Commit graph

1171 commits

Author SHA1 Message Date
Seth Alves
0b2f13dacc don't use deleteLater on smartpointered object 2017-07-11 17:07:44 -07:00
Seth Alves
59c586bc5d remove unused code 2017-07-11 16:58:19 -07:00
Seth Alves
3c8c87cff5 i hate you, milkman dan 2017-07-11 16:48:28 -07:00
Seth Alves
3670a04d8e switch bare pointers to AudioInjector objects to be QSharedPointers 2017-07-11 14:24:58 -07:00
Brad Davis
6fc82bb351 Switch to preprocessor macro for blocking invokes to capture function information 2017-06-30 11:36:24 -07:00
Brad Davis
b52dd7b822 Don't use blocking connections on the main thread 2017-06-29 20:45:17 -07:00
Brad Hefta-Gaub
197006e3d3 Merge pull request #10780 from kencooke/audio-hrtf-avx512
HRTF optimizations
2017-06-22 13:34:05 -07:00
Ken Cooke
af0f460659 Fix extra whitespace 2017-06-22 06:38:13 -07:00
Ken Cooke
5d235f8c52 Fix typo 2017-06-22 06:32:32 -07:00
Ken Cooke
38c87b0f08 Fallback code to allow compiling with VS2013 2017-06-21 13:19:46 -07:00
Ken Cooke
afb26df2de Runtime dispatch for AVX512 optimized HRTF 2017-06-21 11:26:53 -07:00
Ken Cooke
00c904c927 Detect compiler support for SIMD intrinsics in conditional compilation 2017-06-21 09:34:02 -07:00
Ken Cooke
1688ad5f0a HRTF optimized for AVX512 2017-06-20 17:09:38 -07:00
Stephen Birarda
c132e29b06 remove conditional seek from InboundAudioStream 2017-06-14 11:42:19 -07:00
Stephen Birarda
29842c67cc use received message faking for cleaner replication in audio 2017-06-13 18:04:59 -07:00
Stephen Birarda
ab3a0ddba2 don't emit codec mismatch upstream, handle replicated silent frames 2017-06-12 19:49:02 -07:00
seefo
cc57d28ccc Made requested changes to PR10554 2017-05-26 11:49:43 -07:00
seefo
90d5b2a6d4 Removed SoundProcessor's dependence on Sound objects 2017-05-26 10:32:34 -07:00
seefo
32b5ac5020 Moved audio asset processing to a separate thread 2017-05-25 16:10:53 -07:00
Ken Cooke
3d67978caa Delete the old noise gate 2017-05-23 15:53:38 -07:00
Ken Cooke
986d86ec17 Fix nasty preexisting bug in computing numSamples, where sizeof(SAMPLE_SIZE) incorrectly returns 4 instead of 2. 2017-05-23 10:29:43 -07:00
Ken Cooke
746b41e509 Fix typo in comments 2017-05-18 17:30:07 -07:00
Ken Cooke
205b9d4aec Fix compiler warnings 2017-05-18 16:49:02 -07:00
Ken Cooke
18ed3dd6ed Remove debug code 2017-05-18 14:30:25 -07:00
Ken Cooke
6f2a84a084 Add stand-alone DC blocking filter 2017-05-18 14:26:35 -07:00
Ken Cooke
c1cd26b473 New log-domain noise gate with adaptive threshold 2017-05-18 14:21:56 -07:00
Ken Cooke
106dd6ce6a Fast fixed-point log2 approximation 2017-05-18 14:15:10 -07:00
Ken Cooke
cad9eeb8ba Refactor the peak limiter (output is bit-exact) 2017-05-18 14:13:24 -07:00
Zach Pomerantz
c478f1a752 synchronously fill injector buffer on underrun 2017-05-09 16:34:42 -04:00
Zach Pomerantz
48af83a960 guard against audio injector and local buffer datarace 2017-05-05 17:05:40 -04:00
Atlante45
70ece9f0fd Load skybox first and sounds later 2017-04-26 14:57:23 -07:00
Ken Cooke
69863dd735 Fix the crash in Debug builds, caused by undeclared metatype for AudioInjector* 2017-03-30 08:52:04 -07:00
Zach Pomerantz
f43706dfe1 clean AudioNoiseGate 2017-03-15 00:14:55 +00:00
Zach Pomerantz
0abcda86a8 mv AudioNoiseGate to audio 2017-03-15 00:14:55 +00:00
Brad Hefta-Gaub
bdab24d9bf fix spelling 2017-03-09 08:25:56 -08:00
Brad Hefta-Gaub
79d8d90581 CR feedback 2017-03-08 20:35:24 -08:00
Brad Hefta-Gaub
2d595c1f87 CR feedback 2017-03-08 20:29:32 -08:00
Brad Hefta-Gaub
1bdad89cbe properly handle silent packet transitions 2017-03-08 17:27:46 -08:00
Thijs Wenker
13b2b6086f Fix recorder.js playback in interface 2017-02-21 19:47:26 +01:00
Zach Pomerantz
