 -07:00
howard-stearns
c435ca212a Report previous session time. 2016-03-23 16:59:17 -07:00
Anthony J. Thibault
0d37515784 Merge branch 'master' into tony/vive-rendering-work 2016-03-23 15:59:59 -07:00
howard-stearns
550738776c Pass whether or not previous session crashed to the UserActivityLogger. 2016-03-23 15:56:29 -07:00
Anthony J. Thibault
df187499ff MyAvatar: fix jitter in hands when moving
Store hand controller positions within the avatar in sensor space, not world space.
Before IK the sensorToWorld matrix is updated to reflect the world space motion of the
character controller during physics.  This ensures the IK hand targets move properly with the character.
2016-03-22 19:19:52 -07:00
Zach Pomerantz
9c11474dd7 Expose qApp->updateHeartbeat 2016-03-22 17:17:36 -07:00
Anthony Thibault
50ac101d56 Avatar and Rig NSIGHT instrumentation 2016-03-22 10:36:32 -07:00
Anthony Thibault
9faccabf0d Merge branch 'master' of https://github.com/highfidelity/hifi into tony/vive-rendering-work 2016-03-21 21:55:53 -07:00
Anthony Thibault
225c462685 Improved NSIGHT instrumentation
* Application::idle, physics and avatar processing are tracked
* Application::paintGL frameNumber payload is tracked
* OpenGLDisplayPlugin::present is profiled with corresponding frameNumber payload
* Added color and payload support to Nsight ProfileRange class.
2016-03-21 21:47:59 -07:00
Anthony J. Thibault
7cab8f63fb Merge branch 'master' of github.com:highfidelity/hifi into tony/no-locks-no-problem 2016-03-21 16:03:33 -07:00
Anthony J. Thibault
0f31c3da10 Application: guard idle from being called within paintGL() 2016-03-21 15:21:16 -07:00
Anthony J. Thibault
ce47f83288 Prevent deadlock if idle is called during rendering
This extraordinary event can occur if a MessageBox is popped up by the opengl driver.

* removed AvatarData::avatarLock
* removed AvatarUpdate

This code was left over from an earlier avatar threading experiment.

Removed AvatarData avatarLock and AvatarUpdate class
2016-03-21 15:11:15 -07:00
Andrew Meadows
0a00436700 Merge pull request #7411 from ZappoMan/fixBlenderCrashRedux
Fix blender crash redux
2016-03-21 15:04:22 -07:00
Andrew Meadows
47c4b226ea Merge pull request #7395 from hyperlogic/tony/openvr-crash-on-exit
openvr crash on exit fix
2016-03-21 13:04:45 -07:00
Brad Hefta-Gaub
492e71345a Revert "Revert "Fix ModelBlender crash""
This reverts commit f274cdcc7f.
2016-03-21 11:42:25 -07:00
Brad Hefta-Gaub
f274cdcc7f Revert "Fix ModelBlender crash" 2016-03-21 10:47:31 -07:00
Andrew Meadows
d7d428d1b2 Merge pull request #7387 from ZappoMan/fixBlenderCrash
Fix ModelBlender crash
2016-03-21 09:14:11 -07:00
Anthony Thibault
5b2a050df7 display-plugins: Pulled getHeadPose into common base class.
* Moved getHeadPose and _headPoseCache out of each derived class and into HmdDisplayPlugin.
* updated comment in application.
2016-03-20 14:08:35 -07:00
Anthony Thibault
b71a56de38 Application: disable deadlock watchdog for debug builds
Cause it will cause a crash if you sit on a breakpoint for too long.
2016-03-20 12:18:33 -07:00
Anthony J. Thibault
960ffd9c9e DisplayPlugins: updateHeadPose() no longer returns a value.
Also, moved updateHeadPose so that the overlay and the main rendering use the same headPose.
Which should also be the same place the latencyMarker for the ovr_GetTrackingState is set.
2016-03-18 15:16:58 -07:00
Brad Hefta-Gaub
2ef5b3727e Merge branch 'master' of https://github.com/highfidelity/hifi into fixBlenderCrash 2016-03-18 14:04:45 -07:00
Anthony J. Thibault
d218ca4960 openvr: fix for crash on exit
Before this fix, a script could call into HMD.getHUDLookAtPosition2D() while the app was shutting down, which in turn would call
getHeadPose() on the currently active display plugin.  This call could cause a crash within the openvr plugin, because the SDK was either shutdown, or in the process of shutting down on the main thread.

