Commit graph

211 commits

Author SHA1 Message Date
Stephen Birarda
abc0deaa78 increase the far clip 2013-03-20 16:22:24 -07:00
Kees van Prooijen
9ae11ffe77 more windows port 2013-03-20 12:13:14 -07:00
Stephen Birarda
c7213d6593 conditionally include winsock2.h instead of UNIX socket stuff 2013-03-19 11:46:53 -07:00
Stephen Birarda
8ef885aaaf remove extra tokens after endif for WIN32 conditionals 2013-03-19 11:10:42 -07:00
Kees van Prooijen
cd27c74a2d prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Stephen Birarda
158270f20d only use SerialInterface if on UNIX machine 2013-03-18 15:36:26 -07:00
Stephen Birarda
95eb241fdd remove OS X specific menu, have voxel server point to correct DS 2013-03-13 11:07:46 -07:00
Stephen Birarda
e97aba03a3 move StdDev to shared library 2013-03-12 10:09:07 -07:00
Philip Rosedale
674bd8d798 transmitter full movement, and audio jitter buffer tweaks/debugging data 2013-03-11 16:19:55 -07:00
Philip Rosedale
5c1bd68580 Merge remote-tracking branch 'origin/master' 2013-03-08 16:00:17 -08:00
Philip Rosedale
f014fcd0ac transmitter tweaks 2013-03-08 15:58:49 -08:00
Stephen Birarda
5535b8a4f5 allow client to request loopback from mixer 2013-03-08 15:37:41 -08:00
Stephen Birarda
686404be2b add a voxel server 2013-03-08 14:32:06 -08:00
Philip Rosedale
26fd44f030 100,000 voxel death star with concentric shells 2013-03-06 16:58:38 -08:00
Philip Rosedale
e7aa142082 Merge remote-tracking branch 'origin' 2013-03-06 15:23:40 -08:00
Philip Rosedale
89d205f304 turn cloud back off 2013-03-06 14:45:24 -08:00
Philip Rosedale
f98f64e8f7 Added red 'laser pointer' to hand 2013-03-06 14:40:24 -08:00
Stephen Birarda
f004479e39 bump up to 300000 voxels, with color 2013-03-06 14:34:14 -08:00
Stephen Birarda
e16cd4ffc3 use vertex buffer objects to speed up voxel rendering 2013-03-06 13:56:11 -08:00
Stephen Birarda
0fbb534566 randomly draw 50000 voxels for glDrawElements test 2013-03-06 12:04:27 -08:00
Philip Rosedale
04bd98cf85 Merge remote-tracking branch 'origin' 2013-03-04 17:01:24 -08:00
Philip Rosedale
2903ff9f73 Adding support for transmitter data 2013-03-04 17:00:30 -08:00
Philip Rosedale
f3d086f6dd Merge pull request #10 from heracek/19095
Code Review for Job #19095
2013-03-04 16:59:53 -08:00
Stephen Birarda
a42fc47231 relink head to AudioRingBuffer, send source bearing 2013-02-28 15:58:57 -08:00
Stephen Birarda
29df6e6a3e send 256 samples per callback so mixer can reply with two channels 2013-02-28 12:21:38 -08:00
Philip Rosedale
27cc3a8ee5 Merge remote-tracking branch 'origin' 2013-02-26 17:34:26 -08:00
Philip Rosedale
fe2f2d5019 Reduce mouse force on hand. 2013-02-26 17:33:40 -08:00
Stephen Birarda
c123990d7a switch back to EC2 DS for sanity check 2013-02-26 13:59:33 -08:00
Stephen Birarda
c645830809 temporary test against birarda's domain server 2013-02-26 13:43:50 -08:00
Stephen Birarda
1783ee5f85 send interface client position to audio mixer 2013-02-26 13:13:40 -08:00
Philip Rosedale
26a87b3b43 Added critically damped spring behavior to hand, and added simulateHand() routine to main.cpp that uses mouse to correctly move hand controller. 2013-02-26 09:41:16 -08:00
Philip Rosedale
f7b20a7c9c Added ability to drag hand by clicking and dragging on the screen. 2013-02-25 15:06:28 -08:00
Stephen Birarda
d211eb6c84 use getters and setters for all member variables in AgentList and Agent 2013-02-25 12:51:52 -08:00
Stephen Birarda
4541a5fe78 AgentList returns agents vector and agentSocket by reference 2013-02-25 12:24:42 -08:00
Stephen Birarda
a20a162502 don't move user view with their gyro, temporarily hide hand 2013-02-22 16:43:41 -08:00
Stephen Birarda
88cac51c0c tweak sensitiviy on pitch and yaw changes 2013-02-22 16:28:58 -08:00
Stephen Birarda
2ab58e00ca revert last change to ignore position changes from self-gyro 2013-02-22 16:25:38 -08:00
Stephen Birarda