ff56eb24c8 Merge pull request #9537 from zzmp/audio/throttle-filter
Add injector/avatar attenuation to audio-mixer throttling
2017-02-07 20:57:43 +01:00
Ken Cooke
63c2aa1dfc Remove obsoleted code 2017-02-06 12:55:03 -08:00
Ken Cooke
a77e4262e3 Remove obsoleted code 2017-02-06 12:47:28 -08:00
Ken Cooke
49605d52e0 Remove debug code 2017-02-06 10:42:32 -08:00
Ken Cooke
8033f932a6 Simulate 1% random packet-loss, for debug/test 2017-02-06 10:16:25 -08:00
Ken Cooke
4acb99cd4f Use interpolated audio (codec packet-loss concealment) or zero samples (if no codec) when audio packets are lost. This audio is still processed by the audio pipeline to avoid clicks/pops. 2017-02-06 09:29:39 -08:00
Zach Pomerantz
1f56814714 Merge branch 'master' of https://github.com/highfidelity/hifi into audio/throttle-filter 2017-01-31 19:35:27 +00:00
Zach Pomerantz
24ca765a39 add hrtf gain getter 2017-01-27 14:36:59 -05:00
Zach Pomerantz
1c5228cb6d fix AudioRingBuffer::appendData 2017-01-26 19:16:02 -05:00
Zach Pomerantz
3d526a1024 Merge branch 'master' of github.com:highfidelity/hifi into audio/threaded-local 2017-01-26 18:56:58 -05:00
Atlante45
f540c94113 Merge branch 'master' of https://github.com/highfidelity/hifi into ess-pr 2017-01-25 13:06:49 -08:00
Atlante45
3f8b2f9cbb Fix invalid volume values in injector options 2017-01-23 11:49:07 -08:00
Zach Pomerantz
061668cba4 use lock-free pipe for local audio in device callback 2017-01-22 00:25:08 -05:00
Zach Pomerantz
bb247fe8a3 rename AudioMixRingBuffer 2017-01-20 14:48:54 -05:00
Zach Pomerantz
75281099bd add conformant explicit instantiation for AudioRingBuffers 2017-01-20 14:33:54 -05:00
Stephen Birarda
1b778a3ee0 fail quietly if local injection cannot happen 2017-01-20 10:42:07 -08:00
Zach Pomerantz
02e62938a4 add AudioRingMixBuffer 2017-01-20 12:29:44 -05:00
Zach Pomerantz
95a7b38ea4 templatize AudioRingBuffer 2017-01-20 12:29:44 -05:00
Zach Fox
b0b6aeac6c Ken's feedback 2017-01-13 13:00:03 -08:00
Ken Cooke
083c7bc523 Add a local HRTF gain adjustment. Gain adjustments are persistent and properly interpolated. 2017-01-11 10:05:39 -08:00
Ken Cooke
afacb59999 Use logarithmic quantization of injector "volume" over the wire.
Allow gains > 1.0 (up to +30dB)
Better quantization at low levels (uniform steps in dB)
2017-01-04 15:38:26 -08:00
Ken Cooke
a42ac89a6d Faster HRTF
New AVX2 implementation of FIR_1x4() achieves 24 FLOPS per clock on HSW/BDW/SKL
Removed old AVX implementation
32-byte alignment of SIMD buffers and tables
Fixed the poorly optimized code produced by GCC -O2
2016-12-30 13:47:31 -08:00
Andrew Meadows
b56a15b60a Merge pull request #9273 from kencooke/audio-ambisonic-src2
Improved audio resampler
2016-12-27 17:07:56 -08:00
Ken Cooke
a2ea6bf36e Improved audio resampler
Added LQ mode (2x faster).
Added HQ mode (2x slower), intended for offline resampling.
Default (MQ) quality is slightly improved (512 filter phases in irrational mode).
2016-12-24 11:10:35 -08:00
Ken Cooke
fc2c2a1906 fix compiler warnings 2016-12-24 10:06:30 -08:00
Ken Cooke
f5d52c3d3b 64-bit code optimizations
Use size_t for inner-loop array indexing, to avoid extraneous MOVSXD instructions when compiled with MSVC x64.
2016-12-24 09:00:23 -08:00
Ken Cooke
b878051cd9 Ambisonic limiter, with gain linking between all channels to preserve imaging 2016-12-24 08:42:56 -08:00
Brad Hefta-Gaub
dbbed462b4 cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
David Kelly
b68a07e930 Merge pull request #9197 from davidkelly/dk/injectorVolume
No longer applying volume when reading audio injector buffer
2016-12-16 15:11:33 -08:00
Ken Cooke
b4994a3d89 Ambisonic resampler, optimized using AVX2.
int16_t and float versions.