This fixes this by spliting the previous DisplayPlugin::getHeadPose(int) into two parts:

* updateHeadPose(int) which is only called once a frame and only by the main thread.
* getHeadPose() which is thread-safe and will return a cached copy of the hmd pose sampled by the last updateHeadPose.
2016-03-18 12:26:11 -07:00
Brad Hefta-Gaub
917c4644a5 make SkeletonModel be shared_ptr friendly as well 2016-03-17 18:03:49 -07:00
Brad Hefta-Gaub
edcf642410 Merge pull request #7374 from jherico/plugin_switch_crash
Reduce crashes on switching display plugins
2016-03-17 15:51:39 -07:00
Brad Hefta-Gaub
6f8f5ed15c Merge pull request #7382 from hyperlogic/tony/crash-fix-focus-out-event
Application: prevent crash on startup when "Crashed" dialog is shown
2016-03-17 15:51:15 -07:00
Bradley Austin Davis
d6d7e67ca3 Fix OpenVR shutdown crash 2016-03-17 14:37:43 -07:00
Anthony J. Thibault
a8bc8a7843 Application: prevent crash on startup when "Interface Crashed" dialog is shown.
If the application "Interface Crashed" dialog is shown at startup, it can cause Application to receive events before it has been fully constructed.
In this case the QMainWindow _window pointer is uninitialized, causing Menu::getInstance() to de-reference an invalid pointer.

The fix for this is three fold.

1. Construct the QMainWindow before calling setupEssentials (which in turn spawns the "Interface Crashed" dialog).
2. Change Menu::getInstance() from a static_cast to a dynamic_cast.  This will cause it to return a nullptr if [QMainWindow::menuBar()](http://doc.qt.io/qt-4.8/qmainwindow.html#menuBar) returns an instance of QMenuBar and not a ui::Menu instance.
3. In Application::event return false if Menu::getInstance() returns a nullptr.  This should prevent any code that relies on having a valid ui::Menu instance from running.
2016-03-17 12:13:01 -07:00
Bradley Austin Davis
1cf89f046c Fix off by one error 2016-03-17 10:13:52 -07:00
Bradley Austin Davis
7045680bc7 Reduce crashes on switching display plugins 2016-03-17 10:13:52 -07:00
Bradley Austin Davis
80e2025ebf Allow display plugin switching by keyboard 2016-03-16 18:28:48 -07:00
Andrew Meadows
6028c3e841 Merge pull request #7318 from birarda/atp
Asset Transfer Protocol Mappings
2016-03-15 16:52:36 -07:00
Stephen Birarda
0012967734 use curly braced initialization for consts 2016-03-15 14:38:41 -07:00
Atlante45
03efde5b3c Change text in case of drag and drop. 2016-03-15 13:53:13 -07:00
Atlante45
4265ddbd0e Can't drop fbx if you can't rez 2016-03-15 11:42:48 -07:00
Atlante45
4a90ec303c Fix drag&drop 2016-03-15 11:22:42 -07:00
Anthony J. Thibault
7539eec134 Application: fix third-person and fullscreen-mirror toggle 2016-03-15 10:11:56 -07:00
Stephen Birarda
72c64532f5 Merge branch 'master' of https://github.com/highfidelity/hifi into atp 2016-03-15 09:12:49 -07:00
Anthony Thibault
9fb897476e Application: fix for mouse control in third-person camera
Process the keyboard & mouse input plugin after the userInputMapper()->update().
2016-03-11 17:29:18 -08:00
Stephen Birarda
66e572f226 Merge branch 'master' of https://github.com/highfidelity/hifi into atp 2016-03-11 14:44:49 -08:00
Anthony Thibault
ab390f7d2e Merge branch 'master' into tony/smooth-hands 2016-03-11 10:06:31 -08:00
Anthony J. Thibault
5eeb4ca594 Fix one frame lag controller lag/jitter
Move userInputMapper->update() after inputPlugin->pluginUpdate().
2016-03-11 09:28:25 -08:00
Zach Pomerantz
40378920b1 Merge branch 'master' of github.com:highfidelity/hifi into fix/skybox-tex 2016-03-10 21:44:31 -08:00
Anthony J. Thibault
ab19d3e5a2 Moved animation after physics, hand poses are in world frame.
There are still some debug hacks enabled so I can test in the vive room.
2016-03-10 20:44:35 -08:00
Anthony J. Thibault
807d31743c Removed Hand, HandData & PalmData
Instead, we just store two controller::Poses in MyAvatar.
Existing behavior and scripting APIs have been preserved.

