Atlante45
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8fb69ecc96
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Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
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2015-07-14 13:50:58 -07:00 |
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Clément Brisset
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17c6f41db6
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Merge pull request #5306 from ctrlaltdavid/20606
CR for 20606 - If an external texture isn't found, still display the model
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2015-07-14 13:49:00 -07:00 |
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Atlante45
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7bf45308b6
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Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
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2015-07-14 12:31:37 -07:00 |
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ZappoMan
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5676246d75
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fix the lingering model parts sometimes left behind when switching domains
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2015-07-13 15:26:52 -07:00 |
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Atlante45
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80fe090a94
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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-10 20:20:03 -07:00 |
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David Rowe
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8ecefdfe39
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If an external texture isn't found, still display the model
If the texture is present the next Interface is run then it will be used.
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2015-07-10 16:03:27 -07:00 |
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Atlante45
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a3848f08d2
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Conditionnal fixes.
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2015-07-10 15:36:17 -07:00 |
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Atlante45
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49993695a5
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Made geometry refresh safe
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2015-07-10 15:20:19 -07:00 |
|
Sam Gateau
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f992e875b4
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Adding intrsumentation for nsight and hiding the nsight specific code in cpp
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2015-07-08 14:25:13 -07:00 |
|
Sam Gateau
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4d48b98364
|
For a fistfull of magic numbers
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2015-07-06 14:22:09 -07:00 |
|
Sam Gateau
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95f5b14d45
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CLenaing the interface of Item::Status to be more explicit and removing magic numbers
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2015-07-06 12:47:35 -07:00 |
|
Sam Gateau
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76ca093e05
|
something working ?
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2015-07-02 18:12:03 -07:00 |
|
samcake
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0c55130548
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maybe i have solved the passing of the status
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2015-07-02 17:31:29 -07:00 |
|
Sam Gateau
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79be37f78f
|
improvment ?
|
2015-07-02 16:00:56 -07:00 |
|
Sam Gateau
|
bf052162bb
|
improvment ?
|
2015-07-02 15:53:02 -07:00 |
|
Sam Gateau
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be8fe25338
|
Trying to finalize the look and behavior of th estatus indicators
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2015-07-02 15:06:07 -07:00 |
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Atlante45
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7b5a5a339a
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Use make_shared/create to make shared pointers
|
2015-07-01 19:46:06 -07:00 |
|
Sam Gateau
|
dfa6b03a6b
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Making the first statusGetter noitify
|
2015-07-01 14:20:35 -07:00 |
|
Sam Gateau
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2f04a9d3da
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refining the shader pipeline and trying to pass a Status Getter from the model and fails
|
2015-07-01 07:47:46 -07:00 |
|
Andrew Meadows
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4df87ec4e8
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fix rendering of simulation ownership debug info
|
2015-06-09 17:23:37 -07:00 |
|
Seth Alves
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983ae5b2f0