Removed unused SSE2 version.
Removed unused getExactInput().
Refactored to remove nested #ifdefs.
2016-12-14 15:18:41 -08:00
David Kelly
a8157ae2cd Typo, plus some CR feedback 2016-12-13 17:48:30 -08:00
David Kelly
d6b99ce57e Removed volume from AudioInjectorLocalBuffer
Since it doesn't use it.  Now clamping at 0-1 in the
AudioInjector::getVolume() call.  This is better -- one spot so it now
always gets clamped.
2016-12-13 17:34:56 -08:00
Zach Fox
44c6eb303b Fix the bug 2016-12-13 12:46:31 -08:00
Clément Brisset
050c0fe14a Merge pull request #9188 from kencooke/audio-wav-parser
Fix and improve the WAV file loader
2016-12-12 17:51:20 -08:00
Zach Fox
7030c7b0a6 Space bubble improvements (#9142)
* The space bubble around a player's avatar is now visualized. When another avatar enters a player's bubble, The bubble visualization will appear, a soft tone will play, and the "Bubble" HUD button will flash.
* The space bubble radius setting has been removed. Space bubble size now scales based on avatar scale.
* Space bubble collision detection is now more accurate and reliable.
* CTRL + N toggles the bubble.
* The "Bubble" HUD button has been moved to the proper location.
2016-12-12 14:22:54 -08:00
David Kelly
3f3d922eca No longer applying volume when reading audio injector buffer
Since we also apply the gain in HRTF (on both server and client), the
mono sources sort of had volume^2 applied to them.
2016-12-12 12:01:02 -08:00
Ken Cooke
e4b5c14ea3 PR feedback 2016-12-07 10:15:55 -08:00
Ken Cooke
0f10975a59 Robust WAV parser.
Skips extraneous chunks, handles WAVE_FORMAT_EXTENSIBLE, supports arbitrary sample rates.
2016-12-07 08:44:10 -08:00
Ken Cooke
975cbd8e44 Replace test renderer with spatialized binaural renderer 2016-12-06 10:12:36 -08:00
Ken Cooke
e93e1a7c4f Preliminary support for Ambisonic audio injectors.
Supports 4-channel WAV files, presumed to be B-format (FuMa) first-order Ambisonic.
Supports WAV with arbitrary sample rate (needs optimization).
Supports soundfield volume and orientation set via script.
Supports localOnly client-side injection using simple (non-spatialized) test renderer.
2016-12-02 18:20:57 -08:00
Ken Cooke
452f081366 Add support for WAV assets with arbitrary sample rate, not just 48khz. Fast path when already 24khz. 2016-11-30 14:56:11 -08:00
Ken Cooke
7ad384d731 reformat to meet Coding Standard, more explicit license 2016-11-30 10:44:27 -08:00
Ken Cooke
812d28dbff Fix compiler warnings 2016-11-29 14:39:49 -08:00
Ken Cooke
68085947a0 replace tabs with spaces 2016-11-29 14:12:41 -08:00
Ken Cooke
5d05fd389f First-order Ambisonic renderer, optimized for AVX2 2016-11-29 12:53:19 -08:00
Ken Cooke
ec53c6a030 Add support for mono or multichannel audio output.
At the end of the audio pipeline, optional upmix/downmix to the device channel format.
2016-11-17 06:56:49 -08:00
Zach Pomerantz
3bea1069f2 fix unit conversion for audio fade factor 2016-10-21 16:10:33 -07:00
Clément Brisset
b63eb6ba9f Merge pull request #8665 from zzmp/feat/audio-stats
move audio stats to QML/JS, with graphs
2016-10-20 16:43:49 -07:00
Zach Pomerantz
afce8c4a45 STEREO_FACTOR -> AudioConstants::STEREO 2016-10-05 13:02:28 -07:00
Zach Pomerantz
5af95c6062 store channels on audio stream 2016-10-05 12:04:24 -07:00
Zach Pomerantz
05aded5c9d differentiate smaples/frames from dropped audio 2016-10-04 18:45:03 -07:00
Zach Pomerantz
00fabb77b4 use proper audio frame naming 2016-10-04 18:27:56 -07:00
Zach Pomerantz
972a611d03 retain stereo on dead audio resampling 2016-10-04 17:54:20 -07:00
Zach Pomerantz
768354e49f loopback local injectors on server echo 2016-09-29 15:25:17 -07:00
Zach Pomerantz
055fabf57b fix audio AppendFlag semantics 2016-09-26 18:51:51 -07:00
Brad Hefta-Gaub
ee6719f94a Merge pull request #8652 from zzmp/fix/audio-injector
fix injector restart fail on lack of local interface
2016-09-23 16:07:16 -07:00
Zach Pomerantz
912db1c0e1 silence audiostream logging 2016-09-23 15:32:23 -07:00
Chris Collins
be33524990 Merge pull request #8636 from zzmp/clean/audio-config
strip unused audio settings, hide the rest
