glut should be only inlude required for OpenGL

This commit is contained in:
Stephen Birarda 2013-02-08 13:25:34 -08:00
parent 98fc8418b1
commit b339e47be2
2 changed files with 0 additions and 7 deletions

View file

@ -10,9 +10,6 @@
#include <InterfaceConfig.h>
#include "Cloud.h"
#include "Util.h"
#ifndef __APPLE__
#include <GL/glext.h>
#endif
#define COLOR_MIN 0.2f // minimum R/G/B value at 0,0,0 - also needs setting in field.cpp

View file

@ -14,11 +14,7 @@
// l = show incoming gyro levels
//
//#define MARKER_CAPTURE // yep.
#include "InterfaceConfig.h"
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>
#include <iostream>
#include <fstream>
#include <math.h>