|
quiet compiler, fix some whitespace
|
2015-06-08 21:19:37 -07:00 |
|
Brad Hefta-Gaub
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4bbde3d724
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Merge pull request #5058 from huffman/entity-update-url
TEAM TEACHING - Fix model entities correctly updating payloads when url changes
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2015-06-05 09:27:36 -07:00 |
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Ryan Huffman
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9814d11bea
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Fix model entities correctly updating payloads when url changes
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2015-06-05 08:45:31 -07:00 |
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Clément Brisset
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5f16b8752b
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Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
Conflicts:
libraries/entities-renderer/src/RenderableEntityItem.cpp
libraries/render-utils/src/Model.cpp
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2015-06-05 13:28:42 +01:00 |
|
Ryan Huffman
|
a62b55fcb2
|
Update entity payload items to correctly hide when not visible
|
2015-06-04 13:25:40 -07:00 |
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Atlante45
|
8e21d9c14b
|
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
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2015-06-04 18:11:17 +02:00 |
|
ZappoMan
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c6fb22b915
|
make sure all entities are rendering in pipeline part 1
|
2015-06-03 17:16:45 -07:00 |
|
Atlante45
|
9df1b05184
|
Introduce outsideEngineDetails
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2015-06-03 18:08:43 +02:00 |
|
Atlante45
|
bbf1837796
|
Introduced RenderDetails/Stats don't pull details
- Regrouped everything stat in a struct
- Details are set into the stats
|
2015-06-03 16:14:23 +02:00 |
|
ZappoMan
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037246ee3c
|
implement meta item for model entities
|
2015-06-01 15:58:43 -07:00 |
|
ZappoMan
|
d4af454834
|
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
|
2015-06-01 14:42:35 -07:00 |
|
ZappoMan
|
4b46fc3ad9
|
cleanup Model::renderPart()
|
2015-06-01 11:11:27 -07:00 |
|
ZappoMan
|
0124f98340
|
more hacking on rendering model parts
|
2015-05-29 21:56:24 -07:00 |
|
ZappoMan
|
dc62052a3c
|
more hacking on models
|
2015-05-29 11:07:25 -07:00 |
|
ZappoMan
|
eb19b93433
|
render models in scene checkpoint
|
2015-05-28 17:19:30 -07:00 |
|
Andrew Meadows
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ac0609ea92
|
also render bbox when debugging simulator owner
|
2015-05-28 16:29:43 -07:00 |
|
ZappoMan
|
72ffd01920
|
more work on smart pointers
|
2015-05-22 22:39:37 -07:00 |
|
ZappoMan
|
9988f2d1cd
|
EnitityItem smart pointers
|
2015-05-22 22:38:02 -07:00 |
|
ZappoMan
|
9fa9942861
|
more work on smart pointers
|
2015-05-22 21:45:57 -07:00 |
|
ZappoMan
|
8b78fc4190
|
EnitityItem smart pointers
|
2015-05-22 17:57:50 -07:00 |
|
Atlante45
|
e5d0851337
|
Remove unnecessary glPush/Pop
|
2015-05-20 16:29:43 +02:00 |
|
Atlante45
|
d0cd18d6c0
|
Replace entities pos/rot/dim with transform
Removed _position, _rotation, _dimensions
Added Transform _transform
|
2015-05-15 17:35:24 +02:00 |
|
Seth Alves
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fe14202f51
|
add getName passthrough to ObjecdtMotionState, don't compute model shapes until the model has been simulated
|
2015-05-07 09:53:39 -07:00 |
|
Seth Alves
|
5ac8558168
|
flash yellow box when transmitting an edit packet
|
2015-05-06 17:03:27 -07:00 |
|
Seth Alves
|
ea1ec0186e
|
stop doing useless multiple inheritance
|
2015-05-01 11:31:58 -07:00 |
|
Seth Alves
|
3765ace7ef
|
move common debugging rendering into a new class
|
2015-05-01 11:17:46 -07:00 |
|
Seth Alves
|
3c24d42d93
|
improve display of box and model entities when in simulator-id debug mode
|
2015-04-30 14:17:20 -07:00 |
|
Seth Alves
|
e007617112
|
hook up menu-items to control debug rendering of collision hulls and owned simulations
|
2015-04-27 09:56:24 -07:00 |
|
Seth Alves
|
ac46f84291
|
cleanups
|
2015-04-24 18:36:41 -07:00 |
|
Seth Alves
|
6e6793cbcc
|
remove debugging prints
|
2015-04-24 15:18:02 -07:00 |
|
Seth Alves
|
1b84be6e10
|
attempting to have visual indicator of simulatorID
|
2015-04-24 10:55:43 -07:00 |
|
Atlante45
|
b776ea8110
|
Make ::contains() back into a const
|
2015-04-23 19:15:06 +02:00 |
|
Atlante45
|
83490051d9
|
Move shape related contains() to ShapeInfo
|
2015-04-23 18:55:20 +02:00 |
|
Atlante45
|
f494f86ee5
|
Handle registration point in transforms
|
2015-04-23 17:48:29 +02:00 |
|
Atlante45
|
6be0910966
|
Fix contain for collision hulls
|
2015-04-23 15:58:18 +02:00 |
|
Atlante45
|
99b3ef0d75
|
Move contain function to FBXGeometry
|
2015-04-22 21:17:12 +02:00 |
|
Atlante45
|
9cec256142
|
Rename collisionModelURL members/methods
|
2015-04-22 21:16:09 +02:00 |
|
Atlante45
|
f3fcb749df
|
Fix algorithm + add comments