2016-09-23 15:08:48 -07:00
Zach Pomerantz
faba165408 fix injector fail on lack of local if
- consolidate codepaths for new/restarted injections
- allow network injection without local injection
2016-09-23 15:03:38 -07:00
Zach Pomerantz
09a96796de bring audio stream initializers to standard 2016-09-23 11:58:15 -07:00
Zach Pomerantz
e2ff738fc3 strip unused audio settings
- remove parameters on the jitter buffer algorithm, these are now static
- remove parameters on the output starve detection algorithm, now static
- move interface audio settings to the Developer menu
2016-09-21 17:35:27 -07:00
Zach Pomerantz
9e2ec27b29 always play audio injectors locally 2016-09-21 17:20:51 -07:00
Chris Collins
3d9f231543 Merge pull request #8609 from zzmp/fix/audio-stats
fix audio network stats
2016-09-19 09:08:35 -07:00
Zach Pomerantz
b6d093889c add AudioConstants::SAMPLE_SIZE 2016-09-16 14:20:50 -07:00
Zach Pomerantz
0d3a9af6a6 wait 10s before growing jitter 2016-09-16 12:03:54 -07:00
Zach Pomerantz
177466e4c7 calculate unplayed ms on all streams/buffers as max 2016-09-15 17:54:41 -07:00
Zach Pomerantz
9792d025fa clean up audio stats 2016-09-15 13:09:06 -07:00
Ken Cooke
3a41b285a0 Fix local audio injectors, that got disabled somehow 2016-09-13 17:21:48 -07:00
Brad Hefta-Gaub
dbf29ba79d Merge pull request #8569 from jherico/gli
Stuttering: Upgrade GLM & add GLI integration
2016-09-09 12:11:08 -07:00
Brad Davis
ecfe56085d GLM update and GLI integration 2016-09-09 10:18:15 -07:00
Zach Pomerantz
7b8f616099 add audiostream (jitter) logging 2016-09-08 17:23:56 -07:00
Brad Hefta-Gaub
a40a9f1d73 Merge pull request #8575 from kencooke/neon_optimization
Added ARM NEON optimized audio sample rate conversion
2016-09-08 09:58:47 -07:00
Ken Cooke
9457d49103 Merge branch 'master' of https://github.com/highfidelity/hifi into low-latency-audio 2016-09-06 20:56:20 -07:00
Ken Cooke
284bbfdf06 Remove extraneous code 2016-09-06 17:09:59 -07:00
Ken Cooke
b47000eab2 Added ARM NEON optimized audio sample rate conversion 2016-09-06 16:53:06 -07:00
Brad Hefta-Gaub
a51f66e9ff Merge pull request #8553 from zzmp/clean/audio-ring-buffer
clean and comment AudioRingBuffer
2016-09-02 20:16:06 -07:00
Stephen Birarda
dae40c944b fix audio and audio-client compile for android 2016-08-31 16:55:19 -07:00
Zach Pomerantz
4d4a68d706 add FIXME about loudness in AudioRingBuffer 2016-08-31 14:44:45 -07:00
Zach Pomerantz
ba96ab25dc inline some AudioRingBuffer definitions 2016-08-31 14:43:44 -07:00
Zach Pomerantz
b740b9802a clean up AudioRingBuffer 2016-08-31 13:57:56 -07:00
Zach Pomerantz
488f49fc40 rm AudioRingBuffer random access mode 2016-08-31 11:37:05 -07:00
Ken Cooke
28a99a7a03 Merge branch 'master' of https://github.com/highfidelity/hifi into low-latency-audio 2016-08-29 12:38:17 -07:00
Seth Alves
722e88253d missed one 2016-08-18 09:59:40 -07:00
Seth Alves
87dbfa7e47 add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
Ken Cooke
46c94a938e Updated HRTF to process in 240-sample blocks 2016-08-18 08:29:32 -07:00
Ken Cooke
f80304d68e Change audio pipelines to process in exactly 10ms blocks (240 samples instead of 256).
This produces an integral number of samples when resampled to 44.1k or 48k, allowing a 44.1k back-end to work correctly without extra buffering or dynamic buffers sizes.
2016-08-18 08:27:20 -07:00
Ken Cooke
d9f12e44dc Add resampler support for downsampling with variable-input constant-output buffering mode 2016-08-16 16:47:55 -07:00
Brad Hefta-Gaub
ca3a194454 implment coded renegotiation in client if for some reason unexpected audio codecs come in to inbound stream 2016-08-02 15:30:03 -07:00
Brad Davis
89d9affb41 Merge remote-tracking branch 'upstream/stable' 2016-07-22 19:47:31 -07:00
David Kelly
3d3a7a8820 Merge branch 'stable' of github.com:highfidelity/hifi into dk/hotfixForAudio 2016-07-22 18:40:06 -07:00
David Kelly
8b8a98bfcc Acutally audio was really broken
Seems there were 2 issues:
* If you couldn't inject locally (say, no audio interface
  because you are an assignment client), we would not do the
  network injection at all.  That's bad.