7d244bbd45 don't allow gyro to move user head for themselves 2013-02-22 16:17:07 -08:00
Stephen Birarda
af48f4aad2 switch back to EC2 domain server 2013-02-22 15:15:25 -08:00
Tomáš Horáček
4403f726bb Merge branch 'master' into 19095 2013-02-23 00:09:26 +01:00
Stephen Birarda
6a16d6e3bb clean up agent killing/re-adding for interface and domain 2013-02-22 14:54:19 -08:00
Stephen Birarda
b4184562e0 Merge remote-tracking branch 'origin/master' 2013-02-22 13:39:20 -08:00
Stephen Birarda
5d2cba0b2a add silent agent removal to AgentList class 2013-02-22 13:38:33 -08:00
Stephen Birarda
345ec8b938 fix threaded socket joins so that socket has timeout on blocking receive 2013-02-22 13:37:57 -08:00
Philip Rosedale
0453445b13 Render own manipulator hand in front of camera 2013-02-22 12:47:28 -08:00
Stephen Birarda
200982dddc fix for UDPSocket receive crash in Audio class and main.cpp 2013-02-22 12:20:16 -08:00
Philip Rosedale
41259f9ae0 Changed Hand to be a floating 'paddle' in front of the head 2013-02-22 12:10:29 -08:00
Tomáš Horáček
36a558d123 add "Scope" menu functionality 2013-02-22 18:38:25 +01:00
Tomáš Horáček
4741eb869e add Mac OS X "Scope" menu with empty action 2013-02-22 18:22:16 +01:00
Stephen Birarda
e7fc997f78 push and pop when drawing agent heads 2013-02-21 16:55:20 -08:00
Stephen Birarda
aa9f4f966e allow switchover to new audio mixer received from audio server 2013-02-21 15:43:52 -08:00
Stephen Birarda
1e00962fb7 fix crash on match to active socket, remove LD debug 2013-02-21 15:08:23 -08:00
Stephen Birarda
0becd86e6c show correct number of agents nearby 2013-02-21 15:04:17 -08:00
Stephen Birarda
4a60c5a07b switch back to EC2 domain server 2013-02-21 15:02:33 -08:00
Stephen Birarda
27c4702c7e move to agent head position before drawing it 2013-02-21 14:45:33 -08:00
Stephen Birarda
9ec51116d5 fix unecessary copy of Agent, blow away linkedData to rebuild it 2013-02-21 14:36:53 -08:00
Stephen Birarda
ea43988173 resolve conflicts on merge with master 2013-02-21 13:00:02 -08:00
Stephen Birarda
060f4dceca use AgentData class to abstract implemenation of linked data 2013-02-21 12:56:57 -08:00
Philip Rosedale
15fd9638d6 remove deadhead (of self) at origin. First commit of voxels with LOD, recursive test pattern. 2013-02-20 21:38:42 -08:00
Stephen Birarda
c57380012e hook domain server up to AgentList, pack sockets 2013-02-20 18:32:23 -08:00
Stephen Birarda
7205817476 remove AgentSocket abstraction to use sockaddr struct 2013-02-20 11:44:35 -08:00
Stephen Birarda
42927ec602 implement pingAgents method in AgentList 2013-02-19 17:46:49 -08:00
Stephen Birarda
9a514f56e5 have AgentList control the required UDPSocket instance 2013-02-19 17:34:34 -08:00
Stephen Birarda
9d5a800c6f begin abstraction of Agent communication to shared classes 2013-02-19 16:38:57 -08:00
Philip Rosedale
fd151fb7bc trivial change for gyro fix 2013-02-18 16:42:19 -08:00
Stephen Birarda
307fa9e5fa point to EC2 domain server instead of local machine 2013-02-18 16:33:31 -08:00
Stephen Birarda
dcb0e5add2 copy resources to OS X application bundle 2013-02-18 11:39:29 -08:00
Stephen Birarda
fd73b8de82 always store ports as unsigned short ports 2013-02-18 09:50:15 -08:00
Stephen Birarda
c3c0793ddc mixer needs to send port as unsigned short 2013-02-18 09:39:52 -08:00
Stephen Birarda
612662c475 actually allocate memory for the agent private address 2013-02-18 09:36:47 -08:00
Philip Rosedale
87b52b5d90 Merge remote-tracking branch 'origin' 2013-02-18 09:00:06 -08:00
Philip Rosedale
bd45740dc6 Partial progress on new voxel model. 2013-02-18 08:59:44 -08:00
Stephen Birarda
c6a8f6415e switch back to EC2 domain server for test 2013-02-18 08:56:32 -08:00
Stephen Birarda
d1433aa2bd a bad version of UDP hole punching for local agents 2013-02-18 08:53:16 -08:00
Philip Rosedale
31ce33f3a3 Fly turn and strafe faster 2013-02-15 17:02:10 -08:00
Philip Rosedale