|
2015-04-22 21:03:55 +02:00 |
|
Atlante45
|
955723acf1
|
RenderableEntityItem uses collision hull in contains
|
2015-04-22 21:03:55 +02:00 |
|
Andrew Meadows
|
21d669f2f1
|
use computed shape type
|
2015-04-16 12:13:41 -07:00 |
|
Andrew Meadows
|
8623a0606c
|
remove accidentally commited debug code
|
2015-04-14 15:39:24 -07:00 |
|
Andrew Meadows
|
5b81b5b11b
|
removing SHAPE_TYPE_CONVEX_HULL from entities lib
|
2015-04-14 14:56:32 -07:00 |
|
Seth Alves
|
8479f0d4c1
|
don't compute shape info until both render and collision geometries are fully loaded
|
2015-04-13 09:34:38 -07:00 |
|
Seth Alves
|
e8ff727c61
|
when populating shape-info, give the dimensions of the collision model rather than those of the visual model
|
2015-04-07 15:47:13 -07:00 |
|
Seth Alves
|
074e476797
|
put entities-renderer logging into its own QLoggingCategory
|
2015-04-06 16:30:20 -07:00 |
|
Seth Alves
|
997f7251c7
|
dont need _collisionGeometryScale
|
2015-04-01 18:23:43 -07:00 |
|
Seth Alves
|
81200bb2a0
|
save collision hull scaling in model
|
2015-04-01 17:49:01 -07:00 |
|
Seth Alves
|
af6ce8fb07
|
HERE COMES AN S
|
2015-03-31 14:37:41 -07:00 |
|
Seth Alves
|
95cc8672c0
|
remove unneeded assert
|
2015-03-31 14:32:43 -07:00 |
|
Seth Alves
|
347ef3c4e1
|
use scaling from visual model on collision model rather than using the bounds from the collision model
|
2015-03-31 14:03:37 -07:00 |
|
Seth Alves
|
c8e623ace7
|
remove some debugging prints, added some comments
|
2015-03-31 07:18:20 -07:00 |
|
Seth Alves
|
acf30782b6
|
include quads in creation of hulls for physics collision. visual model vs collision model debug spew. fix dice script
|
2015-03-30 17:04:47 -07:00 |
|
Seth Alves
|
ee7247a5b4
|
fix a couple of crashes
|
2015-03-30 15:56:01 -07:00 |
|
Seth Alves
|
8a5192c1d9
|
attempt to handle registration point in hull collisions
|
2015-03-30 11:22:31 -07:00 |
|
Seth Alves
|
dccedeadff
|
diff minimization
|
2015-03-24 16:59:12 -07:00 |
|
Seth Alves
|
2f47f7c7ba
|
diff minimization
|
2015-03-24 16:51:42 -07:00 |
|
Seth Alves
|
8d2c942509
|
diff minimization
|
2015-03-24 16:38:11 -07:00 |
|
Seth Alves
|
1eeb2e89f8
|
remove some debug spam
|
2015-03-24 16:23:51 -07:00 |
|
Seth Alves
|
6e3be26013
|
attempting to figure out why physics motion object doesn't get updated when collision model url changes
|
2015-03-24 15:28:21 -07:00 |
|
Seth Alves
|
c8ad82917e
|
clean up some debugging spew. take dimensions into account when scaling points used for collision hull creation
|
2015-03-23 16:54:36 -07:00 |
|
Seth Alves
|
bfc5cf99d6
|
more code for compound hull collisions
|
2015-03-21 16:11:47 -07:00 |
|
Seth Alves
|
86d09a1607
|
more compound shape stuff
|
2015-03-21 08:55:49 -07:00 |
|
Seth Alves
|
769194f046
|
first stab at compound hull collisions
|
2015-03-20 13:41:14 -07:00 |
|
Seth Alves
|
1db9a9ef46
|
use .isEmpty on urls rather than convert them to strings and compare to empty string
|
2015-03-19 15:48:48 -07:00 |
|
Seth Alves
|
480eae7317
|
Merge branch 'master' of github.com:highfidelity/hifi into avatars-can-collide
|
2015-03-19 09:14:26 -07:00 |
|
Andrew Meadows
|
c032b29633
|
proper shape management for ConvexHull shapes
|
2015-03-18 16:29:57 -07:00 |
|
Seth Alves
|
1cab14064d
|
remove unneeded code, quiet some debug spew
|
2015-03-18 13:10:53 -07:00 |
|
Seth Alves
|
36e0a5afc5
|
cleanups
|
2015-03-18 13:04:27 -07:00 |
|
Seth Alves
|
9161cc8b83
|
attempt to handle collision models in the same way as render models
|
2015-03-18 13:00:09 -07:00 |
|
Seth Alves
|
f9be7dda36
|
bump shape stuff from ModelEntityItem down to RenderableModelEntityItem
|
2015-03-17 18:55:13 -07:00 |
|
Andrew Meadows
|
373be95297
|
entity cubes are in meters
|
2015-03-06 15:32:03 -08:00 |
|
Andrew Meadows
|
7836bb4dcd
|
rayIntersection uses meters instead of tree units
|
2015-02-26 17:42:17 -08:00 |
|
Andrew Meadows
|
64c28fe925
|
remove EntityItem::getSize()
|
2015-02-26 15:36:59 -08:00 |
|
Andrew Meadows
|
8d4ea143ce
|
easy conversions of: InDomainUnits --> InMeters
|
2015-02-25 14:48:06 -08:00 |
|
Andrew Meadows
|
2ffb19a0ed
|
getPosition() --> getPositionInDomainUnits()
and friends
|
2015-02-25 14:35:04 -08:00 |
|
Brad Hefta-Gaub
|
2eeb2a5ec5
|
Merge pull request #4205 from AndrewMeadows/isentropic
small models get box collision shape
|
2015-01-30 18:30:55 -08:00 |
|
Andrew Meadows
|
a723c748f5
|
check initialization of _needsInitialSimulation
|
2015-01-30 18:08:00 -08:00 |
|
Andrew Meadows
|
b035c5b082
|
fix for updating moving models
|
2015-01-30 14:16:32 -08:00 |
|
ZappoMan
|
e6388a65b9
|
rough pass at adding color to geometry cache
|
2015-01-13 20:53:05 -08:00 |
|
Sam Gateau
|
458ea6759e
|
Adding the shadow.slh file containing the shader functions used for shadowing, itis used by both normal and cascaded shadow deferred lighting passes
|
2015-01-05 11:27:29 -08:00 |
|
Andrew Meadows
|
b03e6c53e1
|
fixing derived classes to use new EntityItem API
remove 'forceCopy' argument in EntityItem::setProperties()
|
2014-12-18 11:41:20 -08:00 |
|
ZappoMan
|
9f9b8bcb68
|
move interface/entities to libraries/entities-renderer
|
2014-12-17 12:54:41 -08:00 |
|