* When we don't have a codec, like when using an injector, we
  were serializing the empty string in some problematic way.  I
  just use the built-in serialization, and it seems fine.

I tested this by first playing a sound in the console (or maybe you
want to tip some cows, that is ok too).  Then in _another_ interface
client on another machine in the same domain, I better hear the
sound.

Then, I added a script to play audio as a persistent script, which
just loops forever and ever.  You should hear that on both interface
clients also.

A detailed test plan to follow.

Also: using @zappoman serialization code, which is safer than using
the Qt code which does magical things for nulls.  Good to do this cuz
you know, things happen...
2016-07-22 18:33:38 -07:00
David Kelly
4b48cc7c2e Acutally audio was really broken
Seems there were 2 issues:
* If you couldn't inject locally (say, no audio interface
  because you are an assignment client), we would not do the
  network injection at all.  That's bad.
* When we don't have a codec, like when using an injector, we
  were serializing the empty string in some problematic way.  I
  just use the built-in serialization, and it seems fine.

I tested this by first playing a sound in the console (or maybe you
want to tip some cows, that is ok too).  Then in _another_ interface
client on another machine in the same domain, I better hear the
sound.

Then, I added a script to play audio as a persistent script, which
just loops forever and ever.  You should hear that on both interface
clients also.

A detailed test plan to follow.

Also: using @zappoman serialization code, which is safer than using
the Qt code which does magical things for nulls.  Good to do this cuz
you know, things happen...
2016-07-22 17:47:24 -07:00
Brad Hefta-Gaub
bb8224be8c fix silence on no codec after previous codec has been set 2016-07-21 13:57:11 -07:00
David Kelly
7b2d5e7fab Potential cause of that buzzsaw when resetting 2016-07-20 10:41:16 -07:00
Brad Hefta-Gaub
1ee5023f6d fix warnings 2016-07-19 08:33:54 -07:00
Brad Hefta-Gaub
c484fec51d cleanup 2016-07-18 22:54:57 -07:00
Brad Hefta-Gaub
dbf60a594c Merge branch 'master' of https://github.com/highfidelity/hifi into addCodecNameToStream 2016-07-18 22:43:16 -07:00
Brad Hefta-Gaub
c6ffd81c4b some cleanup 2016-07-18 22:42:38 -07:00
Brad Hefta-Gaub
2e63aba8c9 when getting unexpected codec in the mixer, send a message to the client to select a different codec 2016-07-18 22:29:05 -07:00
Brad Hefta-Gaub
20824f038c include codec in audio stream packets so that each side can discard packets that don't match 2016-07-18 21:59:44 -07:00
David Kelly
2a89fa25bb Removing comments
Since I looked into it, seems ok
2016-07-18 16:22:12 -07:00
David Kelly
df615b1503 NotFinished never should have had its own bit
Since there is a Finished flag too.  So now, it is just 0, used as
a starting point, and we check for !hasState(Finished).  <sigh>
2016-07-18 16:02:02 -07:00
David Kelly
8c0eb1e4d2 Fixed some bad logic
When I "fixed" my or instead of and issue, I did it in the wrong
direction.  But it looked right :)  Now it is.  Sigh.  Long story
how it got there, but it seems good now.
2016-07-15 19:48:15 -07:00
David Kelly
fb99828e30 PR feedback
Code a bit more readable.  Sadly (and I guess it makes sense), a
enum class XXX is not a class, so you cannot have member functions
for it.  I can imagine no way to have a vtable if you are really
representing it as a uint8_t or whatever.  So, I put a stateHas
function in the AudioInjector instead.  Definite improvement.
2016-07-15 17:09:27 -07:00
David Kelly
8df4ed01d9 fixed typo
which oddly I was sure I already did.  Seems I didn't push it?  OK
now it is pushed.
2016-07-15 16:22:41 -07:00
David Kelly
0fcc427d41 Merge branch 'master' of github.com:highfidelity/hifi into dk/localNoEcho 2016-07-15 11:01:42 -07:00
David Kelly
e1212c54cb Updated to deal with streaming out of both buffers
So gotta keep track of when finished streaming to network and
locally separately.  That means the State needed to be more of a
bitflag and less of an enum.
2016-07-15 09:55:50 -07:00
Ken Cooke
d84c7524bf Remove global HRTF headroom.
The initial HRTF reduced overall gain by -6dB to avoid clipping at spectral peaks. With the addition of a peak limiter, this is no longer necessary. Changing to 0dB improves the loudness match between spatialized and unspatialized sounds.