The hand controller debug drawing is slightly different, but still works.
2016-03-10 19:33:31 -08:00
Philip Rosedale
e87ef52a4c Merge pull request #7302 from hyperlogic/tony/wrong-way-overlay
More reliable and usable UI sphere overlay location
2016-03-10 17:43:50 -08:00
Atlante45
548d826a4e Couple bug fixes 2016-03-10 14:59:20 -08:00
Atlante45
7d7a683b18 Add uploadFile method that prompts the user 2016-03-10 14:59:20 -08:00
Stephen Birarda
5ad4645b47 Merge branch 'master' of https://github.com/highfidelity/hifi into atp 2016-03-10 13:28:59 -08:00
Anthony J. Thibault
6d11dd465c Application: reset avatar on displayMode change
but not HMD sensor.
2016-03-10 13:12:09 -08:00
Zach Pomerantz
b627a17ce9 Allow px/color skybox without tex 2016-03-10 12:58:49 -08:00
Anthony J. Thibault
5f1b8805cf Removed unnecessary include 2016-03-09 17:37:51 -08:00
Brad Davis
9645ed9120 Update the watchdog heartbeat manually during startup 2016-03-09 17:00:45 -08:00
Anthony J. Thibault
886457939d Merge branch 'master' into tony/wrong-way-overlay 2016-03-09 16:50:18 -08:00
Howard Stearns
2b576e86f0 Merge pull request #7259 from jherico/crashes
Crash fixes
2016-03-09 16:42:36 -08:00
Ryan Huffman
0d2ae4f3a4 Merge branch 'atp' of github.com:birarda/hifi into atp-model 2016-03-09 16:33:53 -08:00
Anthony Thibault
5df616be37 OpenVR: More usable UI Sphere overlay location
Also, added a debug option to display SensorToWorld matrix in Developer > Avatar menu.
2016-03-09 16:24:08 -08:00
Ryan Huffman
f5497aa1e7 Add new AssetMappingsScriptingInterface and add mappings model 2016-03-09 14:53:04 -08:00
Brad Davis
23a89a63d8 Set deadlock thread name 2016-03-09 14:51:19 -08:00
Anthony J. Thibault
4af3766804 Don't reset sensors when initializing or changing display plugins.
This should fix the issue with the Oculus starting up with the UI aligned
to the HMD on your desk, rather then the configured default sitting pose.
2016-03-09 14:28:26 -08:00
Stephen Birarda
57ea51d244 Merge pull request #84 from Atlante45/feat/atp
Replace old drag&drop with new UI
2016-03-09 14:26:49 -08:00
Zach Pomerantz
21719b3980 Wait 10m for DEBUG deadlocks 2016-03-09 14:07:36 -08:00
Ryan Huffman
fd5a5dd8f4 Add QJSEngine compatible AssetMappingScriptInterface 2016-03-09 14:03:25 -08:00
Brad Davis
d428f3b96f Working on crash bugs 2016-03-09 14:00:05 -08:00
Brad Davis
cac31761c0 Safer shutdown code in deadlock thread 2016-03-09 13:45:01 -08:00
Stephen Birarda
9a2b2b4c16 Merge branch 'master' of https://github.com/highfidelity/hifi into atp 2016-03-09 12:16:46 -08:00
Atlante45
5a0beec1f5 Replace old drag&drop with new UI 2016-03-09 11:47:31 -08:00
Brad Davis
80fdef4348 Ensure the heartbeat has a valid value before the thread starts 2016-03-09 10:53:01 -08:00
Brad Davis
95f5d82d37 Add a watchdog thread to trigger a crash on detecting a deadlock 2016-03-09 00:32:46 -08:00
Atlante45
ded449072f Rename window 2016-03-08 13:13:45 -08:00
Atlante45
784f669998 First draft Assets Manager 2016-03-08 13:13:45 -08:00
Stephen Birarda
969244927b use extension for entity add for drag and drop upload 2016-03-08 13:09:20 -08:00
Stephen Birarda
28af9c51e6 add a missing parenthesis 2016-03-08 12:22:13 -08:00
Stephen Birarda
8fa32e75b2 client side fixes for upload with no extension 2016-03-08 12:19:15 -08:00
Brad Davis
8988dd9771 Fix mouse drag turning 2016-03-07 17:14:44 -08:00
Brad Davis
28103cf5ef Migrate composition of the overlay and pointer to the present thread 2016-03-07 17:14:41 -08:00
Chris Collins
7850ca3576 Merge pull request #7227 from hyperlogic/tony/eye-look-at-fixes
Avatar eye look at fixes for HMD and desktop
2016-03-07 11:50:16 -08:00
Brad Hefta-Gaub
cfce5af8d4 Merge pull request #7191 from samcake/orange
Better Shading Model and support fr Stingray material
2016-03-01 18:24:09 -08:00
samcake
16ac69315f Imroving the roughness/specular highlight nd fixing a bug with the CUbemap texture 2016-03-01 16:38:02 -08:00
Zach Pomerantz
5c64115b26 Use keyLight in DLE instead of _skyboxTexture 2016-03-01 14:44:34 -08:00
Stephen Birarda
f44cf3903c re-instate verified domain ownership for full automatic networking
This reverts commit 34408c8144.
2016-03-01 13:04:37 -08:00
Stephen Birarda
b0c11e6562 Merge pull request #7217 from huffman/udt-random-seq
Randomize initial send sequence number in UDT
2016-03-01 12:59:10 -08:00
Atlante45
4944d0a8d0 Handle threading inside AssetServer 2016-03-01 12:00:43 -08:00
Atlante45
6a4b93a4e7 Proper fix for DiskCacheInfo 2016-03-01 12:00:43 -08:00
Atlante45
40d307a37b Temporary fix to disk cache editor crash 2016-03-01 12:00:43 -08:00
Atlante45
2c1762526d Move all resource requests to the same thread 2016-03-01 12:00:43 -08:00
Ryan Huffman
cc9c87d281 Fix packet version mismatch not showing for domain packets 2016-03-01 11:36:49 -08:00
Brad Hefta-Gaub
2c3fdc995f Away improvements 2016-02-29 20:23:06 -08:00
Anthony J. Thibault
460582239a Avatar eye look at fixes for HMDs
There were three things that were causing issues with eye look at vectors while wearing an HMD.

