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Use shared CPUDetect.h for CPU detection
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1 changed files with 2 additions and 51 deletions
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@ -119,61 +119,12 @@ static void FIR_1x4_SSE(float* src, float* dst0, float* dst1, float* dst2, float
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}
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}
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//
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// Detect AVX/AVX2 support
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//
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#if defined(_MSC_VER)
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#include <intrin.h>
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static bool cpuSupportsAVX() {
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int info[4];
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int mask = (1 << 27) | (1 << 28); // OSXSAVE and AVX
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__cpuidex(info, 0x1, 0);
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bool result = false;
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if ((info[2] & mask) == mask) {
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if ((_xgetbv(_XCR_XFEATURE_ENABLED_MASK) & 0x6) == 0x6) {
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result = true;
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}
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}
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return result;
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}
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#elif defined(__GNUC__)
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#include <cpuid.h>
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static bool cpuSupportsAVX() {
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unsigned int eax, ebx, ecx, edx;
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unsigned int mask = (1 << 27) | (1 << 28); // OSXSAVE and AVX
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bool result = false;
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if (__get_cpuid(0x1, &eax, &ebx, &ecx, &edx) && ((ecx & mask) == mask)) {
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__asm__("xgetbv" : "=a"(eax), "=d"(edx) : "c"(0));
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if ((eax & 0x6) == 0x6) {
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result = true;
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}
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}
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return result;
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}
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#else
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static bool cpuSupportsAVX() {
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return false;
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}
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#endif
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//
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// Runtime CPU dispatch
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//
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#include "CPUDetect.h"
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typedef void FIR_1x4_t(float* src, float* dst0, float* dst1, float* dst2, float* dst3, float coef[4][HRTF_TAPS], int numFrames);
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FIR_1x4_t FIR_1x4_AVX; // separate compilation with VEX-encoding enabled
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