2016-07-14 14:56:58 -07:00
Ken Cooke
fa55fc84f5 Optimized compute of distance filters using log-quantized lookup tables.
Magnitude error < 0.25dB for entire parameter space.
2016-07-14 12:04:05 -07:00
Ken Cooke
c7c02d7a59 Fix compiler warning 2016-07-14 11:24:48 -07:00
Ken Cooke
d7399f5781 Improved HRTF.
Adds a distance filter to model the frequency-dependent attenuation of sound propagation in open air.
Optimized using SIMD and computing all biquads in parallel. Performance impact is almost zero.
Filter updates are continuously interpolated and clean to -90dB.

Not enabled yet (distance hardcoded to 0.0f)
2016-07-14 10:34:42 -07:00
David Kelly
dde4d16759 Merge branch 'master' of github.com:highfidelity/hifi into dk/firstLameAttempt 2016-07-13 15:15:35 -07:00
David Kelly
c951f507e3 Fixed issue with calling setOptions
Since the stereo option is computed from the .wav file, if you call
setOptions later (like the cow.js does), it resets stereo to false.
So, I now just copy the stereo flag into the new options, since the
sound file is the same.

Also, calling AudioClient::outputLocalInjector on the AudioClient
thread now to avoid potential concurrency issues accessing the
vector of injectors.
2016-07-13 11:28:36 -07:00
Brad Hefta-Gaub
ceffa219b3 support for lost packets 2016-07-11 15:18:02 -07:00
David Kelly
c84ef5f626 Stereo injectors now handled same as mono
Except of course no HRTF.
2016-07-11 11:31:47 -07:00
David Kelly
46dc5bea04 cleanup from PR comments 2016-07-11 09:31:05 -07:00
Brad Hefta-Gaub
7d608ba592 groundwork for injector support 2016-07-10 21:01:20 -07:00
Brad Hefta-Gaub
ed9715ae5f some cleanup, proper memory allocation/deallocation 2016-07-10 17:40:58 -07:00
Brad Hefta-Gaub
ba6bb24595 rework plugins to allow different decoder/encoder instances per streams 2016-07-10 16:49:03 -07:00
Brad Hefta-Gaub
a71baf5601 handle codec prioritization, handle multiple codec choices 2016-07-08 21:18:03 -07:00
Brad Hefta-Gaub
126e5c2926 codec pipeline working, zlib example 2016-07-08 14:34:44 -07:00
Brad Hefta-Gaub
3c6447326e more codec plumbing 2016-07-07 21:24:24 -07:00
David Kelly
6cc085b48e Merge branch 'master' of github.com:highfidelity/hifi into dk/firstLameAttempt 2016-07-07 16:15:20 -07:00
David Kelly
600348bf10 Initial cut of htrf for mono localOnly injectors
Probably need to clean up a bit, but wanted to get this out there
for comment on more general issues, etc...

To test, I added a localOnly: true to the cow in the tutorial.
2016-07-07 16:07:41 -07:00
Ken Cooke
f43c6447e1 remove unneeded #pragma 2016-07-03 11:46:23 -07:00
Ken Cooke
014f6fa259 PR feedback: better naming of convertInput() and convertOutput() 2016-07-03 11:40:32 -07:00
Ken Cooke
f7c9957bb1 PR feedback: better naming of convertInput() and convertOutput() 2016-07-03 11:33:05 -07:00
Ken Cooke
941067b9d0 Added floating-point audio reverb 2016-07-02 07:25:04 -07:00
Ken Cooke
ad8f17a142 Add support for deinterleaved float-point audio (native format) 2016-07-01 19:29:43 -07:00
Ken Cooke
d3c006b5da Added floating-point audio resampler 2016-07-01 18:50:53 -07:00
Ken Cooke
dd0d594524 cleanup 2016-06-09 16:31:09 -07:00
Ken Cooke
d7079fce8c Use shared CPUDetect.h for CPU detection 2016-06-09 15:07:24 -07:00
Ken Cooke
14b51d6615 Use common code for AVX detection 2016-06-07 06:50:38 -07:00
Ken Cooke
b60b9bb312 compiler fixes for GCC/clang 2016-06-06 14:54:15 -07:00
Ken Cooke
8faaa36913 moved table of precomputed data into AudioSRCData.h 2016-06-06 12:05:48 -07:00
Ken Cooke
4f35d3df02 AVX2 code must be in /avx for CMAKE to compile it properly 2016-06-06 11:57:17 -07:00
Ken Cooke
34f46b860b AVX2 optimized audio resampler 2016-06-06 11:54:18 -07:00
Ken Cooke
89bfa5bc09 fixed typo 2016-06-03 19:22:29 -07:00
Ken Cooke
280289045c Revert change to reverb settings. 2016-06-03 18:48:23 -07:00
Ken Cooke
cd29aac185 Merge branch 'master' of github.com:kencooke/hifi 2016-06-03 18:42:30 -07:00
Ken Cooke
54293fdad0 Replace the linear interpolation embedded in the .WAV/.RAW loader with high quality polyphase resampling.