1) The matrix returned by AvatarUpdate->getHeadPose() was in the wrong space, it should be in avatar space.
   it was actually returning a matrix in sensor/room space.
2) The lookAtPosition was incorrect while wearing an HMD and with no avatars to look at.
3) The eye rotation limits in Rig::updateEyeJoint were relative to the model's zero orientation, NOT relative to the head.
   this was causing the eyes to hit limits when the avatar head turned.
2016-02-29 18:02:50 -08:00
Zach Pomerantz
3c53078178 Merge pull request #7194 from ZappoMan/toggleOverlay
add toggleOverlays menu item and action
2016-02-26 10:17:24 -08:00
Philip Rosedale
783892ac2e Merge pull request #7206 from hyperlogic/tony/simrate-fix
Application: don't simulate until we are ready to render
2016-02-26 07:27:35 -08:00
Brad Hefta-Gaub
bf0fb7258a CR feedback 2016-02-25 22:01:10 -08:00
Anthony J. Thibault
e5c81f66a5 Application: removed threadID and milliseconds from logging. 2016-02-25 18:20:43 -08:00
Anthony J. Thibault
08c16beff2 Application: re-worded presentCount comments 2016-02-25 18:17:42 -08:00
Andrew Meadows
5d1e283508 namechange TouchesKeyhole to IntersectsKeyhole 2016-02-25 18:09:35 -08:00
Andrew Meadows
2591c5ee3e cleanup names that use "keyhole" 2016-02-25 18:09:35 -08:00
Andrew Meadows
9558258f64 use cubeInKeyhole() where appropriate 2016-02-25 18:09:35 -08:00
Andrew Meadows
dfdf375853 use shapeInFrustum() names again
but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
2016-02-25 18:09:35 -08:00
Anthony J. Thibault
11cd8e03b9 Merge branch 'master' into tony/simrate-fix 2016-02-25 17:50:23 -08:00
Anthony J. Thibault
1fdae13de1 Application: don't simulate until we are ready to render. 2016-02-25 17:48:55 -08:00
Stephen Birarda
34408c8144 Revert "verified domain ownership for full automatic networking" 2016-02-25 17:02:08 -08:00
Brad Hefta-Gaub
b0c286bc3b Merge branch 'master' of https://github.com/highfidelity/hifi into toggleOverlay
Conflicts:
	interface/src/Application.cpp
2016-02-25 16:21:38 -08:00
Brad Hefta-Gaub
202a456e1a Merge pull request #7126 from AndrewMeadows/cleanup
cleanup ViewFrustum method names
2016-02-25 16:12:25 -08:00
Brad Hefta-Gaub
519a90f2bd fix the overlays visible on startup case 2016-02-25 16:02:05 -08:00
Clément Brisset
2e7c7eace5 Merge pull request #7179 from birarda/domain-security
verified domain ownership for full automatic networking
2016-02-25 15:24:09 -08:00