01767719eb Merge remote-tracking branch 'origin' 2013-02-15 16:46:23 -08:00
Philip Rosedale
514a373acd Partial commit with head render angle fixes 2013-02-15 16:45:50 -08:00
Stephen Birarda
d0203158c8 initial setup of polling for newly connected headset 2013-02-15 14:58:07 -08:00
Philip Rosedale
ba683de026 Merge remote-tracking branch 'origin' 2013-02-15 12:54:20 -08:00
Philip Rosedale
27860b1f07 Added stats display of agent ping times and various agent functions to get the data. 2013-02-15 12:53:21 -08:00
Stephen Birarda
da8fd5f4ee hook space server up to shared UDPSocket class 2013-02-14 16:45:00 -08:00
Philip Rosedale
c360fabd96 Domain IP is used if static, else looked up. 2013-02-14 13:20:06 -08:00
Philip Rosedale
10ff074e38 Don't render head if you are inside it (it's your own) 2013-02-14 13:14:01 -08:00
Stephen Birarda
9c822b9d58 dynamic switchover of audio mixer 2013-02-13 20:43:10 -08:00
Stephen Birarda
815783732c make UDPSocket non-blocking, thread receive of data in interface 2013-02-13 15:27:16 -08:00
Stephen Birarda
28beb3ecfc undo changes to interface constants 2013-02-13 13:44:26 -08:00
Stephen Birarda
09dee91279 collect agent address on receive to send back audio 2013-02-13 13:42:23 -08:00
Philip Rosedale
9ad121ea00 Now looking up IP address of domain server on startup. 2013-02-13 11:50:10 -08:00
Philip Rosedale
ecc7eee161 changed to EC2 domain server by default in interface, increased domain server keep alive timeout to 5 seconds. 2013-02-13 10:53:03 -08:00
Philip Rosedale
4ed1971276 Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho). 2013-02-13 10:14:31 -08:00
Philip Rosedale
53a3d1f8c9 Added audio waveform oscilloscope, fixing head rendering of other agents and self. 2013-02-12 23:27:36 -08:00
Philip Rosedale
8d5a53b2c9 Added agent type to domain server, interface client 2013-02-12 20:48:09 -08:00
Philip Rosedale
a48d9ecd95 Added ping detection between agents 2013-02-12 13:18:19 -08:00
Philip Rosedale
6f9d223454 Fixed network-to-host byte order problems when storing ports. 2013-02-12 10:58:30 -08:00
Philip Rosedale
b651032b06 Merge remote-tracking branch 'origin/master' 2013-02-12 01:52:23 -08:00
Philip Rosedale
82594c31ba stop failing texture load at startup, always show nearby agent count 2013-02-12 01:50:12 -08:00
Philip Rosedale
b58bb6fe80 Head data streaming to other users, domain server improved, network.cpp removed and replaced with UDPSocket objects, input audio drives mouth color and size. 2013-02-12 01:41:36 -08:00
Stephen Birarda
b45286c6e5 add copied AudioRingBuffer for mixer, comment crashing mouse calls 2013-02-11 17:16:18 -08:00
Stephen Birarda
d394035e7e switch back to ARB functions with glext include 2013-02-08 14:49:12 -08:00
Stephen Birarda
d79bf39a24 using OpenGL later than 2, remove ARB from calls 2013-02-08 14:09:44 -08:00
Stephen Birarda
54b4762830 conditional Apple OS include of call to glPointParameterfvARB 2013-02-08 14:01:35 -08:00
Stephen Birarda
95dc030f19 fix casing of include of finger.h 2013-02-08 13:59:09 -08:00
Stephen Birarda
b339e47be2 glut should be only inlude required for OpenGL 2013-02-08 13:25:34 -08:00
Stephen Birarda
cedb212597 make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
Stephen Birarda
13a0597ab6 dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Philip Rosedale
58e96f0ab8 Merge branch 'master' of github.com:worklist/hifi 2013-02-07 20:09:29 -08:00
Stephen Birarda
0359cdbc12 merge with origin/master 2013-02-07 17:30:08 -08:00
Stephen Birarda
f5cbe7a05a cmake build working for interface project 2013-02-07 17:29:01 -08:00
Stephen Birarda
f9b8d6cde0 don't use find module for glm/portaudio 2013-02-07 12:24:05 -08:00
Stephen Birarda
4860fb086d link glm library to interface target 2013-02-07 11:41:01 -08:00
Stephen Birarda
1111e4837e intial restructuring for CMake setup 2013-02-06 18:07:36 -08:00
Renamed from Source/main.cpp (Browse further)