When downsampling 48khz to 24khz, linear interpolation creates aliasing distortion that is quite audible.  This change greatly improves the audio quality for all sound assets.
2016-06-03 18:39:43 -07:00
Brad Hefta-Gaub
1e7cd06d0e add audio peak limiter to audio mixer 2016-05-28 20:34:27 -07:00
Ken Cooke
9f6e971839 Default to darker reverb settings, by increasing the high-frequency rolloff and damping. 2016-05-25 07:24:34 -07:00
Seth Alves
40e862cf9e quiet gcc 5 warnings 2016-05-21 16:53:01 -07:00
Zach Pomerantz
09d879e19f Remove delayLoad 2016-05-09 18:09:48 -07:00
Atlante45
07adef9465 Fix entities collision sounds 2016-05-05 14:55:28 -07:00
Atlante45
96ee33e80e Fix avatars collision sounds 2016-05-05 14:55:28 -07:00
Stephen Birarda
93cf5a1035 fixes for CR comments 2016-04-18 16:53:02 -07:00
Zach Pomerantz
bb02af793c Name exposed cache objects 2016-04-14 17:00:18 -07:00
Brad Hefta-Gaub
4f1de77946 Merge pull request #7581 from birarda/suppress-more
suppress a couple more noisy messages in AudioRingBuffer
2016-04-06 19:08:23 -07:00
Atlante45
6d1b7f1d37 Wrap sound script object to hold a strong ref 2016-04-06 13:04:18 -07:00
Stephen Birarda
d536026ff4 suppress a couple more noisy messages in AudioRingBuffer 2016-04-05 14:44:20 -07:00
Brad Hefta-Gaub
a3734eba00 Merge pull request #7535 from birarda/suppress-more
add suppression for ring buffer and sequence number messages
2016-04-01 13:04:32 -07:00
Stephen Birarda
5ab59fe770 suppress overflown AudioRingBuffer debug 2016-03-31 17:53:39 -07:00
Zach Pomerantz
9d3abe5513 Release texs when models are cached 2016-03-31 17:02:40 -07:00
Ryan Huffman
99010c7bf6 Fix audio packet being used in a thread-unsafe way 2016-03-21 13:33:56 -07:00
Zach Pomerantz
54af58834a Mark Resource loaded after postprocessing 2016-03-09 10:34:07 -08:00
Ken Cooke
d390c60ef7 CR feedback 2016-03-04 17:11:44 -08:00
Ken Cooke
06bde077b2 Fix compiler warnings 2016-03-01 16:34:58 -08:00
Ken Cooke
b346f36b89 Fix compiler warnings 2016-03-01 14:19:20 -08:00
Ken Cooke
261f5c45de Fix compiler warnings 2016-03-01 12:07:28 -08:00
Ken Cooke
90bf398978 Fix compiler warnings 2016-03-01 10:24:13 -08:00
Ken Cooke
6d9fe967da Fix compiler warnings 2016-03-01 10:16:41 -08:00
Ken Cooke
5043730783 New audio peak limiter library.
Fast lookahead log-domain peak limiter intended to replace all hard-clipping in the audio pipeline.  Converts float audio input (where level may exceed 0dBFS) to 16-bit audio output using very high quality dynamic-range compression and dithering.
2016-03-01 09:13:35 -08:00
Howard Stearns
6a987391d2 Remove debugging code. 2016-02-23 10:55:36 -08:00
Howard Stearns
5d9ee84e63 Extend the test for number of active injectors to apply to injector restarts. 2016-02-23 10:42:39 -08:00
Ken Cooke
aef770fcba fix typo 2016-02-11 16:39:23 -08:00
Ken Cooke
a712222370 fix typos 2016-02-11 16:33:13 -08:00
Ken Cooke
8a49c4b833 use cpuid.h on both GCC and Xcode 2016-02-11 16:09:04 -08:00
Ken Cooke
c4b09c3603 not supported by Clang 2016-02-11 15:15:50 -08:00
Ken Cooke
27494e54c5 use the correct macro for detecting GCC 2016-02-11 12:58:23 -08:00
Stephen Birarda
97cd65cf80 don't use usecTimestampNow for per second actions 2016-02-10 15:07:58 -08:00
Ken Cooke
a875542142 Merge pull request #7053 from birarda/integrate-new-hrtf
Integrate the new audio HRTF in AudioMixer
2016-02-10 07:34:50 -08:00
Stephen Birarda
ac0db04892 repair to wrapped memcpy from AudioRingBuffer 2016-02-09 16:39:22 -08:00
Stephen Birarda
cafcb6b109 remove degree conversion that is not used 2016-02-09 15:25:10 -08:00
Stephen Birarda
5c9f673e38 fix for missing M_PI 2016-02-09 15:05:19 -08:00
Stephen Birarda
7b2726f89b ensure that injectors are cleaned up once inactive 2016-02-09 14:30:59 -08:00
Stephen Birarda
1773233af4 cleanup management of HRTF objects across connected Nodes 2016-02-09 14:30:44 -08:00
Stephen Birarda
a6a694c704 fix mixing bugs post HRTF integration 2016-02-09 11:58:55 -08:00
Stephen Birarda
fd96f0d960 leverage new HRTF in audio-mixer mix preparation 2016-02-08 18:12:25 -08:00
James B. Pollack
ad36e84e24 Merge pull request #7023 from ericrius1/acSoundSearcher
AC Sound Searcher
2016-02-08 17:54:15 -08:00
ericrius1
b60ba0c5a7 can now change loop 2016-02-08 16:22:05 -08:00
Stephen Birarda
445662f5ae clean sweep of old now unused audio files 2016-02-08 15:38:12 -08:00
Ken Cooke
0968118ef7 Removed the commented-out AVX2 detection 2016-02-08 14:51:14 -08:00
ericrius1
bad4a5d601 changed ac script to take into account duration 2016-02-08 12:49:56 -08:00
ericrius1
c169a7cdd5 calculating clip length 2016-02-08 12:36:14 -08:00
ericrius1
6b240dfd5f calculating length of wav file 2016-02-08 12:34:46 -08:00
Ken Cooke
e2066c7719 Disabled AVX support on Mac. XCode is still missing __builtin_cpu_supports (added to Clang in Jul 2015?) 2016-02-06 11:22:19 -08:00
Ken Cooke
3d684dd0e7 Refactor AVX code for separate compilation and runtime dispatch 2016-02-06 10:55:23 -08:00
Ken Cooke
96f1191a97 Compiler fixes 2016-02-05 17:46:26 -08:00
Ken Cooke
7a07e57144 Compiler fixes 2016-02-05 17:27:33 -08:00
Ken Cooke
ad0383114b Compiler fixes 2016-02-05 16:34:04 -08:00
Ken Cooke
1a1b34296c Compiler fixes 2016-02-05 15:44:31 -08:00
Ken Cooke
721fa9d43a HRTF-based audio spatialization engine 2016-02-05 15:24:09 -08:00
Ryan Huffman
4ed38c4104 Merge pull request #6986 from birarda/injector-restart
fix for injector restart not restarting
2016-01-29 16:27:34 -08:00
Stephen Birarda
d7990bf88a reset hasSentFirstFrame to false for double frame on first send 2016-01-29 14:55:08 -08:00
Stephen Birarda
d3028606c5 retart the nextFrame and frameTimer on injector restart 2016-01-29 14:47:27 -08:00
Stephen Birarda
20cfe80036 use a vector instead of priority queue to avoid double sort 2016-01-29 14:04:45 -08:00
Stephen Birarda
8d17df338b allow AIM event processing during repeated injection 2016-01-29 14:04:45 -08:00
Ryan Huffman
c67f39a6c0 Merge pull request #6976 from birarda/injector-dos
fix for overflow on injector playNextFrameAt
2016-01-28 16:37:12 -08:00
Stephen Birarda
0c2805db7e remove debug added to catch injector DOS 2016-01-28 15:50:04 -08:00
Stephen Birarda
311f1ac0e3 fix for overflow on time of next frame 2016-01-28 15:38:33 -08:00
Ryan Huffman
15db8040d8 Merge pull request #6961 from birarda/resampling-error
fix a couple of resampling errors in Sound downSample
2016-01-28 13:22:00 -08:00
Stephen Birarda
79c6ed9739 add some debug for AudioInjector DOS case 2016-01-28 12:22:36 -08:00
Stephen Birarda
0a386cdde8 remove trimFrames call from Sound 2016-01-27 16:10:18 -08:00
Stephen Birarda
dc716461e3 fix for a couple of resampling edge cases 2016-01-27 14:33:03 -08:00
Ryan Huffman
2ec201b85e Fix conversion warning 2016-01-27 14:13:23 -08:00
Ryan Huffman
7e5eec55da Fix non-looped injected audio possibly looping 2016-01-27 13:47:32 -08:00
Ryan Huffman
4de8e7a3c8 Add audio resizing in injector 2016-01-27 13:47:09 -08:00
Ryan Huffman
8764eda479 Merge branch 'master' of https://github.com/highfidelity/hifi into injector-timing-fixes 2016-01-27 11:03:52 -08:00
Ryan Huffman
607f23618d Fix compiler warning for float->int conversion 2016-01-27 10:36:44 -08:00